Commit Graph

1486 Commits (ab12e8d8baecac95daa23ebb5528fe3d90e3c71e)

Author SHA1 Message Date
Max Vollmer (Microsoft Havok) 153b890b02 Prevent accessing nullpointers 2021-05-05 14:09:43 +01:00
Krishty b546dfccc7 fix for 0f3e6e2941
Visual Studio’s Search All Files ignores ObjFileImporter.cpp and now I’m sure that’s a bug
2021-05-05 13:14:25 +02:00
kkulling f15dcfa981 - Fix model parsing 2021-05-05 13:10:52 +02:00
kkulling cbce6d3dad Merge branch 'optimize_3mf_strings' of https://github.com/assimp/assimp into optimize_3mf_strings 2021-05-05 10:46:54 +02:00
Jason C ccd1a4455e [ply] Fix minor typo in error message. 2021-05-04 21:57:00 -04:00
Jason C a03dc4edaa [amf] Fix minor typo in error message.
Added missing space to detail string on parse failure.
2021-05-04 21:56:49 -04:00
Jason C f8609c2c2d [opengex] Direct OpenDDLParser log messages to assimp logger
Also filter unprintable characters. Addresses second part of #3862.
2021-05-04 21:54:14 -04:00
Jason C 9a04f5d4b0 Fix garbage messages in SIB, MD2, and MDC loaders. 2021-05-04 21:53:16 -04:00
Jason C a9fb1e56ae Add ai_str_toprintable; fixed garbage messages in HMP, MDL, Q3D loaders.
- ai_str_toprintable: See docs in StringUtils.h.
- HMP, MDL, Q3D: In particular, newlines in binary data were complicating logging.
2021-05-04 20:33:16 -04:00
Jason C c8ad8c6017 [mmd] Remove stderr spam.
Removed stderr spam and cleaned up exception text.

Addresses #3865.
2021-05-04 20:33:16 -04:00
Krishty b79b84d34e Merge branch 'master' into new-file-detection 2021-05-05 00:09:42 +02:00
Krishty 0f3e6e2941 replaced std::size() with AI_COUNT_OF for pre-C++20 compilers 2021-05-05 00:08:54 +02:00
Jason C 2925592c64 [assimp] Make sure ctype calls use unsigned char.
Cast to unsigned char as required by C++ (see C++ **[cctype.cyn]** -> ISO C99 section 7.4, [see also](https://en.cppreference.com/w/cpp/string/byte/isspace)).

Addresses https://github.com/assimp/assimp/issues/3867 and then some.
2021-05-04 17:31:13 -04:00
Kim Kulling 072aee7cbe
Merge branch 'master' into add-step-extension 2021-05-04 22:35:21 +02:00
Krishty b57ce004f8 reduced FBX string bloat
The FBX importer used two std::strings where string literals would have been sufficient.
2021-05-04 22:01:01 +02:00
Krishty f3c18556d1 reduced OpenGEX string bloat
The OpenGEX importer defined a few global std::string constants, only to convert them back to C strings on use. This commit defines them as C strings from the beginning.

strncmp() was used to compare these strings to other strings, but the length limit was set to string length, which made it equivalent to strcmp(), just slower. Fixed that as well.
2021-05-04 22:01:01 +02:00
Krishty 7b6dab5e20 reduced DXF string bloat
The DXF importer defined a global std::string constant, only to convert it back to a C string on use.

This commit defines the constant as a C string right away, thus saving 340 B of code and data.
2021-05-04 22:01:00 +02:00
Krishty 2a126f9f62 reduced Ogre string bloat
The Ogre importer used std::string where a string literal would have been sufficient. Saves another 600 B of code and data.
2021-05-04 22:01:00 +02:00
Kim Kulling e85a69a960
Update D3MFImporter.cpp 2021-05-04 15:31:07 +02:00
vfxgordon 4231a86ad8
Merge branch 'master' into fbxBlendshapes 2021-05-04 06:22:22 -07:00
kimkulling 7690f92c81 Fix version of strnlen 2021-05-04 14:48:39 +02:00
kimkulling ee5170c18a - fix security issue 2021-05-04 14:40:25 +02:00
Kim Kulling 9c44c0ab2b
Merge branch 'master' into remove-useless-scaling-prototype 2021-05-04 13:02:00 +02:00
kimkulling 0e17939e8d Use const char* const 2021-05-04 12:09:38 +02:00
kkulling 55fd820ed7 use const chars 2021-05-04 10:57:30 +02:00
Tom spot Callaway f91b439f79 preserve UV Stream names in FBX files 2021-05-03 13:40:31 -04:00
Tom spot Callaway e7211790fb PBR material support 2021-05-03 13:27:52 -04:00
Krishty fe5a23e110 fixed bloat in SIB importer
The SIB importer, upon needing an empty aiString, did not create a new one but rather copied a predefined global empty string.
Since aiStrings contain large buffers, Assimp copied 1028 B of zeros instead of setting five bytes (at least when compiled with Visual C++). Since aiString is a user-defined type without a constexpr constructor, Visual C++ had to generate a thread-safe run-time initializer as well.
Now it’s just two instructions.
2021-05-03 17:01:59 +02:00
vfxgordon 9ae3e88f6c
Merge branch 'master' into fbxBlendshapes 2021-05-03 07:40:25 -07:00
Kim Kulling f29828f657
Merge branch 'master' into fix-file-detection 2021-05-02 19:41:33 +02:00
Kim Kulling e278673fe7
Merge branch 'master' into 3ds-namespace 2021-05-02 15:08:11 +02:00
Krishty e73a2ed5e0 style fix: namespace instead of class with public static members 2021-05-01 23:20:37 +02:00
Krishty 65a2b98b86 updated C4D importer to use the Cineware SDK
Maxon’s Melange SDK has been renamed Cineware SDK as of 21.004, and with it all namespaces and types. This commit
- makes CMake use contrib/Cineware instead of contrib/Melange;
- renames Assimp’s namespace melange to namespace cineware;
- removes useless functions and formatter references from class C4DImporter;
- removes duplicate conversion of cineware::String to aiString in the importer;
- updates comments accordingly;
- updates copyright info.
2021-05-01 18:46:23 +02:00
Jason C c2d3d22271
Fix crash in CanRead when file can not be opened.
Addresses #3849
2021-05-01 10:58:29 -04:00
Kim Kulling 78132d666f
Merge branch 'master' into fix-3ds-matrix 2021-05-01 11:34:33 +02:00
Garux eab1c9c3c0 add `AI_CONFIG_IMPORT_MD3_LOAD_SHADERS` bool option
the purpose is use of this loader with idtech3 FS
this requires full original material name, which euqals to Q3 shader path
result of deduction is not usable inside Q3 FS at all
option in general is "do not tinker with the path"
2021-05-01 08:14:44 +03:00
contriteobserver 813b64ef52 corrected M3D_EXP_NOFACE test 2021-04-30 21:51:02 -07:00
contriteobserver e51bb1e77e fixed signed/unsigned mismatch warning 2021-04-30 21:26:57 -07:00
contriteobserver 694f4c2e34 Merge branch 'master' into M3DasciiByDefault 2021-04-30 21:12:48 -07:00
contriteobserver af0aca796e now compiling M3D ASCII support by default
addresses issue  #3777
2021-04-30 21:07:01 -07:00
Garux 55abc49d6d improve md3::Q3 shader::cull keyword support
only use nonstandard winding order with `cull back`; might be excess too, since engine doesn't support this
2021-04-30 22:59:05 +03:00
Garux 0b7ebef497 fix path separator in md3 shader loading 2021-04-30 22:51:21 +03:00
Kim Kulling 2feda5b4b2
Merge branch 'master' into md2-mdc-const 2021-04-30 20:10:45 +02:00
Garux 149224091f support missing closing brace in material list after Ascii Scene Exporter v2.51 2021-04-30 10:37:06 +03:00
Kim Kulling 57091d761e
Merge branch 'master' into md2-mdc-const 2021-04-30 00:56:50 +02:00
Kim Kulling 0b92abe9b4
Merge branch 'master' into empty-string-style 2021-04-30 00:54:57 +02:00
vfxgordon 5298ed8f9e
Merge branch 'master' into fbxBlendshapes 2021-04-29 15:21:16 -07:00
Kim Kulling 73e05ab6d3
Merge branch 'master' into add-step-extension 2021-04-30 00:13:32 +02:00
Garux edf12bd357 fix md2 orientation 2021-04-30 00:02:37 +03:00
Krishty 666b5eff76 added .step extension to IFC loader
The extension .step is at least as common as .stp, so both should be supported.
2021-04-29 21:29:10 +02:00
Garux 4798ff3882 fix hl1 mdl orientation, tex coords, face windings order 2021-04-29 20:50:50 +03:00
Garux db142da571 orient mdc correctly 2021-04-29 20:41:10 +03:00
Kim Kulling 9a0b703db1
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-28 20:25:10 +02:00
Krishty 260cc6bd26 reverted regression in 3DS transformation (issue #3802)
The regression was introduced to align 3DS export and import, but in fact it broke the transformation matrices on import. This commit reverts the relevant lines. Furthermore, matrix layout was double-checked with two other 3DS importers. Export was not considered.
2021-04-28 01:02:24 +02:00
Jason C 3acd42c22e
Remove newline from name of Blender importer.
Addresses #3797.

