Commit Graph

5543 Commits (bf82caba18864f6fd69a741f4013fc816512fb9e)

Author SHA1 Message Date
Kim Kulling 816bbc852c
Merge branch 'master' into master 2020-12-08 19:54:04 +01:00
Kim Kulling c0d7ea981a
Merge branch 'master' into gltf_fixes 2020-12-04 16:02:16 +01:00
Kim Kulling eccdc6dc96
Merge branch 'master' into master 2020-12-04 15:30:56 +01:00
Kim Kulling 5020a0aa33
Merge branch 'master' into fbxExceptionSafety 2020-12-04 11:01:56 +01:00
Max Vollmer (Microsoft Havok) e737adde50
Merge branch 'master' into gltf_fixes 2020-12-04 08:58:52 +00:00
Kim Kulling f67a9f253f
Merge branch 'master' into 3dsMax2021PbrMaterials 2020-12-03 22:20:01 +01:00
Kim Kulling c7aeb882e6
Update ScenePreprocessor.cpp 2020-12-03 17:28:51 +01:00
Malcolm Tyrrell 471d2acc92 Improvements & style 2020-12-03 11:17:45 +00:00
Kim Kulling c5f45e26bd
Merge branch 'master' into scenepreprocessor-memoryleak 2020-12-03 10:08:05 +01:00
Malcolm Tyrrell 19af3f0d31 Swap the meaning using the out_mat property. 2020-12-02 16:59:29 +00:00
Biswapriyo Nath 8d8ba521e2 Check _MSC_VER for MSVC specific pragma directives.
This fixes build issues when compiled with compiles like Clang or GCC.
2020-12-02 02:05:14 +05:30
Malcolm Tyrrell f7be3048de New 3ds Max PBR Materials in FBX 2020-12-01 12:05:42 +00:00
FRICOTEAUX b47c5c8c27 glTF2Exporter: fix crash when exporting a scene with several meshes per node (regression coming from commit e8d2b84 on 08/03/2020 "clean all warnings for vs-2019") 2020-11-30 20:11:41 +01:00
Max Vollmer 53ff0702ce Fixed check for base64 char values 2020-11-30 16:21:29 +00:00
Max Vollmer 7d72c78c8e Some improvements 2020-11-30 15:20:51 +00:00
Max Vollmer 6ed1488e6e * Improved error messages
* Throw instead of asserts on invalid file input
2020-11-30 15:04:06 +00:00
Oleg Bogdanov 4d4a3c42f6 Fix for 3489 | Preserve morph targets when splitting by bone count 2020-11-28 10:01:50 -08:00
Kim Kulling 88be8ec698
Merge branch 'master' into fbxExceptionSafety 2020-11-27 21:49:58 +01:00
Malcolm Tyrrell 149b8d1fd1 Don't need operator< either. 2020-11-27 14:26:51 +00:00
Malcolm Tyrrell 14f79caf41 textures_converted keys can just be pointers 2020-11-26 16:29:37 +00:00
Neil Clifford ea60563822
Merge branch 'master' into scenepreprocessor-memoryleak 2020-11-26 08:57:57 +00:00
Kim Kulling 4590f06756
Merge branch 'master' into master 2020-11-25 16:57:49 +01:00
Kim Kulling c059e58c5e
Merge branch 'master' into fbxparser-overead 2020-11-24 08:36:15 +01:00
Kim Kulling fe78310486
Merge branch 'master' into fbxExceptionSafety 2020-11-23 10:08:23 +01:00
Evangel 98e42e22b8 Added check around setting pScene->mName from asset.scene. 2020-11-22 15:49:41 +10:00
Evangel 30584c1ec1 Replaced name with scene_name to avoid shadowing. 2020-11-22 15:36:08 +10:00
Evangel 67abcb10ba Added mName to aiScene. Primarily to provide access to the "name" member of glTF2 scenes. 2020-11-22 15:33:31 +10:00
Malcolm Tyrrell 885a196c74 Unsigned 2020-11-19 16:30:44 +00:00
Kim Kulling 8108338215
Merge branch 'master' into master 2020-11-19 16:34:15 +01:00
Neil Clifford fc842a0f97 Sceneprecessor potential memory leak 2020-11-19 13:20:43 +00:00
Neil Clifford 7b59cc297e FBXParser.cpp - handle buffer over-read cases correctly 2020-11-19 12:20:06 +00:00
Kim Kulling d10bf9a0d3
Merge branch 'master' into master 2020-11-18 21:30:58 +01:00
Inho Lee e3083c21f0 glTF2: import correct animation values for CUBICSPLINE
CUBICSPLINE interpolation has tangent values with the animation data.
Current import don't care this interpolation type but it will help not
to fetch tangent values instead of animation data.

Note: Assimp cannot support interpolation types yet.
2020-11-17 17:21:07 +01:00
Malcolm Tyrrell c00153089a Neater construction 2020-11-17 10:45:10 +00:00
Malcolm Tyrrell 213a9f9d55 First pass at PotentialNode 2020-11-17 10:39:03 +00:00
Malcolm Tyrrell c4573a6d5c
Merge branch 'master' into findDegeneratesOptimization 2020-11-17 09:44:13 +00:00
Kim Kulling c4ba5eeeea
Merge branch 'master' into issue_3500 2020-11-16 21:52:14 +01:00
Malcolm Tyrrell 3221522f95 Prevent crash with malformed texture reference 2020-11-16 17:29:19 +00:00
Malcolm Tyrrell d9b90f714a Fix typo 2020-11-16 11:06:39 +00:00
Malcolm Tyrrell 3ce0958b98
Merge branch 'master' into findDegeneratesOptimization 2020-11-16 09:13:13 +00:00
Jean-François Verdon 09ca11d063 Fixing issue 3500, invalid outer cone angle readed from gltf2 file on machines which defines M_PI as a double value 2020-11-16 09:19:13 +01:00
Kim Kulling 647cef8a8b
Merge branch 'master' into nullBufferviewFix 2020-11-15 19:02:09 +01:00
Kim Kulling 0d5e5790cb
Fix findings. 2020-11-14 12:44:49 +01:00
Kim Kulling db7e594221
Merge branch 'master' into findDegeneratesOptimization 2020-11-14 12:32:57 +01:00
Inho Lee 8845d7eed3 Prevent to generate redundant morph targets for glTF2 2020-11-11 20:49:22 +01:00
Kim Kulling fa0951012f closes https://github.com/assimp/assimp/issues/1044: fix envelope handling in lightintensity. 2020-11-11 20:32:55 +01:00
Kim Kulling 707ad68fba
Merge branch 'master' into findDegeneratesOptimization 2020-11-11 09:54:08 +01:00
Kim Kulling ab34b25a03
Merge branch 'master' into kimkulling-patch-8 2020-11-10 15:32:04 +01:00
Kim Kulling 8c91d1a3cd closes https://github.com/assimp/assimp/issues/3198: make aiMaterial::GetName const. 2020-11-10 12:50:17 +01:00
Kim Kulling a8381113eb
Update ObjFileMtlImporter.cpp 2020-11-10 10:23:28 +01:00
Kim Kulling 856d4c016e
closes https://github.com/assimp/assimp/issues/3448
Add transmission alpha value. if any.
