Kim Kulling
e2c2a60c45
Remove not used attribute
2021-08-29 18:41:07 +02:00
Kim Kulling
c9d35b6edc
Remove C++14 feature.
2021-08-29 18:35:44 +02:00
Kim Kulling
ceafa95610
Remove unused header
2021-08-29 10:36:02 +02:00
kirillsurkov
5ca2cbb7ae
Fix MinGW build
2021-08-28 20:04:37 +03:00
Kim Kulling
c9b76f5255
Decrease xml-serializer complexity
2021-08-28 14:20:12 +02:00
Kim Kulling
df739f00dd
Merge branch 'master' into issue_3398
2021-08-28 13:56:50 +02:00
Kim Kulling
69051bbc2c
Add missing docu
2021-08-28 13:46:41 +02:00
Kim Kulling
a7bc858698
Fix review finding.
2021-08-28 13:36:57 +02:00
Kim Kulling
3e090b21f5
Fix setup of embedded texture loading
2021-08-28 13:33:25 +02:00
Viktor Kovacs
b9b62d106c
Merge branch 'master' into compressed_json
2021-08-27 18:18:28 +02:00
kovacsv
b39f38b73c
Add export property for assimp json exporter to write compressed json (without whitespaces).
2021-08-27 18:17:27 +02:00
Kim Kulling
eabfc05bbb
Handle empty keys
2021-08-27 10:41:25 +02:00
Kim Kulling
6439305379
Remove dead code
2021-08-24 20:53:55 +02:00
Kim Kulling
61ba320a04
Merge branch 'master' into master
2021-08-24 20:53:04 +02:00
kovacsv
0590a39159
Fix M3D import crash and memory leak.
...
The same default material pointer was assigned to all the materials in the scene, so poor destructor tried to free the same pointer multiple times.
2021-08-24 07:26:20 +02:00
kovacsv
468aa50aed
mingw build fix
2021-08-19 13:50:26 +02:00
Kim Kulling
f3903e34a4
Merge branch 'master' into master
2021-08-18 07:32:16 +02:00
Kim Kulling
a486a698e8
Merge branch 'master' into clang13
2021-08-16 21:35:59 +02:00
Kim Kulling
a850f312ac
Merge branch 'master' into ms-maxvollmer/crash_fixes_08_2021
2021-08-16 21:00:07 +02:00
Kim Kulling
27231c3f52
Merge branch 'master' into bound
2021-08-16 20:48:17 +02:00
Max Vollmer (Microsoft Havok)
c1e830cf3b
The GLTF2 specs aren't very specific about the restrictions of the number of keyframes in sampler input and output. It seems logical that they should be the same, but there is an official sample model from Khronos where output has more keyframes. I thus assume that the GLTF2 standard allows more keyframes in output, but not in input. Fixed the check accordingly.
2021-08-13 17:46:10 +01:00
Max Vollmer (Microsoft Havok)
de2f5cf021
Crash fixes
2021-08-13 16:26:42 +01:00
Kim Kulling
4b1ff645e3
closes https://github.com/assimp/assimp/issues/3398 : Add support for embedded textures
2021-08-12 21:13:07 +02:00
Mykhailo Smoliakov
26defda671
Merge branch 'master' into master
2021-08-12 08:20:59 +03:00
Robert Ubiñas
69c152d7c1
Add missing diagnostic push
2021-08-11 18:57:21 -04:00
Mykhailo Smoliakov
c3fcbfd2c1
Fix issue of incorrect reading of PBR properties such as base and emissive color in FBX
2021-08-11 08:54:34 +03:00
Kim Kulling
a16cd95b16
Merge branch 'master' into fix-indent
2021-08-10 21:39:13 +02:00
Kim Kulling
a55518f6fc
Merge branch 'master' into no-empty-string-literals
2021-08-10 20:41:40 +02:00
Kim Kulling
89eadb934f
Merge branch 'master' into trim-trailing-whitespace
2021-08-09 21:24:22 +02:00
Kim Kulling
0aa36ee550
Merge branch 'master' into master
2021-08-07 12:06:23 +02:00
krishty
f8fe3d1341
Merge branch 'master' into fix-indent
2021-08-06 09:40:34 +02:00
krishty
00b22d1397
Merge branch 'master' into no-empty-string-literals
2021-08-06 09:40:31 +02:00
krishty
6cb54d1c95
Merge branch 'master' into trim-trailing-whitespace
2021-08-06 09:40:03 +02:00
bearbit
408b5053a4
update LWO importer(available lwo3)
2021-08-03 20:18:14 +03:00
Hill Ma
8d6d6b48c3
Obj: make a predicate more robust.
...
Since we might encounter invalid input it is a good idea to check the actual
size of the array.
2021-08-02 12:04:15 -07:00
krishty
1ee2be8c5c
Merge branch 'master' into trim-trailing-whitespace
2021-07-31 18:01:48 +02:00
Kim Kulling
00a2cd20f9
Merge branch 'master' into remove-dead-code
2021-07-31 17:00:58 +02:00
Krishty
bb53961fa9
more range-based for
...
f6b4370f6a
and 7c822f23bd
introduced raw loops on data types with heavy nesting; range-based for suits better here
2021-07-29 14:57:25 +02:00
Krishty
42a7611f85
style fix: indentation
2021-07-29 14:39:22 +02:00
Krishty
4991f728c8
style fix – initializing and assigning empty std::string properly
...
for details, see #3764
2021-07-29 14:23:52 +02:00
Krishty
758116b083
removed trailing spaces and tabs from source and text
...
This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
2021-07-29 13:28:51 +02:00
Krishty
738c31c3ea
removed useless code
...
Found while reviewing #3880
2021-07-28 16:48:53 +02:00
xiaohunqupo
d065513e27
Merge branch 'master' into master
2021-07-28 17:02:28 +08:00
Kim Kulling
f87550fdbc
Fix Issue3760
...
- Convert left-handed coordinate system to right-handed coordinate system
- Rescale model by 0.01
- closes https://github.com/assimp/assimp/issues/3760
2021-07-28 10:39:39 +02:00
xiaohunqupo
8ee2c721d9
StepExporter support polygon mesh
...
StepExporter support polygon mesh
2021-07-28 16:32:27 +08:00
Kim Kulling
aeae2cf242
Update M3DWrapper.h
2021-07-26 14:44:26 +02:00
Kim Kulling
e8e720d584
Update M3DWrapper.h
2021-07-26 13:41:54 +02:00
Kim Kulling
291c0a4faa
Fix build failure
...
- Fix the failure
- Put inlined stuff out of declaration
- Add some docu
2021-07-26 13:13:21 +02:00
Kim Kulling
df2e7208fb
Fix fuzzer issue in m3d-importer
...
- closes https://github.com/assimp/assimp/issues/3974
- Check for nullptr before dereferencing name in m3d-data-instance.
2021-07-26 11:56:26 +02:00
Kim Kulling
b7f88f3063
closes https://github.com/assimp/assimp/issues/3957 : checkj for empty positions.
2021-07-26 10:51:16 +02:00
Kim Kulling
4e28a3072f
Merge branch 'master' into gltf_fixes
2021-07-23 20:37:25 +02:00
Kim Kulling
e07af07311
Merge branch 'master' into double
2021-07-22 10:07:40 +02:00
Kim Kulling
d0885af634
Merge branch 'master' into gltf_export_id_issue_3978
2021-07-21 13:47:47 +02:00
Adrian Perez
30d342534a
Fix issues encountered during integration atempt
2021-07-16 14:29:28 -07:00
Kim Kulling
5171aa52d1
Remove dead code
2021-07-16 11:47:38 +02:00
Hill Ma
aa883eda19
FBX: fix double precision build.
2021-07-15 11:54:55 -07:00
RichardTea
632b2db97c
Ensure glTFv2 scene name is unique
...
