Remove KHR_binary_glTF code

Binary glTF is now part of the glTF2 spec. However, it’s implemented incorrectly, so will be temporarily removed
pull/1423/head
Daniel Hritzkiv 2017-09-07 17:32:41 -04:00
parent b4f5033d89
commit 816e6909ca
No known key found for this signature in database
GPG Key ID: D1D19875679D5CBF
6 changed files with 10 additions and 208 deletions

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@ -43,7 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* Declares a glTF class to handle gltf/glb files
*
* glTF Extensions Support:
* KHR_binary_glTF: full
* KHR_materials_pbrSpecularGlossiness full
*/
#ifndef GLTF2ASSET_H_INC
@ -193,17 +192,6 @@ namespace glTF2
#include "./../include/assimp/Compiler/pushpack1.h"
#endif
//! For the KHR_binary_glTF extension (binary .glb file)
//! 20-byte header (+ the JSON + a "body" data section)
struct GLB_Header
{
uint8_t magic[4]; //!< Magic number: "glTF"
uint32_t version; //!< Version number
uint32_t length; //!< Total length of the Binary glTF, including header, scene, and body, in bytes
uint32_t sceneLength; //!< Length, in bytes, of the glTF scene
uint32_t sceneFormat; //!< Specifies the format of the glTF scene (see the SceneFormat enum)
} PACK_STRUCT;
#ifdef ASSIMP_API
#include "./../include/assimp/Compiler/poppack1.h"
#endif
@ -1049,7 +1037,6 @@ namespace glTF2
//! Keeps info about the enabled extensions
struct Extensions
{
bool KHR_binary_glTF;
bool KHR_materials_pbrSpecularGlossiness;
} extensionsUsed;
@ -1097,10 +1084,7 @@ namespace glTF2
}
//! Main function
void Load(const std::string& file, bool isBinary = false);
//! Enables the "KHR_binary_glTF" extension on the asset
void SetAsBinary();
void Load(const std::string& file);
//! Search for an available name, starting from the given strings
std::string FindUniqueID(const std::string& str, const char* suffix);
@ -1109,11 +1093,8 @@ namespace glTF2
{ return mBodyBuffer; }
private:
void ReadBinaryHeader(IOStream& stream);
void ReadExtensionsUsed(Document& doc);
IOStream* OpenFile(std::string path, const char* mode, bool absolute = false);
};

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@ -290,11 +290,6 @@ inline Buffer::~Buffer()
inline const char* Buffer::TranslateId(Asset& r, const char* id)
{
// Compatibility with old spec
if (r.extensionsUsed.KHR_binary_glTF && strcmp(id, "KHR_binary_glTF") == 0) {
return "binary_glTF";
}
return id;
}
@ -630,28 +625,6 @@ inline Image::Image()
inline void Image::Read(Value& obj, Asset& r)
{
// Check for extensions first (to detect binary embedded data)
if (Value* extensions = FindObject(obj, "extensions")) {
if (r.extensionsUsed.KHR_binary_glTF) {
if (Value* ext = FindObject(*extensions, "KHR_binary_glTF")) {
width = MemberOrDefault(*ext, "width", 0);
height = MemberOrDefault(*ext, "height", 0);
ReadMember(*ext, "mimeType", mimeType);
if (Value* bufferViewVal = FindUInt(*ext, "bufferView")) {
Ref<BufferView> bv = r.bufferViews.Retrieve(bufferViewVal->GetUint());
if (bv) {
mDataLength = bv->byteLength;
mData = new uint8_t[mDataLength];
memcpy(mData, bv->buffer->GetPointer() + bv->byteOffset, mDataLength);
}
}
}
}
}
if (!mDataLength) {
if (Value* uri = FindString(obj, "uri")) {
const char* uristr = uri->GetString();
@ -1016,40 +989,7 @@ inline void AssetMetadata::Read(Document& doc)
// Asset methods implementation
//
inline void Asset::ReadBinaryHeader(IOStream& stream)
{
GLB_Header header;
if (stream.Read(&header, sizeof(header), 1) != 1) {
throw DeadlyImportError("GLTF: Unable to read the file header");
}
if (strncmp((char*)header.magic, AI_GLB_MAGIC_NUMBER, sizeof(header.magic)) != 0) {
throw DeadlyImportError("GLTF: Invalid binary glTF file");
}
AI_SWAP4(header.version);
asset.version = header.version;
if (header.version != 1) {
throw DeadlyImportError("GLTF: Unsupported binary glTF version");
}
AI_SWAP4(header.sceneFormat);
if (header.sceneFormat != SceneFormat_JSON) {
throw DeadlyImportError("GLTF: Unsupported binary glTF scene format");
}
AI_SWAP4(header.length);
AI_SWAP4(header.sceneLength);
mSceneLength = static_cast<size_t>(header.sceneLength);
mBodyOffset = sizeof(header)+mSceneLength;
mBodyOffset = (mBodyOffset + 3) & ~3; // Round up to next multiple of 4
mBodyLength = header.length - mBodyOffset;
}
inline void Asset::Load(const std::string& pFile, bool isBinary)
inline void Asset::Load(const std::string& pFile)
{
mCurrentAssetDir.clear();
int pos = std::max(int(pFile.rfind('/')), int(pFile.rfind('\\')));
@ -1060,16 +1000,8 @@ inline void Asset::Load(const std::string& pFile, bool isBinary)
throw DeadlyImportError("GLTF: Could not open file for reading");
}
// is binary? then read the header
if (isBinary) {
SetAsBinary(); // also creates the body buffer
ReadBinaryHeader(*stream);
}
else {
mSceneLength = stream->FileSize();
mBodyLength = 0;
}
mSceneLength = stream->FileSize();
mBodyLength = 0;
// read the scene data
@ -1130,15 +1062,6 @@ inline void Asset::Load(const std::string& pFile, bool isBinary)
}
}
inline void Asset::SetAsBinary()
{
if (!extensionsUsed.KHR_binary_glTF) {
extensionsUsed.KHR_binary_glTF = true;
mBodyBuffer = buffers.Create("binary_glTF");
mBodyBuffer->MarkAsSpecial();
}
}
inline void Asset::ReadExtensionsUsed(Document& doc)
{
Value* extsUsed = FindArray(doc, "extensionsUsed");
@ -1155,7 +1078,6 @@ inline void Asset::ReadExtensionsUsed(Document& doc)
#define CHECK_EXT(EXT) \
if (exts.find(#EXT) != exts.end()) extensionsUsed.EXT = true;
CHECK_EXT(KHR_binary_glTF);
CHECK_EXT(KHR_materials_pbrSpecularGlossiness);
#undef CHECK_EXT