2020-11-10 10:03:09 +01:00
Malcolm Tyrrell 0f246edb97 Prevent GetValue from corrupting memory 2020-11-06 13:43:16 +00:00
Malcolm Tyrrell 34e3e6293a Style 2020-11-06 09:57:48 +00:00
Malcolm Tyrrell 0af05e7a60 Better message 2020-11-05 15:10:52 +00:00
Malcolm Tyrrell 01b2088dd3 A missing bufferview was causing a crash. 2020-11-05 15:02:41 +00:00
Kim Kulling 6873d79505
Delete AMFImporter_Postprocess.cpp 2020-11-03 13:00:28 +01:00
Malcolm Tyrrell 3deae8760c Optimize FindDegenerates so it doesn't explode 2020-11-02 14:43:35 +00:00
Kim Kulling 206f28b8ad
Merge branch 'master' into fix/3365 2020-10-29 13:40:00 +01:00
Kim Kulling 72bc41b50f
Merge branch 'master' into fix/xcode-compile-20201018 2020-10-28 22:00:08 +01:00
Kim Kulling 8c135f779e
Merge branch 'master' into readFbxWeightsInConfig 2020-10-28 20:38:29 +01:00
Kim Kulling 3fd95aff4e
Merge branch 'master' into fix/3365 2020-10-27 17:43:28 +01:00
Kim Kulling df768bdd99
Merge branch 'master' into patch-1 2020-10-27 16:20:33 +01:00
Kim Kulling 7e1a8f09c5 more openddl-fixes 2020-10-26 21:35:44 +01:00
Kim Kulling aee2e9a87d
Merge branch 'master' into patch-1 2020-10-25 20:35:06 +01:00
Kim Kulling 57e691e28e openddl: latest greatest. 2020-10-25 10:34:43 +01:00
Kim Kulling 55feb0cb78
Merge branch 'master' into fix/xcode-compile-20201018 2020-10-23 22:06:49 +02:00
Max Vollmer 4006bb71f4 Fixes for crashes in GLTF2 Importer 2020-10-23 12:01:43 +01:00
John Mai cea54d1ac5
Merge branch 'master' into fix/xcode-compile-20201018 2020-10-23 14:06:25 +08:00
Kim Kulling 6ee5e248ee
Fix typo 2020-10-22 22:26:29 +02:00
#Momo b168d8f441
replaced data with taking address of first element
oops, seems like `data()` returns `char*` only since C++17. Replaced with taking address of first string element
2020-10-21 23:41:33 +03:00
#Momo 7781fe5781
MSVC crash workaround
I do not know why, but the following line causes crash if assimp was compiled using MSVC with RelWithDebInfo configuration:
`std::transform(shading.begin(), shading.end(), shading.begin(), Assimp::ToLower<char>);`
replacing `shading.begin()` with `shading.data()` fixes this issue.
2020-10-21 23:21:50 +03:00
Kim Kulling b842b4a3c1
Merge branch 'master' into fbxReportAssetIssuesProperly 2020-10-21 20:02:48 +02:00
Kim Kulling bbac168ced
Merge branch 'master' into collada_cleanup 2020-10-19 23:56:52 +02:00
Kim Kulling 69143ed149 fix unittests. 2020-10-19 23:53:27 +02:00
Kim Kulling 080322b9e2 cleanup collada xml migration. 2020-10-19 19:06:11 +02:00
Malcolm Tyrrell a2cd5619b4
Merge branch 'master' into readFbxWeightsInConfig 2020-10-19 10:16:02 +01:00
john d48ac9d0a4 fix xcode compile bug 2020-10-18 10:54:04 +08:00
Inho Lee ad7f8910e9 Rollback the method to handle empty bones for GLTF2
A patch made the assimp to ignore empty bones.
However, some assets can have bones which don't have weights
but are connected to other bones.
2020-10-16 17:09:17 +02:00
Inho Lee 9f880e2214 Fix glTF1 orthographic camera 2020-10-16 08:56:55 +02:00
Malcolm Tyrrell 0363c18f1f Read weights 2020-10-15 10:07:24 +01:00
Silvio Traversaro 3b5212067c Fix CMake config generation
Use standard CMake function to generate the CMake config files.
2020-10-14 23:55:28 +02:00
Kim Kulling 7660070aa4
Merge branch 'master' into master 2020-10-14 21:01:35 +02:00
Kim Kulling 857f62cde0 closes pParam.mReference = source; 2020-10-14 20:34:46 +02:00
Jukka Maatta 6848a18999 Fix for issue #3445
Add const to avoid creating a temporary copy.

This should fix the cmake compilation error on XGLLoader.cpp shown in bug #3445

The fix is similar to commit bbe6f7f213
2020-10-13 21:56:43 +03:00
Kim Kulling 84ef3dc0fc
Merge branch 'master' into fbxReportAssetIssuesProperly 2020-10-13 18:37:03 +02:00
Rahul Sheth f12e6eb6f4 Update Hunter for pugixml 2020-10-12 16:30:03 -04:00
Kim Kulling 636f28965f
Merge branch 'master' into fbxReportAssetIssuesProperly 2020-10-11 18:13:43 +02:00
Sahin Serdar Kocdemir eb9928e029
fix for fbx files using stringray materials; 2020-10-09 07:28:15 +01:00
Malcolm Tyrrell 20733537d7
Merge branch 'master' into fbxReportAssetIssuesProperly 2020-10-08 09:54:04 +01:00
Optimizer0 152343b186
Merge branch 'master' into master 2020-10-06 08:35:26 +05:30
Kim Kulling 52826a03f8 remove all hunter-dependencies for pugixml. 2020-10-05 18:53:42 +02:00
Kim Kulling 23f144a7b7 pugixml: use pugixml in headeronly mode. 2020-10-05 18:44:59 +02:00
Malcolm Tyrrell 4bdaf20b70 Add comment. 2020-10-05 14:23:42 +01:00
Isuru2000psn f2b3ec2e0c strict-aliasing level 3 warnings fix 2020-10-05 15:29:09 +05:30
Malcolm Tyrrell 585fb89154 Make an assert a DeadlyImportError. 2020-10-02 15:25:16 +01:00
Malcolm Tyrrell 6b9c477763 The floar parsing routines are now DeadlyErrors. 2020-10-02 13:58:55 +01:00
kimkulling b6dde74155 adaptions to support hunter 2020-10-01 16:35:34 +02:00
kimkulling d75fa2bb4b fix invalid path. 2020-10-01 10:43:48 +02:00
kimkulling c740f61f97 hunter integration: pugixml 2020-10-01 10:29:52 +02:00
Kim Kulling c7f7ed8901
Update ColladaLoader.cpp 2020-09-30 20:51:54 +02:00
Kim Kulling 0191c661b5
fix division by zero. 2020-09-30 20:39:26 +02:00
Kim Kulling 177426185e
Fix invalid cast 2020-09-30 16:38:13 +02:00
Kim Kulling 50d21e08f3
fix memoy leak. 2020-09-30 12:05:32 +02:00
Kim Kulling 788099a223
Merge branch 'master' into pugi_xml 2020-09-29 21:29:37 +02:00
Kim Kulling c591f7de2f make xml parsing more verbose. 2020-09-29 21:01:10 +02:00
Kim Kulling db49a541c3
remove unused attributes. 2020-09-28 20:35:30 +02:00
Kim Kulling ef9a78b49d
remove unused attributes. 2020-09-28 20:34:44 +02:00
Kim Kulling effccfe2e6
Remove dead code. 2020-09-28 15:23:26 +02:00
Kim Kulling bf4ad2837f
Remove dead code. 2020-09-28 15:20:59 +02:00
Kim Kulling 69822fd5e6
remove pugixml from hunter 2020-09-28 10:23:25 +02:00
Kim Kulling c598a12340
Remove unused variable. 2020-09-28 09:15:56 +02:00
Kim Kulling 89ac168014 ogre: fix warning: not inited variable. 2020-09-27 21:23:55 +02:00
Kim Kulling 1c85676a9c collada: fix warning: not inited variable. 2020-09-27 21:19:23 +02:00
Kim Kulling 052cc2e070 collada: fix warning: not inited variable. 2020-09-27 21:16:51 +02:00
