thomas-lemaire
931542bf3c
Merge branch 'master' into ObjExporter_nomtl
2017-11-02 10:46:57 +01:00
Daniel Hritzkiv
e52e44ea07
Formatting
2017-10-31 15:18:08 -04:00
Daniel Hritzkiv
cc4531459f
Set mNumUVComponents to 0 when deleting texture coordinate sets
2017-10-31 15:14:21 -04:00
Kim Kulling
8be196f77d
closes https://github.com/assimp/assimp/issues/1490 : fix invalid access to mesh array when the array is empty.
2017-10-31 14:03:03 +01:00
Kim Kulling
af4556d569
only scale the root node because this will rescale all children nodes as well.
2017-10-31 13:08:24 +01:00
Kim Kulling
64ee21024b
Add missing file.
2017-10-31 13:07:07 +01:00
Kim Kulling
ae020281e2
Add unittest
2017-10-31 12:24:32 +01:00
Lars Jørgen Solberg
711050de8a
fix frame pointer arithmetic
2017-10-30 19:08:51 +01:00
thomas-lemaire
4d09e61b13
Merge branch 'master' into master
2017-10-30 11:41:25 +01:00
Victor NG
99b9ba4c11
Merge branch 'master' into master
2017-10-30 16:33:47 +08:00
Victor NG
aca8f068d0
Update ColladaExporter.cpp
2017-10-30 16:29:57 +08:00
Kim Kulling
bbeb9dd640
Use correct lookup if scaling is enabled.
2017-10-29 23:18:37 +01:00
Kim Kulling
f49de6ecfe
closes https://github.com/assimp/assimp/issues/1514 : add postprocess step for scaling
2017-10-29 20:28:59 +01:00
Thomas
18cef9b391
[ObjExporter] add a "no mtl" version of the obj exporter
2017-10-27 10:14:38 +02:00
Daniel Hritzkiv
8b73ec7541
Fix shininess to roughness conversion; Add comments
...
Was accidentally flipping to value (1 - x) twice, thus negating the effect.
2017-10-26 11:33:33 -04:00
Kim Kulling
bfa33b50ad
Merge branch 'master' into gltf2-materials
2017-10-24 10:40:20 +02:00
Alexandre Avenel
cc8374dd80
Return exception when obj file contains invalid face indice
2017-10-21 20:58:00 +02:00
Victor NG
90ba199ad4
Update ColladaExporter.cpp
2017-10-21 18:28:14 +08:00
Victor NG
cd4ef0a2e9
Update ColladaExporter.h
2017-10-21 18:15:46 +08:00
ndotl
8cf61c3c89
Merge branch 'master' into adsk-contrib-fix-std-stream-overflow
2017-10-20 15:22:49 +02:00
Daniel Hritzkiv
6e88838602
powf -> pow
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Fix build errors on linux
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv
40147d253d
Prefer “BLEND” over “MASK” as an alphaMode default
...
“BLEND” is a much nicer alphaMode value (if the hardware supports it – not a steep requirement) than “MASK” as mask is either fully opaque or fully transparent, depending on the alphaCutoff. This matches many other converters’ alphaMode default.
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv
89358458f0
Approximate specularity / glossiness in metallicRoughness materials
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Before, models (of traditional lighting models) with specularity/glossiness would be completely flat when exported to metallicRoughness. These changes approximate glossiness (as an inverse of roughness, with specular intensity as a multiplier) both reading from gltf2 and writing to gltf2.
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv
a898c1f2d1
SpecularFactor import and export improvements
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The changes here (which only apply to reading from or writing to pbrSpecularGlossiness) will:
- store and read specular color on `AI_MATKEY_COLOR_SPECULAR ` rather than `AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_SPECULAR_FACTOR`
- store and read specular texture from `aiTextureType_SPECULAR` rather than `AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_SPECULARGLOSSINESS_TEXTURE`. Even though pbrSG’s specularGlossiness texture uses the alpha channel for glossiness, it will still work well enough with just the RGB channels of the image
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv
c71790c78d
Diffuse color and diffuse texture import and export improvements
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These changes do a better of importing and exporting baseColor colors and textures, as well as diffuse colors and textures (in the case of pbrSpecularGlossiness)
- baseColorFactor will be stored on both `$clr.diffuse` and `$mat.gltf.pbrMetallicRoughness.baseColorFactor`, and will be extracted from `$mat.gltf.pbrMetallicRoughness.baseColorFactor` first, and falling back to `$clr.diffuse`. The behaviour for baseColorTexture is similar
- pbrSG’s diffuseFactor will now only be store on `$clr.diffuse` (overwriting any previous assignments to `$clr.diffuse`, e.g. from metallicRoughness’ baseColorFactor, as diffuseFactor is more analogous to diffuse color than baseColor), and will only extract from `$clr.diffuse`
2017-10-19 16:21:16 -04:00
Daniel Hritzkiv
5eaf083fbd
Fix output of glTF 1 version string
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Was writing out “\u0001” instead of “1.0” as the data types were incorrect
2017-10-19 12:43:52 -04:00
Kim Kulling
b2eb599176
Update ColladaExporter.cpp
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Retrigger travis.
