Added uv and colour support
parent
eaf9cbc120
commit
3713383b0f
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@ -838,7 +838,7 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
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}
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// collect texture coordinates, they're stored in a separate per-face buffer
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if (mesh->mtface) {
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if (mesh->mtface || mesh->mloopuv) {
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if (mesh->totface > static_cast<int> ( mesh->mtface.size())) {
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ThrowException("Number of UV faces is larger than the corresponding UV face array (#1)");
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}
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@ -861,6 +861,20 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
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vo->y = v->uv[i][1];
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}
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}
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for (int i = 0; i < mesh->totpoly; ++i) {
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const MPoly& v = mesh->mpoly[i];
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aiMesh* const out = temp[ mat_num_to_mesh_idx[ v.mat_nr ] ];
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const aiFace& f = out->mFaces[out->mNumFaces++];
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aiVector3D* vo = &out->mTextureCoords[0][out->mNumVertices];
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for (unsigned int j = 0; j < f.mNumIndices; ++j,++vo,++out->mNumVertices) {
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const MLoopUV& uv = mesh->mloopuv[v.loopstart + j];
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vo->x = uv.uv[0];
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vo->y = uv.uv[1];
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}
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}
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}
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// collect texture coordinates, old-style (marked as deprecated in current blender sources)
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@ -890,7 +904,7 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
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}
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// collect vertex colors, stored separately as well
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if (mesh->mcol) {
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if (mesh->mcol || mesh->mloopcol) {
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if (mesh->totface > static_cast<int> ( (mesh->mcol.size()/4)) ) {
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ThrowException("Number of faces is larger than the corresponding color face array");
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}
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@ -917,6 +931,23 @@ void BlenderImporter::ConvertMesh(const Scene& /*in*/, const Object* /*obj*/, co
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}
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for (unsigned int n = f.mNumIndices; n < 4; ++n);
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}
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for (int i = 0; i < mesh->totpoly; ++i) {
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const MPoly& v = mesh->mpoly[i];
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aiMesh* const out = temp[ mat_num_to_mesh_idx[ v.mat_nr ] ];
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const aiFace& f = out->mFaces[out->mNumFaces++];
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aiColor4D* vo = &out->mColors[0][out->mNumVertices];
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for (unsigned int j = 0; j < f.mNumIndices; ++j,++vo,++out->mNumVertices) {
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const MLoopCol& col = mesh->mloopcol[v.loopstart + j];
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vo->r = col.r;
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vo->g = col.g;
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vo->b = col.b;
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vo->a = col.a;
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}
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}
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}
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return;
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@ -305,6 +305,27 @@ template <> void Structure :: Convert<Material> (
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db.reader->IncPtr(size);
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}
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//--------------------------------------------------------------------------------
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template <> void Structure :: Convert<MTexPoly> (
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MTexPoly& dest,
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const FileDatabase& db
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) const
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{
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{
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boost::shared_ptr<Image> tpage;
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ReadFieldPtr<ErrorPolicy_Igno>(tpage,"*tpage",db);
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dest.tpage = tpage.get();
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}
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ReadField<ErrorPolicy_Igno>(dest.flag,"flag",db);
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ReadField<ErrorPolicy_Igno>(dest.transp,"transp",db);
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ReadField<ErrorPolicy_Igno>(dest.mode,"mode",db);
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ReadField<ErrorPolicy_Igno>(dest.tile,"tile",db);
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ReadField<ErrorPolicy_Igno>(dest.pad,"pad",db);
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db.reader->IncPtr(size);
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}
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//--------------------------------------------------------------------------------
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template <> void Structure :: Convert<Mesh> (
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Mesh& dest,
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@ -328,7 +349,10 @@ template <> void Structure :: Convert<Mesh> (
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ReadFieldPtr<ErrorPolicy_Fail>(dest.mvert,"*mvert",db);
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ReadFieldPtr<ErrorPolicy_Warn>(dest.medge,"*medge",db);
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ReadFieldPtr<ErrorPolicy_Igno>(dest.mloop,"*mloop",db);
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ReadFieldPtr<ErrorPolicy_Igno>(dest.mloopuv,"*mloopuv",db);
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ReadFieldPtr<ErrorPolicy_Igno>(dest.mloopcol,"*mloopcol",db);
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ReadFieldPtr<ErrorPolicy_Igno>(dest.mpoly,"*mpoly",db);
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ReadFieldPtr<ErrorPolicy_Igno>(dest.mtpoly,"*mtpoly",db);
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ReadFieldPtr<ErrorPolicy_Igno>(dest.dvert,"*dvert",db);
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ReadFieldPtr<ErrorPolicy_Igno>(dest.mcol,"*mcol",db);
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ReadFieldPtr<ErrorPolicy_Fail>(dest.mat,"**mat",db);
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@ -361,6 +385,21 @@ template <> void Structure :: Convert<World> (
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db.reader->IncPtr(size);
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}
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//--------------------------------------------------------------------------------
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template <> void Structure :: Convert<MLoopCol> (
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MLoopCol& dest,
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const FileDatabase& db
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) const
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{
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ReadField<ErrorPolicy_Igno>(dest.r,"r",db);
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ReadField<ErrorPolicy_Igno>(dest.g,"g",db);
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ReadField<ErrorPolicy_Igno>(dest.b,"b",db);
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ReadField<ErrorPolicy_Igno>(dest.a,"a",db);
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db.reader->IncPtr(size);
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}
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//--------------------------------------------------------------------------------
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template <> void Structure :: Convert<MVert> (
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MVert& dest,
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@ -393,6 +432,19 @@ template <> void Structure :: Convert<MEdge> (
