Unit test for all indices out of range, and fix.

pull/3329/head
Malcolm Tyrrell 2020-07-15 12:19:00 +01:00
parent 7e7161852a
commit 212903e935
2 changed files with 22 additions and 11 deletions

View File

@ -574,7 +574,7 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
case PrimitiveMode_TRIANGLE_FAN:
nFaces = count - 2;
facePtr = faces = new aiFace[nFaces];
SetFaceAndAdvance(facePtr, data.GetUInt(0), data.GetUInt(1), data.GetUInt(2));
SetFaceAndAdvance(facePtr, aim->mNumVertices, data.GetUInt(0), data.GetUInt(1), data.GetUInt(2));
for (unsigned int i = 1; i < nFaces; ++i) {
SetFaceAndAdvance(facePtr, aim->mNumVertices, faces[0].mIndices[0], faces[i - 1].mIndices[2], data.GetUInt(i + 2));
}
@ -664,7 +664,11 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
aim->mFaces = faces;
const unsigned int actualNumFaces = static_cast<unsigned int>(facePtr - faces);
if (actualNumFaces < nFaces) {
ASSIMP_LOG_WARN("Some faces had out-of-range indices. Those faces were dropped.");
ASSIMP_LOG_WARN("Some faces in mesh had out-of-range indices. Those faces were dropped.");
}
if (actualNumFaces == 0)
{
throw DeadlyImportError(std::string("Mesh \"") + aim->mName.C_Str() + "\" has no faces");
}
aim->mNumFaces = actualNumFaces;
ai_assert(CheckValidFacesIndices(faces, actualNumFaces, aim->mNumVertices));

View File

@ -46,11 +46,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/scene.h>
#include <assimp/Exporter.hpp>
#include <assimp/Importer.hpp>
#include <assimp/LogStream.hpp>
#include <assimp/DefaultLogger.hpp>
#include <array>
#include <assimp/pbrmaterial.h>
using namespace Assimp;
class utglTF2ImportExport : public AbstractImportExportBase {
@ -542,14 +544,11 @@ TEST_F(utglTF2ImportExport, norootnode_issue_3269) {
ASSERT_EQ(scene, nullptr);
}
#include <assimp/LogStream.hpp>
#include <assimp/DefaultLogger.hpp>
TEST_F(utglTF2ImportExport, indexOutOfRange) {
// The contents of an asset should not lead to an assert.
Assimp::Importer importer;
struct WarningObserver : Assimp::LogStream
struct LogObserver : Assimp::LogStream
{
bool m_observedWarning = false;
void write(const char *message) override
@ -557,15 +556,23 @@ TEST_F(utglTF2ImportExport, indexOutOfRange) {
m_observedWarning = m_observedWarning || std::strstr(message, "faces were dropped");
}
};
WarningObserver warningObserver;
LogObserver logObserver;
DefaultLogger::get()->attachStream(&warningObserver);
DefaultLogger::get()->attachStream(&logObserver);
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/IndexOutOfRange/IndexOutOfRange.gltf", aiProcess_ValidateDataStructure);
ASSERT_NE(scene, nullptr);
ASSERT_NE(scene->mRootNode, nullptr);
ASSERT_EQ(scene->mNumMeshes, 1);
EXPECT_EQ(scene->mMeshes[0]->mNumFaces, 11);
DefaultLogger::get()->detachStream(&warningObserver);
EXPECT_TRUE(warningObserver.m_observedWarning);
DefaultLogger::get()->detachStream(&logObserver);
EXPECT_TRUE(logObserver.m_observedWarning);
}
TEST_F(utglTF2ImportExport, allIndicesOutOfRange) {
// The contents of an asset should not lead to an assert.
Assimp::Importer importer;
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/glTF2/IndexOutOfRange/AllIndicesOutOfRange.gltf", aiProcess_ValidateDataStructure);
ASSERT_EQ(scene, nullptr);
std::string error = importer.GetErrorString();
ASSERT_NE(error.find("Mesh \"Mesh\" has no faces"), std::string::npos);
}