add Callback API in ExporterProperties
parent
ce838dfafb
commit
578a7ac502
|
@ -580,10 +580,24 @@ ExportProperties::ExportProperties(const ExportProperties &other)
|
|||
: mIntProperties(other.mIntProperties)
|
||||
, mFloatProperties(other.mFloatProperties)
|
||||
, mStringProperties(other.mStringProperties)
|
||||
, mMatrixProperties(other.mMatrixProperties) {
|
||||
, mMatrixProperties(other.mMatrixProperties)
|
||||
//wangyi 0608
|
||||
, mCallbackProperties(other.mCallbackProperties){
|
||||
// empty
|
||||
}
|
||||
|
||||
//wangyi 0608
|
||||
bool ExportProperties::SetPropertyCallback(const char *szName, std::function<void *(void *)> &f) {
|
||||
return SetGenericProperty<std::function<void *(void *)>>(mCallbackProperties, szName, f);
|
||||
}
|
||||
std::function<void *(void *)> ExportProperties::GetPropertyCallback(const char *szName) const {
|
||||
return GetGenericProperty<std::function<void *(void *)>>(mCallbackProperties, szName, 0);
|
||||
}
|
||||
//wangyi 0608
|
||||
bool ExportProperties::HasPropertyCallback(const char *szName) const {
|
||||
return HasGenericProperty<std::function<void *(void *)>>(mCallbackProperties, szName);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Set a configuration property
|
||||
bool ExportProperties::SetPropertyInteger(const char* szName, int iValue) {
|
||||
|
|
|
@ -47,16 +47,18 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#define AI_EXPORT_HPP_INC
|
||||
|
||||
#ifdef __GNUC__
|
||||
# pragma GCC system_header
|
||||
#pragma GCC system_header
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_EXPORT
|
||||
|
||||
#include "cexport.h"
|
||||
#include <map>
|
||||
//wangyi 0608
|
||||
#include <functional>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
||||
class ExporterPimpl;
|
||||
class IOSystem;
|
||||
class ProgressHandler;
|
||||
|
@ -84,7 +86,7 @@ class ASSIMP_API ExportProperties;
|
|||
class ASSIMP_API Exporter {
|
||||
public:
|
||||
/** Function pointer type of a Export worker function */
|
||||
typedef void (*fpExportFunc)(const char*, IOSystem*, const aiScene*, const ExportProperties*);
|
||||
typedef void (*fpExportFunc)(const char *, IOSystem *, const aiScene *, const ExportProperties *);
|
||||
|
||||
/** Internal description of an Assimp export format option */
|
||||
struct ExportFormatEntry {
|
||||
|
@ -98,8 +100,7 @@ public:
|
|||
unsigned int mEnforcePP;
|
||||
|
||||
// Constructor to fill all entries
|
||||
ExportFormatEntry( const char* pId, const char* pDesc, const char* pExtension, fpExportFunc pFunction, unsigned int pEnforcePP = 0u)
|
||||
{
|
||||
ExportFormatEntry(const char *pId, const char *pDesc, const char *pExtension, fpExportFunc pFunction, unsigned int pEnforcePP = 0u) {
|
||||
mDescription.id = pId;
|
||||
mDescription.description = pDesc;
|
||||
mDescription.fileExtension = pExtension;
|
||||
|
@ -108,9 +109,8 @@ public:
|
|||
}
|
||||
|
||||
ExportFormatEntry() :
|
||||
mExportFunction()
|
||||
, mEnforcePP()
|
||||
{
|
||||
mExportFunction(),
|
||||
mEnforcePP() {
|
||||
mDescription.id = NULL;
|
||||
mDescription.description = NULL;
|
||||
mDescription.fileExtension = NULL;
|
||||
|
@ -142,7 +142,7 @@ public:
|
|||
*
|
||||
* @param pIOHandler The IO handler to be used in all file accesses
|
||||
* of the Importer. */
|
||||
void SetIOHandler( IOSystem* pIOHandler);
|
||||
void SetIOHandler(IOSystem *pIOHandler);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Retrieves the IO handler that is currently set.
|
||||
|
@ -151,7 +151,7 @@ public:
|
|||
* handler is active as long the application doesn't supply its own
|
||||
* custom IO handler via #SetIOHandler().
|
||||
* @return A valid IOSystem interface, never NULL. */
|
||||
IOSystem* GetIOHandler() const;
|
||||
IOSystem *GetIOHandler() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Checks whether a default IO handler is active
|
||||
|
@ -171,7 +171,7 @@ public:
|
|||
* disable progress reporting.