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db.reader->IncPtr(size);
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}
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//--------------------------------------------------------------------------------
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template <> void Structure :: Convert<MLoopUV> (
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MLoopUV& dest,
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const FileDatabase& db
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) const
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{
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ReadFieldArray<ErrorPolicy_Igno>(dest.uv,"uv",db);
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ReadField<ErrorPolicy_Igno>(dest.flag,"flag",db);
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db.reader->IncPtr(size);
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}
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//--------------------------------------------------------------------------------
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template <> void Structure :: Convert<GroupObject> (
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GroupObject& dest,
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@ -615,11 +667,14 @@ void DNA::RegisterConverters() {
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converters["Base"] = DNA::FactoryPair( &Structure::Allocate<Base>, &Structure::Convert<Base> );
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converters["MTFace"] = DNA::FactoryPair( &Structure::Allocate<MTFace>, &Structure::Convert<MTFace> );
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converters["Material"] = DNA::FactoryPair( &Structure::Allocate<Material>, &Structure::Convert<Material> );
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converters["MTexPoly"] = DNA::FactoryPair( &Structure::Allocate<MTexPoly>, &Structure::Convert<MTexPoly> );
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converters["Mesh"] = DNA::FactoryPair( &Structure::Allocate<Mesh>, &Structure::Convert<Mesh> );
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converters["MDeformVert"] = DNA::FactoryPair( &Structure::Allocate<MDeformVert>, &Structure::Convert<MDeformVert> );
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converters["World"] = DNA::FactoryPair( &Structure::Allocate<World>, &Structure::Convert<World> );
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converters["MLoopCol"] = DNA::FactoryPair( &Structure::Allocate<MLoopCol>, &Structure::Convert<MLoopCol> );
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converters["MVert"] = DNA::FactoryPair( &Structure::Allocate<MVert>, &Structure::Convert<MVert> );
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converters["MEdge"] = DNA::FactoryPair( &Structure::Allocate<MEdge>, &Structure::Convert<MEdge> );
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converters["MLoopUV"] = DNA::FactoryPair( &Structure::Allocate<MLoopUV>, &Structure::Convert<MLoopUV> );
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converters["GroupObject"] = DNA::FactoryPair( &Structure::Allocate<GroupObject>, &Structure::Convert<GroupObject> );
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converters["ListBase"] = DNA::FactoryPair( &Structure::Allocate<ListBase>, &Structure::Convert<ListBase> );
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converters["MLoop"] = DNA::FactoryPair( &Structure::Allocate<MLoop>, &Structure::Convert<MLoop> );
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@ -94,6 +94,7 @@ namespace Assimp {
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struct Object;
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struct MTex;
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struct Image;
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#define AI_BLEND_MESH_MAX_VERTS 2000000000L
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@ -161,6 +162,18 @@ struct MLoop : ElemBase {
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int v, e;
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};
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// -------------------------------------------------------------------------------
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struct MLoopUV : ElemBase {
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float uv[2];
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int flag;
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};
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// -------------------------------------------------------------------------------
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// Note that red and blue are not swapped, as with MCol
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struct MLoopCol : ElemBase {
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char r, g, b, a;
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};
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// -------------------------------------------------------------------------------
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struct MPoly : ElemBase {
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int loopstart;
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@ -169,6 +182,13 @@ struct MPoly : ElemBase {
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char flag;
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};
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// -------------------------------------------------------------------------------
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struct MTexPoly : ElemBase {
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Image* tpage;
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char flag, transp;
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short mode, tile, pad;
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};
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// -------------------------------------------------------------------------------
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struct MCol : ElemBase {
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char r,g,b,a FAIL;
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@ -262,7 +282,10 @@ struct Mesh : ElemBase {
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vector<MVert> mvert FAIL;
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vector<MEdge> medge WARN;
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vector<MLoop> mloop;
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vector<MLoopUV> mloopuv;
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vector<MLoopCol> mloopcol;
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vector<MPoly> mpoly;
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vector<MTexPoly> mtpoly;
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vector<MDeformVert> dvert;
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vector<MCol> mcol;
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@ -120,6 +120,12 @@ template <> void Structure :: Convert<Material> (
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) const
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;
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template <> void Structure :: Convert<MTexPoly> (
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MTexPoly& dest,
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const FileDatabase& db
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) const
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;
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template <> void Structure :: Convert<Mesh> (
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Mesh& dest,
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const FileDatabase& db
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@ -138,6 +144,12 @@ template <> void Structure :: Convert<World> (
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) const
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;
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template <> void Structure :: Convert<MLoopCol> (
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MLoopCol& dest,
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const FileDatabase& db
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) const
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;
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template <> void Structure :: Convert<MVert> (
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MVert& dest,
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const FileDatabase& db
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@ -150,6 +162,12 @@ template <> void Structure :: Convert<MEdge> (
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) const
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;
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template <> void Structure :: Convert<MLoopUV> (
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MLoopUV& dest,
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const FileDatabase& db
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) const
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;
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template <> void Structure :: Convert<GroupObject> (
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GroupObject& dest,
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const FileDatabase& db
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