finish migration of collada.

pull/2966/head
Kim Kulling 2020-08-26 22:31:46 +02:00
parent 904f17f29f
commit c359b973bb
4 changed files with 241 additions and 470 deletions

View File

@ -224,7 +224,7 @@ void ColladaParser::UriDecodePath(aiString &ss) {
// ------------------------------------------------------------------------------------------------
// Read bool from text contents of current element
bool ColladaParser::ReadBoolFromTextContent() {
/*bool ColladaParser::ReadBoolFromTextContent() {
const char *cur = GetTextContent();
if (nullptr == cur) {
return false;
@ -240,7 +240,7 @@ ai_real ColladaParser::ReadFloatFromTextContent() {
return 0.0;
}
return fast_atof(cur);
}
}*/
// ------------------------------------------------------------------------------------------------
// Reads the contents of the file
@ -664,11 +664,11 @@ void ColladaParser::ReadController(XmlNode &node, Collada::Controller &pControll
}
} else if (currentName == "source") {
ReadSource(currentNode);
} else if (IsElement("joints")) {
} else if (currentName == "joints" ) {
ReadControllerJoints(currentNode, pController);
} else if (IsElement("vertex_weights")) {
} else if (currentName == "vertex_weights") {
ReadControllerWeights(currentNode, pController);
} else if (IsElement("targets")) {
} else if (currentName == "targets") {
for (XmlNode currendChildNode : currentNode.children()) {
const std::string currentChildName = currendChildNode.name();
if (currentChildName == "input") {
@ -713,13 +713,8 @@ void ColladaParser::ReadControllerJoints(XmlNode &node, Collada::Controller &pCo
// Reads the joint weights for the given controller
void ColladaParser::ReadControllerWeights(XmlNode &node, Collada::Controller &pController) {
// Read vertex count from attributes and resize the array accordingly
int vertexCount = node.attribute("count").as_int();
pController.mWeightCounts.resize(vertexCount);
/*// read vertex count from attributes and resize the array accordingly
int indexCount = GetAttribute("count");
size_t vertexCount = (size_t)mReader->getAttributeValueAsInt(indexCount);
pController.mWeightCounts.resize(vertexCount);*/
int vertexCount;
XmlParser::getIntAttribute(node, "count", vertexCount);
for (XmlNode currentNode : node.children()) {
std::string currentName = currentNode.name();
@ -810,7 +805,7 @@ void ColladaParser::ReadImage(XmlNode &node, Collada::Image &pImage) {
// FIX: C4D exporter writes empty <init_from/> tags
if (!currentNode.empty()) {
// element content is filename - hopefully
const char *sz = TestTextContent();
const char *sz = currentNode.value();
if (sz) {
aiString filepath(sz);
UriDecodePath(filepath);
@ -981,7 +976,7 @@ void ColladaParser::ReadLight(XmlNode &node, Collada::Light &pLight) {
pLight.mType = aiLightSource_POINT;
} else if (currentName == "color") {
// text content contains 3 floats
const char *content = GetTextContent();
const char *content = currentNode.value();
content = fast_atoreal_move<ai_real>(content, (ai_real &)pLight.mColor.r);
SkipSpacesAndLineEnd(&content);
@ -992,35 +987,33 @@ void ColladaParser::ReadLight(XmlNode &node, Collada::Light &pLight) {
content = fast_atoreal_move<ai_real>(content, (ai_real &)pLight.mColor.b);
SkipSpacesAndLineEnd(&content);
} else if (currentName == "constant_attenuation") {
pLight.mAttConstant = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, "constant_attenuation", pLight.mAttConstant);
} else if (currentName == "linear_attenuation") {
pLight.mAttLinear = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, "linear_attenuation", pLight.mAttLinear);
} else if (currentName == "quadratic_attenuation") {
pLight.mAttQuadratic = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, "quadratic_attenuation", pLight.mAttQuadratic);
} else if (currentName == "falloff_angle") {
pLight.mFalloffAngle = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, "falloff_angle", pLight.mFalloffAngle);
} else if (currentName == "falloff_exponent") {
pLight.mFalloffExponent = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, "falloff_exponent", pLight.mFalloffExponent);
}
// FCOLLADA extensions
// -------------------------------------------------------
else if (currentName == "outer_cone") {
pLight.mOuterAngle = ReadFloatFromTextContent();
}
// ... and this one is even deprecated
else if (currentName == "penumbra_angle") {
pLight.mPenumbraAngle = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, "outer_cone", pLight.mOuterAngle);
} else if (currentName == "penumbra_angle") { // ... and this one is even deprecated
XmlParser::getFloatAttribute(currentNode, "penumbra_angle", pLight.mPenumbraAngle);
} else if (currentName == "intensity") {
pLight.mIntensity = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, "intensity", pLight.mIntensity);
} else if (currentName == "falloff") {
pLight.mOuterAngle = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, "falloff", pLight.mOuterAngle);
} else if (currentName == "hotspot_beam") {
pLight.mFalloffAngle = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, "hotspot_beam", pLight.mFalloffAngle);
}
// OpenCOLLADA extensions
// -------------------------------------------------------
else if (currentName == "decay_falloff") {
pLight.mOuterAngle = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, "decay_falloff", pLight.mOuterAngle);
}
}
}
@ -1033,15 +1026,15 @@ void ColladaParser::ReadCamera(XmlNode &node, Collada::Camera &camera) {
if (currentName == "orthographic") {
camera.mOrtho = true;
} else if (currentName == "xfov" || currentName == "xmag") {