|
||||
* @note Progress handlers can be used to abort the loading
|
||||
* at almost any time.*/
|
||||
void SetProgressHandler(ProgressHandler* pHandler);
|
||||
void SetProgressHandler(ProgressHandler *pHandler);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Exports the given scene to a chosen file format. Returns the exported
|
||||
|
@ -191,10 +191,10 @@ public:
|
|||
* Any IO handlers set via #SetIOHandler are ignored here.
|
||||
* @note Use aiCopyScene() to get a modifiable copy of a previously
|
||||
* imported scene. */
|
||||
const aiExportDataBlob* ExportToBlob(const aiScene* pScene, const char* pFormatId,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = nullptr);
|
||||
const aiExportDataBlob* ExportToBlob( const aiScene* pScene, const std::string& pFormatId,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = nullptr);
|
||||
const aiExportDataBlob *ExportToBlob(const aiScene *pScene, const char *pFormatId,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties *pProperties = nullptr);
|
||||
const aiExportDataBlob *ExportToBlob(const aiScene *pScene, const std::string &pFormatId,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties *pProperties = nullptr);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Convenience function to export directly to a file. Use
|
||||
|
@ -229,10 +229,10 @@ public:
|
|||
* @return AI_SUCCESS if everything was fine.
|
||||
* @note Use aiCopyScene() to get a modifiable copy of a previously
|
||||
* imported scene.*/
|
||||
aiReturn Export( const aiScene* pScene, const char* pFormatId, const char* pPath,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = nullptr);
|
||||
aiReturn Export( const aiScene* pScene, const std::string& pFormatId, const std::string& pPath,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties* pProperties = nullptr);
|
||||
aiReturn Export(const aiScene *pScene, const char *pFormatId, const char *pPath,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties *pProperties = nullptr);
|
||||
aiReturn Export(const aiScene *pScene, const std::string &pFormatId, const std::string &pPath,
|
||||
unsigned int pPreprocessing = 0u, const ExportProperties *pProperties = nullptr);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns an error description of an error that occurred in #Export
|
||||
|
@ -244,17 +244,17 @@ public:
|
|||
*
|
||||
* @note The returned function remains valid until one of the
|
||||
* following methods is called: #Export, #ExportToBlob, #FreeBlob */
|
||||
const char* GetErrorString() const;
|
||||
const char *GetErrorString() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Return the blob obtained from the last call to #ExportToBlob */
|
||||
const aiExportDataBlob* GetBlob() const;
|
||||
const aiExportDataBlob *GetBlob() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Orphan the blob from the last call to #ExportToBlob. This means
|
||||
* the caller takes ownership and is thus responsible for calling
|
||||
* the C API function #aiReleaseExportBlob to release it. */
|
||||
const aiExportDataBlob* GetOrphanedBlob() const;
|
||||
const aiExportDataBlob *GetOrphanedBlob() const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Frees the current blob.
|
||||
|
@ -264,7 +264,7 @@ public:
|
|||
* automatically by the destructor. The only reason to call
|
||||
* it manually would be to reclaim as much storage as possible
|
||||
* without giving up the #Exporter instance yet. */
|
||||
void FreeBlob( );
|
||||
void FreeBlob();
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Returns the number of export file formats available in the current
|
||||
|
@ -290,7 +290,7 @@ public:
|
|||
* for. Valid range is 0 to #Exporter::GetExportFormatCount
|
||||
* @return A description of that specific export format.
|
||||
* NULL if pIndex is out of range. */
|
||||
const aiExportFormatDesc* GetExportFormatDescription( size_t pIndex ) const;
|
||||
const aiExportFormatDesc *GetExportFormatDescription(size_t pIndex) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Register a custom exporter. Custom export formats are limited to
|
||||
|
@ -303,7 +303,7 @@ public:
|
|||
* registered. A common cause that would prevent an exporter
|
||||
* from being registered is that its format id is already
|
||||
* occupied by another format. */
|
||||
aiReturn RegisterExporter(const ExportFormatEntry& desc);
|
||||
aiReturn RegisterExporter(const ExportFormatEntry &desc);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Remove an export format previously registered with #RegisterExporter
|
||||
|
@ -314,11 +314,11 @@ public:
|
|||
* 'id' field of #aiExportFormatDesc.
