Check for invalid texture coordinate accessor. Fixes #3269.

pull/3270/head
Paul Arden 2020-06-09 15:49:38 +10:00
parent 4d98da5234
commit 9e46f9751f
1 changed files with 4 additions and 0 deletions

View File

@ -416,6 +416,10 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
attr.color[c]->ExtractData(aim->mColors[c]);
}
for (size_t tc = 0; tc < attr.texcoord.size() && tc < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++tc) {
if (!attr.texcoord[tc]) {
throw DeadlyImportError("GLTF: Texture coordinate accessor not found or non-contiguous texture coordinate sets");
}
if (attr.texcoord[tc]->count != aim->mNumVertices) {
DefaultLogger::get()->warn("Texcoord stream size in mesh \"" + mesh.name +
"\" does not match the vertex count");