Re-submitting this as a quick fix to the immediate issue while I think about the website field.
2021-04-26 20:27:28 -04:00
Gordon Chapman 64da2a4315 Merge remote-tracking branch 'upstream/master' into fbxBlendshapes 2021-04-26 13:51:22 -07:00
Gordon Chapman a5d0e99548 Fixed error in blendShapeChannel Weighting 2021-04-26 12:19:20 -07:00
Max Vollmer (Microsoft Havok) e1d6e1f377
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-26 14:53:32 +01:00
Krishty e6a47d93c2 removed dead code from 0d29203e24 2021-04-24 13:29:15 +02:00
Krishty 628cba9490 fixed warning 2021-04-24 00:44:50 +02:00
Krishty b00de10eb3 Simplified importer search and fixed a few bugs
The search for a matching importer had a few issues, see #3791. There were two different mechanisms to determine whether an importer accepts a specific file extension:
1. `aiImporterDesc::mFileExtensions`, which was forwarded to the UI via `BaseImporter::GetExtensionList()`.
2. `BaseImporter::CanRead()` when called with `checkSig == false`, which determines whether to actually use that importer.
Both were redundant and got out of sync repeatedly. I removed 2. completely and replaced it with 1., thereby syncing UI/import and shortening all `BaseImporter::CanRead()` implementations.

Further bugfixes:
- fixed glTF2 importer throwing exceptions when checking whether it can load a file
- removed `BaseImporter::SimpleExtensionCheck()` because it is no longer used and had a bug with case sensitivity

Since the `checkSig` parameter in `BaseImporter::CanRead()` is now useless, it can be removed completely. I’m not sure if this would break ABI compatiblity, so I’ll submit it with a later pull request.
2021-04-24 00:17:50 +02:00
Krishty 9dc66b0003 removed dead code
BaseImporter::GetExtensionList() is not a virtual function; overriding it is useless. This probably stemmed from a misunderstanding.
2021-04-23 15:15:21 +02:00
Krishty 196deea7ce added missing file extensions to aiImporterDesc::mFileExtensions 2021-04-23 15:05:09 +02:00
Kim Kulling 8881e65d62
Merge branch 'master' into strip-useless-gltf-write 2021-04-22 09:55:00 +02:00
Max Vollmer (Microsoft Havok) 746d5cf964 * Throw instead of assert on invalid file input
* Check JSON object type before accessing members
* Ensure samplers input and output references are set before accessing them
2021-04-21 16:17:03 +01:00
Krishty 55dd5faafb fixed export exceptions on import
Ogre and 3MF imports threw DeadlyExportErrors under some circumstances. Bad for people who assumed that they only needed to catch DeadlyImportErrors. Changed them to DeadlyImportErrors.
2021-04-19 19:33:41 +02:00
Krishty a19299d501 moved MD2/MDC tables from BSS to const data
Visual C++ is unable to identify them as constant data during optimization, so explicitly declare them const.
2021-04-17 00:32:04 +02:00
Krishty f761dc72f4 style fix - initializing and assigning empty std::string properly
std::string s(""); s = ""; calls the copy constructor, which in turn calls strlen(), … assigning a default-constructed string generates fewer instructions and is therefore preferred.

With C++11 uniform initialization, you’d simply write s = { } instead.
2021-04-16 23:43:56 +02:00
Krishty 6cbeca5518 fixed glTF export stuff being pulled into the EXE even if building with ASSIMP_BUILD_NO_EXPORT
“LazyDictBase::WriteObjects()” in the two glTF implementations is only used for export. Since it’s a virtual method, and many compilers have trouble removing unreferenced virtual methods, glTF export stuff is pulled into the binary even if compiling without exports.

This commit removes said virtual function if only compiling for import.

This removes 75 KiB of useless code when compiled with Visual Studio for x64.
2021-04-16 20:44:40 +02:00
Kim Kulling 21b56b0058
Merge branch 'master' into tr1 2021-04-14 12:46:59 +02:00
Kim Kulling 83c0dce075
Merge branch 'master' into Q1MDLgroup 2021-04-14 10:48:26 +02:00
Kim Kulling 0b61a8875a
Merge branch 'master' into patch-1 2021-04-14 10:22:42 +02:00
Hill Ma 4aa52b3af8 Flip the check on _MSC_VER for using TR1 containers. 2021-04-13 11:15:52 -07:00
Kim Kulling 263d450300
Merge branch 'master' into master 2021-04-12 09:35:03 +02:00
Kim Kulling a3ee377af7
Merge branch 'master' into ms3d-fixes 2021-04-11 19:12:06 +02:00
Kim Kulling cf4ef04a80
Merge branch 'master' into master 2021-04-07 20:58:40 +02:00
Clement JACOB e66232d8c3
Merge branch 'master' into feature/gltf_fb_ngon_encoding 2021-04-07 13:54:31 +02:00
Patrick Walton a44ba41413 Fix incorrect indices in the MilkShape 3D loader 2021-04-05 19:14:48 -07:00
Kim Kulling 7fee914776
Fix direct leak
closes https://github.com/assimp/assimp/issues/3747
2021-04-05 21:24:54 +02:00
Garux 856547be23 Fix Q1 MDL group frame loading, e.g. Q1 progs/flame2.mdl 2021-04-05 17:18:06 +03:00
Garux 437d7bf8b8
Fix MDC loader
placement new was clearing input buffer by constructor, which was nothing to do with adequate parsing
changes are not analyzed in depth, but at least test model and models of Wolf:ET are loading and not crashing
2021-04-05 16:39:41 +03:00
Kim Kulling 22413d85ad
Merge branch 'master' into MalcolmTyrrell/tangentCheck 2021-04-03 17:42:44 +02:00
Kim Kulling 80fc8538be
Update AMFImporter_Material.cpp 2021-04-03 10:29:16 +02:00
Kim Kulling d62c89557b
Remove dead code 2021-04-03 10:28:19 +02:00
Kim Kulling 46e49d0b83
Update AMFImporter_Geometry.cpp 2021-04-03 10:27:54 +02:00
Kim Kulling cdb6a62cdb
Merge branch 'master' into issue_3678 2021-04-03 10:27:07 +02:00
Kim Kulling da0543972b Fix parsing for AMF-Files. 2021-04-03 10:25:03 +02:00
Kim Kulling 89a8f87dae AMF: Remove unused macros 2021-04-02 13:10:24 +02:00
Clement Jacob 596001c89c Refactoring the extension 2021-03-30 09:10:50 +02:00
Clement Jacob 8e589221d7 [gltf2-exporter] Adding FB_ngon_encoding support 2021-03-30 09:10:50 +02:00
Kim Kulling f61a41bdd9
Merge branch 'master' into fbxBlendshapes 2021-03-29 21:48:51 +02:00
Bernold Kraft 09d3266250 Fixing 3DS import for CHUNK_TRMATRIX translation vector. 2021-03-29 15:31:08 +02:00
urschanselmann 5755530bab
Merge branch 'master' into master 2021-03-28 17:40:17 +02:00
Kim Kulling e5862c18be
Merge branch 'master' into fbxBlendshapes 2021-03-28 13:02:35 +02:00
Bernold Kraft 348c34811f Fixing CHUNK_TRMATRIX translation sub chunk
and therefore omitting the transform aggregation in the CHUNK_VERTLIST.
2021-03-26 22:21:45 +01:00
Gordon Chapman 3fd865b4bf Added Blendshape Support to FBX Export 2021-03-24 18:10:03 -07:00
Malcolm Tyrrell d94ddd32b1 Extra check. Better logging. 2021-03-24 11:04:39 +00:00
Malcolm Tyrrell add165c4a1 Check target sizes to avoid reading beyond allocation 2021-03-24 10:55:40 +00:00
urschanselmann 0a1efe5d58
Merge branch 'master' into master 2021-03-21 17:19:43 +01:00
urschanselmann 86c05a1154
Merge branch 'master' into master 2021-03-19 18:15:15 +01:00
Kim Kulling 5f652feb75
Merge branch 'master' into MalcolmTyrrell/gltfCrashes 2021-03-19 13:35:13 +01:00
Hill Ma 3e99385f44 Fix a memory leak in glTF2.
The destructor of LazyDict uses `delete` but `delete` was not used for objects removed by LazyDict::Remove.
2021-03-17 15:12:54 -07:00
Urs Hanselmann d9cd07f0d9 Merge branch 'master' of https://github.com/assimp/assimp 2021-03-17 18:26:11 +01:00
Malcolm Tyrrell 3503252e12 Strict check for accessor "count" 2021-03-16 11:47:19 +00:00
Malcolm Tyrrell e4983aa16e Fix code issue 2021-03-15 16:46:41 +00:00
Malcolm Tyrrell 57652a9084 Version is strictly a string 2021-03-15 16:27:50 +00:00
Malcolm Tyrrell 053c0f5e0a Catch type errors in gltf and try to print out useful context. 2021-03-15 13:06:11 +00:00
Kim Kulling 84cd1d95c7
Merge branch 'master' into FixClangCL 2021-03-12 15:26:49 +01:00
Urs Hanselmann c0c7e6a0de trim uvIndices to fix import of Cheetah3D generated fbx files 2021-03-12 14:48:38 +01:00
Urs Hanselmann cc7e229c3c disable size check 2021-03-12 08:55:11 +01:00
Kim Kulling 51ad88afb6
Merge branch 'master' into master 2021-03-10 20:35:37 +01:00
Kim Kulling 806b12dc8b
Merge branch 'master' into issue_3678 2021-03-10 19:51:04 +01:00
Kim Kulling 732e9386aa
Merge branch 'master' into master 2021-03-10 11:49:13 +01:00
Kim Kulling 6c89631581 closes https://github.com/assimp/assimp/issues/3678: ensure lowercase 2021-03-09 21:08:28 +01:00
Minmin Gong c6c0f141f1 Fix compiling issues in clang-cl 2021-03-03 22:30:36 -08:00
Kim Kulling ff769ecce2
Merge branch 'master' into sparse_minmax 2021-03-02 12:30:01 +01:00
Kim Kulling 75210576cf
Merge branch 'master' into sparse_minmax 2021-03-01 21:34:24 +01:00
contriteobserver 111752cff0 workaround for ASSIMP_DOUBLE_PRECISION compile errors
changed float types to ai_real types as needed