2017-10-16 18:51:25 +02:00
Kim Kulling
44ad80201c
Merge branch 'master' into adsk-contrib-fix-std-stream-overflow
2017-10-14 21:47:21 +02:00
Jared Mulconry
f8c4002294
Fixed a divide by zero error in IFCBoolean that was latent, but nevertheless a bug
2017-10-14 18:46:19 +03:00
Turo Lamminen
9a6b141568
FBX: Replace bad pointer casting with memcpy
2017-10-14 18:46:19 +03:00
Turo Lamminen
7cbb5f4d3b
B3DImporter: Replace bad pointer casting with memcpy
2017-10-14 18:46:19 +03:00
Kim Kulling
e662f2dc6f
Blender: fix short overflow.
2017-10-13 22:41:38 +02:00
Kim Kulling
e79848ff79
Merge branch 'master' into adsk-contrib-fix-std-stream-overflow
2017-10-11 13:49:47 +02:00
Jared Mulconry
3e7dbb5dfb
Merge branch 'master' of github.com:assimp/assimp into appveyor
2017-10-11 19:06:29 +11:00
Kim Kulling
a1b79e23e6
Merge branch 'master' into adsk-contrib-fix-std-stream-overflow
2017-10-10 19:33:07 +02:00
Kim Kulling
c128e7e56c
Merge branch 'master' into issue_1453
2017-10-10 18:20:22 +02:00
Jared Mulconry
fa91a0f64c
Another minor source change, this time even more minor than the last. Let's see what the cache can do with this.
2017-10-10 22:45:45 +11:00
Jared Mulconry
1497cc27b2
Cleaned up the whitespace again. Let's see how the cache does.
2017-10-10 22:08:13 +11:00
Jared Mulconry
b8ad03baa1
Because I have to change a file somewhere to properly test the cache on AppVeyor, I've made some whitespace a bit better.
2017-10-10 19:45:57 +11:00
ndotl
7c8e8e04fa
Merge branch 'master' into adsk-contrib-fix-std-stream-overflow
2017-10-09 16:00:46 +02:00
Haik Lorenz
7353d25c13
Prevent failing stringstream to crash the export process
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Text exporters are using string streams to hold the file content first and then write them to the file in a single pass. If for whatever reason the stream has the fail bit set, tellp() will return pos_type(-1), which in turn makes the subsequent write crash - at least on Windows systems. One reason for the stream being in fail state is when its size exceeds 2^31 bytes, even on 64-bit systems (i.e., when very large scenes get exported).
The fix is checking the fail() before even opening the file.
2017-10-09 15:47:17 +02:00
Kim Kulling
d60fe38253
Merge branch 'master' into master
2017-10-09 00:07:43 +02:00
Turo Lamminen
cd64eae590
GenericProperty: Remove useless const qualifier from return value
2017-10-08 12:45:48 +03:00
Turo Lamminen
7e033c6cef
FBX: Remove useless const qualifier from return value
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const qualifier on primitive return type does nothing.
2017-10-08 12:45:02 +03:00
Kim Kulling
b57011552b
Merge branch 'master' into issue_1453
2017-10-07 19:08:52 +02:00
Kim Kulling
f925e2cf4e
Reproduce issue and remove assertion when a nullptr makes more sence
2017-10-07 19:08:20 +02:00
Marco Di Benedetto
9a79d243f9
added additional displacement texture token.
2017-10-07 12:36:02 +02:00
Jared Mulconry
326158633b
Fixed warnings on MSVC caused by implicit conversions from double to float.
2017-10-06 18:23:28 +03:00
Turo Lamminen
50b43f76e1
OpenGEXImporter: Copy materials to scene
2017-10-06 18:23:28 +03:00
Turo Lamminen
b841ed194b
OpenGEXImporter: Store RefInfo in unique_ptr so they get automatically cleaned up
2017-10-06 18:23:28 +03:00
Turo Lamminen
775f984d99
OpenGEXImporter: Fix IOStream leak
2017-10-06 18:23:28 +03:00
Turo Lamminen
22b55d01a2
OpenGEXImporter: Store ChildInfo in unique_ptr so they get automatically cleaned up
2017-10-06 18:23:28 +03:00
Turo Lamminen
61278aa408
AMFImporter: Fix memory leak
2017-10-06 18:23:28 +03:00
Turo Lamminen
1f16ed9fd0
UnrealLoader: Fix IOStream leak
2017-10-06 18:23:28 +03:00
Kim Kulling
c1f93a69ae
Revert "WIP: Enable Travis clang build"
2017-10-06 15:42:05 +02:00
Kim Kulling
c9b9dab1ff
Merge pull request #1475 from jaredmulconry/master
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Fixed warning on clang 3.9 caused by static data member in class template
2017-10-06 15:37:33 +02:00
Jared Mulconry
3803a5181c
Fixed warnings on MSVC caused by implicit conversions from double to float.
2017-10-06 20:32:33 +11:00
Jared Mulconry
341222697a
Address warnings on Clang 3.9 caused by having a static data member in a class template.