Use the provided scene name if extant
Fixes issue #3978
2021-07-14 13:39:41 +01:00
RichardTea
0c6c238956
Merge branch 'master' into collada_makehuman_issue_3984
2021-07-14 11:33:43 +01:00
Kim Kulling
9c207cd865
Merge branch 'master' into rbsheth_fix_hunter
2021-07-13 20:45:22 +02:00
RichardTea
bff1d012bd
Read matrix and input (shared) correctly
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<matrix> may have leading and trailing whitespace
<input/> set attribute is unsigned. It is also optional, default 0
2021-07-13 16:50:09 +01:00
RichardTea
206b2436d4
Apply clangformat
2021-07-13 16:47:31 +01:00
Kim Kulling
15bbab2d9e
Merge branch 'master' into PLY_RN_LINE
2021-07-12 10:53:00 +02:00
Rahul Sheth
1b37b74f9e
Hunter fixes for stb_image
2021-07-07 17:01:19 -04:00
Rahul Sheth
0a5e49252d
Merge remote-tracking branch 'origin/master' into HEAD
2021-07-07 16:35:29 -04:00
Promit Roy
90c115cb3f
Merge branch 'master' into promit/gltf-extras
2021-07-02 00:38:00 -04:00
Kim Kulling
240eb36980
Merge branch 'master' into master
2021-07-01 19:23:52 +02:00
arkeon
3cbd31900c
Manage /R/N lines ends correctly on binary files, tested with solidworks PLY export
2021-07-01 17:23:21 +02:00
Kim Kulling
01930101c7
Merge branch 'master' into master
2021-06-29 20:45:09 +02:00
Kim Kulling
59ab791a47
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-29 20:24:23 +02:00
Promit Roy
7c822f23bd
Added support for custom properties ("extras") in glTF2
2021-06-27 00:53:40 -04:00
Jerome St-Louis
e3d54860ec
Merge branch 'master' into master
2021-06-25 18:50:33 -04:00
Pankaj003
72075f984e
Merge branch 'master' into master
2021-06-25 19:48:12 +05:30
Jerome St-Louis
0e41efb050
glTF2: Improved support for AI_MATKEY_OPACITY
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- Exporter: Writing opacity to pbrMetallicRoughness.baseColorFactor[3] even when alphaMode is set
- Importer: Setting AI_MATKEY_OPACITY from pbrMetallicRoughness.baseColorFactor[3]
2021-06-24 13:27:29 -04:00
Aaron Gokaslan
f435ce8c2c
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-24 11:54:56 -04:00
Kim Kulling
b38b65ff49
Add const
2021-06-24 17:03:00 +02:00
Kim Kulling
012ce30577
Merge branch 'master' into zero
2021-06-24 17:00:43 +02:00
Kim Kulling
d18d838812
Fix formatting
2021-06-24 16:18:11 +02:00
Aaron Gokaslan
8e3a159141
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-23 10:10:28 -04:00
Pankaj Tyagi
6170c49155
Fixed:
...
1. FBX import is unable to read the texture UV rotation angle.
2. FBX export is unable to write the texture UV rotation angle.
2021-06-23 16:49:09 +05:30
Evangel63
e736538df3
Merge branch 'master' into master
2021-06-23 13:45:23 +10:00
Aaron Gokaslan
24d4be958d
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-22 14:42:51 -04:00
Aaron Gokaslan
544148a626
Fix code insertion duplication
2021-06-22 14:28:46 -04:00
Kim Kulling
760953c834
Merge branch 'master' into clean_gltf_pbr_brdf
2021-06-22 20:10:03 +02:00
Kim Kulling
36815b014b
Update FBXExporter.h
2021-06-22 20:05:16 +02:00
Aaron Gokaslan
b17c2f29e9
Replace noexcept with proper macro
2021-06-22 12:44:36 -04:00
Aaron Gokaslan
1650868701
Remove redundant include
2021-06-22 12:32:58 -04:00
Aaron Gokaslan
94c3abd841
Apply various performance fixes from clang-tidy
2021-06-22 12:27:15 -04:00
Kim Kulling
951d5158c5
Merge branch 'master' into patch-1
2021-06-22 09:42:30 +02:00
Kim Kulling
9512e9ac1e
Merge branch 'master' into safe
2021-06-21 17:53:17 +02:00
Andreas Buhr
e27074594f
Replace swear words in IFCBoolean.cpp
...
Add a more gentle comment.
2021-06-16 18:58:41 +02:00
Hill Ma
148b8c66a8
glTF2: zero out extra space created by padding.
...
This makes resulting GLB deterministic.
2021-06-15 15:18:20 -07:00
RichardTea
f412595887
Fix typo
...
Thank you clang!
2021-06-14 15:11:41 +01:00
RichardTea
985f3ee665
Fix glTFv2 texcoord/uv mapping
...
Use the standard property to indicate the UV map index
2021-06-14 15:11:41 +01:00
RichardTea
fb039bb9eb
Add glTFv2 Clearcoat import/export tests
...
Uses Clearcoat model from Khronos
2021-06-14 15:11:41 +01:00
RichardTea
4a66ec25d0
Standardise Clearcoat, Sheen and Transmission
...
Also cleanup glTFv2 defaults, don't import/export if disabled
2021-06-14 15:11:41 +01:00
RichardTea
4476352882
First pass at simplifying glTFv2 PBR
...
Removed 'core' set of GLTF-specific properties
2021-06-14 15:11:41 +01:00
Evangel
3de20af3cc
Renamed glTF2::Object::extensions to customExtensions to avoid shadowing in other subclasses.
2021-06-12 13:16:53 +10:00
Evangel
a7a30baf27
Renamed local variable to avoid shadowing member variable.
2021-06-12 13:08:14 +10:00
Evangel
7f0efa0866
Added ReadExtensions to glTF2::Object, so all objects now have their extensions read.
...
Importer is the only place that needs to be modified to make them available on the Assimp side now.
2021-06-12 12:50:44 +10:00
Evangel
5be2330fbb
Added CustomExtension to glTF2::Object so that all subclasses have it instead of doing it piecemeal.
2021-06-12 12:20:40 +10:00
Evangel
6d413444b5
Merge branch 'master' of https://github.com/Evangel63/assimp
2021-06-12 11:46:20 +10:00
Evangel
36c8cdf3de
Add scene metadata for glTF2 files as allowed by the glTF2 specification.
2021-06-12 11:44:28 +10:00
Kim Kulling
6db142ee51
Merge branch 'x3d_pugi_migration' of https://github.com/assimp/assimp into x3d_pugi_migration
2021-06-10 23:36:47 +02:00
Kim Kulling
ebb9b1b2af
Next iteration
2021-06-10 23:36:07 +02:00
Kim Kulling
391d3195df
Merge branch 'master' into fbx-lights-export
2021-06-10 12:27:14 +02:00
Hill Ma
ef739c1703
glTF2: Make handling of embedded textures safer.
...
Previous code does not check whether the embedded texture exists.
2021-06-08 12:53:18 -07:00
Kim Kulling
a8ddc74426
Merge branch 'master' into fix-fbx-exporter2
2021-06-07 18:26:59 +02:00
Kim Kulling
d33cf1dc0c
Merge branch 'master' into x3d_pugi_migration
2021-06-06 16:06:08 +02:00
Kim Kulling
e0d1a36523
Merge branch 'master' into stb-image-updated
2021-06-03 23:07:38 +02:00
Kim Kulling
d600b45cd2
Merge branch 'x3d_pugi_migration' of https://github.com/assimp/assimp into x3d_pugi_migration
2021-06-03 22:21:10 +02:00
Kim Kulling
3a32612b71
Add skipping of unused nodes.
2021-06-03 20:55:31 +02:00
Kim Kulling
c8510a1a82
Merge branch 'master' into fix-fbx-exporter2
2021-06-03 11:05:07 +02:00
Kim Kulling
77ce4080b6
fix viewer in case of unknown primitives.