|
||||
* @note Calling this method on a format description not yet registered
|
||||
* has no effect.*/
|
||||
void UnregisterExporter(const char* id);
|
||||
void UnregisterExporter(const char *id);
|
||||
|
||||
protected:
|
||||
// Just because we don't want you to know how we're hacking around.
|
||||
ExporterPimpl* pimpl;
|
||||
ExporterPimpl *pimpl;
|
||||
};
|
||||
|
||||
class ASSIMP_API ExportProperties {
|
||||
|
@ -332,6 +332,8 @@ public:
|
|||
typedef std::map<KeyType, ai_real> FloatPropertyMap;
|
||||
typedef std::map<KeyType, std::string> StringPropertyMap;
|
||||
typedef std::map<KeyType, aiMatrix4x4> MatrixPropertyMap;
|
||||
//wangyi 0608
|
||||
typedef std::map<KeyType, std::function<void *(void *)>> CallbackPropertyMap;
|
||||
|
||||
public:
|
||||
/** Standard constructor
|
||||
|
@ -345,7 +347,7 @@ public:
|
|||
* This copies the configuration properties of another ExportProperties.
|
||||
* @see ExportProperties(const ExportProperties& other)
|
||||
*/
|
||||
ExportProperties(const ExportProperties& other);
|
||||
ExportProperties(const ExportProperties &other);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set an integer configuration property.
|
||||
|
@ -360,7 +362,7 @@ public:
|
|||
* floating-point property has no effect - the loader will call
|
||||
* GetPropertyFloat() to read the property, but it won't be there.
|
||||
*/
|
||||
bool SetPropertyInteger(const char* szName, int iValue);
|
||||
bool SetPropertyInteger(const char *szName, int iValue);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set a boolean configuration property. Boolean properties
|
||||
|
@ -369,27 +371,30 @@ public:
|
|||
* #GetPropertyBool and vice versa.
|
||||
* @see SetPropertyInteger()
|
||||
*/
|
||||
bool SetPropertyBool(const char* szName, bool value) {
|
||||
return SetPropertyInteger(szName,value);
|
||||
bool SetPropertyBool(const char *szName, bool value) {
|
||||
return SetPropertyInteger(szName, value);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set a floating-point configuration property.
|
||||
* @see SetPropertyInteger()
|
||||
*/
|
||||
bool SetPropertyFloat(const char* szName, ai_real fValue);
|
||||
bool SetPropertyFloat(const char *szName, ai_real fValue);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set a string configuration property.
|
||||
* @see SetPropertyInteger()
|
||||
*/
|
||||
bool SetPropertyString(const char* szName, const std::string& sValue);
|
||||
bool SetPropertyString(const char *szName, const std::string &sValue);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Set a matrix configuration property.
|
||||
* @see SetPropertyInteger()
|
||||
*/
|
||||
bool SetPropertyMatrix(const char* szName, const aiMatrix4x4& sValue);
|
||||
bool SetPropertyMatrix(const char *szName, const aiMatrix4x4 &sValue);
|
||||
|
||||
//wangyi 0608
|
||||
bool SetPropertyCallback(const char *szName, std::function<void *(void *)> &f);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a configuration property.
|
||||
|
@ -404,8 +409,8 @@ public:
|
|||
* floating-point property has no effect - the loader will call
|
||||
* GetPropertyFloat() to read the property, but it won't be there.
|
||||
*/
|
||||
int GetPropertyInteger(const char* szName,
|
||||
int iErrorReturn = 0xffffffff) const;
|
||||
int GetPropertyInteger(const char *szName,
|
||||
int iErrorReturn = 0xffffffff) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a boolean configuration property. Boolean properties
|
||||
|
@ -414,16 +419,16 @@ public:
|
|||
* #GetPropertyBool and vice versa.
|
||||
* @see GetPropertyInteger()
|
||||
*/
|
||||
bool GetPropertyBool(const char* szName, bool bErrorReturn = false) const {
|
||||
return GetPropertyInteger(szName,bErrorReturn)!=0;
|
||||
bool GetPropertyBool(const char *szName, bool bErrorReturn = false) const {
|
||||
return GetPropertyInteger(szName, bErrorReturn) != 0;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a floating-point configuration property
|
||||
* @see GetPropertyInteger()
|
||||
*/
|
||||
ai_real GetPropertyFloat(const char* szName,
|
||||
ai_real fErrorReturn = 10e10f) const;
|
||||
ai_real GetPropertyFloat(const char *szName,
|
||||
ai_real fErrorReturn = 10e10f) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a string configuration property
|
||||
|
@ -431,8 +436,8 @@ public:
|
|||
* The return value remains valid until the property is modified.