camera.mHorFov = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, currentName.c_str(), (ai_real &)camera.mHorFov);
} else if (currentName == "yfov" || currentName == "ymag") {
camera.mVerFov = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, currentName.c_str(), (ai_real &)camera.mVerFov);
} else if (currentName == "aspect_ratio") {
camera.mAspect = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, currentName.c_str(), (ai_real &)camera.mAspect);
} else if (currentName == "znear") {
camera.mZNear = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, currentName.c_str(), (ai_real &)camera.mZNear);
} else if (currentName == "zfar") {
camera.mZFar = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, currentName.c_str(), (ai_real &)camera.mZFar);
}
}
}
@ -1158,7 +1151,7 @@ void ColladaParser::ReadEffectProfileCommon(XmlNode &node, Collada::Effect &pEff
// GOOGLEEARTH/OKINO extensions
// -------------------------------------------------------
else if (currentName == "double_sided")
pEffect.mDoubleSided = ReadBoolFromTextContent();
XmlParser::getBoolAttribute(currentNode, currentName.c_str(), pEffect.mDoubleSided);
// FCOLLADA extensions
// -------------------------------------------------------
@ -1170,9 +1163,9 @@ void ColladaParser::ReadEffectProfileCommon(XmlNode &node, Collada::Effect &pEff
// MAX3D extensions
// -------------------------------------------------------
else if (currentName == "wireframe") {
pEffect.mWireframe = ReadBoolFromTextContent();
XmlParser::getBoolAttribute(currentNode, currentName.c_str(), pEffect.mWireframe);
} else if (currentName == "faceted") {
pEffect.mFaceted = ReadBoolFromTextContent();
XmlParser::getBoolAttribute(currentNode, currentName.c_str(), pEffect.mFaceted);
}
}
}
@ -1188,26 +1181,26 @@ void ColladaParser::ReadSamplerProperties(XmlNode &node, Sampler &out) {
// MAYA extensions
// -------------------------------------------------------
if (currentName == "wrapU") {
out.mWrapU = ReadBoolFromTextContent();
XmlParser::getBoolAttribute(currentNode, currentName.c_str(), out.mWrapU);
} else if (currentName == "wrapV") {
out.mWrapV = ReadBoolFromTextContent();
XmlParser::getBoolAttribute(currentNode, currentName.c_str(), out.mWrapV);
} else if (currentName == "mirrorU") {
out.mMirrorU = ReadBoolFromTextContent();
XmlParser::getBoolAttribute(currentNode, currentName.c_str(), out.mMirrorU);
} else if (currentName == "mirrorV") {
out.mMirrorV = ReadBoolFromTextContent();
XmlParser::getBoolAttribute(currentNode, currentName.c_str(), out.mMirrorV);
} else if (currentName == "repeatU") {
out.mTransform.mScaling.x = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mTransform.mScaling.x);
} else if (currentName == "repeatV") {
out.mTransform.mScaling.y = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mTransform.mScaling.y);
} else if (currentName == "offsetU") {
out.mTransform.mTranslation.x = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mTransform.mTranslation.x);
} else if (currentName == "offsetV") {
out.mTransform.mTranslation.y = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mTransform.mTranslation.y);
} else if (currentName == "rotateUV") {
out.mTransform.mRotation = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mTransform.mRotation);
} else if (currentName == "blend_mode") {
const char *sz = GetTextContent();
const char *sz = currentNode.value();
// http://www.feelingsoftware.com/content/view/55/72/lang,en/
// NONE, OVER, IN, OUT, ADD, SUBTRACT, MULTIPLY, DIFFERENCE, LIGHTEN, DARKEN, SATURATE, DESATURATE and ILLUMINATE
if (0 == ASSIMP_strincmp(sz, "ADD", 3))
@ -1223,14 +1216,14 @@ void ColladaParser::ReadSamplerProperties(XmlNode &node, Sampler &out) {
// OKINO extensions
// -------------------------------------------------------
else if (currentName == "weighting") {
out.mWeighting = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mWeighting);
} else if (currentName == "mix_with_previous_layer") {
out.mMixWithPrevious = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mMixWithPrevious);
}
// MAX3D extensions
// -------------------------------------------------------
else if (currentName == "amount") {
out.mWeighting = ReadFloatFromTextContent();
XmlParser::getFloatAttribute(currentNode, currentName.c_str(), out.mWeighting);
}
}
}
@ -1289,7 +1282,7 @@ void ColladaParser::ReadEffectColor(XmlNode &node, aiColor4D &pColor, Sampler &p
// Reads an effect entry containing a float
void ColladaParser::ReadEffectFloat(XmlNode &node, ai_real &pFloat) {
pFloat = 0.f;
if (node.name() == "float") {
if (node.name() == std::string("float")) {
XmlParser::getFloatAttribute(node, "float", pFloat);
}
}
@ -1415,13 +1408,13 @@ void ColladaParser::ReadSource(XmlNode &node) {
void ColladaParser::ReadDataArray(XmlNode &node) {
std::string name = node.name();
bool isStringArray = (name == "IDREF_array" || name == "Name_array");
bool isEmptyElement = node.empty();
//bool isEmptyElement = node.empty();
// read attributes
std::string id;
XmlParser::getStdStrAttribute(node, "id", id);
int count;
XmlParser::getIntAttribute(node, "count", count);
unsigned int count;
XmlParser::getUIntAttribute(node, "count", count);
const char *content = node.value();
// read values and store inside an array in the data library
@ -1545,7 +1538,7 @@ void ColladaParser::ReadAccessor(XmlNode &node, const std::string &pID) {
// TODO: (thom) I don't have a spec here at work. Check if there are other multi-value types
// which should be tested for here.