2021-05-30 21:54:04 +02:00
Garux
3b565444c3
Merge branch 'Q1MDLgroup' of https://github.com/Garux/assimp into Q1MDLgroup
2021-05-30 11:55:45 +03:00
Garux
c776924adf
fix -Waddress-of-packed-member
2021-05-30 11:45:50 +03:00
Kim Kulling
09bb79c68a
Merge branch 'master' into issue_3711
2021-05-29 08:39:18 +02:00
Matthias Möller
7534b149cf
fix non skipped CR in header parsing
2021-05-28 15:28:35 +02:00
Kim Kulling
70cc1630fa
Merge branch 'master' into fix-gcc4.9-compilation
2021-05-27 15:25:01 +02:00
Kim Kulling
b59db55b8c
Merge branch 'master' into less-string-bloat
2021-05-26 12:14:08 +02:00
Kim Kulling
6b8a00dfa1
Merge branch 'master' into wangyi_basisu
2021-05-25 17:17:07 +02:00
Kim Kulling
b5e54e4d3b
Merge branch 'master' into wangyi_basisu
2021-05-25 16:17:29 +02:00
Kim Kulling
faeae27923
Merge branch 'master' into importer_fixes_followup
2021-05-25 16:15:09 +02:00
Jean-François Verdon
f13515a391
Adding basic support for lights in FBX exporter
2021-05-23 19:12:21 +02:00
Jean-François Verdon
6c104e096e
Merge branch 'master' into fix-gcc4.9-compilation
2021-05-23 19:06:28 +02:00
Kim Kulling
aeaa22cbbd
Merge branch 'master' into UVStreamNames
2021-05-23 14:37:28 +02:00
Kim Kulling
ac54fe41e2
Merge branch 'master' into PBRsupport
2021-05-23 13:23:06 +02:00
Jagoon
f96e3cde2d
Fix transform chain is applied twice
2021-05-23 00:06:05 +09:00
Jean-François Verdon
b7b3c6db7e
Fixing GCC 4.9 compilation issues
2021-05-22 16:57:07 +02:00
Jagoon
28e34878cb
Fix fbx exporter bug if root node contains meshes.
2021-05-22 23:20:34 +09:00
Kim Kulling
ee85ebbd00
Merge branch 'master' into md3Tuning
2021-05-20 20:25:30 +02:00
Kim Kulling
4f801a104e
Merge branch 'master' into fix-sib-string-waste
2021-05-20 19:58:11 +02:00
Kim Kulling
3fa45e6a8c
Merge branch 'master' into sml_doc
2021-05-18 21:18:02 +02:00
Kim Kulling
e01a6b4276
Add xml doc.
2021-05-18 21:15:48 +02:00
Malcolm Tyrrell
54a27f4514
Merge branch 'master' into MalcolmTyrrell/loggingImprovements
2021-05-17 13:32:02 +01:00
Malcolm Tyrrell
6e4b9d267b
Remove TODO. Typo fix.
2021-05-17 10:29:06 +01:00
Malcolm Tyrrell
4ec01cfdcd
Improve use of logging
2021-05-13 12:05:31 +01:00
Kim Kulling
22340469f4
Merge branch 'master' into jc3-dnase
2021-05-13 11:51:42 +02:00
Malcolm Tyrrell
ad6f300b1d
Other LogAux functions
2021-05-13 10:43:28 +01:00
Malcolm Tyrrell
7abfd134b6
LogAux warn
2021-05-13 10:33:16 +01:00
Malcolm Tyrrell
5cd3bdd5c2
No need to distinguish formatting log functions.
2021-05-13 10:25:27 +01:00
Malcolm Tyrrell
78145f1425
log verboseDebug
2021-05-13 10:08:59 +01:00
Malcolm Tyrrell
89584c167a
Log debug
2021-05-13 09:56:42 +01:00
Kim Kulling
b70f195805
Merge branch 'master' into M3DasciiByDefault
2021-05-12 15:31:01 +02:00
Malcolm Tyrrell
58bc4bcb63
log info
2021-05-12 12:55:21 +01:00
Malcolm Tyrrell
813d0aecdd
Adjust warn
2021-05-12 12:43:24 +01:00
Kim Kulling
7a3c8e5504
Merge branch 'master' into md2orient
2021-05-12 13:07:27 +02:00
Kim Kulling
f127144f71
Merge branch 'master' into c4d-cineware
2021-05-12 10:57:17 +02:00
Kim Kulling
8013c5011c
Merge branch 'master' into hl1mdlOrient
2021-05-12 08:21:40 +02:00
Kim Kulling
ad4ca71e4c
Merge branch 'master' into jc3-dnase
2021-05-12 00:56:46 +02:00
Jason C
75af93aaa4
Merge branch 'master' into patch-2
2021-05-11 12:12:07 -04:00
Kim Kulling
4ee2f5f69d
Merge branch 'master' into aseHack
2021-05-11 11:40:24 +02:00
Jason C
00b625a2ae
[amf] Fix crash when file could not be parsed.
...
Fix double free of mXmlParser (deleted but not reset in ParseFile, then deleted again in ~AMFImporter).
Should probably use a smart pointer instead, though.
---
This change was previously made in 785cca1bb4
, as part of PR #3890 , but was lost in a merge.
2021-05-10 19:06:39 -04:00
Kim Kulling
cb7d3ac598
Merge branch 'master' into jc3-spam-killa
2021-05-10 22:21:13 +02:00
Kim Kulling
e1a0e16a4e
Merge branch 'master' into jc3-importer-open-error-handling
2021-05-10 22:07:25 +02:00
Kim Kulling
4807853f09
Merge branch 'master' into mdcOrient
2021-05-10 21:06:15 +02:00
Kim Kulling
433620350e
Merge branch 'master' into stb-image-updated
2021-05-10 11:30:45 +02:00
Jason C
f87b180147
Merge branch 'master' into jc3-importer-open-error-handling
2021-05-09 17:02:04 -04:00
Kim Kulling
b30cbcf117
Merge branch 'master' into jc3-spam-killa
2021-05-09 21:47:17 +02:00
Jason C
0f85990fe3
Merge branch 'master' into jc3-importer-open-error-handling
2021-05-09 14:42:17 -04:00
Jason C
5cc05c26a7
Merge branch 'master' into jc3-spam-killa
2021-05-09 14:41:39 -04:00
Kim Kulling
319770db9d
Merge branch 'master' into jc3-cctype-fixes
2021-05-09 20:37:21 +02:00
ywang
a19b708144
support both ktx and ktx2
2021-05-07 16:27:23 -07:00
Jason C
9a2a0384f4
Merge branch 'master' into patch-3
2021-05-07 17:53:18 -04:00
Jason C
279e9a186f
Merge branch 'master' into jc3-dnase
2021-05-07 14:49:22 -04:00
Jason C
6eb15080ec
Merge branch 'master' into jc3-importer-open-error-handling
2021-05-07 14:49:00 -04:00
Jason C
2fd6102573
Merge branch 'master' into jc3-spam-killa
2021-05-07 14:48:24 -04:00
Jason C
7b404788a6
Merge branch 'master' into jc3-cctype-fixes
2021-05-07 14:48:01 -04:00
Kim Kulling
25a0eb0d67
Merge branch 'master' into mdcOrient
2021-05-07 13:03:08 +02:00
Kim Kulling
8cae8c5461
Fix static code analysis findings
2021-05-07 11:52:16 +02:00
Kim Kulling
56bfa1ce5c
Make constructros with one arg explicit
2021-05-07 11:36:21 +02:00
ywang
2b9d88c943
support basis universal
2021-05-06 15:10:06 -07:00
Kim Kulling
350f2ea1d3
Fix build and merged master.
2021-05-06 21:36:25 +02:00
Kim Kulling
52228a93f8
Fix X3DGeohelper.
2021-05-06 21:07:38 +02:00
Kim Kulling
bc7551b778
Merge branch 'master' into add-step-extension
2021-05-06 14:19:53 +02:00
Jason C
7da9c42c81
[blender] Disable creation of "dna.txt"
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Developers who want to enable it can either:
- *Temporarily* set ASSIMP_BUILD_BLENDER_DEBUG_DNA=1 in BlenderDNA.h, or
- *Temporarily* define ASSIMP_BUILD_BLENDER_DEBUG_DNA=1 on the build command line.
Addresses #3886 .
2021-05-05 19:30:29 -04:00
Jason C
c08ad2e5c2
Merge branch 'master' into jc3-cctype-fixes
2021-05-05 19:04:47 -04:00
Jason C
de5c8ece6f
[xgl] Fail if file could not be parsed.
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Fail instead of returning empty scene.
Partially addresses #3888 .
TODO: Propagate XML error detail through exception (depends on #3881 ).
2021-05-05 17:49:10 -04:00
Jason C
98f586c8d4
[irr] Fail if file could not be parsed.
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Fail instead of returning empty scene.
Partially addresses #3888 .
TODO: Propagate XML error detail through exception (depends on #3881 ).
2021-05-05 17:48:44 -04:00
Jason C
470913bf27
[assbin] Fail if file could not be opened
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Fail instead of returning empty scene.
Partially addresses #3888 .
2021-05-05 17:46:24 -04:00
Jason C
0d3e8b52be
[sib] Fix assertion failure when file could not be opened.