|
||||
* @see GetPropertyInteger()
|
||||
*/
|
||||
const std::string GetPropertyString(const char* szName,
|
||||
const std::string& sErrorReturn = "") const;
|
||||
const std::string GetPropertyString(const char *szName,
|
||||
const std::string &sErrorReturn = "") const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Get a matrix configuration property
|
||||
|
@ -440,37 +445,42 @@ public:
|
|||
* The return value remains valid until the property is modified.
|
||||
* @see GetPropertyInteger()
|
||||
*/
|
||||
const aiMatrix4x4 GetPropertyMatrix(const char* szName,
|
||||
const aiMatrix4x4& sErrorReturn = aiMatrix4x4()) const;
|
||||
const aiMatrix4x4 GetPropertyMatrix(const char *szName,
|
||||
const aiMatrix4x4 &sErrorReturn = aiMatrix4x4()) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Determine a integer configuration property has been set.
|
||||
//wangyi 0608
|
||||
std::function<void *(void *)> GetPropertyCallback(const char* szName) const;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Determine a integer configuration property has been set.
|
||||
* @see HasPropertyInteger()
|
||||
*/
|
||||
bool HasPropertyInteger(const char* szName) const;
|
||||
bool HasPropertyInteger(const char *szName) const;
|
||||
|
||||
/** Determine a boolean configuration property has been set.
|
||||
* @see HasPropertyBool()
|
||||
*/
|
||||
bool HasPropertyBool(const char* szName) const;
|
||||
bool HasPropertyBool(const char *szName) const;
|
||||
|
||||
/** Determine a boolean configuration property has been set.
|
||||
* @see HasPropertyFloat()
|
||||
*/
|
||||
bool HasPropertyFloat(const char* szName) const;
|
||||
bool HasPropertyFloat(const char *szName) const;
|
||||
|
||||
/** Determine a String configuration property has been set.
|
||||
* @see HasPropertyString()
|
||||
*/
|
||||
bool HasPropertyString(const char* szName) const;
|
||||
bool HasPropertyString(const char *szName) const;
|
||||
|
||||
/** Determine a Matrix configuration property has been set.
|
||||
* @see HasPropertyMatrix()
|
||||
*/
|
||||
bool HasPropertyMatrix(const char* szName) const;
|
||||
bool HasPropertyMatrix(const char *szName) const;
|
||||
|
||||
//wangyi 0608
|
||||
bool HasPropertyCallback(const char *szName) const;
|
||||
|
||||
protected:
|
||||
|
||||
/** List of integer properties */
|
||||
IntPropertyMap mIntProperties;
|
||||
|
||||
|
@ -482,23 +492,22 @@ protected:
|
|||
|
||||
/** List of Matrix properties */
|
||||
MatrixPropertyMap mMatrixProperties;
|
||||
|
||||
//wangyi 0608
|
||||
CallbackPropertyMap mCallbackProperties;
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline
|
||||
const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const std::string& pFormatId,
|
||||
unsigned int pPreprocessing, const ExportProperties* pProperties)
|
||||
{
|
||||
return ExportToBlob(pScene,pFormatId.c_str(),pPreprocessing, pProperties);
|
||||
inline const aiExportDataBlob *Exporter::ExportToBlob(const aiScene *pScene, const std::string &pFormatId,
|
||||
unsigned int pPreprocessing, const ExportProperties *pProperties) {
|
||||
return ExportToBlob(pScene, pFormatId.c_str(), pPreprocessing, pProperties);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline
|
||||
aiReturn Exporter :: Export( const aiScene* pScene, const std::string& pFormatId,
|
||||
const std::string& pPath, unsigned int pPreprocessing,
|
||||
const ExportProperties* pProperties)
|
||||
{
|
||||
return Export(pScene,pFormatId.c_str(),pPath.c_str(),pPreprocessing, pProperties);
|
||||
inline aiReturn Exporter ::Export(const aiScene *pScene, const std::string &pFormatId,
|
||||
const std::string &pPath, unsigned int pPreprocessing,
|
||||
const ExportProperties *pProperties) {
|
||||
return Export(pScene, pFormatId.c_str(), pPath.c_str(), pPreprocessing, pProperties);
|
||||
}
|
||||
|
||||
} // namespace Assimp
|
||||
|
|
Loading…
Reference in New Issue