2017-10-05 23:55:10 +11:00
Turo Lamminen
3f0bb9c634
OpenGEXImporter: Copy materials to scene
2017-10-05 12:51:08 +03:00
Turo Lamminen
568003a0d3
OpenGEXImporter: Store RefInfo in unique_ptr so they get automatically cleaned up
2017-10-05 12:43:49 +03:00
Turo Lamminen
e7ff7b167f
OpenGEXImporter: Fix IOStream leak
2017-10-05 12:38:44 +03:00
Turo Lamminen
b6d2b91799
OpenGEXImporter: Store ChildInfo in unique_ptr so they get automatically cleaned up
2017-10-05 12:35:17 +03:00
Turo Lamminen
316046f748
AMFImporter: Fix memory leak
2017-10-05 12:15:28 +03:00
Turo Lamminen
34acf47acd
UnrealLoader: Fix IOStream leak
2017-10-05 12:15:28 +03:00
Turo Lamminen
afce984228
FBXImporter: Add explicit instantiation of log_prefix so other FBX source files can see it
2017-10-05 12:15:25 +03:00
Turo Lamminen
bf1aaf98f9
IFCImporter: Add explicit instantiation of log_prefix so IFCMaterial.cpp can see it
2017-10-05 12:15:11 +03:00
Kim Kulling
cbca8f574e
Merge pull request #1432 from turol/asan
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Asan
2017-10-04 16:12:44 +02:00
Kim Kulling
c3e9d6132c
Merge pull request #1468 from assimp/issue_1467
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closes https://github.com/assimp/assimp/issues/1467 .
2017-10-03 09:58:56 +02:00
Jared Mulconry
5804667dbb
Addressed some mismatched news/deletes caused by the new glTF2 sources.
2017-10-02 11:04:15 +03:00
Jared Mulconry
1eb7eceddf
Addressed a number of memory leaks identified in unit tests by asan
2017-10-02 11:03:24 +03:00
Turo Lamminen
1095ec454b
Fix delete / delete[] mismatches in glTF2 importer
2017-10-02 10:55:26 +03:00
Turo Lamminen
efd861253d
Fix delete / delete[] mismatches in MakeVerboseFormat
2017-10-02 10:55:26 +03:00
Turo Lamminen
5ecab20bd0
Fix delete / delete[] mismatch in glTFAsset
2017-10-02 10:55:26 +03:00
Kim Kulling
6ec25be0a6
OpenGEX: improve logging to be able to detect error-prone situations.
2017-10-02 09:41:01 +02:00
Kim Kulling
3f4663e369
closes https://github.com/assimp/assimp/issues/1467 .
2017-10-02 09:33:51 +02:00
Jared Mulconry
9088deeb1d
Eliminated all warnings under clang with default settings. One remains in the included zlib contrib project.
2017-09-30 23:29:56 +10:00
Kim Kulling
c4e91eb33f
add some asserts.
2017-09-30 10:47:23 +02:00
Kim Kulling
1c76962c98
closes https://github.com/assimp/assimp/issues/1450 : use correct name of exporter to gltf2
2017-09-30 09:38:13 +02:00
Kim Kulling
9033071237
Obj: rename attribute from exporter.
2017-09-30 09:37:34 +02:00
Kim Kulling
5adc029225
Merge branch 'master' of https://github.com/assimp/assimp
2017-09-29 21:59:11 +02:00
Kim Kulling
c42589460d
closes https://github.com/assimp/assimp/issues/1459 : fix out-of-boundary access error
2017-09-29 21:58:58 +02:00
Josh Faust
febd611d48
Fix glTF2::Asset::FindUniqueID() when the input string is >= 256 chars
2017-09-27 18:41:35 -07:00
Jared Mulconry
79a5165106
Fixed unused variable warning by replacing them with descriptive comments
2017-09-24 21:46:15 +10:00
Jared Mulconry
8dabd76e03
Fixed a warning caused by aiVector3D appearing in a packed struct, causing it to fail to pack as requested.
2017-09-24 21:19:03 +10:00
Jared Mulconry
059a32654e
Addressed warnings generated on MSVC across x86 and x64.
2017-09-24 19:29:43 +10:00
Kim Kulling
b5ac248703
Merge pull request #1444 from turol/warnings
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Clean up some more GCC warnings
2017-09-20 22:18:21 +02:00
Kim Kulling
81b94a1dca
Merge pull request #1445 from Matter-and-Form/gltf2-alphaMode-fix
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Fix glTF2 alphaMode storage and reading
2017-09-19 15:40:53 +02:00
Kim Kulling
5c44776532
Merge pull request #1447 from Matter-and-Form/gltf1-color-import-fix
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[gltf1] Don’t ignore rgba(1,1,1,1) color properties
2017-09-19 15:40:00 +02:00
Kim Kulling
adec1b2175
Merge pull request #1446 from Matter-and-Form/feature/gltf2-primitives
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glTF2 primitives fixes
2017-09-19 15:39:11 +02:00
Kim Kulling
d27e667f1e
Merge branch 'master' of https://github.com/assimp/assimp
2017-09-19 00:32:50 +02:00
Kim Kulling
af9596674d
FBX: add missing inversion of postrotation matrix for fbx.
2017-09-19 00:31:41 +02:00
Daniel Hritzkiv
3e8955faf5
Don’t ignore rgba(1,1,1,1) color properties
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Do not ignore rgba(1,1,1,1) material properties when importing glTF1. While a white diffuse color may be the default value for a default assimp material, `1,1,1,1` is a very explicit color value for ambient/specular/emissive color properties.