addresses issue #3682
2021-02-28 14:45:39 -08:00
Kim Kulling c669c8f1eb
Merge branch 'master' into update_copyrights 2021-02-28 12:18:41 +01:00
Kim Kulling 9e8dbd0ca5 Update copyrights to 2021. 2021-02-28 12:17:54 +01:00
Kim Kulling 5b78e3fb5d
Merge branch 'master' into user/mavollme/GLTF2_CheckNormalCount 2021-02-25 21:29:03 +01:00
Max Vollmer (Microsoft Havok) eef03c1f17 Improved warnings 2021-02-24 14:28:18 +00:00
Max Vollmer (Microsoft Havok) facb7da701 Check that normal count and tangent count matches vertex count. Ignore data and warn if counts don't match. 2021-02-24 14:19:29 +00:00
Turo Lamminen 3e1c785d31 [3MF] Silence uninitialized variable warning
This is a false positive but the compiler can't see it
2021-02-24 10:59:59 +02:00
thomasbiang 5429475339
Merge branch 'master' into sparse_minmax 2021-02-23 12:30:53 -08:00
ywang 72efb4354a Merge branch 'master' of https://github.com/thomasbiang/assimp into sparse_minmax 2021-02-23 12:12:36 -08:00
Kim Kulling 247fd0ce17
Merge branch 'master' into FixAnimName 2021-02-22 20:38:16 +01:00
Kim Kulling 616d924d29
Merge branch 'master' into master 2021-02-20 19:35:31 +01:00
Kim Kulling 6094da3493
Update glTF2Asset.inl 2021-02-18 09:32:37 +01:00
Minmin Gong d57b78bc98 Export the animation name to gltf2 2021-02-16 20:22:08 -08:00
RichardTea f1d225c18d
Merge branch 'master' into issue_2195_draco 2021-02-15 18:05:22 +00:00
Kim Kulling 047b45d172
Fix apha value
- The alpha value in materials using the Tr format must be inverted
- closes https://github.com/assimp/assimp/issues/3645
2021-02-15 11:51:20 +01:00
Guangmo Lin ba7f945f99 Eliminate MSVC warning C4819 caused by source files encoded in UTF-8 without BOM 2021-02-14 10:28:14 +08:00
Kim Kulling 426c1a340f
Merge branch 'master' into issue_2195_draco 2021-02-10 15:28:39 +01:00
Guangmo Lin 2d4bc2d04e Eliminate maybe-uninitialized warnings which are treated as errors when use -DCMAKE_BUILD_TYPE=Release 2021-02-09 14:10:44 +08:00
Kim Kulling c9ca921d09
Merge branch 'master' into ColladaAnimationFix 2021-02-08 20:46:18 +01:00
Kim Kulling 888415246e
Merge branch 'master' into issue_2195_draco 2021-02-08 11:52:54 +01:00
Gargaj 8ae8b165ca
fix compile warning-turned-error on x86 2021-02-08 00:37:06 +01:00
Kim Kulling cb15a0d8b0
Merge branch 'master' into ColladaAnimationFix 2021-02-07 17:45:10 +01:00
Kim Kulling 6c3593eda0
Merge branch 'master' into master 2021-02-06 09:54:51 +01:00
ywang 9bab475302 export min max for sparse accessor 2021-02-03 15:05:58 -08:00
Kim Kulling bb21ec9423
trigger build 2021-02-03 21:17:57 +01:00
Kim Kulling 2391432523 fix overflow 2021-02-03 21:07:28 +01:00
Kim Kulling e6b8ae44cb Fix unittests: skip newline at begin of matrix token. 2021-02-03 20:54:48 +01:00
xiaohunqupo c43a1ed886
Fix Step Expoter Error.
Fix Step Expoter Error.
2021-02-03 16:26:02 +08:00
thomasbiang d08acb85e7
Merge branch 'master' into master 2021-02-02 14:48:41 -08:00
Kim Kulling faf53b8e0f Fix broken autocorrect fix 2021-02-02 23:33:02 +01:00
Kim Kulling 6ee1a32fb2 fix compile issue: replace std::make_unique 2021-02-02 22:54:20 +01:00
Kim Kulling 50fd5127ef Some review findings. 2021-02-02 22:34:30 +01:00
ywang 793bd44cee fix issue: 3482: invalid gltf2 properties 2021-02-02 13:19:57 -08:00
Kim Kulling fa2354ebc3 Fix incorrect xml-parsing in collada importer. 2021-02-02 22:06:33 +01:00
contriteobserver 65bc86e181
Merge branch 'master' into ColladaAnimationFix 2021-02-01 16:58:01 -08:00
Kim Kulling 5fbbba2fac
Merge branch 'master' into issue_2195_draco 2021-01-31 16:02:57 +01:00
Kim Kulling f2543ee608
Merge branch 'master' into ColladaSubmeshFix 2021-01-29 22:11:07 +01:00
Kim Kulling 8d4b816dfe
Merge branch 'master' into master 2021-01-29 18:16:04 +01:00
contriteobserver e33b69a428 Collada importer now identifies animations
addresses issue #3584
2021-01-28 13:06:02 -08:00
Kim Kulling 706d636c63
Merge branch 'master' into master 2021-01-28 18:25:39 +01:00
RichardTea 48bcbbefdd use nullptr and float constants 2021-01-27 10:56:57 +00:00
RichardTea 150514fc8b Move draco warning suppression
Should be around the include for portability, not template instantiation
Fix clang pragma typos
2021-01-27 10:42:28 +00:00
RichardTea 5e7281dac6
Merge branch 'master' into issue_2195_draco 2021-01-27 10:26:16 +00:00
RichardTea 6ec32b6b78 Apply clangformat 2021-01-27 09:55:03 +00:00
RichardTea c6fd1ce996 glTF2 Minor cleanup 2021-01-27 09:42:49 +00:00
RichardTea 5b9d06c2fc Disable draco clang/gcc warnings via pragma
draco templated functions also throw warnings
2021-01-27 09:19:35 +00:00
Kim Kulling 1e38f84c3a
fix typo 2021-01-27 09:40:19 +01:00
Kim Kulling ac0f1f2cab
Update FBXMaterial.cpp 2021-01-27 09:37:35 +01:00
Kim Kulling c02ad323a5
Fix VS compiler warning: convertig int to char 2021-01-27 09:22:59 +01:00
thomasbiang 4ed9f3c2f4
Merge branch 'master' into master 2021-01-26 13:55:40 -08:00
Kim Kulling 4471c36c08
Fix compiler bug for VS2019
- Check https://developercommunity.visualstudio.com/content/problem/1223143/visual-studio-2019-c-program-crash-with-stdstring.html for more details
- closes https://github.com/assimp/assimp/issues/3572
2021-01-26 20:59:21 +01:00
RichardTea d79e0c0ba9 Avoid std::make_unique
Assimp is still C++11
2021-01-26 17:33:10 +00:00
RichardTea c917e6513f
Merge branch 'master' into issue_2195_draco 2021-01-26 16:43:46 +00:00
RichardTea f39ba8ddb2 Add compile error for bad error draco config
KHR_draco_mesh_compression requires
DRACO_MESH_COMPRESSION_SUPPORTED
2021-01-26 16:24:18 +00:00
RichardTea dde7605158 Implement draco decoding 2021-01-26 16:08:12 +00:00
contriteobserver d7bf513250 renaming iterator to avoid any possibility of scop collisions 2021-01-26 01:36:12 -08:00
contriteobserver 69fc809307 size_t is not the same as unsigned int on some systems 2021-01-26 01:01:59 -08:00
contriteobserver f92a34e0b7 Merge branch 'master' into ColladaSubmeshFix 2021-01-26 00:38:37 -08:00
Kim Kulling 243d017463
Add missing skip
- closes https://github.com/assimp/assimp/issues/3601
- Fix some format issues
2021-01-24 18:47:50 +01:00
Kim Kulling a2b889ab09
Fix typo in collada parser
closes https://github.com/assimp/assimp/issues/3599
2021-01-24 18:21:46 +01:00
Ville Voutilainen 6ebae5e67c GCC 11 build fixes 2021-01-24 11:04:46 +02:00
contriteobserver 338abded12 ColladaLoader now assigns individual materials to submeshes as needed
Optional assignment of individual materials to submeshes, addresses #3606
2021-01-23 02:20:58 -08:00
thomasbiang 91dc904ed1
Merge branch 'master' into master 2021-01-22 13:25:31 -08:00
Kim Kulling e792455d66
Remove redundant statement in if
- closes https://github.com/assimp/assimp/issues/3180
2021-01-22 14:22:34 +01:00
Kim Kulling dc4514de82
Update COBLoader.cpp
Fix cppcheck finding
2021-01-22 13:23:39 +01:00
Kim Kulling 0dcd72d420
Update IFCOpenings.cpp 2021-01-22 13:18:43 +01:00
Kim Kulling f44572157a
Update 3DSLoader.cpp 2021-01-22 13:14:59 +01:00
Kim Kulling f2d3f0dbe6
Merge branch 'master' into master 2021-01-22 12:35:44 +01:00
Kim Kulling 2bcf08370d
Merge branch 'master' into fix-gltf-vertex-colors 2021-01-21 11:54:02 +01:00
thomasbiang d7cf7847ba
Merge branch 'master' into master 2021-01-20 18:47:39 -08:00
ywang 01e61c8b9f customized node transformation format 2021-01-20 18:42:56 -08:00
xiaohunqupo 8ba1d38dea
Fix STL Expoter error. 2021-01-20 16:29:30 +08:00
Maki 6d13fd6aa2 Fix glTF vertex colors with types other than float 2021-01-15 02:56:45 +00:00