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Check result of IOSystem::Open before constructing stream.
Partially addresses #3888 .
2021-05-05 17:32:10 -04:00
Jason C
a80b3b25eb
[quick3d] Fix assertion failure when file could not be opened.
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Check result of IOSystem::Open before constructing stream.
Partially addresses #3888 .
2021-05-05 17:31:50 -04:00
Jason C
e52c297284
[nendo] Fix assertion failure when file could not be opened.
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Check result of IOSystem::Open before constructing stream.
Partially addresses #3888 .
2021-05-05 17:31:24 -04:00
Jason C
1cd3752ec6
[ms3d] Fix assertion failure when file could not be opened.
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Check result of IOSystem::Open before constructing stream.
Partially addresses #3888 .
2021-05-05 17:31:06 -04:00
Jason C
7f13387487
[cob] Fix assertion failure when file could not be opened.
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Check result of IOSystem::Open before constructing stream.
Partially addresses #3888 .
2021-05-05 17:30:29 -04:00
Jason C
116ebf6e10
[3ds] Fix assertion failure when file could not be opened
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Check result of IOSystem::Open before constructing stream.
Partially addresses #3888 .
2021-05-05 17:30:05 -04:00
Krishty
816da9b677
merge and update all copies of stb_image.h
2021-05-05 23:15:41 +02:00
Jason C
785cca1bb4
[amf] Fix crash when file could not be parsed.
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Fix double free of mXmlParser (deleted but not reset in ParseFile, then deleted again in ~AMFImporter).
Should probably use a smart pointer instead, though.
Partially addresses https://github.com/assimp/assimp/issues/3888 .
2021-05-05 17:13:10 -04:00
Jason C
f5a31b70f5
Merge branch 'master' into patch-3
2021-05-05 16:24:46 -04:00
Kim Kulling
992f10e7bf
Merge branch 'master' into remove-useless-scaling-prototype
2021-05-05 21:54:31 +02:00
Jason C
7ae8a52d9f
Merge branch 'master' into jc3-spam-killa
2021-05-05 10:33:29 -04:00
Kim Kulling
b82d9f4bc7
Merge branch 'master' into new-file-detection
2021-05-05 15:59:25 +02:00
Kim Kulling
5325b327c3
Merge branch 'master' into optimize_3mf_strings
2021-05-05 15:12:06 +02:00
Max Vollmer (Microsoft Havok)
153b890b02
Prevent accessing nullpointers
2021-05-05 14:09:43 +01:00
Krishty
b546dfccc7
fix for 0f3e6e2941
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Visual Studio’s Search All Files ignores ObjFileImporter.cpp and now I’m sure that’s a bug
2021-05-05 13:14:25 +02:00
kkulling
f15dcfa981
- Fix model parsing
2021-05-05 13:10:52 +02:00
kkulling
cbce6d3dad
Merge branch 'optimize_3mf_strings' of https://github.com/assimp/assimp into optimize_3mf_strings
2021-05-05 10:46:54 +02:00
Jason C
ccd1a4455e
[ply] Fix minor typo in error message.
2021-05-04 21:57:00 -04:00
Jason C
a03dc4edaa
[amf] Fix minor typo in error message.
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Added missing space to detail string on parse failure.
2021-05-04 21:56:49 -04:00
Jason C
f8609c2c2d
[opengex] Direct OpenDDLParser log messages to assimp logger
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Also filter unprintable characters. Addresses second part of #3862 .
2021-05-04 21:54:14 -04:00
Jason C
9a04f5d4b0
Fix garbage messages in SIB, MD2, and MDC loaders.
2021-05-04 21:53:16 -04:00
Jason C
a9fb1e56ae
Add ai_str_toprintable; fixed garbage messages in HMP, MDL, Q3D loaders.
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- ai_str_toprintable: See docs in StringUtils.h.
- HMP, MDL, Q3D: In particular, newlines in binary data were complicating logging.
2021-05-04 20:33:16 -04:00
Jason C
c8ad8c6017
[mmd] Remove stderr spam.
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Removed stderr spam and cleaned up exception text.
Addresses #3865 .
2021-05-04 20:33:16 -04:00
Krishty
b79b84d34e
Merge branch 'master' into new-file-detection
2021-05-05 00:09:42 +02:00
Krishty
0f3e6e2941
replaced std::size() with AI_COUNT_OF for pre-C++20 compilers
2021-05-05 00:08:54 +02:00
Jason C
2925592c64
[assimp] Make sure ctype calls use unsigned char.
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Cast to unsigned char as required by C++ (see C++ **[cctype.cyn]** -> ISO C99 section 7.4, [see also](https://en.cppreference.com/w/cpp/string/byte/isspace )).
Addresses https://github.com/assimp/assimp/issues/3867 and then some.
2021-05-04 17:31:13 -04:00
Kim Kulling
072aee7cbe
Merge branch 'master' into add-step-extension
2021-05-04 22:35:21 +02:00
Krishty
b57ce004f8
reduced FBX string bloat
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The FBX importer used two std::strings where string literals would have been sufficient.
2021-05-04 22:01:01 +02:00
Krishty
f3c18556d1
reduced OpenGEX string bloat
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The OpenGEX importer defined a few global std::string constants, only to convert them back to C strings on use. This commit defines them as C strings from the beginning.
strncmp() was used to compare these strings to other strings, but the length limit was set to string length, which made it equivalent to strcmp(), just slower. Fixed that as well.
2021-05-04 22:01:01 +02:00
Krishty
7b6dab5e20
reduced DXF string bloat
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The DXF importer defined a global std::string constant, only to convert it back to a C string on use.
This commit defines the constant as a C string right away, thus saving 340 B of code and data.
2021-05-04 22:01:00 +02:00
Krishty
2a126f9f62
reduced Ogre string bloat
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The Ogre importer used std::string where a string literal would have been sufficient. Saves another 600 B of code and data.
2021-05-04 22:01:00 +02:00
Kim Kulling
e85a69a960
Update D3MFImporter.cpp
2021-05-04 15:31:07 +02:00
vfxgordon
4231a86ad8
Merge branch 'master' into fbxBlendshapes
2021-05-04 06:22:22 -07:00
kimkulling
7690f92c81
Fix version of strnlen
2021-05-04 14:48:39 +02:00
kimkulling
ee5170c18a
- fix security issue
2021-05-04 14:40:25 +02:00
Kim Kulling
9c44c0ab2b
Merge branch 'master' into remove-useless-scaling-prototype
2021-05-04 13:02:00 +02:00
kimkulling
0e17939e8d
Use const char* const
2021-05-04 12:09:38 +02:00
kkulling
55fd820ed7
use const chars
2021-05-04 10:57:30 +02:00
Tom spot Callaway
f91b439f79
preserve UV Stream names in FBX files
2021-05-03 13:40:31 -04:00
Tom spot Callaway
e7211790fb
PBR material support
2021-05-03 13:27:52 -04:00
Krishty
fe5a23e110
fixed bloat in SIB importer
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The SIB importer, upon needing an empty aiString, did not create a new one but rather copied a predefined global empty string.
Since aiStrings contain large buffers, Assimp copied 1028 B of zeros instead of setting five bytes (at least when compiled with Visual C++). Since aiString is a user-defined type without a constexpr constructor, Visual C++ had to generate a thread-safe run-time initializer as well.
Now it’s just two instructions.
2021-05-03 17:01:59 +02:00
vfxgordon
9ae3e88f6c
Merge branch 'master' into fbxBlendshapes
2021-05-03 07:40:25 -07:00
Kim Kulling
f29828f657
Merge branch 'master' into fix-file-detection
2021-05-02 19:41:33 +02:00
Kim Kulling
e278673fe7
Merge branch 'master' into 3ds-namespace
2021-05-02 15:08:11 +02:00
Krishty
e73a2ed5e0
style fix: namespace instead of class with public static members
2021-05-01 23:20:37 +02:00
Krishty
65a2b98b86
updated C4D importer to use the Cineware SDK
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Maxon’s Melange SDK has been renamed Cineware SDK as of 21.004, and with it all namespaces and types. This commit
- makes CMake use contrib/Cineware instead of contrib/Melange;
- renames Assimp’s namespace melange to namespace cineware;
- removes useless functions and formatter references from class C4DImporter;
- removes duplicate conversion of cineware::String to aiString in the importer;
- updates comments accordingly;
- updates copyright info.
