- fbx: fix another stupid bug in the multi-mesh splitting code.

pull/14/head
Alexander Gessler 2012-07-06 17:00:59 +02:00
parent 2d2a87b70c
commit 72f1734f82
1 changed files with 1 additions and 1 deletions

View File

@ -409,7 +409,7 @@ private:
std::vector<unsigned int> indices;
BOOST_FOREACH(unsigned int index, mindices) {
if(had.find(index) != had.end()) {
if(had.find(index) == had.end()) {
indices.push_back(ConvertMeshMultiMaterial(mesh, model, index));
had.insert(index);