std::string type;
XmlParser::getStdStrAttribute(currentNode, "type", type);
if (type == "float4x4")
acc.mSize += 16;
@ -1565,10 +1558,10 @@ void ColladaParser::ReadVertexData(XmlNode &node, Mesh &pMesh) {
XmlParser::getStdStrAttribute(node, "id", pMesh.mVertexID);
for (XmlNode &currentNode : node.children()) {
const std::string &currentName = currentNode.name();
if (currentName == "input" ) {
if (currentName == "input") {
ReadInputChannel(currentNode, pMesh.mPerVertexData);
} else {
ThrowException(format() << "Unexpected sub element <" << mReader->getNodeName() << "> in tag <vertices>");
ThrowException(format() << "Unexpected sub element <" << currentName << "> in tag <vertices>");
}
}
}
@ -1579,7 +1572,8 @@ void ColladaParser::ReadIndexData(XmlNode &node, Mesh &pMesh) {
std::vector<size_t> vcount;
std::vector<InputChannel> perIndexData;
XmlParser::getIntAttribute(node, "count", (int) numPrimitives);
unsigned int numPrimitives;
XmlParser::getUIntAttribute(node, "count", (unsigned int)numPrimitives);
// read primitive count from the attribute
//int attrCount = GetAttribute("count");
//size_t numPrimitives = (size_t)mReader->getAttributeValueAsInt(attrCount);
@ -1587,14 +1581,14 @@ void ColladaParser::ReadIndexData(XmlNode &node, Mesh &pMesh) {
// so we need to sum up the actual number of primitives while we read the <p>-tags
size_t actualPrimitives = 0;
SubMesh subgroup;
if (XmlParser::hasAttribute("material")) {
if (XmlParser::hasAttribute(node, "material")) {
XmlParser::getStdStrAttribute(node, "material", subgroup.mMaterial);
}
// material subgroup
// int attrMaterial = TestAttribute("material");
// int attrMaterial = TestAttribute("material");
//if (attrMaterial > -1)
// subgroup.mMaterial = mReader->getAttributeValue(attrMaterial);
// subgroup.mMaterial = mReader->getAttributeValue(attrMaterial);
// distinguish between polys and triangles
std::string elementName = node.name();
@ -1626,7 +1620,7 @@ void ColladaParser::ReadIndexData(XmlNode &node, Mesh &pMesh) {
if (numPrimitives) // It is possible to define a mesh without any primitives
{
// case <polylist> - specifies the number of indices for each polygon
const char *content = GetTextContent();
const char *content = currentNode.value();
vcount.reserve(numPrimitives);
for (unsigned int a = 0; a < numPrimitives; a++) {
if (*content == 0)
@ -1645,10 +1639,10 @@ void ColladaParser::ReadIndexData(XmlNode &node, Mesh &pMesh) {
}
} else if (currentName == "extra") {
// skip
} else if (currentName == "ph") {
} else if (currentName == "ph") {
// skip
} else {
ThrowException(format() << "Unexpected sub element <" << mReader->getNodeName() << "> in tag <" << elementName << ">");
ThrowException(format() << "Unexpected sub element <" << currentName << "> in tag <" << elementName << ">");
}
}
@ -1686,31 +1680,26 @@ void ColladaParser::ReadInputChannel(XmlNode &node, std::vector<InputChannel> &p
channel.mAccessor = source.c_str() + 1; // skipping the leading #, hopefully the remaining text is the accessor ID only
// read index offset, if per-index <input>
if (XmlParser::hasAttribute("offset")) {
XmlParser::getStdStrAttribute(node, "offset", channel.mOffset);
}
if (XmlParser::hasAttribute(node, "offset")) {
XmlParser::getUIntAttribute(node, "offset", (unsigned int &)channel.mOffset);
}
//int attrOffset = TestAttribute("offset");
//if (attrOffset > -1)
// channel.mOffset = mReader->getAttributeValueAsInt(attrOffset);
// channel.mOffset = mReader->getAttributeValueAsInt(attrOffset);
// read set if texture coordinates
if (channel.mType == IT_Texcoord || channel.mType == IT_Color) {
int attrSet = TestAttribute("set");
if (attrSet > -1) {
attrSet = mReader->getAttributeValueAsInt(attrSet);
if (attrSet < 0)
ThrowException(format() << "Invalid index \"" << (attrSet) << "\" in set attribute of <input> element");
channel.mIndex = attrSet;
int attrSet = -1;
if (XmlParser::hasAttribute(node, "set")) {
XmlParser::getIntAttribute(node, "set", attrSet);
}
channel.mIndex = attrSet;
}
// store, if valid type
if (channel.mType != IT_Invalid)
poChannels.push_back(channel);
// skip remaining stuff of this element, if any
SkipElement();
}
// ------------------------------------------------------------------------------------------------
@ -1753,7 +1742,7 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
if (pNumPrimitives > 0) // It is possible to not contain any indices
{
const char *content = GetTextContent();
const char *content = node.value();
while (*content != 0) {
// read a value.