2021-05-01 18:46:23 +02:00
Jason C
c2d3d22271
Fix crash in CanRead when file can not be opened.
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Addresses #3849
2021-05-01 10:58:29 -04:00
Kim Kulling
78132d666f
Merge branch 'master' into fix-3ds-matrix
2021-05-01 11:34:33 +02:00
Garux
eab1c9c3c0
add `AI_CONFIG_IMPORT_MD3_LOAD_SHADERS` bool option
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the purpose is use of this loader with idtech3 FS
this requires full original material name, which euqals to Q3 shader path
result of deduction is not usable inside Q3 FS at all
option in general is "do not tinker with the path"
2021-05-01 08:14:44 +03:00
contriteobserver
813b64ef52
corrected M3D_EXP_NOFACE test
2021-04-30 21:51:02 -07:00
contriteobserver
e51bb1e77e
fixed signed/unsigned mismatch warning
2021-04-30 21:26:57 -07:00
contriteobserver
694f4c2e34
Merge branch 'master' into M3DasciiByDefault
2021-04-30 21:12:48 -07:00
contriteobserver
af0aca796e
now compiling M3D ASCII support by default
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addresses issue #3777
2021-04-30 21:07:01 -07:00
Garux
55abc49d6d
improve md3::Q3 shader::cull keyword support
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only use nonstandard winding order with `cull back`; might be excess too, since engine doesn't support this
2021-04-30 22:59:05 +03:00
Garux
0b7ebef497
fix path separator in md3 shader loading
2021-04-30 22:51:21 +03:00
Kim Kulling
2feda5b4b2
Merge branch 'master' into md2-mdc-const
2021-04-30 20:10:45 +02:00
Garux
149224091f
support missing closing brace in material list after Ascii Scene Exporter v2.51
2021-04-30 10:37:06 +03:00
Kim Kulling
57091d761e
Merge branch 'master' into md2-mdc-const
2021-04-30 00:56:50 +02:00
Kim Kulling
0b92abe9b4
Merge branch 'master' into empty-string-style
2021-04-30 00:54:57 +02:00
vfxgordon
5298ed8f9e
Merge branch 'master' into fbxBlendshapes
2021-04-29 15:21:16 -07:00
Kim Kulling
73e05ab6d3
Merge branch 'master' into add-step-extension
2021-04-30 00:13:32 +02:00
Garux
edf12bd357
fix md2 orientation
2021-04-30 00:02:37 +03:00
Krishty
666b5eff76
added .step extension to IFC loader
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The extension .step is at least as common as .stp, so both should be supported.
2021-04-29 21:29:10 +02:00
Garux
4798ff3882
fix hl1 mdl orientation, tex coords, face windings order
2021-04-29 20:50:50 +03:00
Garux
db142da571
orient mdc correctly
2021-04-29 20:41:10 +03:00
Kim Kulling
9a0b703db1
Merge branch 'master' into ms-maxvollmer/importer_fixes
2021-04-28 20:25:10 +02:00
Krishty
260cc6bd26
reverted regression in 3DS transformation (issue #3802 )
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The regression was introduced to align 3DS export and import, but in fact it broke the transformation matrices on import. This commit reverts the relevant lines. Furthermore, matrix layout was double-checked with two other 3DS importers. Export was not considered.
2021-04-28 01:02:24 +02:00
Jason C
3acd42c22e
Remove newline from name of Blender importer.
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Addresses #3797 .
Re-submitting this as a quick fix to the immediate issue while I think about the website field.
2021-04-26 20:27:28 -04:00
Gordon Chapman
64da2a4315
Merge remote-tracking branch 'upstream/master' into fbxBlendshapes
2021-04-26 13:51:22 -07:00
Gordon Chapman
a5d0e99548
Fixed error in blendShapeChannel Weighting
2021-04-26 12:19:20 -07:00
Max Vollmer (Microsoft Havok)
e1d6e1f377
Merge branch 'master' into ms-maxvollmer/importer_fixes
2021-04-26 14:53:32 +01:00
Krishty
e6a47d93c2
removed dead code from 0d29203e24
2021-04-24 13:29:15 +02:00
Krishty
628cba9490
fixed warning
2021-04-24 00:44:50 +02:00
Krishty
b00de10eb3
Simplified importer search and fixed a few bugs
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The search for a matching importer had a few issues, see #3791 . There were two different mechanisms to determine whether an importer accepts a specific file extension:
1. `aiImporterDesc::mFileExtensions`, which was forwarded to the UI via `BaseImporter::GetExtensionList()`.
2. `BaseImporter::CanRead()` when called with `checkSig == false`, which determines whether to actually use that importer.
Both were redundant and got out of sync repeatedly. I removed 2. completely and replaced it with 1., thereby syncing UI/import and shortening all `BaseImporter::CanRead()` implementations.
Further bugfixes:
- fixed glTF2 importer throwing exceptions when checking whether it can load a file
- removed `BaseImporter::SimpleExtensionCheck()` because it is no longer used and had a bug with case sensitivity
Since the `checkSig` parameter in `BaseImporter::CanRead()` is now useless, it can be removed completely. I’m not sure if this would break ABI compatiblity, so I’ll submit it with a later pull request.
2021-04-24 00:17:50 +02:00
Krishty
9dc66b0003
removed dead code
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BaseImporter::GetExtensionList() is not a virtual function; overriding it is useless. This probably stemmed from a misunderstanding.
2021-04-23 15:15:21 +02:00
Krishty
196deea7ce
added missing file extensions to aiImporterDesc::mFileExtensions
2021-04-23 15:05:09 +02:00
Kim Kulling
8881e65d62
Merge branch 'master' into strip-useless-gltf-write
2021-04-22 09:55:00 +02:00
Max Vollmer (Microsoft Havok)
746d5cf964
* Throw instead of assert on invalid file input
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* Check JSON object type before accessing members
* Ensure samplers input and output references are set before accessing them
2021-04-21 16:17:03 +01:00
Krishty
55dd5faafb
fixed export exceptions on import
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Ogre and 3MF imports threw DeadlyExportErrors under some circumstances. Bad for people who assumed that they only needed to catch DeadlyImportErrors. Changed them to DeadlyImportErrors.
2021-04-19 19:33:41 +02:00
Krishty
a19299d501
moved MD2/MDC tables from BSS to const data
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Visual C++ is unable to identify them as constant data during optimization, so explicitly declare them const.
2021-04-17 00:32:04 +02:00
Krishty
f761dc72f4
style fix - initializing and assigning empty std::string properly
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std::string s(""); s = ""; calls the copy constructor, which in turn calls strlen(), … assigning a default-constructed string generates fewer instructions and is therefore preferred.
With C++11 uniform initialization, you’d simply write s = { } instead.
2021-04-16 23:43:56 +02:00
Krishty
6cbeca5518
fixed glTF export stuff being pulled into the EXE even if building with ASSIMP_BUILD_NO_EXPORT
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“LazyDictBase::WriteObjects()” in the two glTF implementations is only used for export. Since it’s a virtual method, and many compilers have trouble removing unreferenced virtual methods, glTF export stuff is pulled into the binary even if compiling without exports.
This commit removes said virtual function if only compiling for import.
This removes 75 KiB of useless code when compiled with Visual Studio for x64.
2021-04-16 20:44:40 +02:00
Kim Kulling
21b56b0058
Merge branch 'master' into tr1
2021-04-14 12:46:59 +02:00
Kim Kulling
83c0dce075
Merge branch 'master' into Q1MDLgroup
2021-04-14 10:48:26 +02:00
Kim Kulling
0b61a8875a
Merge branch 'master' into patch-1
2021-04-14 10:22:42 +02:00
Hill Ma
4aa52b3af8
Flip the check on _MSC_VER for using TR1 containers.