Kim Kulling 5038f21d06 collada: fix warning: not inited variable. 2020-09-27 21:14:21 +02:00
Kim Kulling 202907d471 collada: fix warning: unused variable. 2020-09-27 21:11:42 +02:00
Kim Kulling 3f97a1df2c collada: fix warning: unused variable. 2020-09-27 21:09:06 +02:00
Kim Kulling bdd3c96eee amf: fix warning: unused variable. 2020-09-27 21:06:14 +02:00
Kim Kulling 5877f81419 amf: fix warning: unused variable. 2020-09-27 21:03:59 +02:00
Kim Kulling 5230b91611 amf: fix warning: unused variable. 2020-09-27 21:01:48 +02:00
Kim Kulling 8143ea5aec amf: fix warning: unused variable. 2020-09-27 20:58:08 +02:00
Kim Kulling 9a19a4723b amf: fix warning: unused variable. 2020-09-27 20:54:21 +02:00
Kim Kulling 5653a82a87 fix the unittests. 2020-09-27 20:20:44 +02:00
Kim Kulling 9234fee35e Ogre: fix xml migration. 2020-09-27 09:36:38 +02:00
Sherief Farouk a3c8cfc0ff Fix for build break due to warnings-as-errors when not building M3D exporter. 2020-09-26 23:21:23 -07:00
Kim Kulling d6892b3f58 Merge branch 'master' into pugi_xml 2020-09-25 21:00:09 +02:00
Kim Kulling 557273818d collada: next iteration. 2020-09-23 21:23:12 +02:00
Kim Kulling 34351b3cb9 fix collada material parsing. 2020-09-23 00:20:06 +02:00
Kim Kulling c0e58c1895
Merge branch 'master' into gltfBufferViewSizeFix 2020-09-22 20:02:16 +02:00
kimkulling 71f20eaa8a next fixes 2020-09-22 15:51:21 +02:00
kimkulling dee8e5bee1 Merge branch 'pugi_xml' of https://github.com/assimp/assimp into pugi_xml 2020-09-22 15:20:35 +02:00
Kim Kulling c4039d5cf0 fix collada data parsing. 2020-09-21 20:05:16 +02:00
kimkulling 8c88526da8 fix collada unittests. 2020-09-21 16:39:24 +02:00
Max Vollmer (Microsoft Havok) c9fb21661f
Merge branch 'master' into gltfBufferViewSizeFix 2020-09-18 08:01:24 +01:00
rahulshethsc 354e09e785
Merge branch 'master' into rbsheth_hunter_rapidjson 2020-09-17 14:39:04 -04:00
Fabian Schmidt 338c0b753c
Merge branch 'master' into collada_animation_ticks_per_sec_issue_3162 2020-09-16 21:43:35 +02:00
Max Vollmer (Microsoft Havok) 9c1edaee96
Merge branch 'master' into gltfBufferViewSizeFix 2020-09-16 10:08:47 +01:00
Kim Kulling 14d6141f69 Collada: fix scenenode parsing. 2020-09-14 21:35:36 +02:00
Kim Kulling 9e2c4e0cf4
Merge branch 'master' into rbsheth_hunter_rapidjson 2020-09-14 09:00:11 +02:00
Kim Kulling 0e9621012c
Adapt code style - finally :-). 2020-09-14 08:43:31 +02:00
Kim Kulling 1ff9e2b522
Adapt code style. 2020-09-14 08:40:21 +02:00
Kim Kulling 23defc275a
Merge branch 'master' into makeInternalErrorsAccessible 2020-09-14 08:36:13 +02:00
kimkulling d0932c405f fix duplicated node parsing. 2020-09-11 15:46:46 +02:00
Kim Kulling c1f50e116a fix next unittests. 2020-09-11 00:46:29 +02:00
Kim Kulling 31f3812241 XGL: fix import of node values. 2020-09-10 21:03:02 +02:00
kimkulling 6ec07e4dc7 XGL: next steps. 2020-09-10 17:31:30 +02:00
kimkulling cca9eddb1c Fix material-base AMF-unittest. 2020-09-10 13:56:04 +02:00
Max Vollmer 615ffdf93f What: Throw instead of assert when input file is invalid.
Why: Assimp shouldn't crash on invalid files. Asserts are disabled on Release builds.
2020-09-10 10:47:58 +01:00
Kim Kulling d854f3b842 AMF: fix adding for child-nodes. 2020-09-10 00:05:53 +02:00
Kim Kulling bd91033172
Merge branch 'master' into collada_animation_ticks_per_sec_issue_3162 2020-09-08 20:53:00 +02:00
Kim Kulling 0618db1f99 AMF: some smaller refactorings to improve readability. 2020-09-07 20:52:46 +02:00
Denis Blank f3b25b999b Fix an unreferenced formal parameter warning on MSVC when no exporter is built 2020-09-05 23:20:31 +02:00
Kim Kulling ef6b93a949
Merge branch 'master' into collada_animation_ticks_per_sec_issue_3162 2020-09-04 16:27:47 +02:00
Kim Kulling 689406fbda Fix Colladat import. 2020-09-04 07:33:10 +02:00
Rahul Sheth 78b30d1752
Merge branch 'master' into rbsheth_hunter_rapidjson 2020-09-03 09:51:32 -04:00
Kim Kulling be5089ae40 Collada: correct parsing of float data in xml nodes. 2020-09-02 22:38:19 +02:00
Kim Kulling 075540e15a AMF: fixes. 2020-09-02 22:37:57 +02:00
Kim Kulling 0b8ed5c03a fix crash when x3d is empty 2020-09-02 21:49:40 +02:00
Kim Kulling 34f343233e 3ml: fix xml parsing. 2020-09-02 21:49:20 +02:00
kkulling 87d2580aad fix 3mf rel-parsing 2020-09-02 17:45:37 +02:00
Gargaj 9053dfea05
add missing define to glTF importer 2020-09-02 16:28:12 +02:00
Kim Kulling 73fa2cbe88 Fix memory handling of xml-nodes in the parser. 2020-09-01 21:48:50 +02:00
Joshua Hyatt 638499a278 Replace unique_ptr and add custom deleter 2020-09-01 10:30:31 -06:00
Kim Kulling 3c2133a3b9 fix node collection for collada xml parsing 2020-09-01 07:51:17 +02:00
kimkulling e62b4e5cce next iteration. 2020-08-31 16:10:38 +02:00
Kim Kulling 6d5c388780 Introduce node iterator. 2020-08-30 21:10:04 +02:00
Joshua Hyatt dcf9a7b2d8 Conform variable names to code standards 2020-08-29 23:58:31 -06:00
Joshua Hyatt 953e976de6 Close stream when finished 2020-08-29 23:56:50 -06:00
Joshua Hyatt cc2613f264 Replace unique_ptr with raw pointer 2020-08-29 23:06:33 -06:00
Joshua Hyatt c769f8d4ad Replace unique_ptr with raw pointer to avoid destructing stream 2020-08-29 22:21:34 -06:00
kimkulling 30a4eae17f simplify some ttributes access in loaded xml. 2020-08-28 16:25:22 +02:00
kimkulling 0730eebe6f fix collada handling of xml nodes. 2020-08-28 16:17:56 +02:00
crocdialer 3c98197be0 set aiAnimation->mTicksPerSecond to 1000.0. this is analog to the behaviour of gltf2-importer 2020-08-28 16:09:15 +02:00
Kim Kulling b7e9595e54 fix loop of xml-files. 2020-08-28 00:09:51 +02:00
Rahul Sheth 59c8b4ed84 Move RapidJSON definitions to CMake 2020-08-27 16:51:06 -04:00
kimkulling 582a8b1887 Fix xml-migration bild. 2020-08-27 17:05:09 +02:00
Kim Kulling c359b973bb finish migration of collada. 2020-08-26 22:31:46 +02:00
Kim Kulling 904f17f29f next collada-iteration 2020-08-24 07:44:54 +02:00
Kim Kulling 7adfe1f2d8 Xml: introduce helper for attribute parsing. 2020-08-21 06:45:30 +02:00
Malcolm Tyrrell 8f893e3653 Actually, just keep the old behaviour for now. 2020-08-20 14:32:15 +01:00