// Hack: (thom) Some exporters put negative indices sometimes. We just try to carry on anyways.
@ -1875,7 +1864,6 @@ size_t ColladaParser::ReadPrimitives(XmlNode &node, Mesh &pMesh, std::vector<Inp
}
// if I ever get my hands on that guy who invented this steaming pile of indirection...
TestClosing("p");
return numPrimitives;
}
@ -2024,36 +2012,32 @@ void ColladaParser::ReadSceneLibrary(XmlNode &node) {
/*if (mReader->isEmptyElement())
return;*/
while (mReader->read()) {
if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
// a visual scene - generate root node under its ID and let ReadNode() do the recursive work
if (IsElement("visual_scene")) {
// read ID. Is optional according to the spec, but how on earth should a scene_instance refer to it then?
int indexID = GetAttribute("id");
const char *attrID = mReader->getAttributeValue(indexID);
for (XmlNode &currentNode : node.children()) {
const std::string &currentName = currentNode.name();
if (currentName == "visual_scene") {
// read ID. Is optional according to the spec, but how on earth should a scene_instance refer to it then?
std::string id;
XmlParser::getStdStrAttribute(currentNode, "id", id);
//int indexID = GetAttribute("id");
//const char *attrID = mReader->getAttributeValue(indexID);
// read name if given.
int indexName = TestAttribute("name");
const char *attrName = "Scene";
if (indexName > -1)
attrName = mReader->getAttributeValue(indexName);
// create a node and store it in the library under its ID
Node *node = new Node;
node->mID = attrID;
node->mName = attrName;
mNodeLibrary[node->mID] = node;
ReadSceneNode(node);
} else {
// ignore the rest
SkipElement();
std::string attrName = "Scene";
if (XmlParser::hasAttribute(currentNode, "name")) {
XmlParser::getStdStrAttribute(currentNode, "name", attrName);
}
} else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
if (strcmp(mReader->getNodeName(), "library_visual_scenes") == 0)
//ThrowException( "Expected end of \"library_visual_scenes\" element.");
// read name if given.
//int indexName = TestAttribute("name");
//const char *attrName = "Scene";
//if (indexName > -1)
//attrName = mReader->getAttributeValue(indexName);
break;
// create a node and store it in the library under its ID
Node *sceneNode = new Node;
sceneNode->mID = id;
sceneNode->mName = attrName;
mNodeLibrary[sceneNode->mID] = sceneNode;
ReadSceneNode(node, sceneNode);
}
}
}
@ -2066,113 +2050,98 @@ void ColladaParser::ReadSceneNode(XmlNode &node, Node *pNode) {
return;
}
/* if (mReader->isEmptyElement())
return;*/
while (mReader->read()) {
if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
if (IsElement("node")) {
Node *child = new Node;
int attrID = TestAttribute("id");
if (attrID > -1)
child->mID = mReader->getAttributeValue(attrID);
int attrSID = TestAttribute("sid");
if (attrSID > -1)
child->mSID = mReader->getAttributeValue(attrSID);
int attrName = TestAttribute("name");
if (attrName > -1)
child->mName = mReader->getAttributeValue(attrName);
if (pNode) {
pNode->mChildren.push_back(child);
child->mParent = pNode;
} else {
// no parent node given, probably called from <library_nodes> element.
// create new node in node library
mNodeLibrary[child->mID] = child;
}
// read on recursively from there
ReadSceneNode(child);
continue;
for (XmlNode &currentNode : node.children()) {
const std::string &currentName = currentNode.name();
if (currentName == "node") {
Node *child = new Node;
if (XmlParser::hasAttribute(currentNode, "id")) {
XmlParser::getStdStrAttribute(currentNode, "id", child->mID);
}
// For any further stuff we need a valid node to work on
else if (!pNode)
continue;
if (IsElement("lookat"))
ReadNodeTransformation(pNode, TF_LOOKAT);
else if (IsElement("matrix"))
ReadNodeTransformation(pNode, TF_MATRIX);
else if (IsElement("rotate"))
ReadNodeTransformation(pNode, TF_ROTATE);
else if (IsElement("scale"))
ReadNodeTransformation(pNode, TF_SCALE);
else if (IsElement("skew"))
ReadNodeTransformation(pNode, TF_SKEW);
else if (IsElement("translate"))
ReadNodeTransformation(pNode, TF_TRANSLATE);
else if (IsElement("render") && pNode->mParent == nullptr && 0 == pNode->mPrimaryCamera.length()) {
// ... scene evaluation or, in other words, postprocessing pipeline,
// or, again in other words, a turing-complete description how to
// render a Collada scene. The only thing that is interesting for
// us is the primary camera.