2021-04-13 11:15:52 -07:00
Kim Kulling
263d450300
Merge branch 'master' into master
2021-04-12 09:35:03 +02:00
Kim Kulling
a3ee377af7
Merge branch 'master' into ms3d-fixes
2021-04-11 19:12:06 +02:00
Kim Kulling
cf4ef04a80
Merge branch 'master' into master
2021-04-07 20:58:40 +02:00
Clement JACOB
e66232d8c3
Merge branch 'master' into feature/gltf_fb_ngon_encoding
2021-04-07 13:54:31 +02:00
Patrick Walton
a44ba41413
Fix incorrect indices in the MilkShape 3D loader
2021-04-05 19:14:48 -07:00
Kim Kulling
7fee914776
Fix direct leak
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closes https://github.com/assimp/assimp/issues/3747
2021-04-05 21:24:54 +02:00
Garux
856547be23
Fix Q1 MDL group frame loading, e.g. Q1 progs/flame2.mdl
2021-04-05 17:18:06 +03:00
Garux
437d7bf8b8
Fix MDC loader
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placement new was clearing input buffer by constructor, which was nothing to do with adequate parsing
changes are not analyzed in depth, but at least test model and models of Wolf:ET are loading and not crashing
2021-04-05 16:39:41 +03:00
Kim Kulling
22413d85ad
Merge branch 'master' into MalcolmTyrrell/tangentCheck
2021-04-03 17:42:44 +02:00
Kim Kulling
80fc8538be
Update AMFImporter_Material.cpp
2021-04-03 10:29:16 +02:00
Kim Kulling
d62c89557b
Remove dead code
2021-04-03 10:28:19 +02:00
Kim Kulling
46e49d0b83
Update AMFImporter_Geometry.cpp
2021-04-03 10:27:54 +02:00
Kim Kulling
cdb6a62cdb
Merge branch 'master' into issue_3678
2021-04-03 10:27:07 +02:00
Kim Kulling
da0543972b
Fix parsing for AMF-Files.
2021-04-03 10:25:03 +02:00
Kim Kulling
89a8f87dae
AMF: Remove unused macros
2021-04-02 13:10:24 +02:00
Clement Jacob
596001c89c
Refactoring the extension
2021-03-30 09:10:50 +02:00
Clement Jacob
8e589221d7
[gltf2-exporter] Adding FB_ngon_encoding support
2021-03-30 09:10:50 +02:00
Kim Kulling
f61a41bdd9
Merge branch 'master' into fbxBlendshapes
2021-03-29 21:48:51 +02:00
Bernold Kraft
09d3266250
Fixing 3DS import for CHUNK_TRMATRIX translation vector.
2021-03-29 15:31:08 +02:00
urschanselmann
5755530bab
Merge branch 'master' into master
2021-03-28 17:40:17 +02:00
Kim Kulling
e5862c18be
Merge branch 'master' into fbxBlendshapes
2021-03-28 13:02:35 +02:00
Bernold Kraft
348c34811f
Fixing CHUNK_TRMATRIX translation sub chunk
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and therefore omitting the transform aggregation in the CHUNK_VERTLIST.
2021-03-26 22:21:45 +01:00
Gordon Chapman
3fd865b4bf
Added Blendshape Support to FBX Export
2021-03-24 18:10:03 -07:00
Malcolm Tyrrell
d94ddd32b1
Extra check. Better logging.
2021-03-24 11:04:39 +00:00
Malcolm Tyrrell
add165c4a1
Check target sizes to avoid reading beyond allocation
2021-03-24 10:55:40 +00:00
urschanselmann
0a1efe5d58
Merge branch 'master' into master
2021-03-21 17:19:43 +01:00
urschanselmann
86c05a1154
Merge branch 'master' into master
2021-03-19 18:15:15 +01:00
Kim Kulling
5f652feb75
Merge branch 'master' into MalcolmTyrrell/gltfCrashes
2021-03-19 13:35:13 +01:00
Hill Ma
3e99385f44
Fix a memory leak in glTF2.
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The destructor of LazyDict uses `delete` but `delete` was not used for objects removed by LazyDict::Remove.
2021-03-17 15:12:54 -07:00
Urs Hanselmann
d9cd07f0d9
Merge branch 'master' of https://github.com/assimp/assimp
2021-03-17 18:26:11 +01:00
Malcolm Tyrrell
3503252e12
Strict check for accessor "count"
2021-03-16 11:47:19 +00:00
Malcolm Tyrrell
e4983aa16e
Fix code issue
2021-03-15 16:46:41 +00:00
Malcolm Tyrrell
57652a9084
Version is strictly a string
2021-03-15 16:27:50 +00:00
Malcolm Tyrrell
053c0f5e0a
Catch type errors in gltf and try to print out useful context.
2021-03-15 13:06:11 +00:00
Kim Kulling
84cd1d95c7
Merge branch 'master' into FixClangCL
2021-03-12 15:26:49 +01:00
Urs Hanselmann
c0c7e6a0de
trim uvIndices to fix import of Cheetah3D generated fbx files
2021-03-12 14:48:38 +01:00
Urs Hanselmann
cc7e229c3c
disable size check
2021-03-12 08:55:11 +01:00
Kim Kulling
51ad88afb6
Merge branch 'master' into master
2021-03-10 20:35:37 +01:00
Kim Kulling
806b12dc8b
Merge branch 'master' into issue_3678
2021-03-10 19:51:04 +01:00
Kim Kulling
732e9386aa
Merge branch 'master' into master
2021-03-10 11:49:13 +01:00
Kim Kulling
6c89631581
closes https://github.com/assimp/assimp/issues/3678 : ensure lowercase
2021-03-09 21:08:28 +01:00
Minmin Gong
c6c0f141f1
Fix compiling issues in clang-cl
2021-03-03 22:30:36 -08:00
Kim Kulling
ff769ecce2
Merge branch 'master' into sparse_minmax
2021-03-02 12:30:01 +01:00
Kim Kulling
75210576cf
Merge branch 'master' into sparse_minmax
2021-03-01 21:34:24 +01:00
contriteobserver
111752cff0
workaround for ASSIMP_DOUBLE_PRECISION compile errors
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changed float types to ai_real types as needed
addresses issue #3682
2021-02-28 14:45:39 -08:00
Kim Kulling
c669c8f1eb
Merge branch 'master' into update_copyrights
2021-02-28 12:18:41 +01:00
Kim Kulling
9e8dbd0ca5
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
Kim Kulling
5b78e3fb5d
Merge branch 'master' into user/mavollme/GLTF2_CheckNormalCount
2021-02-25 21:29:03 +01:00
Max Vollmer (Microsoft Havok)
eef03c1f17
Improved warnings
2021-02-24 14:28:18 +00:00
Max Vollmer (Microsoft Havok)
facb7da701
Check that normal count and tangent count matches vertex count. Ignore data and warn if counts don't match.
2021-02-24 14:19:29 +00:00
Turo Lamminen
3e1c785d31
[3MF] Silence uninitialized variable warning
...
This is a false positive but the compiler can't see it
2021-02-24 10:59:59 +02:00
thomasbiang
5429475339
Merge branch 'master' into sparse_minmax
2021-02-23 12:30:53 -08:00
ywang
72efb4354a
Merge branch 'master' of https://github.com/thomasbiang/assimp into sparse_minmax
2021-02-23 12:12:36 -08:00
Kim Kulling
247fd0ce17
Merge branch 'master' into FixAnimName
2021-02-22 20:38:16 +01:00
Kim Kulling
616d924d29
Merge branch 'master' into master
2021-02-20 19:35:31 +01:00
Kim Kulling
6094da3493
Update glTF2Asset.inl
2021-02-18 09:32:37 +01:00
Minmin Gong
d57b78bc98
Export the animation name to gltf2
2021-02-16 20:22:08 -08:00
RichardTea
f1d225c18d
Merge branch 'master' into issue_2195_draco
2021-02-15 18:05:22 +00:00
Kim Kulling
047b45d172
Fix apha value
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- The alpha value in materials using the Tr format must be inverted
- closes https://github.com/assimp/assimp/issues/3645
2021-02-15 11:51:20 +01:00
Guangmo Lin
ba7f945f99
Eliminate MSVC warning C4819 caused by source files encoded in UTF-8 without BOM
2021-02-14 10:28:14 +08:00
Kim Kulling
426c1a340f
Merge branch 'master' into issue_2195_draco
2021-02-10 15:28:39 +01:00
Guangmo Lin
2d4bc2d04e
Eliminate maybe-uninitialized warnings which are treated as errors when use -DCMAKE_BUILD_TYPE=Release
2021-02-09 14:10:44 +08:00
Kim Kulling
c9ca921d09
Merge branch 'master' into ColladaAnimationFix
2021-02-08 20:46:18 +01:00
Kim Kulling
888415246e
Merge branch 'master' into issue_2195_draco
2021-02-08 11:52:54 +01:00
Gargaj
8ae8b165ca
fix compile warning-turned-error on x86
2021-02-08 00:37:06 +01:00
Kim Kulling
cb15a0d8b0
Merge branch 'master' into ColladaAnimationFix
2021-02-07 17:45:10 +01:00
Kim Kulling
6c3593eda0
Merge branch 'master' into master
2021-02-06 09:54:51 +01:00
ywang
9bab475302
export min max for sparse accessor
2021-02-03 15:05:58 -08:00
Kim Kulling
bb21ec9423
trigger build
2021-02-03 21:17:57 +01:00
Kim Kulling
2391432523
fix overflow
2021-02-03 21:07:28 +01:00
Kim Kulling
e6b8ae44cb
Fix unittests: skip newline at begin of matrix token.