Kim Kulling cb631517a7 next iteration. 2020-08-19 22:44:13 +02:00
Malcolm Tyrrell 9b5e758bdd Even simpler DeadlyErrorBase 2020-08-19 17:59:13 +01:00
Malcolm Tyrrell 6f9c61e157 Use case which matches surrounding code. 2020-08-19 17:57:25 +01:00
Malcolm Tyrrell 6c2ceb55f8 Simplify some FBX error code. 2020-08-19 17:20:57 +01:00
kimkulling d393f677ce Collada: next methods migrated. 2020-08-19 17:10:30 +02:00
Kim Kulling 56381241c5 move hasAttribute to XmlParser scope. 2020-08-19 00:19:56 +02:00
Kim Kulling 554ed1bf91 next step.s 2020-08-18 20:44:06 +02:00
Malcolm Tyrrell 0f6127e90e No need to build strings. 2020-08-18 18:21:20 +01:00
Malcolm Tyrrell e1a0163e7e Make all exceptions available. 2020-08-18 18:14:51 +01:00
Malcolm Tyrrell b7c789da67 Stop concatenating std::strings. Use formatter. 2020-08-18 17:35:08 +01:00
kimkulling 6a8edb21f8 fix merge issues 2020-08-18 17:41:37 +02:00
Malcolm Tyrrell 0ffcdf160e Build formatting into DeadlyImportError 2020-08-18 16:32:34 +01:00
kimkulling 7e93ae4428 3MF: Migration. 2020-08-18 16:54:29 +02:00
Malcolm Tyrrell 829ff1adf0 Maybe this will help. 2020-08-18 10:33:47 +01:00
Malcolm Tyrrell b1ed751b83 Provide an API for accessing internal errors. 2020-08-18 10:33:42 +01:00
lsliegeo 0d00ff7043 use ai_real instead of float 2020-08-15 14:57:49 +02:00
Kim Kulling 729882debb
Fix incorrect index
closes https://github.com/assimp/assimp/issues/3364
2020-08-11 19:57:36 +02:00
Kim Kulling 394651e640 x3d: migration of goups. 2020-08-10 22:13:45 +02:00
Marc-Antoine Lortie 11daed69d3 Fixed overwriting of CMake global output directory variables. 2020-08-07 16:04:39 -04:00
kimkulling 13d7fad7f7 closes https://github.com/assimp/assimp/issues/2992: add single or double precision + missing compilers. 2020-08-07 14:23:07 +02:00
Kim Kulling 58bf23be55
Merge branch 'master' into issue_3353 2020-08-05 18:03:26 +02:00
Kim Kulling b94183376c
Fix possible overflow in new. 2020-08-05 17:56:44 +02:00
Kim Kulling 1f348c5fc0
Remove redundant float f 2020-08-04 20:55:29 +02:00
Kim Kulling aabf12827b
fix typo 2020-08-04 17:52:43 +02:00
Kim Kulling 855b47452e
Export opacity is 3DS
closes https://github.com/assimp/assimp/issues/3291
2020-08-04 17:41:28 +02:00
Kim Kulling e7ae576614
undo change 2020-08-03 15:54:19 +02:00
Kim Kulling 435bba30dd
Move functions into the correct preprocessor branch 2020-08-03 09:30:02 +02:00
Kim Kulling 008e551f8e
Merge branch 'master' into fbxVersionCheck 2020-07-31 14:33:21 +02:00
Malcolm Tyrrell 0282f358a4 Remove unneeded check. 2020-07-31 12:40:17 +01:00
Malcolm Tyrrell 301bae3967 Improve message 2020-07-30 16:37:41 +01:00
Malcolm Tyrrell eaf0587dd8 FBX Version/Size Check 2020-07-30 14:56:01 +01:00
Ryan Styrczula 3170c3d15c FBXExport: Fix crash if scene->mMetaData is null 2020-07-30 09:21:43 -04:00
Kim Kulling 58b81a2590 start migrating X3D. 2020-07-26 10:17:21 +02:00
Rahul Sheth ad18e365e5 Fixing more warnings 2020-07-24 16:33:36 -04:00
Kim Kulling c7a9ef30cc
Merge branch 'master' into fix-mingw-priumax 2020-07-24 11:14:15 +02:00
Kim Kulling 0f442b1ff2
Merge branch 'master' into gltfIndexOutOfRangeFix 2020-07-23 11:27:34 +02:00
Kim Kulling a33557be71
Merge branch 'master' into acloader_enums 2020-07-22 23:50:51 +02:00
Kim Kulling 76a6bb36f6
Merge branch 'master' into issue-3332_msvc2017 2020-07-20 22:04:35 +02:00
MeyerFabian 51e592123a Fix two deletions. 2020-07-20 18:42:57 +02:00
MeyerFabian a19e4e4112 Make clang with msvc abi work. 2020-07-20 18:28:50 +02:00
MeyerFabian 13ee2306c3 build/clang-cl-windows 2020-07-20 17:04:11 +02:00
RichardTea 9cad10a995 Disable MSVC warnings on all MSVC
Fixes the build on MSVC 2017 (and probably MSVC 2015)
2020-07-17 14:58:51 +01:00
RichardTea f2e3e43fbc
Merge branch 'master' into acloader_enums 2020-07-17 11:30:50 +01:00
RichardTea 17b9403b7a ACLoader: Use enum for Surface flags 2020-07-17 11:23:50 +01:00
Kim Kulling b2e53783de
Merge branch 'master' into fix-mingw-priumax 2020-07-17 12:07:46 +02:00
Kim Kulling fa486240d5
Merge branch 'master' into rbsheth_update_hunter 2020-07-17 11:39:55 +02:00
RichardTea 719cc82a1f Apply clangformat 2020-07-17 10:29:44 +01:00
Kim Kulling 516bdc2a4b
Merge branch 'master' into master 2020-07-16 22:48:02 +02:00
Kim Kulling deddaf49df finish migrate ogrexmlserializer. 2020-07-16 11:33:28 +02:00
Kim Kulling df8792d24b
Merge branch 'master' into gltf1_gltf2_split 2020-07-16 10:45:55 +02:00
Kota Iguchi 84e68eaf24 fix invalid pointer for bone animation 2020-07-16 15:26:02 +09:00
Malcolm Tyrrell 04df5f8b1e Don't use make_unique 2020-07-15 15:47:25 +01:00
Malcolm Tyrrell e1bab44e19 Exception safety 2020-07-15 15:02:27 +01:00
Malcolm Tyrrell 37e1fb9cd7 Fix message 2020-07-15 14:19:13 +01:00
Malcolm Tyrrell f3170a96ba Ensure data does not depend on faces we may not have created. 2020-07-15 12:36:48 +01:00
Malcolm Tyrrell fff6396e3c Rename to avoid overloading problems. 2020-07-15 12:22:28 +01:00
Malcolm Tyrrell 212903e935 Unit test for all indices out of range, and fix. 2020-07-15 12:19:00 +01:00
Malcolm Tyrrell c0d978786e Fix warning 2020-07-15 09:12:52 +01:00
Malcolm Tyrrell a56134ba33 Drop faces when indices are out of range. 2020-07-15 09:05:09 +01:00
awr1 638369e995 Try to fix lexing issue with preproc w/r/t __has_warning 2020-07-14 21:58:36 -05:00
awr1 cc8cd88d7a Preproc conditional should be &&, not || 2020-07-14 21:50:22 -05:00
awr1 bad0df9a1a Remove unnecessary inversion in preproc 2020-07-14 21:48:46 -05:00
awr1 b3f61f8759 Fix error where -Wunused-but-set-variable might not be available 2020-07-14 21:44:33 -05:00
awr1 3bf6963d20 Use a better divider for import error 2020-07-14 21:34:30 -05:00
awr1 93d567e3b1 Fix sprintf format string 2020-07-14 21:32:22 -05:00
awr1 700d8e6614 Fix MinGW builds (issues related to pragmas and format strings) 2020-07-14 21:19:07 -05:00
Rahul Sheth abc6b9ce4c ifdef fixes to fix MSVC warnings 2020-07-14 19:00:38 -04:00
Rahul Sheth 209a61d0e7 Update hunter and utf8cpp inclusion 2020-07-14 19:00:23 -04:00
Ryan Styrczula 84e342acd7 DefaultIOStream: Remove assert on empty count
fwrite() is valid to call with a 0 count, and will simply return 0.