Closes #1434
2017-09-18 18:16:48 -04:00
Daniel Hritzkiv
798542d7bd
Formatting
2017-09-18 14:48:07 -04:00
Daniel Hritzkiv
de0bf2ea96
Fix alphaMode storage and reading
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alphaMode is now converted from a std::string to an aiString and back to std::string, since aiString is easier to store and retrieve from aiMaterial properties than std::string
Fixes issues of alphaMode being written out as `\fOPAQUE\0\0\0\0\0\0…`
2017-09-18 12:19:55 -04:00
Daniel Hritzkiv
8743d28ec5
SImplify mesh merging code
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My assumption that primitives of different types (modes) can’t be in the same mesh was incorrect.
2017-09-18 12:16:30 -04:00
Daniel Hritzkiv
2efd2cdef8
tweaks to primitive merging logic; comments + formatting
2017-09-18 11:16:05 -04:00
Daniel Hritzkiv
814e8b3f8e
Formatting
2017-09-18 11:16:05 -04:00
Daniel Hritzkiv
28523232cf
Merge multiple meshes in a node into one mesh with many primtives; write out only one mesh per node
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To do:
- clean up MergeMeshes
- see if there’s a way to do this earlier in the flow
2017-09-18 11:16:05 -04:00
Daniel Hritzkiv
5147acfe65
Revert "store node mesh vs. meshes"
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This reverts commit a0d97505e5
.
2017-09-18 11:16:04 -04:00
Turo Lamminen
982430c3ce
BlenderDNA: Silence warning about inline function which is declared but not defined
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It's a templated method which is meant to be specialized. The base version
is never called. Just remove 'inline' to make GCC shut up.
2017-09-18 15:21:51 +03:00
Turo Lamminen
40c308af44
glTF: Silence uninitialized variable warning
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This is a false positive. 'jointNamesIndex' is either set by the loop
or the following conditional is false which also sets it. The undefined value
is never seen by the following code.
2017-09-18 15:18:45 +03:00
Turo Lamminen
b74fc9495a
PlyLoader: Fix operator precedence issue in header check
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The previous version might read past end of buffer
2017-09-18 15:16:21 +03:00
Turo Lamminen
4652be8f18
FIReader: Silence uninitialized variable warning
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This is a false positive. First time through the loop 'imod3' is always 0
so c1 is not used. It's also set so further iterations have a valid 'c1'.
If 'value' is empty the switch doesn't look at 'c1' either since 'imod3'
is still 0.
2017-09-18 14:59:55 +03:00
Turo Lamminen
41724ace2d
Collada: Silence uninitialized variable warning
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This is a false positive. Value of 'method' is only used if 'targetMeshes'
contains something and all paths through the first loop which add stuff
to 'targetMeshes' also set 'method'.
2017-09-18 14:10:58 +03:00
Jeremy Cowles
c207e74534
Fix glTF 2.0 multi-primitive support
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Previously, only one primitive was supported, in fact memory was corrupted
when more than one primitive was found per glTF mesh.
In this change, each primitive is unrolled as a new Assimp Mesh, resulting
in multiple Assimp meshes per node when multiple primitives exist per
glTF mesh. This is required in the general case, since glTF primitives can
have different material bindings and primitive modes.
2017-09-17 10:08:49 -07:00
Kim Kulling
484f73b179
Merge pull request #1437 from rmitton/sib-version
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Added support for SIB models from Silo 2.5
2017-09-16 16:27:38 +02:00
Richard Mitton
f602055da5
Added Silo 2.5 support
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Silo 2.5 bumps the version number of SIB files for no apparent reason. Doesn't appear to be any other changes to the file format.
2017-09-15 12:40:38 -07:00
Richard Mitton
234ffc0ad6
Fixed truncated material names
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The previous Unicode library change accidentally trimmed off the last character of SIB material names.
2017-09-15 12:39:58 -07:00
Turo Lamminen
01c50394ce
FBXParser: Silence uninitialized variable warnings
2017-09-15 12:42:17 +03:00
Turo Lamminen
f1998d52dc
Importer: Whitespace cleanup to fix GCC misleading indentation warning
2017-09-15 12:41:53 +03:00
Turo Lamminen
046c229e48
AssbinExporter: Fix strict aliasing violation
2017-09-15 12:41:40 +03:00
Turo Lamminen
f4a0ab81b1
AssbinExporter: Add Write specialization for aiColor3D
2017-09-15 12:41:13 +03:00
Turo Lamminen
b9efc234d0
DefaultLogger: Whitespace cleanup to fix GCC misleading indentation warning
2017-09-15 12:40:07 +03:00
Turo Lamminen
0b140db0a4
glTFExporter: Silence uninitialized variable warning
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This is a false positive, idx_srcdata_begin is only used if comp_allow
is true and in that case it's also initialized.
2017-09-15 12:39:58 +03:00
vkovalev123
58213804ff
Update 3DSLoader.cpp
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Fixed reading of CHINK_RGBF. If reading performs on x32 platform then reading will execute right, but on x64 it`s wrong because it will read 8 bytes instead 4.
