obj: Fix tabs causing vertices to be skipped
If an obj vertex definition 'v' is followed by a tab instead of a space, the vertex definition is skipped.pull/138/head
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e8a23ccec9
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c29109d1a4
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@ -112,7 +112,7 @@ void ObjFileParser::parseFile()
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case 'v': // Parse a vertex texture coordinate
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{
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++m_DataIt;
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if (*m_DataIt == ' ')
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if (*m_DataIt == ' ' || *m_DataIt == '\t')
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{
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// Read in vertex definition
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getVector3(m_pModel->m_Vertices);
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