See:
    https://en.cppreference.com/w/cpp/io/c/fwrite
    http://www.cplusplus.com/reference/cstdio/fwrite/

There are code paths where StreamWriter will call Tell(), which calls
Flush(), which calls Write(buffer.data(), 1, buffer.size()). This can
happen when nothing has yet been written to the buffer, so size is 0.
2020-07-14 10:39:18 -04:00
Kim Kulling b19ebf5d54 Fix merge conflicts. 2020-07-14 09:02:14 +02:00
Kim Kulling 8cfd2a4cc1 Migrate OgreSerializer. 2020-07-14 09:00:06 +02:00
Kim Kulling f5d5d7c5ed
Merge branch 'master' into master 2020-07-13 20:35:24 +02:00
Ryan Styrczula 0c2f7a119c FBXExporter: Forgot WritePropColor defaultValue 2020-07-13 13:56:06 -04:00
Ryan Styrczula 6619ec8253 FBXExporter: Use scene metadata for global settings
Models with non-standard axes and scale are not imported and exported
correctly if the input metadata is ignored.
2020-07-13 13:56:06 -04:00
Kim Kulling 78d0b81b6c
Merge branch 'master' into patch-1 2020-07-12 18:54:34 +02:00
Kim Kulling eaac92830a Merge branch 'master' of https://github.com/LoicFr/assimp into LoicFr-master 2020-07-12 12:05:34 +02:00
Kim Kulling b1dd77fbbc
Merge branch 'master' into gltf2_sparseAccessor_export 2020-07-11 22:57:31 +02:00
Kim Kulling 306e03d497
Merge branch 'master' into extras_property_callback 2020-07-11 22:46:19 +02:00
Kim Kulling 21678df589 ogre + collada migration. 2020-07-10 22:25:38 +02:00
Robert Reif 628394baec check for invalid vertex 2020-07-07 23:29:54 -04:00
kimkulling 9aa468262f closes https://github.com/assimp/assimp/issues/3252: fix build. 2020-07-07 17:35:03 +02:00
Robert Reif 6c29247180 add triangle strip support to AC file loader 2020-07-06 17:41:14 -04:00
Max Vollmer (Microsoft Havok) fb11705dd0
Merge branch 'master' into gltf1_gltf2_split 2020-07-06 09:11:06 +01:00
Max Vollmer abf43eaf74 * Added ASSIMP_BUILD_NO_GLTF1_IMPORTER, ASSIMP_BUILD_NO_GLTF2_IMPORTER, ASSIMP_BUILD_NO_GLTF1_EXPORTER, and ASSIMP_BUILD_NO_GLTF2_EXPORTER to allow disabling GLTF1 and GLTF2 independently.
* ASSIMP_BUILD_NO_GLTF_IMPORTER and ASSIMP_BUILD_NO_GLTF_EXPORTER remain with same behavior as before
2020-07-05 19:22:31 +01:00
Kim Kulling d04f8b3174
Merge branch 'master' into defsIncludeFix 2020-07-05 18:59:37 +02:00
Kim Kulling 77b705048b fix merge issues. 2020-07-04 13:42:23 +02:00
Kim Kulling 839986ca14 next step of AMF-Migration. 2020-07-04 09:04:06 +02:00
Hill Ma 3fb7747429 Improve ToBinary() for double precision.
The constant 0x80000000 is specific to 32 bit types. Make the bit mask
according to the size of types.
2020-07-03 18:14:45 -07:00
Kim Kulling d74c10dcb7 Merge branch 'master' into pugi_xml 2020-07-03 17:29:38 +02:00
Malcolm Tyrrell 51150cb3df Ensure asserts are defined where expected. 2020-07-02 14:53:29 +01:00
Kim Kulling 693da43095 closes https://github.com/assimp/assimp/issues/3305: remove merge issue. 2020-07-02 15:22:06 +02:00
Kim Kulling b1369d0912 next steps. 2020-07-02 15:18:59 +02:00
Kim Kulling 7fda533484
Merge branch 'master' into double 2020-06-30 21:12:02 +02:00
Yingying Wang 97085c1c05 update sync 2020-06-30 11:48:37 -07:00
Yingying Wang 36f899bf09 sync update 2020-06-30 11:45:11 -07:00
Yingying Wang 3f2e5518eb update sync 2020-06-30 11:29:08 -07:00
Marc-Antoine Lortie 03340787ec Fixed variable in loop - HL1MDLLoader.cpp
Commit 7e5a0acc48 made changes to HL1MDLLoader.cpp. Several variables have been renamed. A loop variable 'i' was renamed to faceIdx, but one reference was left unchanged.
2020-06-29 07:50:51 -04:00
Kim Kulling eeb4a981bd
Merge branch 'master' into patch-2 2020-06-29 09:55:55 +02:00
Hill Ma 30f09e9fc0 Fix build when ASSIMP_DOUBLE_PRECISION is on.
Tested:
$ cmake -DASSIMP_DOUBLE_PRECISION=1 -DASSIMP_BUILD_MDL_IMPORTER=0 ..; make

The MDL importer is disabled due to the fact that there is some float-only code
in MDL. This also means bin/assimp and bin/unit would not link successfully with
the above build flags.
2020-06-28 17:36:21 -07:00
Kim Kulling fb20e15163 start to migrate colladat and amf 2020-06-27 15:57:06 +02:00
Evangel 6d85280c8d Added bool, removed unused debug parameter 2020-06-27 12:53:26 +10:00
Evangel f6b4370f6a Added arbitrary recursive metadata to allow for glTF2's extensions to be properly represented.
Primary changes are to include/assimp/metadata.h, adding in the aiMetadata GetAiType function,
adding the operator= to allow an aiMetadata type to be assigned, adding a check for the
AI_AIMETADATA type flag as it can't be trivially memcpy'd.

operator= is implemented with a by-value argument as then the copy is made by the copy
constructor and we can just swap everything out and let the destructor handle the mess.

Implemented parsing of the "extensions" flag on all glTF2 Nodes. Doesn't use the ReadValue
helper function on numbers as it did not seem to fill out the Nullable structure properly.
2020-06-26 14:28:41 +10:00
Kim Kulling b7b38c2282
Merge branch 'master' into patch-2 2020-06-25 16:52:40 +02:00
Kim Kulling ba6af9ff98
Merge branch 'master' into FindInvalidData 2020-06-25 16:41:24 +02:00
Kim Kulling 95e822a6ec
Merge branch 'master' into aiAssertHandler 2020-06-24 20:47:10 +02:00
Kim Kulling 1466bbacf8 fix unittests. 2020-06-24 20:30:02 +02:00
Kim Kulling ae05dbb252 define CheckValidFacesIndices also in release builds. 2020-06-23 21:11:18 +02:00
Kim Kulling 6205af4efb replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
Malcolm Tyrrell 9188f56839 Allow assert handling to be replaced. 2020-06-23 11:55:51 +01:00
Ryan Styrczula 5717ea466f FindInvalidDataProcess: Mark removed meshes as "out"
There's a code path where an input scene only has a single mesh.