2017-09-14 14:55:02 +03:00
Kim Kulling
afd6c4d57d
Revert "Asan"
2017-09-13 21:40:44 +02:00
Kim Kulling
d139b4d180
Merge pull request #1423 from Matter-and-Form/feature/gltf2
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glTF 2 Importer + glTF 2 Spec Conformity
2017-09-13 20:01:38 +02:00
Kim Kulling
d49f86f1e7
Merge pull request #1427 from turol/asan
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Asan
2017-09-13 19:38:44 +02:00
Turo Lamminen
b6f122ff2c
Fix delete / delete[] mismatch in glTFAsset
2017-09-13 11:31:05 +03:00
Kim Kulling
6a3b030094
MDP: fix encoding issues.
2017-09-12 21:16:59 +02:00
Kim Kulling
b5f770e456
Merge branch 'master' of https://github.com/assimp/assimp
2017-09-12 19:07:21 +02:00
Kim Kulling
e3163ec15e
FBX: fix some minor findings.
2017-09-12 19:07:17 +02:00
Kim Kulling
cbedc448c6
closes https://github.com/assimp/assimp/issues/1426 : add Defines.h to include folder for install.
2017-09-12 18:59:38 +02:00
John Senneker
933bbb4f1c
Manually read alphaMode material property
2017-09-12 11:55:52 -04:00
John Senneker
eca008d5ec
Properly move string passed to JSON writer
2017-09-12 11:55:22 -04:00
Daniel Hritzkiv
b0da0796c8
Fix Segfault caused by losing pointer to std::string
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Keep std::string alive
2017-09-12 10:07:15 -04:00
Daniel Hritzkiv
cde29c937c
Formatting
2017-09-11 11:02:16 -04:00
Daniel Hritzkiv
b1a5ca4516
Use `forceNumber` argument of `WriteAttrs` to write correct attribute names, instead
2017-09-11 11:02:16 -04:00
Daniel Hritzkiv
990fe143a1
Fix mesh primitive’s attributes’ names
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Per spec
TEXCOORD -> TEXCOORD_0
COLOR -> COLOR_0
JOINTS -> JOINTS_0
WEIGHTS -> WEIGHTS_0
Remove JOINTMATRIX since it’s not supported (and doesn’t seem to be output, anyway)
TANGENT should be added at a later date
2017-09-11 11:02:16 -04:00
Daniel Hritzkiv
816e6909ca
Remove KHR_binary_glTF code
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Binary glTF is now part of the glTF2 spec. However, it’s implemented incorrectly, so will be temporarily removed
2017-09-11 11:02:16 -04:00
Daniel Hritzkiv
b4f5033d89
Remove compresssed file format flag
2017-09-11 11:02:16 -04:00
Daniel Hritzkiv
d518289e72
more specific token search for Collada Loader
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collada can appear in many files, such as glTFs via the “generator” field (in the form of collada2gltf)
2017-09-11 11:02:15 -04:00
Daniel Hritzkiv
5cb13aa4b3
Load gltf .bin files from correct directory
2017-09-11 11:02:15 -04:00
Daniel Hritzkiv
a438ece655
Remove premultipliedAlpha from gltf2
2017-09-11 11:02:15 -04:00
John Senneker
140b903d7a
Fix parsing of glTF version
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Handle version as int in gltf
Fix format specifiers in glTF version parser
2017-09-11 11:02:15 -04:00
John Senneker
19876e9822
Add support for importing both glTF and glTF2 files
2017-09-11 11:02:15 -04:00
John Senneker
2ee7991558
Restrict search for OFF header to first 3 bytes
2017-09-11 11:02:14 -04:00
Daniel Hritzkiv
a5e8e0b2bd
Remove commented out code
2017-09-11 11:02:14 -04:00
Daniel Hritzkiv
0a8183531e
Set alphaMode, baseColorFactor opacity when model’s opacity isn’t 1
2017-09-11 11:02:14 -04:00
Daniel Hritzkiv
37582131f4
Set the metallicFactor to 0 if source file doesn’t have metallicFactor
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Otherwise, the models have full metallic materials and appear very dim
2017-09-11 11:02:14 -04:00
Daniel Hritzkiv
da6a252efb
Fix METALLIC_FACTOR typo
2017-09-11 11:02:14 -04:00
Daniel Hritzkiv
3ba00ca421
Define gltf material property names as constants
2017-09-11 11:02:14 -04:00
Daniel Hritzkiv
54dd4804cd
Fix indentation
2017-09-11 11:02:14 -04:00
Daniel Hritzkiv
44757af34a
Implement pbrSpecularGlossiness property as Nullable
2017-09-11 11:02:13 -04:00
Daniel Hritzkiv
03cfa04ee4
Define default material values as static constants
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for reuse
2017-09-11 11:02:13 -04:00
Daniel Hritzkiv
1a5823700f
Remove need for Has by returning an empty Ref in Get
2017-09-11 11:02:13 -04:00
Daniel Hritzkiv
21259e0835
Use different form of index accessor
2017-09-11 11:02:13 -04:00
Daniel Hritzkiv
37527849b7
Export material names properly
2017-09-11 11:02:13 -04:00
Daniel Hritzkiv
a9c4fa84b5
Sampler improvements; Add new LazyDict method
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Samplers are now imported into assimp internal format from textures;
Samplers have defaults as per spec;
Sampler enums are strongly typed with UNSET values;