Kim Kulling a9705e346a
Merge branch 'master' into ihsinme-patch-210 2021-01-14 17:21:44 +01:00
Kim Kulling 87a6305cf0
Merge branch 'master' into gltf2_buffer_fixes 2021-01-12 18:32:17 +01:00
ihsinme 070072370d
Update AMFImporter_Material.cpp 2021-01-12 15:43:40 +03:00
ihsinme 2e96366d04
Update AMFImporter_Geometry.cpp 2021-01-12 15:40:19 +03:00
kkulling 9174bca3f7 closes https://github.com/assimp/assimp/issues/3517: use const instead of constexpr 2021-01-12 10:01:53 +01:00
Max Vollmer d49aed4585 * Check that buffer view has buffer
* Handle integer overflow when calculating byte length
* Minor code cleanup for exception messages
2021-01-11 08:45:47 +00:00
Kim Kulling cf78781fa8
Merge branch 'master' into 3mf-improvements 2021-01-02 13:14:13 +01:00
Danny-Kint 07aace0fdd
Merge branch 'master' into dev/gltf-KHR_materials 2020-12-31 07:08:31 +01:00
Kim Kulling 465220b26a
Merge branch 'master' into 3mf-improvements 2020-12-30 18:12:26 +01:00
Kim Kulling e0803b3ec2
Merge branch 'master' into fix-gltf-bin-from-memory 2020-12-30 11:17:31 +01:00
Danny-Kint b8d947299a
Merge branch 'master' into dev/gltf-KHR_materials 2020-12-29 17:09:15 +01:00
Jean-Louis 37df38f951 [3MF] Improves node naming 2020-12-29 15:46:28 +01:00
Jean-Louis 4025c57fd0 [3MF] Parse the transform of the components 2020-12-28 15:47:20 +01:00
Jean-Louis eda967bd02 Parse the <build> node + refactoring 2020-12-28 12:31:54 +01:00
Danny-Kint 07b59f539d
Merge branch 'master' into dev/gltf-KHR_materials 2020-12-28 08:48:54 +01:00
Maki ca653e0c6a Fix glTF from memory loading .bin with a custom IOHandler 2020-12-28 07:18:50 +00:00
Jean-Louis eed75aaf2c Remove debug print 2020-12-26 14:57:52 +01:00
Jean-Louis 0ec8d6e285 [3MF] Missing file in previous commit + parse object material in the importer 2020-12-26 14:04:45 +01:00
Jean-Louis 0952038461 Small refactoring on 3MF export 2020-12-26 03:02:18 +01:00
Jean-Louis c10d592b79 Fix material parsing in the 3MF importer 2020-12-26 02:36:24 +01:00
Kim Kulling 77f9c2854a
Merge branch 'master' into fbx_tokenizer_fix 2020-12-25 21:44:26 +01:00
Kim Kulling 3f5238d7c1
Merge branch 'master' into gltf2_fixes 2020-12-24 16:48:36 +01:00
Danny-Kint dbffe25c9d
Merge branch 'master' into dev/gltf-KHR_materials 2020-12-23 11:33:04 +01:00
Danny Kabrane 383c97e380 Add KHR_materials_transmission during export 2020-12-23 10:43:21 +01:00
Danny Kabrane 2b097c1e73 Add KHR_materials_transmission during import 2020-12-23 10:43:01 +01:00
Danny Kabrane 197bf1e617 Add KHR_materials_clearcoat during export 2020-12-23 09:56:15 +01:00
Danny Kabrane f8c63d874b support KHR_materials_clearcoat during import 2020-12-23 08:12:09 +01:00
Kim Kulling 50f9fb28b6
Merge branch 'master' into fix-casting-mingw 2020-12-21 18:29:18 +01:00
Danny Kabrane aa9d6ce7b7 add support for khr_materials_sheen during export 2020-12-21 14:34:16 +01:00
Danny Kabrane 0fdda99ea1 add underscore (MATERIAL_SHEEN instead of MATERIALSHEEN) 2020-12-21 14:33:35 +01:00
Danny Kabrane 63b0a97369 import KHR_materials_sheen 2020-12-20 07:59:12 +01:00
Kim Kulling 981923821a
Merge branch 'master' into gltf2-exporter-crash 2020-12-18 16:27:06 +01:00
Inho Lee b8bf1eac04 FBXConverter : Fix timescales of FBX animations
FBX animations were recorded by framenumber, not by time.
This patch will change it as a base of milliseconds.
2020-12-16 15:02:46 +01:00
Max Vollmer a15adc9fbc Fixed copypaste error 2020-12-14 17:01:42 +00:00
Max Vollmer 9d3c0081eb Throw if property length is out of bounds 2020-12-14 16:49:04 +00:00
Max Vollmer 1db51503d8 Throw instead of assert on invalid file input 2020-12-14 16:44:56 +00:00
Max Vollmer 5436e16802 * Fix memory leak in GLTF2 Importer that occurs when an exception gets thrown while constructing a scene
* Fix crash in GLTF2 Importer when a scene with dangling/uninitialized pointers gets deleted after an exception was thrown
* Fix crash in GLTF2 Importer when channel sampler is not set (negative index)
2020-12-14 16:37:02 +00:00
Jean-Louis Boudrand 922f874e78 Merge branch 'gltf2-exporter-crash' of https://github.com/JLouis-B/assimp into gltf2-exporter-crash 2020-12-13 17:03:09 +01:00
Jean-Louis Boudrand d18fce3f06 Fix https://github.com/assimp/assimp/issues/3054
Corrected the animation of each bone of an animation were exported in different animations (+tabs fixes)
2020-12-13 17:02:50 +01:00
Jean-Louis Boudrand 33e7e2366c
Merge branch 'master' into gltf2-exporter-crash 2020-12-13 16:48:40 +01:00
Biswapriyo Nath c65f2cb3fb Remove extra semicolon while GCC being pedantic. 2020-12-13 00:12:44 +05:30
Kim Kulling 7dd0596010
Merge branch 'master' into 3dsMax2021PbrMaterials 2020-12-11 14:31:00 +01:00
Kim Kulling a2adef8726
Merge branch 'master' into add-msvc-check 2020-12-11 14:11:10 +01:00
Jean-Louis Boudrand 8701a86c9d Fixed a crash of the Gltf 2 exporter in the case of an animation without a translation, rotation or scale animation key. 2020-12-10 23:47:54 +01:00
Kim Kulling 816bbc852c
Merge branch 'master' into master 2020-12-08 19:54:04 +01:00
Kim Kulling c0d7ea981a
Merge branch 'master' into gltf_fixes 2020-12-04 16:02:16 +01:00
Malcolm Tyrrell 471d2acc92 Improvements & style 2020-12-03 11:17:45 +00:00
Malcolm Tyrrell 19af3f0d31 Swap the meaning using the out_mat property. 2020-12-02 16:59:29 +00:00
Biswapriyo Nath 8d8ba521e2 Check _MSC_VER for MSVC specific pragma directives.
This fixes build issues when compiled with compiles like Clang or GCC.
2020-12-02 02:05:14 +05:30
Malcolm Tyrrell f7be3048de New 3ds Max PBR Materials in FBX 2020-12-01 12:05:42 +00:00
FRICOTEAUX b47c5c8c27 glTF2Exporter: fix crash when exporting a scene with several meshes per node (regression coming from commit e8d2b84 on 08/03/2020 "clean all warnings for vs-2019") 2020-11-30 20:11:41 +01:00
Max Vollmer 53ff0702ce Fixed check for base64 char values 2020-11-30 16:21:29 +00:00
Max Vollmer 7d72c78c8e Some improvements 2020-11-30 15:20:51 +00:00
Max Vollmer 6ed1488e6e * Improved error messages
* Throw instead of asserts on invalid file input
2020-11-30 15:04:06 +00:00
Kim Kulling 88be8ec698
Merge branch 'master' into fbxExceptionSafety 2020-11-27 21:49:58 +01:00
Malcolm Tyrrell 149b8d1fd1 Don't need operator< either. 2020-11-27 14:26:51 +00:00
Malcolm Tyrrell 14f79caf41 textures_converted keys can just be pointers 2020-11-26 16:29:37 +00:00
Kim Kulling 4590f06756
Merge branch 'master' into master 2020-11-25 16:57:49 +01:00
Kim Kulling c059e58c5e
Merge branch 'master' into fbxparser-overead 2020-11-24 08:36:15 +01:00
Kim Kulling fe78310486
Merge branch 'master' into fbxExceptionSafety 2020-11-23 10:08:23 +01:00
Evangel 98e42e22b8 Added check around setting pScene->mName from asset.scene. 2020-11-22 15:49:41 +10:00
Evangel 30584c1ec1 Replaced name with scene_name to avoid shadowing. 2020-11-22 15:36:08 +10:00
Evangel 67abcb10ba Added mName to aiScene. Primarily to provide access to the "name" member of glTF2 scenes. 2020-11-22 15:33:31 +10:00
Malcolm Tyrrell 885a196c74 Unsigned 2020-11-19 16:30:44 +00:00
Neil Clifford 7b59cc297e FBXParser.cpp - handle buffer over-read cases correctly 2020-11-19 12:20:06 +00:00
Kim Kulling d10bf9a0d3
Merge branch 'master' into master 2020-11-18 21:30:58 +01:00
Inho Lee e3083c21f0 glTF2: import correct animation values for CUBICSPLINE
CUBICSPLINE interpolation has tangent values with the animation data.
Current import don't care this interpolation type but it will help not
to fetch tangent values instead of animation data.