int attrId = TestAttribute("camera_node");
if (-1 != attrId) {
const char *s = mReader->getAttributeValue(attrId);
if (s[0] != '#')
ASSIMP_LOG_ERROR("Collada: Unresolved reference format of camera");
else
pNode->mPrimaryCamera = s + 1;
}
} else if (IsElement("instance_node")) {
// find the node in the library
int attrID = TestAttribute("url");
if (attrID != -1) {
const char *s = mReader->getAttributeValue(attrID);
if (s[0] != '#')
ASSIMP_LOG_ERROR("Collada: Unresolved reference format of node");
else {
pNode->mNodeInstances.push_back(NodeInstance());
pNode->mNodeInstances.back().mNode = s + 1;
}
}
} else if (IsElement("instance_geometry") || IsElement("instance_controller")) {
// Reference to a mesh or controller, with possible material associations
ReadNodeGeometry(pNode);
} else if (IsElement("instance_light")) {
// Reference to a light, name given in 'url' attribute
int attrID = TestAttribute("url");
if (-1 == attrID)
ASSIMP_LOG_WARN("Collada: Expected url attribute in <instance_light> element");
else {
const char *url = mReader->getAttributeValue(attrID);
if (url[0] != '#')
ThrowException("Unknown reference format in <instance_light> element");
pNode->mLights.push_back(LightInstance());
pNode->mLights.back().mLight = url + 1;
}
} else if (IsElement("instance_camera")) {
// Reference to a camera, name given in 'url' attribute
int attrID = TestAttribute("url");
if (-1 == attrID)
ASSIMP_LOG_WARN("Collada: Expected url attribute in <instance_camera> element");
else {
const char *url = mReader->getAttributeValue(attrID);
if (url[0] != '#')
ThrowException("Unknown reference format in <instance_camera> element");
pNode->mCameras.push_back(CameraInstance());
pNode->mCameras.back().mCamera = url + 1;
}
if (XmlParser::hasAttribute(currentNode, "sid")) {
XmlParser::getStdStrAttribute(currentNode, "id", child->mSID);
}
if (XmlParser::hasAttribute(currentNode, "name")) {
XmlParser::getStdStrAttribute(currentNode, "name", child->mName);
}
if (pNode) {
pNode->mChildren.push_back(child);
child->mParent = pNode;
} else {
// skip everything else for the moment
SkipElement();
// no parent node given, probably called from <library_nodes> element.
// create new node in node library
mNodeLibrary[child->mID] = child;
}
// read on recursively from there
ReadSceneNode(currentNode, child);
continue;
} else if (!pNode) {
// For any further stuff we need a valid node to work on
continue;
}
if (currentName == "lookat") {
ReadNodeTransformation(currentNode, pNode, TF_LOOKAT);
} else if (currentName == "matrix") {
ReadNodeTransformation(currentNode, pNode, TF_MATRIX);
} else if (currentName == "rotate") {
ReadNodeTransformation(currentNode, pNode, TF_ROTATE);
} else if (currentName == "scale") {
ReadNodeTransformation(currentNode, pNode, TF_SCALE);
} else if (currentName == "skew") {
ReadNodeTransformation(currentNode, pNode, TF_SKEW);
} else if (currentName == "translate") {
ReadNodeTransformation(currentNode, pNode, TF_TRANSLATE);
} else if (currentName == "render" && pNode->mParent == nullptr && 0 == pNode->mPrimaryCamera.length()) {
// ... scene evaluation or, in other words, postprocessing pipeline,
// or, again in other words, a turing-complete description how to
// render a Collada scene. The only thing that is interesting for
// us is the primary camera.