Samplers are exported properly;
Sampler filters are exported as well;
Samplers are re-used across textures on export
Default sampler values are not written
2017-09-11 11:02:12 -04:00
Daniel Hritzkiv
7245cceead
Set default values on Sampler
2017-09-11 10:55:51 -04:00
Daniel Hritzkiv
2abdbdb55e
Fix unused CopyValue
2017-09-11 10:55:51 -04:00
Daniel Hritzkiv
63ef19d9ad
Export extensions
2017-09-11 10:55:51 -04:00
Daniel Hritzkiv
d277995a97
Formatting
2017-09-11 10:55:51 -04:00
Daniel Hritzkiv
7f01e3f48f
Only export byteStride if not 0
2017-09-11 10:55:50 -04:00
Daniel Hritzkiv
a0d97505e5
store node mesh vs. meshes
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glTF nodes can only hold one mesh. this simply assigns to and check’s a Node’s Mesh
2017-09-11 10:55:50 -04:00
Daniel Hritzkiv
ab08a7c3cb
reenable animation and skins exports
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Currently incorrect, however. May need to be removed
2017-09-11 10:55:50 -04:00
Daniel Hritzkiv
f09892ab63
Write specularGlossiness textures on the specularGlossiness object
2017-09-11 10:50:39 -04:00
Daniel Hritzkiv
feee7528d6
Make sure `on` flag for specularGlossiness is being persisted
2017-09-11 10:50:39 -04:00
Daniel Hritzkiv
8bef546b41
mention pbrSpecularGlossiness support
2017-09-11 10:50:39 -04:00
Daniel Hritzkiv
2d54019b8f
Remove OPEN3DGC and compression references
2017-09-11 10:50:39 -04:00
Daniel Hritzkiv
562920fbb8
Changes to GLTF2 materials
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pbrMetallicRoughness and pbrSpecularGlossiness as structs; persist textureinfo properties from start to finish; persist pbrSpecularGlossiness (via extensionsUsed) usage from start to finish
2017-09-11 10:50:39 -04:00
Daniel Hritzkiv
7532d6aac1
Remove Light, Technique references
2017-09-11 10:50:38 -04:00
Daniel Hritzkiv
863458cd4a
Start removing materials common, and adding pbrSpecularGlossiness
2017-09-11 10:50:38 -04:00
Daniel Hritzkiv
7615a97cd3
Remove redundant function
2017-09-11 10:50:38 -04:00
Daniel Hritzkiv
0cf69479c3
Use `!ObjectEmpty()` vs. `MemberCount() > 0`
2017-09-11 10:50:38 -04:00
Daniel Hritzkiv
11cb9ac139
Working read, import, export, and write of gltf2 (pbr) material
2017-09-11 10:50:38 -04:00
Daniel Hritzkiv
b42d785afe
Start managing and importing gltf2 pbr materials
2017-09-11 10:50:38 -04:00
Daniel Hritzkiv
67eb3b0608
temporarily disable gltf exporting of animations and skins
2017-09-11 10:50:38 -04:00
Daniel Hritzkiv
39172feb3e
Start reading pbr materials
2017-09-11 10:50:37 -04:00
Daniel Hritzkiv
4d59dee5ea
Cache retrieved items via an original index map
2017-09-11 10:50:37 -04:00
Daniel Hritzkiv
47c7c3cf50
Disambiguate Get methods
2017-09-11 10:50:37 -04:00
Daniel Hritzkiv
f814acf33a
Update glTF2 Asset to use indexes
2017-09-11 10:50:37 -04:00
Daniel Hritzkiv
63d3655f1b
Duplicate gltfImporter as gltf2Importer; Include glTF2 importer in CMake List
2017-09-11 10:50:36 -04:00
Jared Mulconry
3c1cda0b8c
Merge branch 'master' of github.com:assimp/assimp into issue_1065
2017-09-11 00:17:23 +10:00
Jared Mulconry
698cd5826d
Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3.
2017-09-11 00:16:26 +10:00
Jared Mulconry
e40cd6c13c
Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3.
2017-09-11 00:09:40 +10:00
Jared Mulconry
1167edaeca
Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3.
2017-09-11 00:09:35 +10:00
Jared Mulconry
6db0a63d6e
Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3.
2017-09-10 19:13:12 +10:00
Jared Mulconry
6e02bcd8d6
Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3.
2017-09-10 19:10:59 +10:00
Jared Mulconry
b7f1277175
Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3.
2017-09-10 19:07:37 +10:00
Jared Mulconry
98532b45bf
Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3.
2017-09-10 19:04:44 +10:00
Jared Mulconry
97b67d5cb5
Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3.
2017-09-10 18:47:24 +10:00
Amit Cirt
2ec46cc188
fix name lost in mesh and nodes when load with aiProcess_PreTransformVertices flag
2017-09-09 19:04:15 +03:00
Kim Kulling
c143d2e02c
closes https://github.com/assimp/assimp/issues/1404 : set name with merged meshes for output mesh.
2017-09-07 20:30:17 +02:00
IOhannes m zmölnig
3de9bbb73d
fixed spelling error
2017-09-02 19:44:51 +02:00
Kim Kulling
b4da9c4f56
Fix review findings: remove unused includes
2017-08-31 11:30:31 +02:00
Kim Kulling
00e3b03c5b
closes https://github.com/assimp/assimp/issues/1406 : fix merge issue + improve 3MF-tests
2017-08-31 11:04:13 +02:00
Alexander Gessler
f8ef94095a
Update version check in FBX reader to check for version >= 7500 instead of exactly 7500.