Note: Assimp cannot support interpolation types yet.
2020-11-17 17:21:07 +01:00
Malcolm Tyrrell c00153089a Neater construction 2020-11-17 10:45:10 +00:00
Malcolm Tyrrell 213a9f9d55 First pass at PotentialNode 2020-11-17 10:39:03 +00:00
Kim Kulling c4ba5eeeea
Merge branch 'master' into issue_3500 2020-11-16 21:52:14 +01:00
Malcolm Tyrrell 3221522f95 Prevent crash with malformed texture reference 2020-11-16 17:29:19 +00:00
Jean-François Verdon 09ca11d063 Fixing issue 3500, invalid outer cone angle readed from gltf2 file on machines which defines M_PI as a double value 2020-11-16 09:19:13 +01:00
Kim Kulling 647cef8a8b
Merge branch 'master' into nullBufferviewFix 2020-11-15 19:02:09 +01:00
Inho Lee 8845d7eed3 Prevent to generate redundant morph targets for glTF2 2020-11-11 20:49:22 +01:00
Kim Kulling fa0951012f closes https://github.com/assimp/assimp/issues/1044: fix envelope handling in lightintensity. 2020-11-11 20:32:55 +01:00
Kim Kulling a8381113eb
Update ObjFileMtlImporter.cpp 2020-11-10 10:23:28 +01:00
Kim Kulling 856d4c016e
closes https://github.com/assimp/assimp/issues/3448
Add transmission alpha value. if any.
2020-11-10 10:03:09 +01:00
Malcolm Tyrrell 0f246edb97 Prevent GetValue from corrupting memory 2020-11-06 13:43:16 +00:00
Malcolm Tyrrell 34e3e6293a Style 2020-11-06 09:57:48 +00:00
Malcolm Tyrrell 0af05e7a60 Better message 2020-11-05 15:10:52 +00:00
Malcolm Tyrrell 01b2088dd3 A missing bufferview was causing a crash. 2020-11-05 15:02:41 +00:00
Kim Kulling 8c135f779e
Merge branch 'master' into readFbxWeightsInConfig 2020-10-28 20:38:29 +01:00
Kim Kulling df768bdd99
Merge branch 'master' into patch-1 2020-10-27 16:20:33 +01:00
Kim Kulling 7e1a8f09c5 more openddl-fixes 2020-10-26 21:35:44 +01:00
Kim Kulling aee2e9a87d
Merge branch 'master' into patch-1 2020-10-25 20:35:06 +01:00
Kim Kulling 57e691e28e openddl: latest greatest. 2020-10-25 10:34:43 +01:00
Max Vollmer 4006bb71f4 Fixes for crashes in GLTF2 Importer 2020-10-23 12:01:43 +01:00
#Momo b168d8f441
replaced data with taking address of first element
oops, seems like `data()` returns `char*` only since C++17. Replaced with taking address of first string element
2020-10-21 23:41:33 +03:00
#Momo 7781fe5781
MSVC crash workaround
I do not know why, but the following line causes crash if assimp was compiled using MSVC with RelWithDebInfo configuration:
`std::transform(shading.begin(), shading.end(), shading.begin(), Assimp::ToLower<char>);`
replacing `shading.begin()` with `shading.data()` fixes this issue.
2020-10-21 23:21:50 +03:00
Kim Kulling b842b4a3c1
Merge branch 'master' into fbxReportAssetIssuesProperly 2020-10-21 20:02:48 +02:00
Kim Kulling bbac168ced
Merge branch 'master' into collada_cleanup 2020-10-19 23:56:52 +02:00
Kim Kulling 69143ed149 fix unittests. 2020-10-19 23:53:27 +02:00
Kim Kulling 080322b9e2 cleanup collada xml migration. 2020-10-19 19:06:11 +02:00
Malcolm Tyrrell a2cd5619b4
Merge branch 'master' into readFbxWeightsInConfig 2020-10-19 10:16:02 +01:00
Inho Lee ad7f8910e9 Rollback the method to handle empty bones for GLTF2
A patch made the assimp to ignore empty bones.
However, some assets can have bones which don't have weights
but are connected to other bones.
2020-10-16 17:09:17 +02:00
Inho Lee 9f880e2214 Fix glTF1 orthographic camera 2020-10-16 08:56:55 +02:00
Malcolm Tyrrell 0363c18f1f Read weights 2020-10-15 10:07:24 +01:00
Kim Kulling 7660070aa4
Merge branch 'master' into master 2020-10-14 21:01:35 +02:00
Kim Kulling 857f62cde0 closes pParam.mReference = source; 2020-10-14 20:34:46 +02:00
Jukka Maatta 6848a18999 Fix for issue #3445
Add const to avoid creating a temporary copy.