if (XmlParser::hasAttribute(currentNode, "camera_node")) {
std::string s;
XmlParser::getStdStrAttribute(currentNode, "camera_node", s);
if (s[0] != '#') {
ASSIMP_LOG_ERROR("Collada: Unresolved reference format of camera");
} else {
pNode->mPrimaryCamera = s.c_str() + 1;
}
}
} else if (currentName == "instance_node") {
// find the node in the library
if (XmlParser::hasAttribute(currentNode, "url")) {
std::string s;
XmlParser::getStdStrAttribute(currentNode, "url", s);
if (s[0] != '#') {
ASSIMP_LOG_ERROR("Collada: Unresolved reference format of node");
} else {
pNode->mNodeInstances.push_back(NodeInstance());
pNode->mNodeInstances.back().mNode = s.c_str() + 1;
}
}
} else if (currentName == "instance_geometry" || currentName == "instance_controller") {
// Reference to a mesh or controller, with possible material associations
ReadNodeGeometry(currentNode, pNode);
} else if (currentName == "instance_light") {
// Reference to a light, name given in 'url' attribute
if (XmlParser::hasAttribute(currentNode, "url")) {
std::string url;
XmlParser::getStdStrAttribute(currentNode, "url", url);
if (url[0] != '#')
ThrowException("Unknown reference format in <instance_light> element");
pNode->mLights.push_back(LightInstance());
pNode->mLights.back().mLight = url.c_str() + 1;
}
} else if (currentName == "instance_camera") {
// Reference to a camera, name given in 'url' attribute
if (XmlParser::hasAttribute(currentNode, "url")) {
std::string url;
XmlParser::getStdStrAttribute(currentNode, "url", url);
if (url[0] != '#') {
ThrowException("Unknown reference format in <instance_camera> element");
}
pNode->mCameras.push_back(CameraInstance());
pNode->mCameras.back().mCamera = url.c_str() + 1;
}
} else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
break;
}
}
}
@ -2183,22 +2152,20 @@ void ColladaParser::ReadNodeTransformation(XmlNode &node, Node *pNode, Transform
if (node.empty()) {
return;
}
/*if (mReader->isEmptyElement())
return;*/
std::string tagName = mReader->getNodeName();
std::string tagName = node.name();
Transform tf;
tf.mType = pType;
// read SID
int indexSID = TestAttribute("sid");
if (indexSID >= 0)
tf.mID = mReader->getAttributeValue(indexSID);
if (XmlParser::hasAttribute(node, "sid")) {
XmlParser::getStdStrAttribute(node, "sid", tf.mID);
}
// how many parameters to read per transformation type
static const unsigned int sNumParameters[] = { 9, 4, 3, 3, 7, 16 };
const char *content = GetTextContent();
const char *content = node.value();
// read as many parameters and store in the transformation
for (unsigned int a = 0; a < sNumParameters[pType]; a++) {
@ -2210,39 +2177,36 @@ void ColladaParser::ReadNodeTransformation(XmlNode &node, Node *pNode, Transform
// place the transformation at the queue of the node
pNode->mTransforms.push_back(tf);
// and consume the closing tag
TestClosing(tagName.c_str());
}
// ------------------------------------------------------------------------------------------------
// Processes bind_vertex_input and bind elements
void ColladaParser::ReadMaterialVertexInputBinding(XmlNode &node, Collada::SemanticMappingTable &tbl) {
while (mReader->read()) {
if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
if (IsElement("bind_vertex_input")) {
Collada::InputSemanticMapEntry vn;
for (XmlNode &currentNode : node.children()) {
const std::string &currentName = currentNode.name();
if (currentName == "bind_vertex_input") {
Collada::InputSemanticMapEntry vn;
// effect semantic
int n = GetAttribute("semantic");
std::string s = mReader->getAttributeValue(n);
// input semantic
n = GetAttribute("input_semantic");
vn.mType = GetTypeForSemantic(mReader->getAttributeValue(n));
// index of input set
n = TestAttribute("input_set");
if (-1 != n)
vn.mSet = mReader->getAttributeValueAsInt(n);
tbl.mMap[s] = vn;
} else if (IsElement("bind")) {
ASSIMP_LOG_WARN("Collada: Found unsupported <bind> element");
// effect semantic
if (XmlParser::hasAttribute(currentNode, "semantic")) {
std::string s;
XmlParser::getStdStrAttribute(currentNode, "semantic", s);
XmlParser::getUIntAttribute(currentNode, "input_semantic", (unsigned int &)vn.mType);
}
} else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
if (strcmp(mReader->getNodeName(), "instance_material") == 0)
break;
std::string s;
XmlParser::getStdStrAttribute(currentNode, "semantic", s);
// input semantic
XmlParser::getUIntAttribute(currentNode, "input_semantic", (unsigned int &)vn.mType);
// index of input set
if (XmlParser::hasAttribute(currentNode, "input_set")) {
XmlParser::getUIntAttribute(currentNode, "input_set", vn.mSet);
}
tbl.mMap[s] = vn;
} else if (currentName == "bind") {
ASSIMP_LOG_WARN("Collada: Found unsupported <bind> element");
}
}
}
@ -2270,41 +2234,31 @@ void ColladaParser::ReadEmbeddedTextures(ZipArchiveIOSystem &zip_archive) {
// Reads a mesh reference in a node and adds it to the node's mesh list
void ColladaParser::ReadNodeGeometry(XmlNode &node, Node *pNode) {
// referred mesh is given as an attribute of the <instance_geometry> element
int attrUrl = GetAttribute("url");
const char *url = mReader->getAttributeValue(attrUrl);
std::string url;
XmlParser::getStdStrAttribute(node, "url", url);
if (url[0] != '#')
ThrowException("Unknown reference format");
Collada::MeshInstance instance;
instance.mMeshOrController = url + 1; // skipping the leading #
instance.mMeshOrController = url.c_str() + 1; // skipping the leading #
if (!mReader->isEmptyElement()) {
// read material associations. Ignore additional elements in between
while (mReader->read()) {
if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