2021-02-03 20:54:48 +01:00
xiaohunqupo
c43a1ed886
Fix Step Expoter Error.
...
Fix Step Expoter Error.
2021-02-03 16:26:02 +08:00
thomasbiang
d08acb85e7
Merge branch 'master' into master
2021-02-02 14:48:41 -08:00
Kim Kulling
faf53b8e0f
Fix broken autocorrect fix
2021-02-02 23:33:02 +01:00
Kim Kulling
6ee1a32fb2
fix compile issue: replace std::make_unique
2021-02-02 22:54:20 +01:00
Kim Kulling
50fd5127ef
Some review findings.
2021-02-02 22:34:30 +01:00
ywang
793bd44cee
fix issue: 3482: invalid gltf2 properties
2021-02-02 13:19:57 -08:00
Kim Kulling
fa2354ebc3
Fix incorrect xml-parsing in collada importer.
2021-02-02 22:06:33 +01:00
contriteobserver
65bc86e181
Merge branch 'master' into ColladaAnimationFix
2021-02-01 16:58:01 -08:00
Kim Kulling
5fbbba2fac
Merge branch 'master' into issue_2195_draco
2021-01-31 16:02:57 +01:00
Kim Kulling
f2543ee608
Merge branch 'master' into ColladaSubmeshFix
2021-01-29 22:11:07 +01:00
Kim Kulling
8d4b816dfe
Merge branch 'master' into master
2021-01-29 18:16:04 +01:00
contriteobserver
e33b69a428
Collada importer now identifies animations
...
addresses issue #3584
2021-01-28 13:06:02 -08:00
Kim Kulling
706d636c63
Merge branch 'master' into master
2021-01-28 18:25:39 +01:00
RichardTea
48bcbbefdd
use nullptr and float constants
2021-01-27 10:56:57 +00:00
RichardTea
150514fc8b
Move draco warning suppression
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Should be around the include for portability, not template instantiation
Fix clang pragma typos
2021-01-27 10:42:28 +00:00
RichardTea
5e7281dac6
Merge branch 'master' into issue_2195_draco
2021-01-27 10:26:16 +00:00
RichardTea
6ec32b6b78
Apply clangformat
2021-01-27 09:55:03 +00:00
RichardTea
c6fd1ce996
glTF2 Minor cleanup
2021-01-27 09:42:49 +00:00
RichardTea
5b9d06c2fc
Disable draco clang/gcc warnings via pragma
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draco templated functions also throw warnings
2021-01-27 09:19:35 +00:00
Kim Kulling
1e38f84c3a
fix typo
2021-01-27 09:40:19 +01:00
Kim Kulling
ac0f1f2cab
Update FBXMaterial.cpp
2021-01-27 09:37:35 +01:00
Kim Kulling
c02ad323a5
Fix VS compiler warning: convertig int to char
2021-01-27 09:22:59 +01:00
thomasbiang
4ed9f3c2f4
Merge branch 'master' into master
2021-01-26 13:55:40 -08:00
Kim Kulling
4471c36c08
Fix compiler bug for VS2019
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- Check https://developercommunity.visualstudio.com/content/problem/1223143/visual-studio-2019-c-program-crash-with-stdstring.html for more details
- closes https://github.com/assimp/assimp/issues/3572
2021-01-26 20:59:21 +01:00
RichardTea
d79e0c0ba9
Avoid std::make_unique
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Assimp is still C++11
2021-01-26 17:33:10 +00:00
RichardTea
c917e6513f
Merge branch 'master' into issue_2195_draco
2021-01-26 16:43:46 +00:00
RichardTea
f39ba8ddb2
Add compile error for bad error draco config
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KHR_draco_mesh_compression requires
DRACO_MESH_COMPRESSION_SUPPORTED
2021-01-26 16:24:18 +00:00
RichardTea
dde7605158
Implement draco decoding
2021-01-26 16:08:12 +00:00
contriteobserver
d7bf513250
renaming iterator to avoid any possibility of scop collisions
2021-01-26 01:36:12 -08:00
contriteobserver
69fc809307
size_t is not the same as unsigned int on some systems
2021-01-26 01:01:59 -08:00
contriteobserver
f92a34e0b7
Merge branch 'master' into ColladaSubmeshFix
2021-01-26 00:38:37 -08:00
Kim Kulling
243d017463
Add missing skip
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- closes https://github.com/assimp/assimp/issues/3601
- Fix some format issues
2021-01-24 18:47:50 +01:00
Kim Kulling
a2b889ab09
Fix typo in collada parser
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closes https://github.com/assimp/assimp/issues/3599
2021-01-24 18:21:46 +01:00
Ville Voutilainen
6ebae5e67c
GCC 11 build fixes
2021-01-24 11:04:46 +02:00
contriteobserver
338abded12
ColladaLoader now assigns individual materials to submeshes as needed
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Optional assignment of individual materials to submeshes, addresses #3606
2021-01-23 02:20:58 -08:00
thomasbiang
91dc904ed1
Merge branch 'master' into master
2021-01-22 13:25:31 -08:00
Kim Kulling
e792455d66
Remove redundant statement in if
...
- closes https://github.com/assimp/assimp/issues/3180
2021-01-22 14:22:34 +01:00
Kim Kulling
dc4514de82
Update COBLoader.cpp
...
Fix cppcheck finding
2021-01-22 13:23:39 +01:00
Kim Kulling
0dcd72d420
Update IFCOpenings.cpp
2021-01-22 13:18:43 +01:00
Kim Kulling
f44572157a
Update 3DSLoader.cpp
2021-01-22 13:14:59 +01:00
Kim Kulling
f2d3f0dbe6
Merge branch 'master' into master
2021-01-22 12:35:44 +01:00
Kim Kulling
2bcf08370d
Merge branch 'master' into fix-gltf-vertex-colors
2021-01-21 11:54:02 +01:00
thomasbiang
d7cf7847ba
Merge branch 'master' into master
2021-01-20 18:47:39 -08:00
ywang
01e61c8b9f
customized node transformation format
2021-01-20 18:42:56 -08:00
xiaohunqupo
8ba1d38dea
Fix STL Expoter error.