This should fix the cmake compilation error on XGLLoader.cpp shown in bug #3445

The fix is similar to commit bbe6f7f213
2020-10-13 21:56:43 +03:00
Kim Kulling 636f28965f
Merge branch 'master' into fbxReportAssetIssuesProperly 2020-10-11 18:13:43 +02:00
Sahin Serdar Kocdemir eb9928e029
fix for fbx files using stringray materials; 2020-10-09 07:28:15 +01:00
Malcolm Tyrrell 20733537d7
Merge branch 'master' into fbxReportAssetIssuesProperly 2020-10-08 09:54:04 +01:00
Optimizer0 152343b186
Merge branch 'master' into master 2020-10-06 08:35:26 +05:30
Malcolm Tyrrell 4bdaf20b70 Add comment. 2020-10-05 14:23:42 +01:00
Isuru2000psn f2b3ec2e0c strict-aliasing level 3 warnings fix 2020-10-05 15:29:09 +05:30
Malcolm Tyrrell 585fb89154 Make an assert a DeadlyImportError. 2020-10-02 15:25:16 +01:00
Malcolm Tyrrell 6b9c477763 The floar parsing routines are now DeadlyErrors. 2020-10-02 13:58:55 +01:00
Kim Kulling c7f7ed8901
Update ColladaLoader.cpp 2020-09-30 20:51:54 +02:00
Kim Kulling 0191c661b5
fix division by zero. 2020-09-30 20:39:26 +02:00
Kim Kulling 177426185e
Fix invalid cast 2020-09-30 16:38:13 +02:00
Kim Kulling 50d21e08f3
fix memoy leak. 2020-09-30 12:05:32 +02:00
Kim Kulling 788099a223
Merge branch 'master' into pugi_xml 2020-09-29 21:29:37 +02:00
Kim Kulling c591f7de2f make xml parsing more verbose. 2020-09-29 21:01:10 +02:00
Kim Kulling db49a541c3
remove unused attributes. 2020-09-28 20:35:30 +02:00
Kim Kulling ef9a78b49d
remove unused attributes. 2020-09-28 20:34:44 +02:00
Kim Kulling bf4ad2837f
Remove dead code. 2020-09-28 15:20:59 +02:00
Kim Kulling c598a12340
Remove unused variable. 2020-09-28 09:15:56 +02:00
Kim Kulling 89ac168014 ogre: fix warning: not inited variable. 2020-09-27 21:23:55 +02:00
Kim Kulling 1c85676a9c collada: fix warning: not inited variable. 2020-09-27 21:19:23 +02:00
Kim Kulling 052cc2e070 collada: fix warning: not inited variable. 2020-09-27 21:16:51 +02:00
Kim Kulling 5038f21d06 collada: fix warning: not inited variable. 2020-09-27 21:14:21 +02:00
Kim Kulling 202907d471 collada: fix warning: unused variable. 2020-09-27 21:11:42 +02:00
Kim Kulling 3f97a1df2c collada: fix warning: unused variable. 2020-09-27 21:09:06 +02:00
Kim Kulling bdd3c96eee amf: fix warning: unused variable. 2020-09-27 21:06:14 +02:00
Kim Kulling 5877f81419 amf: fix warning: unused variable. 2020-09-27 21:03:59 +02:00
Kim Kulling 5230b91611 amf: fix warning: unused variable. 2020-09-27 21:01:48 +02:00
Kim Kulling 8143ea5aec amf: fix warning: unused variable. 2020-09-27 20:58:08 +02:00
Kim Kulling 9a19a4723b amf: fix warning: unused variable. 2020-09-27 20:54:21 +02:00
Kim Kulling 5653a82a87 fix the unittests. 2020-09-27 20:20:44 +02:00
Kim Kulling 9234fee35e Ogre: fix xml migration. 2020-09-27 09:36:38 +02:00
Sherief Farouk a3c8cfc0ff Fix for build break due to warnings-as-errors when not building M3D exporter. 2020-09-26 23:21:23 -07:00
Kim Kulling d6892b3f58 Merge branch 'master' into pugi_xml 2020-09-25 21:00:09 +02:00
Kim Kulling 557273818d collada: next iteration. 2020-09-23 21:23:12 +02:00
Kim Kulling 34351b3cb9 fix collada material parsing. 2020-09-23 00:20:06 +02:00
Kim Kulling c0e58c1895
Merge branch 'master' into gltfBufferViewSizeFix 2020-09-22 20:02:16 +02:00
kimkulling 71f20eaa8a next fixes 2020-09-22 15:51:21 +02:00
kimkulling dee8e5bee1 Merge branch 'pugi_xml' of https://github.com/assimp/assimp into pugi_xml 2020-09-22 15:20:35 +02:00
Kim Kulling c4039d5cf0 fix collada data parsing. 2020-09-21 20:05:16 +02:00
kimkulling 8c88526da8 fix collada unittests. 2020-09-21 16:39:24 +02:00
Max Vollmer (Microsoft Havok) c9fb21661f
Merge branch 'master' into gltfBufferViewSizeFix 2020-09-18 08:01:24 +01:00
rahulshethsc 354e09e785
Merge branch 'master' into rbsheth_hunter_rapidjson 2020-09-17 14:39:04 -04:00
Fabian Schmidt 338c0b753c
Merge branch 'master' into collada_animation_ticks_per_sec_issue_3162 2020-09-16 21:43:35 +02:00
Max Vollmer (Microsoft Havok) 9c1edaee96
Merge branch 'master' into gltfBufferViewSizeFix 2020-09-16 10:08:47 +01:00
Kim Kulling 14d6141f69 Collada: fix scenenode parsing. 2020-09-14 21:35:36 +02:00
Kim Kulling 9e2c4e0cf4
Merge branch 'master' into rbsheth_hunter_rapidjson 2020-09-14 09:00:11 +02:00
Kim Kulling 23defc275a
Merge branch 'master' into makeInternalErrorsAccessible 2020-09-14 08:36:13 +02:00
kimkulling d0932c405f fix duplicated node parsing. 2020-09-11 15:46:46 +02:00
Kim Kulling c1f50e116a fix next unittests. 2020-09-11 00:46:29 +02:00
Kim Kulling 31f3812241 XGL: fix import of node values. 2020-09-10 21:03:02 +02:00
kimkulling 6ec07e4dc7 XGL: next steps. 2020-09-10 17:31:30 +02:00
kimkulling cca9eddb1c Fix material-base AMF-unittest. 2020-09-10 13:56:04 +02:00
Max Vollmer 615ffdf93f What: Throw instead of assert when input file is invalid.
Why: Assimp shouldn't crash on invalid files. Asserts are disabled on Release builds.
2020-09-10 10:47:58 +01:00
Kim Kulling d854f3b842 AMF: fix adding for child-nodes. 2020-09-10 00:05:53 +02:00
Kim Kulling 0618db1f99 AMF: some smaller refactorings to improve readability. 2020-09-07 20:52:46 +02:00
Kim Kulling ef6b93a949
Merge branch 'master' into collada_animation_ticks_per_sec_issue_3162 2020-09-04 16:27:47 +02:00
Kim Kulling 689406fbda Fix Colladat import. 2020-09-04 07:33:10 +02:00
Rahul Sheth 78b30d1752
Merge branch 'master' into rbsheth_hunter_rapidjson 2020-09-03 09:51:32 -04:00
Kim Kulling be5089ae40 Collada: correct parsing of float data in xml nodes. 2020-09-02 22:38:19 +02:00
Kim Kulling 075540e15a AMF: fixes. 2020-09-02 22:37:57 +02:00
Kim Kulling 0b8ed5c03a fix crash when x3d is empty 2020-09-02 21:49:40 +02:00
Kim Kulling 34f343233e 3ml: fix xml parsing. 2020-09-02 21:49:20 +02:00
kkulling 87d2580aad fix 3mf rel-parsing 2020-09-02 17:45:37 +02:00
Gargaj 9053dfea05
add missing define to glTF importer 2020-09-02 16:28:12 +02:00
Kim Kulling 73fa2cbe88 Fix memory handling of xml-nodes in the parser. 2020-09-01 21:48:50 +02:00
Joshua Hyatt 638499a278 Replace unique_ptr and add custom deleter 2020-09-01 10:30:31 -06:00
Kim Kulling 3c2133a3b9 fix node collection for collada xml parsing 2020-09-01 07:51:17 +02:00
kimkulling e62b4e5cce next iteration. 2020-08-31 16:10:38 +02:00
Kim Kulling 6d5c388780 Introduce node iterator. 2020-08-30 21:10:04 +02:00
Joshua Hyatt dcf9a7b2d8 Conform variable names to code standards 2020-08-29 23:58:31 -06:00
Joshua Hyatt 953e976de6 Close stream when finished 2020-08-29 23:56:50 -06:00
Joshua Hyatt cc2613f264 Replace unique_ptr with raw pointer 2020-08-29 23:06:33 -06:00
Joshua Hyatt c769f8d4ad Replace unique_ptr with raw pointer to avoid destructing stream 2020-08-29 22:21:34 -06:00
kimkulling 30a4eae17f simplify some ttributes access in loaded xml. 2020-08-28 16:25:22 +02:00
kimkulling 0730eebe6f fix collada handling of xml nodes. 2020-08-28 16:17:56 +02:00
crocdialer 3c98197be0 set aiAnimation->mTicksPerSecond to 1000.0. this is analog to the behaviour of gltf2-importer 2020-08-28 16:09:15 +02:00
Kim Kulling b7e9595e54 fix loop of xml-files. 2020-08-28 00:09:51 +02:00
Rahul Sheth 59c8b4ed84 Move RapidJSON definitions to CMake 2020-08-27 16:51:06 -04:00
kimkulling 582a8b1887 Fix xml-migration bild. 2020-08-27 17:05:09 +02:00
Kim Kulling c359b973bb finish migration of collada. 2020-08-26 22:31:46 +02:00
Kim Kulling 904f17f29f next collada-iteration 2020-08-24 07:44:54 +02:00
Kim Kulling 7adfe1f2d8 Xml: introduce helper for attribute parsing. 2020-08-21 06:45:30 +02:00
Kim Kulling cb631517a7 next iteration. 2020-08-19 22:44:13 +02:00