2017-08-29 15:41:25 +02:00
Kim Kulling
7151cf117b
Merge branch 'master' of https://github.com/rickomax/assimp into rickomax-master
2017-08-25 16:47:08 +02:00
Kim Kulling
ce9c8a4efc
Merge pull request #1403 from kebby/fbx_anim_fix
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FBX importer: Use actual min/max of anim keys when start/stop time is missing
2017-08-25 13:33:09 +02:00
Tammo Hinrichs
12a28d33ce
FBX importer: try a constant again (ll suffix this time)
2017-08-25 12:14:03 +02:00
Tammo Hinrichs
9a12b6ef0b
FBX importer: Back to INT64_MIN but include <stdint.h> also.
2017-08-25 11:17:07 +02:00
Kim Kulling
cac93ad0a8
Merge pull request #1400 from kebby/master
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Collada importer: Add support for line strip primitives
2017-08-25 09:10:38 +02:00
Tammo Hinrichs
80489963a1
FBX importer: don't rely ont INT64_MIN / ..MAX macros
2017-08-24 17:18:54 +02:00
Tammo Hinrichs
7182f89a51
FBX importer: Use actual min/max of animation keyframes when start/stop time is missing
2017-08-24 14:40:53 +02:00
Tammo Hinrichs
92beee9924
Collada importer: Add support for line strip primitives
2017-08-23 17:52:53 +02:00
Eduardo Costa
2e5e56c000
Re-enabling PACK_STRUCT for MDL files.
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When using this compiler:
Apple LLVM version 7.3.0 (clang-703.0.31)
Target: x86_64-apple-darwin15.4.0
Thread model: posix
The MDL::Frame is aligned in 8-byte boundaries instead of 4. This
generates this error when loading old Quake 1 MDL files:
ERROR: Failed to load file: Invalid MDL file. The file is too small
or contains invalid data (File: MDLLoader.cpp Line: 422)
It seems this error was introduced by commit
bd2af6591f
due to compilation warnings.
2017-08-21 09:27:40 +01:00
Arshia001
e0fc412e57
Fix OBJ discarding all material names if the material library is missing
2017-08-18 17:40:07 +04:30
Minmin Gong
b26fea4cf5
Fix compiling problems under VS2017.3.
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1. WordIterator's operator== and operator!= must take const WordIterator& as parameter type.
2. OpenMP doesn't work with new two phase lookups. Need to disable twoPhase.
2017-08-14 21:51:59 -07:00
Kim Kulling
dab0985994
assert: remove assert with more than one statement and use only ai_assert.
2017-08-14 22:20:26 +02:00
Jeremy Abel
b1313b04b8
should be map, not set
2017-08-12 00:16:00 -04:00
Jeremy Abel
847e0291a0
changed a few leftover asserts to ai_assert
2017-08-12 00:13:24 -04:00
Daniel Hritzkiv
5b3b80cbc2
Formatting
2017-08-09 11:41:12 -04:00
Daniel Hritzkiv
83bfa61f8d
version in glb header is stored as uint32_t
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Validator complains about `1` not being a valid version, however.
2017-08-09 11:09:43 -04:00
Daniel Hritzkiv
7a4a32625c
Ensure gltf asset version is printed as \d.0
2017-08-09 10:47:34 -04:00
Kim Kulling
7fd9c3dc98
§
2017-08-05 18:54:17 +02:00
Kim Kulling
8091e46e81
Merge pull request #1370 from 0xcccc/master
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Fix android build issues
2017-08-03 16:40:32 +02:00
Kim Kulling
ba658e7813
ply-importer: fix creation of vertex attributes.
2017-08-03 14:57:48 +02:00
Kim Kulling
8478df7dbd
PlyLoader: fix vertex attribute lookup.
2017-08-02 14:24:53 +02:00
Knox Shao
def42bf624
Fix android build issues
2017-08-02 19:15:07 +08:00
Kim Kulling
81fd027860
closes https://github.com/assimp/assimp/issues/1270 : use HasTexture for
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texture coordinates.
2017-08-02 11:35:57 +02:00
Kim Kulling
44e2ba541f
Merge pull request #1363 from jamesgk/gltf2
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glTF2 export support
2017-07-29 15:08:52 +02:00
Kim Kulling
efa0aaf729
Merge pull request #1364 from pdaehne/master
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X3D importer: Workaround for buggy Android NDK (issue #1361 )
2017-07-29 15:07:38 +02:00
7557fdbb72
Fix install for builds with MSVC compiler and NMake.
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The CMake variable "MSVC" and the related versioned variables indicate that the
Visual Studio compiler is used but when using that compiler and the "NMake
Makefiles JOM" build generator the files it tried to install weren't in the
expected Debug folder.
2017-07-29 07:45:25 -04:00
Kim Kulling
3fe8c72f5d
new release: update to 4.0.1.
2017-07-28 22:27:36 +02:00
Kim Kulling
6c526d7c64
PPdPmdParser: fix compilation for clang.