In this case, if ProcessMesh returns 2, we delete the mesh and move on
with the postprocessing. UpdateMeshReferences is not called and so the
deleted mesh is left dangling in nodes.

In a later step (SplitMesh in my testing), it then tries to deference a
null pointer and we explode.

With `out = true`, we can now hit the DeadlyImportError instead of a
segfault.
2020-06-22 17:24:16 -04:00
Filip Lundgren 2006286528
Fix Maya PBR & stingray texture detection 2020-06-22 23:14:16 +02:00
Filip Lundgren ba09e1ef94
Fix Blender .fbx metalness detection 2020-06-21 23:56:11 +02:00
Kim Kulling 6397bfbf90 replace NULL by nullptr on loadFile. 2020-06-21 12:03:38 +02:00
Kota Iguchi 6acaaee80f Check invalid vertex id for bone weight 2020-06-20 15:27:28 +09:00
Kim Kulling b3af5c5a14
closes https://github.com/assimp/assimp/issues/3253 : remove useless code 2020-06-17 20:37:39 +02:00
kimkulling 524e2e4728 fix warning, hopefully ... 2020-06-15 21:34:49 +02:00
Kim Kulling 31b8d4710f
Merge branch 'master' into issue_3165 2020-06-15 20:32:00 +02:00
Kim Kulling 15f11aec93
Merge branch 'master' into gltf2_targetNames_export 2020-06-14 09:43:09 +02:00
kimkulling f938a6b744 fix leak: just ignore broken texture coordinates. 2020-06-12 14:52:02 +02:00
kimkulling 1e0c5f26b4 Merge branch 'migenius-migenius-fix-texcoord' of https://github.com/assimp/assimp into migenius-migenius-fix-texcoord 2020-06-12 12:30:11 +02:00
kimkulling ad62e6e863 fix unittest check - cannot work, just crash shall not occurr any more. 2020-06-12 12:29:51 +02:00
Kim Kulling f67c71d5c7
Merge branch 'master' into fbx_blendshape_channelName 2020-06-12 10:55:32 +02:00
ywang e65434bf82 extra callback 2020-06-11 17:37:06 -07:00
ywang f57e7221c0 temp 2020-06-10 13:23:29 -07:00
Yingying Wang 578a7ac502 add Callback API in ExporterProperties 2020-06-09 11:20:48 -07:00
Kim Kulling ffaa634c48
Merge branch 'master' into issue_3165 2020-06-09 10:48:27 +02:00
Kim Kulling 88c1509d69
Remove dead code 2020-06-09 10:15:35 +02:00
Kim Kulling 620bebb999
diable warning only for gcc 8.0 or greater 2020-06-09 10:14:57 +02:00
Kim Kulling 42afc40d16
Disable warning only for gcc 8.0 or greater 2020-06-09 10:13:43 +02:00
Kim Kulling 35fb4c9370
Remove dead code 2020-06-09 10:07:25 +02:00
Kim Kulling 5c7bed01f1
remove dead code. 2020-06-09 10:06:50 +02:00
Paul Arden 9e46f9751f Check for invalid texture coordinate accessor. Fixes #3269. 2020-06-09 15:49:38 +10:00
Yingying Wang 8fed101432 avoid all zero 2020-06-08 16:18:11 -07:00
Yingying Wang f18f1a35f6 accommodate linux build 2020-06-08 14:49:50 -07:00
Yingying Wang 2065512470 remove comments 2020-06-08 14:41:53 -07:00
Yingying Wang 12dc736d94 Merge branch 'master' of https://github.com/thomasbiang/assimp into gltf2_sparseAccessor_export 2020-06-08 14:32:23 -07:00
Yingying Wang 26421aebc9 support channel name in blendshape name 2020-06-08 13:33:16 -07:00
Kim Kulling b37d42f6b5
Perform sanity check only in debug
closes https://github.com/assimp/assimp/issues/3255
2020-06-07 18:03:47 +02:00
Kim Kulling e6446e1e68
Merge branch 'master' into issue_3258 2020-06-07 08:23:04 +02:00
Alec 2c0df39ef3 Added rapidjson define to avoid warnings in c++17 2020-06-06 14:33:41 +02:00
Kim Kulling 62273b63e5
closes https://github.com/assimp/assimp/issues/3256: Remove redundand code 2020-06-06 12:22:01 +02:00
Yingying Wang 4e34853ac7 gltf2 export target names for blendshapes 2020-06-05 12:17:27 -07:00
Kim Kulling 6d04e16c7e
Merge branch 'master' into issue_3165 2020-05-28 21:51:58 +02:00
kimkulling d40a3026db closes https://github.com/assimp/assimp/issues/3165: fix gcc build. 2020-05-28 21:02:13 +02:00
FRICOTEAUX 87584eb007 glTF2: fix "file size doesn't match" issue when importing GLB in Blender 2020-05-28 11:05:38 +02:00
Yingying Wang 98767cbb08 pull master 2020-05-27 10:23:28 -07:00
Kim Kulling 2c9cfefe67
Merge branch 'master' into gltf2_sparseAccessor_import 2020-05-26 21:30:51 +02:00
Kim Kulling e33ed9e7a1
File is duplicated
closes https://github.com/assimp/assimp/issues/3238
2020-05-25 20:30:18 +02:00
Kim Kulling 78c9ac2889
Merge branch 'master' into gltf2_sparseAccessor_import 2020-05-25 16:11:01 +02:00
Kim Kulling 2be731d1bf Merge branch 'master' into pugi_xml 2020-05-22 10:09:46 +02:00
Kim Kulling a97e4c15b3
Merge branch 'master' into master 2020-05-21 21:15:50 +02:00
Kim Kulling ecfca1d5c5
Merge branch 'master' into verboseLogging 2020-05-21 18:30:52 +02:00
Yingying Wang 50f0a86798 conditional export 2020-05-19 16:10:41 -07:00
Ryan Styrczula c4055d04b4 Fix double free caused in FindInvalidDataProcess
In debug builds, there's no issues, but in release, an invalid mesh that
is deleted in FindInvalidDataProcess will be double free'd when the
parent scene is destroyed.
2020-05-19 14:38:10 -04:00
Yingying Wang c10e409a5d merge 2020-05-18 12:16:45 -07:00
Yingying Wang 193deb3441 cleanup 2020-05-18 12:01:09 -07:00
Yingying Wang e39c632809 cleanup 2020-05-18 11:50:51 -07:00
Yingying Wang 0897c4c7be merge 2020-05-18 11:31:44 -07:00
Yingying Wang 02cbd36271 pull master 2020-05-18 11:15:18 -07:00
Kevin Shepherd e9a3cc2c8a
Fixed rotation order bug in BVH Loader
This bug has been present since after the 4.10 release.
It fixes the issue "play the bvh error" #2187
Almost all bvh files are affected, such as any of the CMU library.
The bug is caused by the introduction of channelMap in the BVHLoader.cpp - function void BVHLoader::CreateAnimation(aiScene *pScene).  The channelMap loses the rotation order present oin the BVH file, and always applies the rotations in X,Y,Z order.