Malcolm Tyrrell 6c2ceb55f8 Simplify some FBX error code. 2020-08-19 17:20:57 +01:00
kimkulling d393f677ce Collada: next methods migrated. 2020-08-19 17:10:30 +02:00
Kim Kulling 56381241c5 move hasAttribute to XmlParser scope. 2020-08-19 00:19:56 +02:00
Kim Kulling 554ed1bf91 next step.s 2020-08-18 20:44:06 +02:00
Malcolm Tyrrell 0f6127e90e No need to build strings. 2020-08-18 18:21:20 +01:00
Malcolm Tyrrell b7c789da67 Stop concatenating std::strings. Use formatter. 2020-08-18 17:35:08 +01:00
kimkulling 6a8edb21f8 fix merge issues 2020-08-18 17:41:37 +02:00
Malcolm Tyrrell 0ffcdf160e Build formatting into DeadlyImportError 2020-08-18 16:32:34 +01:00
kimkulling 7e93ae4428 3MF: Migration. 2020-08-18 16:54:29 +02:00
lsliegeo 0d00ff7043 use ai_real instead of float 2020-08-15 14:57:49 +02:00
Kim Kulling 394651e640 x3d: migration of goups. 2020-08-10 22:13:45 +02:00
Kim Kulling 1f348c5fc0
Remove redundant float f 2020-08-04 20:55:29 +02:00
Kim Kulling aabf12827b
fix typo 2020-08-04 17:52:43 +02:00
Kim Kulling 855b47452e
Export opacity is 3DS
closes https://github.com/assimp/assimp/issues/3291
2020-08-04 17:41:28 +02:00
Kim Kulling 008e551f8e
Merge branch 'master' into fbxVersionCheck 2020-07-31 14:33:21 +02:00
Malcolm Tyrrell 0282f358a4 Remove unneeded check. 2020-07-31 12:40:17 +01:00
Malcolm Tyrrell 301bae3967 Improve message 2020-07-30 16:37:41 +01:00
Malcolm Tyrrell eaf0587dd8 FBX Version/Size Check 2020-07-30 14:56:01 +01:00
Ryan Styrczula 3170c3d15c FBXExport: Fix crash if scene->mMetaData is null 2020-07-30 09:21:43 -04:00
Kim Kulling 58b81a2590 start migrating X3D. 2020-07-26 10:17:21 +02:00
Rahul Sheth ad18e365e5 Fixing more warnings 2020-07-24 16:33:36 -04:00
Kim Kulling c7a9ef30cc
Merge branch 'master' into fix-mingw-priumax 2020-07-24 11:14:15 +02:00
Kim Kulling 0f442b1ff2
Merge branch 'master' into gltfIndexOutOfRangeFix 2020-07-23 11:27:34 +02:00
Kim Kulling a33557be71
Merge branch 'master' into acloader_enums 2020-07-22 23:50:51 +02:00
Kim Kulling 76a6bb36f6
Merge branch 'master' into issue-3332_msvc2017 2020-07-20 22:04:35 +02:00
MeyerFabian a19e4e4112 Make clang with msvc abi work. 2020-07-20 18:28:50 +02:00
MeyerFabian 13ee2306c3 build/clang-cl-windows 2020-07-20 17:04:11 +02:00
RichardTea 9cad10a995 Disable MSVC warnings on all MSVC
Fixes the build on MSVC 2017 (and probably MSVC 2015)
2020-07-17 14:58:51 +01:00
RichardTea f2e3e43fbc
Merge branch 'master' into acloader_enums 2020-07-17 11:30:50 +01:00
RichardTea 17b9403b7a ACLoader: Use enum for Surface flags 2020-07-17 11:23:50 +01:00
Kim Kulling b2e53783de
Merge branch 'master' into fix-mingw-priumax 2020-07-17 12:07:46 +02:00
Kim Kulling fa486240d5
Merge branch 'master' into rbsheth_update_hunter 2020-07-17 11:39:55 +02:00
RichardTea 719cc82a1f Apply clangformat 2020-07-17 10:29:44 +01:00
Kim Kulling deddaf49df finish migrate ogrexmlserializer. 2020-07-16 11:33:28 +02:00
Kim Kulling df8792d24b
Merge branch 'master' into gltf1_gltf2_split 2020-07-16 10:45:55 +02:00
Malcolm Tyrrell 04df5f8b1e Don't use make_unique 2020-07-15 15:47:25 +01:00
Malcolm Tyrrell e1bab44e19 Exception safety 2020-07-15 15:02:27 +01:00
Malcolm Tyrrell 37e1fb9cd7 Fix message 2020-07-15 14:19:13 +01:00
Malcolm Tyrrell f3170a96ba Ensure data does not depend on faces we may not have created. 2020-07-15 12:36:48 +01:00
Malcolm Tyrrell fff6396e3c Rename to avoid overloading problems. 2020-07-15 12:22:28 +01:00
Malcolm Tyrrell 212903e935 Unit test for all indices out of range, and fix. 2020-07-15 12:19:00 +01:00
Malcolm Tyrrell c0d978786e Fix warning 2020-07-15 09:12:52 +01:00
Malcolm Tyrrell a56134ba33 Drop faces when indices are out of range. 2020-07-15 09:05:09 +01:00
awr1 638369e995 Try to fix lexing issue with preproc w/r/t __has_warning 2020-07-14 21:58:36 -05:00
awr1 cc8cd88d7a Preproc conditional should be &&, not || 2020-07-14 21:50:22 -05:00
awr1 bad0df9a1a Remove unnecessary inversion in preproc 2020-07-14 21:48:46 -05:00
awr1 b3f61f8759 Fix error where -Wunused-but-set-variable might not be available 2020-07-14 21:44:33 -05:00
awr1 3bf6963d20 Use a better divider for import error 2020-07-14 21:34:30 -05:00
awr1 93d567e3b1 Fix sprintf format string 2020-07-14 21:32:22 -05:00
awr1 700d8e6614 Fix MinGW builds (issues related to pragmas and format strings) 2020-07-14 21:19:07 -05:00
Rahul Sheth abc6b9ce4c ifdef fixes to fix MSVC warnings 2020-07-14 19:00:38 -04:00
Rahul Sheth 209a61d0e7 Update hunter and utf8cpp inclusion 2020-07-14 19:00:23 -04:00
Kim Kulling b19ebf5d54 Fix merge conflicts. 2020-07-14 09:02:14 +02:00
Kim Kulling 8cfd2a4cc1 Migrate OgreSerializer. 2020-07-14 09:00:06 +02:00
Kim Kulling f5d5d7c5ed
Merge branch 'master' into master 2020-07-13 20:35:24 +02:00
Ryan Styrczula 0c2f7a119c FBXExporter: Forgot WritePropColor defaultValue 2020-07-13 13:56:06 -04:00
Ryan Styrczula 6619ec8253 FBXExporter: Use scene metadata for global settings
Models with non-standard axes and scale are not imported and exported
correctly if the input metadata is ignored.
2020-07-13 13:56:06 -04:00
Kim Kulling 78d0b81b6c
Merge branch 'master' into patch-1 2020-07-12 18:54:34 +02:00
Kim Kulling eaac92830a Merge branch 'master' of https://github.com/LoicFr/assimp into LoicFr-master 2020-07-12 12:05:34 +02:00
Kim Kulling b1dd77fbbc
Merge branch 'master' into gltf2_sparseAccessor_export 2020-07-11 22:57:31 +02:00
Kim Kulling 306e03d497
Merge branch 'master' into extras_property_callback 2020-07-11 22:46:19 +02:00
Kim Kulling 21678df589 ogre + collada migration. 2020-07-10 22:25:38 +02:00
Robert Reif 628394baec check for invalid vertex 2020-07-07 23:29:54 -04:00
kimkulling 9aa468262f closes https://github.com/assimp/assimp/issues/3252: fix build. 2020-07-07 17:35:03 +02:00
Robert Reif 6c29247180 add triangle strip support to AC file loader 2020-07-06 17:41:14 -04:00
Max Vollmer abf43eaf74 * Added ASSIMP_BUILD_NO_GLTF1_IMPORTER, ASSIMP_BUILD_NO_GLTF2_IMPORTER, ASSIMP_BUILD_NO_GLTF1_EXPORTER, and ASSIMP_BUILD_NO_GLTF2_EXPORTER to allow disabling GLTF1 and GLTF2 independently.
* ASSIMP_BUILD_NO_GLTF_IMPORTER and ASSIMP_BUILD_NO_GLTF_EXPORTER remain with same behavior as before
2020-07-05 19:22:31 +01:00
Kim Kulling 77b705048b fix merge issues. 2020-07-04 13:42:23 +02:00
Kim Kulling 839986ca14 next step of AMF-Migration. 2020-07-04 09:04:06 +02:00
Kim Kulling d74c10dcb7 Merge branch 'master' into pugi_xml 2020-07-03 17:29:38 +02:00
Kim Kulling b1369d0912 next steps. 2020-07-02 15:18:59 +02:00
Yingying Wang 97085c1c05 update sync 2020-06-30 11:48:37 -07:00
Yingying Wang 3f2e5518eb update sync 2020-06-30 11:29:08 -07:00
Marc-Antoine Lortie 03340787ec Fixed variable in loop - HL1MDLLoader.cpp
Commit 7e5a0acc48 made changes to HL1MDLLoader.cpp. Several variables have been renamed. A loop variable 'i' was renamed to faceIdx, but one reference was left unchanged.
2020-06-29 07:50:51 -04:00
Kim Kulling eeb4a981bd
Merge branch 'master' into patch-2 2020-06-29 09:55:55 +02:00
Kim Kulling fb20e15163 start to migrate colladat and amf 2020-06-27 15:57:06 +02:00
Evangel 6d85280c8d Added bool, removed unused debug parameter 2020-06-27 12:53:26 +10:00
Evangel f6b4370f6a Added arbitrary recursive metadata to allow for glTF2's extensions to be properly represented.
Primary changes are to include/assimp/metadata.h, adding in the aiMetadata GetAiType function,
adding the operator= to allow an aiMetadata type to be assigned, adding a check for the
AI_AIMETADATA type flag as it can't be trivially memcpy'd.