2021-01-20 16:29:30 +08:00
Maki
6d13fd6aa2
Fix glTF vertex colors with types other than float
2021-01-15 02:56:45 +00:00
Kim Kulling
a9705e346a
Merge branch 'master' into ihsinme-patch-210
2021-01-14 17:21:44 +01:00
Kim Kulling
87a6305cf0
Merge branch 'master' into gltf2_buffer_fixes
2021-01-12 18:32:17 +01:00
ihsinme
070072370d
Update AMFImporter_Material.cpp
2021-01-12 15:43:40 +03:00
ihsinme
2e96366d04
Update AMFImporter_Geometry.cpp
2021-01-12 15:40:19 +03:00
kkulling
9174bca3f7
closes https://github.com/assimp/assimp/issues/3517 : use const instead of constexpr
2021-01-12 10:01:53 +01:00
Max Vollmer
d49aed4585
* Check that buffer view has buffer
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* Handle integer overflow when calculating byte length
* Minor code cleanup for exception messages
2021-01-11 08:45:47 +00:00
Kim Kulling
cf78781fa8
Merge branch 'master' into 3mf-improvements
2021-01-02 13:14:13 +01:00
Danny-Kint
07aace0fdd
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-31 07:08:31 +01:00
Kim Kulling
465220b26a
Merge branch 'master' into 3mf-improvements
2020-12-30 18:12:26 +01:00
Kim Kulling
e0803b3ec2
Merge branch 'master' into fix-gltf-bin-from-memory
2020-12-30 11:17:31 +01:00
Danny-Kint
b8d947299a
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-29 17:09:15 +01:00
Jean-Louis
37df38f951
[3MF] Improves node naming
2020-12-29 15:46:28 +01:00
Jean-Louis
4025c57fd0
[3MF] Parse the transform of the components
2020-12-28 15:47:20 +01:00
Jean-Louis
eda967bd02
Parse the <build> node + refactoring
2020-12-28 12:31:54 +01:00
Danny-Kint
07b59f539d
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-28 08:48:54 +01:00
Maki
ca653e0c6a
Fix glTF from memory loading .bin with a custom IOHandler
2020-12-28 07:18:50 +00:00
Jean-Louis
eed75aaf2c
Remove debug print
2020-12-26 14:57:52 +01:00
Jean-Louis
0ec8d6e285
[3MF] Missing file in previous commit + parse object material in the importer
2020-12-26 14:04:45 +01:00
Jean-Louis
0952038461
Small refactoring on 3MF export
2020-12-26 03:02:18 +01:00
Jean-Louis
c10d592b79
Fix material parsing in the 3MF importer
2020-12-26 02:36:24 +01:00
Kim Kulling
77f9c2854a
Merge branch 'master' into fbx_tokenizer_fix
2020-12-25 21:44:26 +01:00
Kim Kulling
3f5238d7c1
Merge branch 'master' into gltf2_fixes
2020-12-24 16:48:36 +01:00
Danny-Kint
dbffe25c9d
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-23 11:33:04 +01:00
Danny Kabrane
383c97e380
Add KHR_materials_transmission during export
2020-12-23 10:43:21 +01:00
Danny Kabrane
2b097c1e73
Add KHR_materials_transmission during import
2020-12-23 10:43:01 +01:00
Danny Kabrane
197bf1e617
Add KHR_materials_clearcoat during export
2020-12-23 09:56:15 +01:00
Danny Kabrane
f8c63d874b
support KHR_materials_clearcoat during import
2020-12-23 08:12:09 +01:00
Kim Kulling
50f9fb28b6
Merge branch 'master' into fix-casting-mingw
2020-12-21 18:29:18 +01:00
Danny Kabrane
aa9d6ce7b7
add support for khr_materials_sheen during export
2020-12-21 14:34:16 +01:00
Danny Kabrane
0fdda99ea1
add underscore (MATERIAL_SHEEN instead of MATERIALSHEEN)
2020-12-21 14:33:35 +01:00
Danny Kabrane
63b0a97369
import KHR_materials_sheen
2020-12-20 07:59:12 +01:00
Kim Kulling
981923821a
Merge branch 'master' into gltf2-exporter-crash
2020-12-18 16:27:06 +01:00
Inho Lee
b8bf1eac04
FBXConverter : Fix timescales of FBX animations
...
FBX animations were recorded by framenumber, not by time.
This patch will change it as a base of milliseconds.
2020-12-16 15:02:46 +01:00
Max Vollmer
a15adc9fbc
Fixed copypaste error
2020-12-14 17:01:42 +00:00
Max Vollmer
9d3c0081eb
Throw if property length is out of bounds
2020-12-14 16:49:04 +00:00
Max Vollmer
1db51503d8
Throw instead of assert on invalid file input
2020-12-14 16:44:56 +00:00
Max Vollmer
5436e16802
* Fix memory leak in GLTF2 Importer that occurs when an exception gets thrown while constructing a scene
...
* Fix crash in GLTF2 Importer when a scene with dangling/uninitialized pointers gets deleted after an exception was thrown
* Fix crash in GLTF2 Importer when channel sampler is not set (negative index)
2020-12-14 16:37:02 +00:00
Jean-Louis Boudrand
922f874e78
Merge branch 'gltf2-exporter-crash' of https://github.com/JLouis-B/assimp into gltf2-exporter-crash
2020-12-13 17:03:09 +01:00
Jean-Louis Boudrand
d18fce3f06
Fix https://github.com/assimp/assimp/issues/3054
...
Corrected the animation of each bone of an animation were exported in different animations (+tabs fixes)
2020-12-13 17:02:50 +01:00
Jean-Louis Boudrand
33e7e2366c
Merge branch 'master' into gltf2-exporter-crash
2020-12-13 16:48:40 +01:00
Biswapriyo Nath
c65f2cb3fb
Remove extra semicolon while GCC being pedantic.
2020-12-13 00:12:44 +05:30
Kim Kulling
7dd0596010
Merge branch 'master' into 3dsMax2021PbrMaterials
2020-12-11 14:31:00 +01:00
Kim Kulling
a2adef8726
Merge branch 'master' into add-msvc-check
2020-12-11 14:11:10 +01:00
Jean-Louis Boudrand
8701a86c9d
Fixed a crash of the Gltf 2 exporter in the case of an animation without a translation, rotation or scale animation key.
2020-12-10 23:47:54 +01:00
Kim Kulling
816bbc852c
Merge branch 'master' into master
2020-12-08 19:54:04 +01:00
Kim Kulling
c0d7ea981a
Merge branch 'master' into gltf_fixes
2020-12-04 16:02:16 +01:00
Malcolm Tyrrell
471d2acc92
Improvements & style
2020-12-03 11:17:45 +00:00
Malcolm Tyrrell
19af3f0d31
Swap the meaning using the out_mat property.
2020-12-02 16:59:29 +00:00
Biswapriyo Nath
8d8ba521e2
Check _MSC_VER for MSVC specific pragma directives.
...
This fixes build issues when compiled with compiles like Clang or GCC.
2020-12-02 02:05:14 +05:30
Malcolm Tyrrell
f7be3048de
New 3ds Max PBR Materials in FBX
2020-12-01 12:05:42 +00:00
FRICOTEAUX
b47c5c8c27
glTF2Exporter: fix crash when exporting a scene with several meshes per node (regression coming from commit e8d2b84
on 08/03/2020 "clean all warnings for vs-2019")
2020-11-30 20:11:41 +01:00
Max Vollmer
53ff0702ce
Fixed check for base64 char values
2020-11-30 16:21:29 +00:00
Max Vollmer
7d72c78c8e
Some improvements
2020-11-30 15:20:51 +00:00
Max Vollmer
6ed1488e6e
* Improved error messages
...
* Throw instead of asserts on invalid file input
2020-11-30 15:04:06 +00:00
Kim Kulling
88be8ec698
Merge branch 'master' into fbxExceptionSafety
2020-11-27 21:49:58 +01:00
Malcolm Tyrrell
149b8d1fd1
Don't need operator< either.
2020-11-27 14:26:51 +00:00
Malcolm Tyrrell
14f79caf41
textures_converted keys can just be pointers
2020-11-26 16:29:37 +00:00
Kim Kulling
4590f06756
Merge branch 'master' into master
2020-11-25 16:57:49 +01:00
Kim Kulling
c059e58c5e
Merge branch 'master' into fbxparser-overead
2020-11-24 08:36:15 +01:00
Kim Kulling
fe78310486
Merge branch 'master' into fbxExceptionSafety
2020-11-23 10:08:23 +01:00
Evangel
98e42e22b8
Added check around setting pScene->mName from asset.scene.
2020-11-22 15:49:41 +10:00
Evangel
30584c1ec1
Replaced name with scene_name to avoid shadowing.
2020-11-22 15:36:08 +10:00
Evangel
67abcb10ba
Added mName to aiScene. Primarily to provide access to the "name" member of glTF2 scenes.
2020-11-22 15:33:31 +10:00
Malcolm Tyrrell
885a196c74
Unsigned
2020-11-19 16:30:44 +00:00
Neil Clifford
7b59cc297e
FBXParser.cpp - handle buffer over-read cases correctly
2020-11-19 12:20:06 +00:00
Kim Kulling
d10bf9a0d3
Merge branch 'master' into master
2020-11-18 21:30:58 +01:00
Inho Lee
e3083c21f0
glTF2: import correct animation values for CUBICSPLINE
...
CUBICSPLINE interpolation has tangent values with the animation data.
Current import don't care this interpolation type but it will help not
to fetch tangent values instead of animation data.
Note: Assimp cannot support interpolation types yet.
2020-11-17 17:21:07 +01:00
Malcolm Tyrrell
c00153089a
Neater construction
2020-11-17 10:45:10 +00:00