ogre: fix warning: not inited variable.
parent
1c85676a9c
commit
89ac168014
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@ -138,18 +138,18 @@ static const char *nnMesh = "mesh";
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static const char *nnSharedGeometry = "sharedgeometry";
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static const char *nnSubMeshes = "submeshes";
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static const char *nnSubMesh = "submesh";
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static const char *nnSubMeshNames = "submeshnames";
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//static const char *nnSubMeshNames = "submeshnames";
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static const char *nnSkeletonLink = "skeletonlink";
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static const char *nnLOD = "levelofdetail";
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static const char *nnExtremes = "extremes";
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static const char *nnPoses = "poses";
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//static const char *nnLOD = "levelofdetail";
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//static const char *nnExtremes = "extremes";
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//static const char *nnPoses = "poses";
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static const char *nnAnimations = "animations";
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// <submesh>
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static const char *nnFaces = "faces";
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static const char *nnFace = "face";
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static const char *nnGeometry = "geometry";
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static const char *nnTextures = "textures";
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//static const char *nnTextures = "textures";
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// <mesh/submesh>
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static const char *nnBoneAssignments = "boneassignments";
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@ -158,14 +158,14 @@ static const char *nnBoneAssignments = "boneassignments";
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static const char *nnVertexBuffer = "vertexbuffer";
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// <vertexbuffer>
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static const char *nnVertex = "vertex";
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//static const char *nnVertex = "vertex";
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static const char *nnPosition = "position";
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static const char *nnNormal = "normal";
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static const char *nnTangent = "tangent";
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static const char *nnBinormal = "binormal";
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//static const char *nnBinormal = "binormal";
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static const char *nnTexCoord = "texcoord";
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static const char *nnColorDiffuse = "colour_diffuse";
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static const char *nnColorSpecular = "colour_specular";
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//static const char *nnColorDiffuse = "colour_diffuse";
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//static const char *nnColorSpecular = "colour_specular";
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// <boneassignments>
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static const char *nnVertexBoneAssignment = "vertexboneassignment";
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@ -176,7 +176,7 @@ static const char *nnVertexBoneAssignment = "vertexboneassignment";
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static const char *nnSkeleton = "skeleton";
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static const char *nnBones = "bones";
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static const char *nnBoneHierarchy = "bonehierarchy";
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static const char *nnAnimationLinks = "animationlinks";
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//static const char *nnAnimationLinks = "animationlinks";
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// <bones>
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static const char *nnBone = "bone";
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