operator= is implemented with a by-value argument as then the copy is made by the copy
constructor and we can just swap everything out and let the destructor handle the mess.

Implemented parsing of the "extensions" flag on all glTF2 Nodes. Doesn't use the ReadValue
helper function on numbers as it did not seem to fill out the Nullable structure properly.
2020-06-26 14:28:41 +10:00
Kim Kulling b7b38c2282
Merge branch 'master' into patch-2 2020-06-25 16:52:40 +02:00
Kim Kulling 1466bbacf8 fix unittests. 2020-06-24 20:30:02 +02:00
Kim Kulling ae05dbb252 define CheckValidFacesIndices also in release builds. 2020-06-23 21:11:18 +02:00
Kim Kulling 6205af4efb replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
Filip Lundgren 2006286528
Fix Maya PBR & stingray texture detection 2020-06-22 23:14:16 +02:00
Filip Lundgren ba09e1ef94
Fix Blender .fbx metalness detection 2020-06-21 23:56:11 +02:00
Kim Kulling b3af5c5a14
closes https://github.com/assimp/assimp/issues/3253 : remove useless code 2020-06-17 20:37:39 +02:00
Kim Kulling 31b8d4710f
Merge branch 'master' into issue_3165 2020-06-15 20:32:00 +02:00
Kim Kulling 15f11aec93
Merge branch 'master' into gltf2_targetNames_export 2020-06-14 09:43:09 +02:00
kimkulling f938a6b744 fix leak: just ignore broken texture coordinates. 2020-06-12 14:52:02 +02:00
kimkulling 1e0c5f26b4 Merge branch 'migenius-migenius-fix-texcoord' of https://github.com/assimp/assimp into migenius-migenius-fix-texcoord 2020-06-12 12:30:11 +02:00
kimkulling ad62e6e863 fix unittest check - cannot work, just crash shall not occurr any more. 2020-06-12 12:29:51 +02:00
Kim Kulling f67c71d5c7
Merge branch 'master' into fbx_blendshape_channelName 2020-06-12 10:55:32 +02:00
ywang e65434bf82 extra callback 2020-06-11 17:37:06 -07:00
ywang f57e7221c0 temp 2020-06-10 13:23:29 -07:00
Kim Kulling ffaa634c48
Merge branch 'master' into issue_3165 2020-06-09 10:48:27 +02:00
Kim Kulling 620bebb999
diable warning only for gcc 8.0 or greater 2020-06-09 10:14:57 +02:00
Kim Kulling 42afc40d16
Disable warning only for gcc 8.0 or greater 2020-06-09 10:13:43 +02:00
Kim Kulling 35fb4c9370
Remove dead code 2020-06-09 10:07:25 +02:00
Kim Kulling 5c7bed01f1
remove dead code. 2020-06-09 10:06:50 +02:00
Paul Arden 9e46f9751f Check for invalid texture coordinate accessor. Fixes #3269. 2020-06-09 15:49:38 +10:00
Yingying Wang 8fed101432 avoid all zero 2020-06-08 16:18:11 -07:00
Yingying Wang f18f1a35f6 accommodate linux build 2020-06-08 14:49:50 -07:00
Yingying Wang 2065512470 remove comments 2020-06-08 14:41:53 -07:00
Yingying Wang 12dc736d94 Merge branch 'master' of https://github.com/thomasbiang/assimp into gltf2_sparseAccessor_export 2020-06-08 14:32:23 -07:00
Yingying Wang 26421aebc9 support channel name in blendshape name 2020-06-08 13:33:16 -07:00
Kim Kulling b37d42f6b5
Perform sanity check only in debug
closes https://github.com/assimp/assimp/issues/3255
2020-06-07 18:03:47 +02:00
Kim Kulling e6446e1e68
Merge branch 'master' into issue_3258 2020-06-07 08:23:04 +02:00
Alec 2c0df39ef3 Added rapidjson define to avoid warnings in c++17 2020-06-06 14:33:41 +02:00
Kim Kulling 62273b63e5
closes https://github.com/assimp/assimp/issues/3256: Remove redundand code 2020-06-06 12:22:01 +02:00
Yingying Wang 4e34853ac7 gltf2 export target names for blendshapes 2020-06-05 12:17:27 -07:00
Kim Kulling 6d04e16c7e
Merge branch 'master' into issue_3165 2020-05-28 21:51:58 +02:00
kimkulling d40a3026db closes https://github.com/assimp/assimp/issues/3165: fix gcc build. 2020-05-28 21:02:13 +02:00
Yingying Wang 98767cbb08 pull master 2020-05-27 10:23:28 -07:00
Kim Kulling 78c9ac2889
Merge branch 'master' into gltf2_sparseAccessor_import 2020-05-25 16:11:01 +02:00
Kim Kulling 2be731d1bf Merge branch 'master' into pugi_xml 2020-05-22 10:09:46 +02:00
Kim Kulling a97e4c15b3
Merge branch 'master' into master 2020-05-21 21:15:50 +02:00
Kim Kulling ecfca1d5c5
Merge branch 'master' into verboseLogging 2020-05-21 18:30:52 +02:00
Yingying Wang 50f0a86798 conditional export 2020-05-19 16:10:41 -07:00
Yingying Wang c10e409a5d merge 2020-05-18 12:16:45 -07:00
Yingying Wang 193deb3441 cleanup 2020-05-18 12:01:09 -07:00
Yingying Wang e39c632809 cleanup 2020-05-18 11:50:51 -07:00
Yingying Wang 0897c4c7be merge 2020-05-18 11:31:44 -07:00
Yingying Wang 02cbd36271 pull master 2020-05-18 11:15:18 -07:00
Kevin Shepherd e9a3cc2c8a
Fixed rotation order bug in BVH Loader
This bug has been present since after the 4.10 release.
It fixes the issue "play the bvh error" #2187
Almost all bvh files are affected, such as any of the CMU library.
The bug is caused by the introduction of channelMap in the BVHLoader.cpp - function void BVHLoader::CreateAnimation(aiScene *pScene).  The channelMap loses the rotation order present oin the BVH file, and always applies the rotations in X,Y,Z order.
2020-05-18 16:07:46 +01:00
Malcolm Tyrrell 14692368d5 Same for LogDebug -> LogVerboseDebug 2020-05-18 11:55:14 +01:00
Malcolm Tyrrell 87a7662bee More thinks using VERBOSE_DEBUG 2020-05-18 11:45:00 +01:00
Kim Kulling 2438e1b52e
Merge branch 'master' into gltf2_fix_skin_recursion 2020-05-18 09:05:28 +02:00
Kim Kulling 4b0a3305b1
Merge branch 'master' into master 2020-05-17 13:54:10 +02:00
Kim Kulling 4f24b3dac2 Merge branch 'added_check_before_using' of https://github.com/qarmin/assimp into qarmin-added_check_before_using 2020-05-17 11:48:24 +02:00
Kim Kulling cfbdacb02a
Merge branch 'master' into bug-3201-collada_root_meshes 2020-05-16 20:50:34 +02:00
Yingying Wang b8e39b58d1 clean up 2020-05-15 12:32:58 -07:00
Yingying Wang f6720271cb sparce accessor exporter 2020-05-15 12:20:31 -07:00
Malcolm Tyrrell d70685d37f Fix typo 2020-05-15 17:50:48 +01:00
Malcolm Tyrrell 90cdbd9d9a Fix ups 2020-05-15 17:46:50 +01:00
Malcolm Tyrrell 434c5e3d37 More verbose logging 2020-05-15 17:29:49 +01:00
Malcolm Tyrrell 2ffd1cb8db nits 2020-05-15 17:22:15 +01:00
Malcolm Tyrrell bcca3a0d79 No need for bespoke macros 2020-05-15 17:22:02 +01:00
Malcolm Tyrrell 6be0ce1ec9 Initial pass at adding logging 2020-05-15 17:21:45 +01:00
Matias Kangasjärvelä 7a16a7a7e4 Fix infinite recursion in gltf2 skin parsing
Previously parsing a node caused the skin that was attached to it
to be parsed, which caused the skins node joints to be parsed,
which could cause the skin to be re-parsed leading to infinite or
at the very least exponential recursion.

The fix is to just get a reference to a temporarily uninitialized
skin as they were being parsed after the scene graph just to be safe
anyway. This way we avoid the recursion problem and all the references
will be valid in the end.
2020-05-15 16:48:41 +03:00
kimkulling 464d4cf99a Merge branch 'master' of https://github.com/inhosens/assimp into inhosens-master 2020-05-15 15:08:30 +02:00
kimkulling 246ec2b0dc Merge branch 'migenius-fix-ortho' of https://github.com/migenius/assimp into migenius-migenius-fix-ortho 2020-05-15 13:37:03 +02:00
kimkulling a6b5abd698 Merge branch 'master' of https://github.com/zyndor/assimp into zyndor-master 2020-05-15 08:51:46 +02:00
Kim Kulling 2571b47a28
Merge branch 'master' into bug-3177-dae-geo-id 2020-05-13 20:24:53 +02:00
Yingying Wang e9b67cdb89 gltf2 import sparse accessor 2020-05-11 14:34:35 -07:00
Jeremy Cytryn c3a21666da Make gltf2 export normal normalization safe
This avoids introducing NaNs e.g. when the input mesh has 0-length normals
2020-05-11 12:02:38 -07:00
Jeremy Cytryn c5a9fbd47f Gracefully handle NaNs and Infs in gltf2 accessor bound computation 2020-05-11 12:02:38 -07:00
Jeremy Cytryn aef4ecada5 Fail gltf/gltf2 export whenever invalid / incomplete JSON is generated
This can happen currently for example if NaNs are introduced in accessor bounds as rapidjson cannot write NaN/inf floats (see subsequent commit for fix there) and will halt writing to buffer at this point.  Fix here ensures that whenever anything like this happens we throw an exception so this ends up as a registered export failure case, rather than silently exporting the incomplete JSON
2020-05-11 12:02:38 -07:00
hoshiryu 3fdcd0861f Fix fbx rotation ; 2020-05-11 10:28:05 +02:00
kimkulling a1bcca2c99 remove step prototype: does not work this way. 2020-05-07 14:00:40 +02:00
Yingying Wang 60e8146b9f fix wrong target idx when importing 2020-05-05 12:51:40 -07:00
RichardTea 56a4e61533 Collada: Don't copy the scene when exporting
This was purely to add a virtual top-level node
Use a flag instead.
Also add more const
2020-05-05 10:16:13 +01:00
RichardTea 6e447b2c44 Merge branch 'bug-3177-dae-geo-id' into bug-3201-collada_root_meshes 2020-05-05 09:52:08 +01:00
RichardTea d1ae6ac77a Fix typo in <visual_scene>
Swapped Id and Name
2020-05-05 09:51:41 +01:00
RichardTea fa1d2f09db
Merge branch 'master' into bug-3177-dae-geo-id 2020-05-05 09:33:48 +01:00
Kim Kulling ddee1b1ddb
Merge branch 'master' into aaronfranke-file-formatting 2020-05-05 10:21:46 +02:00
kkulling 4e16716924 Merge branch 'file-formatting' of https://github.com/aaronfranke/assimp into aaronfranke-file-formatting 2020-05-05 10:17:52 +02:00
Kim Kulling bf95d1da7c
fix conversion 2020-05-04 21:48:46 +02:00
RichardTea 8e73984a11 Collada Root Nodes aren't allowed to have meshes
Create a null parent node instead
2020-05-04 17:47:09 +01:00
RichardTea 6e200cb0d3 Merge branch 'master' into bug-3177-dae-geo-id
Impossible merge, have discarded upstream
2020-05-04 13:59:09 +01:00
RichardTea ea917bd4ae Move Collada into AssetLib folder
Should make the merge easier
2020-05-04 13:54:49 +01:00
Kim Kulling 91fa9a102b closes https://github.com/assimp/assimp/issues/3181: fix typo for light type. 2020-05-03 12:17:32 +02:00
Kim Kulling 3b06f57150 add missing inclde + 2020-05-02 21:11:47 +02:00
Kim Kulling 514593548d add assert-test for nullptr. 2020-05-02 21:07:41 +02:00
Kim Kulling 3329e76263 closes https://github.com/assimp/assimp/issues/3178: throw exception in case of invalid export stream. 2020-05-02 21:06:55 +02:00
Kim Kulling f8e6512a63 Move format importer and exporter into its won folder. 2020-05-02 15:14:38 +02:00