2020-05-18 16:07:46 +01:00
Malcolm Tyrrell 14692368d5 Same for LogDebug -> LogVerboseDebug 2020-05-18 11:55:14 +01:00
Malcolm Tyrrell 87a7662bee More thinks using VERBOSE_DEBUG 2020-05-18 11:45:00 +01:00
Kim Kulling 2438e1b52e
Merge branch 'master' into gltf2_fix_skin_recursion 2020-05-18 09:05:28 +02:00
Kim Kulling 4b0a3305b1
Merge branch 'master' into master 2020-05-17 13:54:10 +02:00
Kim Kulling 4f24b3dac2 Merge branch 'added_check_before_using' of https://github.com/qarmin/assimp into qarmin-added_check_before_using 2020-05-17 11:48:24 +02:00
Kim Kulling cfbdacb02a
Merge branch 'master' into bug-3201-collada_root_meshes 2020-05-16 20:50:34 +02:00
Yingying Wang b8e39b58d1 clean up 2020-05-15 12:32:58 -07:00
Yingying Wang f6720271cb sparce accessor exporter 2020-05-15 12:20:31 -07:00
Malcolm Tyrrell d70685d37f Fix typo 2020-05-15 17:50:48 +01:00
Malcolm Tyrrell 90cdbd9d9a Fix ups 2020-05-15 17:46:50 +01:00
Malcolm Tyrrell 434c5e3d37 More verbose logging 2020-05-15 17:29:49 +01:00
Malcolm Tyrrell e11d78596f Use verbose debug logging in certain places 2020-05-15 17:26:17 +01:00
Malcolm Tyrrell 5e0136d737 Add concept of verboseDebug 2020-05-15 17:23:07 +01:00
Malcolm Tyrrell 2ffd1cb8db nits 2020-05-15 17:22:15 +01:00
Malcolm Tyrrell bcca3a0d79 No need for bespoke macros 2020-05-15 17:22:02 +01:00
Malcolm Tyrrell 6be0ce1ec9 Initial pass at adding logging 2020-05-15 17:21:45 +01:00
Matias Kangasjärvelä 7a16a7a7e4 Fix infinite recursion in gltf2 skin parsing
Previously parsing a node caused the skin that was attached to it
to be parsed, which caused the skins node joints to be parsed,
which could cause the skin to be re-parsed leading to infinite or
at the very least exponential recursion.

The fix is to just get a reference to a temporarily uninitialized
skin as they were being parsed after the scene graph just to be safe
anyway. This way we avoid the recursion problem and all the references
will be valid in the end.
2020-05-15 16:48:41 +03:00
kimkulling 464d4cf99a Merge branch 'master' of https://github.com/inhosens/assimp into inhosens-master 2020-05-15 15:08:30 +02:00
kimkulling 246ec2b0dc Merge branch 'migenius-fix-ortho' of https://github.com/migenius/assimp into migenius-migenius-fix-ortho 2020-05-15 13:37:03 +02:00
kimkulling a6b5abd698 Merge branch 'master' of https://github.com/zyndor/assimp into zyndor-master 2020-05-15 08:51:46 +02:00
Kim Kulling 2571b47a28
Merge branch 'master' into bug-3177-dae-geo-id 2020-05-13 20:24:53 +02:00
Yingying Wang e9b67cdb89 gltf2 import sparse accessor 2020-05-11 14:34:35 -07:00
Jeremy Cytryn c3a21666da Make gltf2 export normal normalization safe
This avoids introducing NaNs e.g. when the input mesh has 0-length normals
2020-05-11 12:02:38 -07:00
Jeremy Cytryn c5a9fbd47f Gracefully handle NaNs and Infs in gltf2 accessor bound computation 2020-05-11 12:02:38 -07:00
Jeremy Cytryn aef4ecada5 Fail gltf/gltf2 export whenever invalid / incomplete JSON is generated
This can happen currently for example if NaNs are introduced in accessor bounds as rapidjson cannot write NaN/inf floats (see subsequent commit for fix there) and will halt writing to buffer at this point.  Fix here ensures that whenever anything like this happens we throw an exception so this ends up as a registered export failure case, rather than silently exporting the incomplete JSON
2020-05-11 12:02:38 -07:00
hoshiryu 3fdcd0861f Fix fbx rotation ; 2020-05-11 10:28:05 +02:00
kimkulling a1bcca2c99 remove step prototype: does not work this way. 2020-05-07 14:00:40 +02:00
Kim Kulling 89a865ce19
Merge branch 'master' into master 2020-05-06 22:07:39 +02:00
Sercan Degirmenci 201347700f fix incorrect header path on framework build 2020-05-06 16:15:23 +03:00
Yingying Wang 60e8146b9f fix wrong target idx when importing 2020-05-05 12:51:40 -07:00
RichardTea 56a4e61533 Collada: Don't copy the scene when exporting
This was purely to add a virtual top-level node
Use a flag instead.
Also add more const
2020-05-05 10:16:13 +01:00
RichardTea 6e447b2c44 Merge branch 'bug-3177-dae-geo-id' into bug-3201-collada_root_meshes 2020-05-05 09:52:08 +01:00
RichardTea d1ae6ac77a Fix typo in <visual_scene>
Swapped Id and Name
2020-05-05 09:51:41 +01:00
RichardTea fa1d2f09db
Merge branch 'master' into bug-3177-dae-geo-id 2020-05-05 09:33:48 +01:00
Kim Kulling ddee1b1ddb
Merge branch 'master' into aaronfranke-file-formatting 2020-05-05 10:21:46 +02:00
kkulling 4e16716924 Merge branch 'file-formatting' of https://github.com/aaronfranke/assimp into aaronfranke-file-formatting 2020-05-05 10:17:52 +02:00
Kim Kulling bf95d1da7c
fix conversion 2020-05-04 21:48:46 +02:00
RichardTea 8e73984a11 Collada Root Nodes aren't allowed to have meshes
Create a null parent node instead
2020-05-04 17:47:09 +01:00
RichardTea 6e200cb0d3 Merge branch 'master' into bug-3177-dae-geo-id
Impossible merge, have discarded upstream
2020-05-04 13:59:09 +01:00
RichardTea ea917bd4ae Move Collada into AssetLib folder
Should make the merge easier
2020-05-04 13:54:49 +01:00
Kim Kulling 91fa9a102b closes https://github.com/assimp/assimp/issues/3181: fix typo for light type. 2020-05-03 12:17:32 +02:00
Kim Kulling 3b06f57150 add missing inclde + 2020-05-02 21:11:47 +02:00
Kim Kulling 514593548d add assert-test for nullptr. 2020-05-02 21:07:41 +02:00
Kim Kulling 3329e76263 closes https://github.com/assimp/assimp/issues/3178: throw exception in case of invalid export stream. 2020-05-02 21:06:55 +02:00
Kim Kulling f8e6512a63 Move format importer and exporter into its won folder. 2020-05-02 15:14:38 +02:00
Trevor David Black a0aa067b5f Moved Texture writing into its own function 2020-05-01 08:35:04 -07:00
RichardTea 1dabb1a094 Collada: Fix crash with AI_CONFIG_IMPORT_COLLADA_USE_COLLADA_NAMES
Add unit test for this
2020-05-01 14:59:09 +01:00
RichardTea 3e2dd186d1
Merge branch 'master' into bug-3177-dae-geo-id 2020-05-01 12:08:12 +01:00
RichardTea 5b9f207f1f ColladaExporter cleanup
Namespace, NULL and includes
2020-05-01 11:54:34 +01:00
RichardTea ee16d2c4c9 Fix camera, light and bone unique ids
Bones don't have a unit test yet
2020-05-01 11:13:38 +01:00
Trevor David Black 2c9d3bea64 Printing out unique textures 2020-04-30 14:01:09 -07:00
RichardTea 083ebdbc2e Collada Export: More unique Ids
Nodes, Materials, Animations, Lights, Cameras, Bones
2020-04-30 18:28:06 +01:00
Kim Kulling 2d9d112015 fix warning 2020-04-29 21:35:42 +02:00
Kim Kulling 1c30b7bf8e tryout: check if leak is coupled to type double. 2020-04-29 21:31:01 +02:00
Kim Kulling e0bc0f7fad try to fix double memleak. 2020-04-29 21:19:15 +02:00
Kim Kulling da2bf5c7a4 fix wrong size 2020-04-29 21:13:46 +02:00
Kim Kulling f808ed9fb5 fbxconverter: fix memoryleak. 2020-04-29 20:52:49 +02:00
Kim Kulling c6131ce38a scenecombiner: fix leak. 2020-04-29 20:43:23 +02:00
RichardTea ff9f3b8608 Collada: Ensure <geometry> has unique id
Use the "id" for mesh names by default.