if (IsElement("instance_material")) {
// read ID of the geometry subgroup and the target material
int attrGroup = GetAttribute("symbol");
std::string group = mReader->getAttributeValue(attrGroup);
int attrMaterial = GetAttribute("target");
const char *urlMat = mReader->getAttributeValue(attrMaterial);
Collada::SemanticMappingTable s;
if (urlMat[0] == '#')
urlMat++;
for (XmlNode &currentNode : node.children()) {
const std::string &currentName = currentNode.name();
if (currentName=="instance_material") {
// read ID of the geometry subgroup and the target material
std::string group;
XmlParser::getStdStrAttribute(currentNode, "symbol", group);
XmlParser::getStdStrAttribute(currentNode, "symbol", url);
const char *urlMat = url.c_str();
Collada::SemanticMappingTable s;
if (urlMat[0] == '#')
urlMat++;
s.mMatName = urlMat;
s.mMatName = urlMat;
// resolve further material details + THIS UGLY AND NASTY semantic mapping stuff
if (!mReader->isEmptyElement())
ReadMaterialVertexInputBinding(s);
// store the association
instance.mMaterials[group] = s;
}
} else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
if (strcmp(mReader->getNodeName(), "instance_geometry") == 0 || strcmp(mReader->getNodeName(), "instance_controller") == 0)
break;
}
// store the association
instance.mMaterials[group] = s;
}
}
@ -2318,8 +2272,6 @@ void ColladaParser::ReadScene(XmlNode &node) {
if (node.empty()) {
return;
}
/*if (mReader->isEmptyElement())
return;*/
for (XmlNode currentNode : node.children()) {
const std::string currentName = currentNode.name();
@ -2329,46 +2281,20 @@ void ColladaParser::ReadScene(XmlNode &node) {
ThrowException("Invalid scene containing multiple root nodes in <instance_visual_scene> element");
// read the url of the scene to instance. Should be of format "#some_name"
int urlIndex = currentNode.attribute("url").as_int();
const char *url = currentNode.attributes.begin() + urlIndex;
std::string url;
XmlParser::getStdStrAttribute(currentNode, "url", url);
if (url[0] != '#') {
ThrowException("Unknown reference format in <instance_visual_scene> element");
}
// find the referred scene, skip the leading #
NodeLibrary::const_iterator sit = mNodeLibrary.find(url + 1);
NodeLibrary::const_iterator sit = mNodeLibrary.find(url.c_str() + 1);
if (sit == mNodeLibrary.end()) {
ThrowException("Unable to resolve visual_scene reference \"" + std::string(url) + "\" in <instance_visual_scene> element.");
}
mRootNode = sit->second;
}
}
/*while (mReader->read()) {
if (mReader->getNodeType() == irr::io::EXN_ELEMENT) {
if (IsElement("instance_visual_scene")) {
// should be the first and only occurrence
if (mRootNode)
ThrowException("Invalid scene containing multiple root nodes in <instance_visual_scene> element");
// read the url of the scene to instance. Should be of format "#some_name"
int urlIndex = GetAttribute("url");
const char *url = mReader->getAttributeValue(urlIndex);
if (url[0] != '#')
ThrowException("Unknown reference format in <instance_visual_scene> element");
// find the referred scene, skip the leading #
NodeLibrary::const_iterator sit = mNodeLibrary.find(url + 1);
if (sit == mNodeLibrary.end())
ThrowException("Unable to resolve visual_scene reference \"" + std::string(url) + "\" in <instance_visual_scene> element.");
mRootNode = sit->second;
} else {
SkipElement();
}
} else if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
break;
}
}*/
}
// ------------------------------------------------------------------------------------------------
@ -2391,136 +2317,6 @@ void ColladaParser::ReportWarning(const char *msg, ...) {
ASSIMP_LOG_WARN_F("Validation warning: ", std::string(szBuffer, iLen));
}
// ------------------------------------------------------------------------------------------------
// Skips all data until the end node of the current element
/*void ColladaParser::SkipElement() {
// nothing to skip if it's an <element />
if (mReader->isEmptyElement()) {
return;
}
// reroute
SkipElement(mReader->getNodeName());
}*/
// ------------------------------------------------------------------------------------------------
// Skips all data until the end node of the given element
/*void ColladaParser::SkipElement(const char *pElement) {
// copy the current node's name because it'a pointer to the reader's internal buffer,
// which is going to change with the upcoming parsing
std::string element = pElement;
while (mReader->read()) {
if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END) {
if (mReader->getNodeName() == element) {
break;
}
}
}
}*/
// ------------------------------------------------------------------------------------------------
// Tests for an opening element of the given name, throws an exception if not found
/*void ColladaParser::TestOpening(const char *pName) {
// read element start
if (!mReader->read()) {
ThrowException(format() << "Unexpected end of file while beginning of <" << pName << "> element.");
}
// whitespace in front is ok, just read again if found
if (mReader->getNodeType() == irr::io::EXN_TEXT) {
if (!mReader->read()) {
ThrowException(format() << "Unexpected end of file while reading beginning of <" << pName << "> element.");
}
}
if (mReader->getNodeType() != irr::io::EXN_ELEMENT || strcmp(mReader->getNodeName(), pName) != 0) {
ThrowException(format() << "Expected start of <" << pName << "> element.");
}
}*/
// ------------------------------------------------------------------------------------------------
// Tests for the closing tag of the given element, throws an exception if not found