2017-07-28 22:23:08 +02:00
jamesgk
5939d81138
glTF2: Use better mipmap filter defaults
2017-07-27 15:18:35 -07:00
Kim Kulling
d052b74b96
Merge branch 'master' of https://github.com/assimp/assimp
2017-07-27 20:49:54 +02:00
Kim Kulling
a2bbf76cf4
StreamReader: fix out-of-range exception
2017-07-27 20:49:49 +02:00
Kim Kulling
d74306ad67
fix build
2017-07-27 13:07:26 +02:00
jamesgk
c91e9a94da
glTF2: export materials' normal maps
2017-07-26 14:42:22 -07:00
jamesgk
b7b17b03ec
glTF2: use opacity for diffuse alpha + alphaMode
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The "transparency" attribute is unused in glTF2.
2017-07-26 14:39:35 -07:00
jamesgk
acf8c54e55
glTF2: Fix animation export
2017-07-26 14:20:53 -07:00
Patrick Dähne
16ed8861eb
X3D importer: Workaround for buggy Android NDK (issue #1361 )
2017-07-26 14:14:11 +02:00
jamesgk
bb55246c18
Export glTF 2
2017-07-25 18:05:18 -07:00
jamesgk
d7cbbaf23e
Compile with glTF2 export option (currently same as glTF1 output)
2017-07-25 17:34:03 -07:00
jamesgk
38626d4260
glTF: start fork of files used in export, for glTF2
2017-07-25 17:34:03 -07:00
Kim Kulling
4dc2cd8442
Profiler: fix invalid using statement.
2017-07-25 08:54:29 +02:00
Kim Kulling
2cb1a9efc6
Profiler: add a unittest.
2017-07-25 00:00:43 +02:00
Alexander Gessler
96cb3f7140
Merge pull request #1359 from sacereda/profilerLogging
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Elapsed seconds not shown correctly
2017-07-23 01:56:22 +02:00
Sergio Acereda
6429502fc5
Elapsed seconds not shown correctly
2017-07-22 23:31:10 +02:00
Sergio Acereda
8606ec6060
Low performance in OptimizeMeshesProcess::ProcessNode with huge number of aiMeshes
2017-07-22 23:28:55 +02:00
rickomax
147541ab7f
Complementing last fix
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Complementing last fix
2017-07-19 19:04:10 -03:00
rickomax
3d4b54f8fc
Fixed FBX 7500 Binary reading
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Seems that all FBX 7.5 Binary files uses 32 bits adresses. The code now is taking this in consideration. This commit fixes the https://github.com/assimp/assimp/issues/838 issue.
2017-07-19 19:00:53 -03:00
Kim Kulling
3859cd692f
Merge branch 'master' of https://github.com/assimp/assimp
2017-07-18 19:02:47 +02:00
Kim Kulling
5e98898dca
Update version.
2017-07-18 19:02:08 +02:00
Kim Kulling
a895808959
Merge branch 'master' of https://github.com/assimp/assimp
2017-07-18 17:03:45 +02:00
Kim Kulling
4361262029
PlyLoader: fix out of bound access.
2017-07-18 17:02:21 +02:00
Madrich
80acc1f241
Fix Collada export image tag
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Fix compiler double issues
2017-07-17 09:42:26 +02:00
Kim Kulling
3346fb517f
fix compiler warnings.
2017-07-16 01:02:33 +02:00
rickomax
328646f1d1
Merge branch 'master' of https://github.com/assimp/assimp
2017-07-15 11:22:14 -03:00
Kim Kulling
c9d18ebe1f
Merge pull request #1345 from jamesgk/master
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Use unique node names when loading Collada files
2017-07-15 11:08:59 +02:00
Kim Kulling
bd7fdfeeca
Merge pull request #1338 from pdaehne/master
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X3D importer: Support for binary X3D files
2017-07-15 11:08:08 +02:00
rickomax
c86013b08d
Fixed many FBX bugs
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Fixed a bug where FBX loader won´t load embedded textures that don´t have the Content data filled. Some FBX files only fill this data once, so any embedded texture with the same source filename, should use the pre-loaded data.
Fixed another bug where FBX Texture "Filename" field came different than on some files than the one defined by the code. One suggestion is load all properties by the case-insensitive function created.
Added the "AI_CONFIG_IMPORT_FBX_SEARCH_EMBEDDED_TEXTURES" flag to tell the importer to load embedded texture data from already loaded ones.
2017-07-15 00:27:33 -03:00
jamesgk
727cffdfb4
Use unique node names when loading Collada files
2017-07-14 11:54:37 -07:00
Patrick Dähne
0a1a4a0b96
X3D importer: Fixed iterator on MSVC 2015
2017-07-12 20:48:49 +02:00
Patrick Dähne
c1442c63cf
X3D importer: Fixed problems with auto, override and regex on older compilers
2017-07-12 19:57:10 +02:00
Patrick Dähne
e97ba7aec2
X3D importer: Fixed missing header file
2017-07-11 21:32:47 +02:00
Patrick Dähne
8959bcb847
X3D importer: Fixed path handling
2017-07-11 19:41:24 +02:00
Patrick Dähne
457dff1bf1
X3D importer: Implemented support for binary X3D files
2017-07-11 19:28:40 +02:00