Set option AI_CONFIG_IMPORT_COLLADA_USE_COLLADA_NAMES to use the mesh "name" instead
2020-04-29 17:17:46 +01:00
RichardTea 2c6ac23a4e Apply Assimp clangformat to touched Collada files 2020-04-29 14:21:17 +01:00
Rafał Mikrut 6967a02fcb
Merge branch 'master' into added_check_before_using 2020-04-28 18:33:29 +00:00
qarmin 4dfdbbf171 Check index before using 2020-04-28 20:31:59 +02:00
Kim Kulling efa046366e
Retrigger build 2020-04-28 09:14:53 +02:00
luca 4488e3e745 build on Linux with gcc and clang; warning as error only for 'assimp' target 2020-04-27 23:38:33 -07:00
Paul Arden 81abd90ee1 Fix reading of orthographic camera data. Fixes #3028. 2020-04-28 10:07:56 +10:00
Kim Kulling b0c9711894
Small format finding 2020-04-27 15:16:57 +02:00
Inho Lee 629320a3a0 Add timescale for collada 2020-04-27 11:52:04 +02:00
luca d98787f35b CI: use clang on Unix, msvc on Windows;Remove explicit flags in CMakeLists.txt; 2020-04-26 12:50:42 -07:00
Kim Kulling 6c1e21d754 fix formatting. 2020-04-26 19:14:30 +02:00
Kim Kulling bafb8e3189 closes https://github.com/assimp/assimp/issues/3165: remove deprecated code whch causes compiler warning. 2020-04-26 08:59:52 +02:00
Kim Kulling 638df2ceac
Merge branch 'master' into master 2020-04-25 12:07:06 +02:00
Trevor David Black 3dc550a9b2 Got a working geometry prototype, sponza renders correctly when camera and light is added 2020-04-25 00:10:31 -07:00
Trevor David Black 07065e2235 Working first proof of concept. Renders ambient term in pbrt 2020-04-22 13:38:06 -07:00
Kim Kulling 9b1759dcc2
Merge branch 'master' into migenius-migenius-rsws53-mig-2 2020-04-22 19:59:53 +02:00
Kim Kulling ca70b44e44 Merge branch 'migenius-rsws53-mig-2' of https://github.com/migenius/assimp into migenius-migenius-rsws53-mig-2 2020-04-22 19:58:41 +02:00
Kim Kulling c36b028412
fix type error for template deduction. 2020-04-21 16:39:18 +02:00
Kim Kulling c91d3764ca
Merge branch 'master' into optimized_bonelimits 2020-04-21 08:45:50 +02:00
Trevor David Black cb88210c62 Completed scene wide rendering output 2020-04-20 12:23:22 -07:00
Trevor David Black 1045fb7798 Got 90 percent solution for exporting camera data 2020-04-20 11:55:46 -07:00
Kim Kulling f71b332ed1
Update glTF2Asset.inl
fix VS-compiler warning.
2020-04-19 21:14:47 +02:00
Kim Kulling e3563212d7
Merge branch 'master' into master 2020-04-19 21:13:12 +02:00
Kim Kulling e0f6eb09e6
Merge branch 'master' into optimized_bonelimits 2020-04-17 20:37:28 +02:00
Trevor David Black f9f2d617a2 Added a very basic camera. Still work to do 2020-04-17 10:42:13 -07:00
Hehongyuanlove 9c52fd7633
Update D3MFExporter.cpp 2020-04-17 12:58:41 +08:00
Hehongyuanlove e9a72a5053
repair formate 3MF 2020-04-17 12:38:07 +08:00
Hehongyuanlove 3bbc8e76bd
Rgba2Hex to repair rgba(1,1,1,1) 2020-04-17 12:34:05 +08:00
Kim Kulling c0dc26de8e
Merge branch 'master' into GLTF2_recursive_references_fix 2020-04-16 11:29:37 +02:00
Kim Kulling 996abd3fbe
Merge branch 'master' into GLTF2_invalid_buffer_fix 2020-04-16 11:08:29 +02:00
Kim Kulling d12e938a70
Merge branch 'master' into ifdef_export_defines 2020-04-16 10:24:23 +02:00
Kim Kulling e341eadfd9
Fix typo 2020-04-16 10:23:50 +02:00
Timur Umayev 69f8d47941 glTF2 support targetNames 2020-04-15 09:39:46 +01:00
György Straub e4ceccb42d
Merge branch 'master' into master 2020-04-12 15:58:25 +01:00
Max Vollmer (Microsoft Havok) a14b5fb06f
Merge branch 'master' into GLTF2_invalid_buffer_fix 2020-04-10 08:44:19 +01:00
Max Vollmer (Microsoft Havok) 485d7ab52e
Merge branch 'master' into GLTF2_recursive_references_fix 2020-04-10 08:44:18 +01:00
Kim Kulling 79af2b1a5c
Merge branch 'master' into kimkulling_dev 2020-04-09 19:55:45 +02:00
Trevor David Black 3ad53ab630 Printing file metadata 2020-04-08 13:29:03 -07:00
György Straub 755f3748f1
Merge branch 'master' into master 2020-04-07 11:46:14 +01:00
Trevor David Black 8c3b374486 Pbrt file exporter hello world 2020-04-06 12:12:37 -07:00
Kim Kulling 9a11d91cb8 code reformattings. 2020-04-06 13:33:03 +02:00
Kim Kulling 131aed73b0 closes https://github.com/assimp/assimp/issues/2166: add missing setter for metadata. 2020-04-06 11:16:16 +02:00
Kim Kulling 132ecae6f4
Merge branch 'master' into kimkulling_dev 2020-04-04 18:28:50 +02:00
György Straub 956c57f18e
Merge branch 'master' into master 2020-04-03 13:42:59 +01:00
Max Vollmer (Microsoft Havok) a07bf8b26f
Merge branch 'master' into GLTF2_recursive_references_fix 2020-04-03 08:40:32 +01:00
Max Vollmer (Microsoft Havok) d966f3394b
Merge branch 'master' into GLTF2_invalid_buffer_fix 2020-04-03 08:40:29 +01:00
Kim Kulling c21a1ffffa
Remove comments to increase readability 2020-04-01 11:16:39 +02:00
Kim Kulling a7208b02e0
Merge branch 'master' into assimp_gltf2_exporter 2020-04-01 08:42:48 +02:00
Alexey Medvedev 53990ffa42 Check for existed bone 2020-03-31 14:18:51 -07:00
György Straub 87e2d3a54d Added support for glTF2 sparse accessors.
Refactored Accessors, pulling out reusable bits between those
and sparse accessors' indices / values.
2020-03-31 11:28:26 +01:00
Max Vollmer (Microsoft Havok) 54419eb9a0
Merge branch 'master' into GLTF2_invalid_buffer_fix 2020-03-31 09:54:12 +01:00
Max Vollmer (Microsoft Havok) 806d81c919
Merge branch 'master' into GLTF2_recursive_references_fix 2020-03-31 09:54:01 +01:00