/*void ColladaParser::TestClosing(const char *pName) {
// check if we have an empty (self-closing) element
if (mReader->isEmptyElement()) {
return;
}
// check if we're already on the closing tag and return right away
if (mReader->getNodeType() == irr::io::EXN_ELEMENT_END && strcmp(mReader->getNodeName(), pName) == 0) {
return;
}
// if not, read some more
if (!mReader->read()) {
ThrowException(format() << "Unexpected end of file while reading end of <" << pName << "> element.");
}
// whitespace in front is ok, just read again if found
if (mReader->getNodeType() == irr::io::EXN_TEXT) {
if (!mReader->read()) {
ThrowException(format() << "Unexpected end of file while reading end of <" << pName << "> element.");
}
}
// but this has the be the closing tag, or we're lost
if (mReader->getNodeType() != irr::io::EXN_ELEMENT_END || strcmp(mReader->getNodeName(), pName) != 0) {
ThrowException(format() << "Expected end of <" << pName << "> element.");
}
}*/
// ------------------------------------------------------------------------------------------------
// Returns the index of the named attribute or -1 if not found. Does not throw, therefore useful for optional attributes
/*int ColladaParser::GetAttribute(const char *pAttr) const {
int index = TestAttribute(pAttr);
if (index == -1) {
ThrowException(format() << "Expected attribute \"" << pAttr << "\" for element <" << mReader->getNodeName() << ">.");
}
// attribute not found -> throw an exception
return index;
}*/
// ------------------------------------------------------------------------------------------------
// Tests the present element for the presence of one attribute, returns its index or throws an exception if not found
/*int ColladaParser::TestAttribute(const char *pAttr) const {
for (int a = 0; a < mReader->getAttributeCount(); a++)
if (strcmp(mReader->getAttributeName(a), pAttr) == 0)
return a;
return -1;
}*/
// ------------------------------------------------------------------------------------------------
// Reads the text contents of an element, throws an exception if not given. Skips leading whitespace.
/*const char *ColladaParser::GetTextContent() {
const char *sz = TestTextContent();
if (!sz) {
ThrowException("Invalid contents in element \"n\".");
}
return sz;
}*/
// ------------------------------------------------------------------------------------------------
// Reads the text contents of an element, returns nullptr if not given. Skips leading whitespace.
/*const char *ColladaParser::TestTextContent() {
// present node should be the beginning of an element
if (mReader->getNodeType() != irr::io::EXN_ELEMENT || mReader->isEmptyElement())
return nullptr;
// read contents of the element
if (!mReader->read()) {
return nullptr;
}
if (mReader->getNodeType() != irr::io::EXN_TEXT && mReader->getNodeType() != irr::io::EXN_CDATA) {
return nullptr;
}
// skip leading whitespace
const char *text = mReader->getNodeData();
SkipSpacesAndLineEnd(&text);
return text;
}*/
// ------------------------------------------------------------------------------------------------
// Calculates the resulting transformation from all the given transform steps
aiMatrix4x4 ColladaParser::CalculateResultTransform(const std::vector<Transform> &pTransforms) const {

View File

@ -247,43 +247,6 @@ protected:
AI_WONT_RETURN void ThrowException(const std::string &pError) const AI_WONT_RETURN_SUFFIX;
void ReportWarning(const char *msg, ...);
/** Skips all data until the end node of the current element */
//void SkipElement();
/** Skips all data until the end node of the given element */
//void SkipElement(const char *pElement);
/** Compares the current xml element name to the given string and returns true if equal */
bool IsElement(const char *pName) const;
/** Tests for the opening tag of the given element, throws an exception if not found */
//void TestOpening(const char *pName);
/** Tests for the closing tag of the given element, throws an exception if not found */
//void TestClosing(const char *pName);
/** Checks the present element for the presence of the attribute, returns its index
or throws an exception if not found */
int GetAttribute(const char *pAttr) const;
/** Returns the index of the named attribute or -1 if not found. Does not throw,
therefore useful for optional attributes */
int TestAttribute(const char *pAttr) const;
/** Reads the text contents of an element, throws an exception if not given.
Skips leading whitespace. */
const char *GetTextContent();
/** Reads the text contents of an element, returns nullptr if not given.
Skips leading whitespace. */
const char *TestTextContent();
/** Reads a single bool from current text content */
bool ReadBoolFromTextContent();
/** Reads a single float from current text content */
ai_real ReadFloatFromTextContent();
/** Calculates the resulting transformation from all the given transform steps */
aiMatrix4x4 CalculateResultTransform(const std::vector<Collada::Transform> &pTransforms) const;

View File

@ -1146,9 +1146,10 @@ IF(ASSIMP_HUNTER_ENABLED)
RapidJSON::rapidjson
utf8::utf8
zip::zip
pugixml::pugixml
)
ELSE()
TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} ${IRRXML_LIBRARY} )
TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES} ${OPENDDL_PARSER_LIBRARIES} pugixml )
ENDIF()
if(ASSIMP_ANDROID_JNIIOSYSTEM)

View File

@ -199,6 +199,17 @@ public:
return true;
}
static inline bool getBoolAttribute( XmlNode &xmlNode, const char *name, bool &val ) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
}
val = attr.as_bool();
return true;
}
private:
pugi::xml_document *mDoc;
TNodeType *mRoot;