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@ -43,7 +43,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* Declares a class to write gltf/glb files
*
* glTF Extensions Support:
* KHR_binary_glTF: full
* KHR_materials_pbrSpecularGlossiness: full
*/
#ifndef GLTF2ASSETWRITER_H_INC
@ -82,7 +81,6 @@ public:
AssetWriter(Asset& asset);
void WriteFile(const char* path);
void WriteGLBFile(const char* path);
};
}

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@ -179,21 +179,7 @@ namespace glTF2 {
inline void Write(Value& obj, Image& img, AssetWriter& w)
{
std::string uri;
if (w.mAsset.extensionsUsed.KHR_binary_glTF && img.bufferView) {
Value exts, ext;
exts.SetObject();
ext.SetObject();
ext.AddMember("bufferView", img.bufferView->index, w.mAl);
if (!img.mimeType.empty())
ext.AddMember("mimeType", StringRef(img.mimeType), w.mAl);
exts.AddMember("KHR_binary_glTF", ext, w.mAl);
obj.AddMember("extensions", exts, w.mAl);
return;
}
else if (img.HasData()) {
if (img.HasData()) {
uri = "data:" + (img.mimeType.empty() ? "application/octet-stream" : img.mimeType);
uri += ";base64,";
Util::EncodeBase64(img.GetData(), img.GetDataLength(), uri);
@ -577,77 +563,6 @@ namespace glTF2 {
}
}
inline void AssetWriter::WriteGLBFile(const char* path)
{
std::unique_ptr<IOStream> outfile(mAsset.OpenFile(path, "wb", true));
if (outfile == 0) {
throw DeadlyExportError("Could not open output file: " + std::string(path));
}
// we will write the header later, skip its size
outfile->Seek(sizeof(GLB_Header), aiOrigin_SET);
StringBuffer docBuffer;
Writer<StringBuffer> writer(docBuffer);
mDoc.Accept(writer);
if (outfile->Write(docBuffer.GetString(), docBuffer.GetSize(), 1) != 1) {
throw DeadlyExportError("Failed to write scene data!");
}
WriteBinaryData(outfile.get(), docBuffer.GetSize());
}
inline void AssetWriter::WriteBinaryData(IOStream* outfile, size_t sceneLength)
{
//
// write the body data
//
size_t bodyLength = 0;
if (Ref<Buffer> b = mAsset.GetBodyBuffer()) {
bodyLength = b->byteLength;
if (bodyLength > 0) {
size_t bodyOffset = sizeof(GLB_Header) + sceneLength;
bodyOffset = (bodyOffset + 3) & ~3; // Round up to next multiple of 4
outfile->Seek(bodyOffset, aiOrigin_SET);
if (outfile->Write(b->GetPointer(), b->byteLength, 1) != 1) {
throw DeadlyExportError("Failed to write body data!");
}
}
}
//
// write the header
//
GLB_Header header;
memcpy(header.magic, AI_GLB_MAGIC_NUMBER, sizeof(header.magic));
header.version = 2;
AI_SWAP4(header.version);
header.length = uint32_t(sizeof(header) + sceneLength + bodyLength);
AI_SWAP4(header.length);
header.sceneLength = uint32_t(sceneLength);
AI_SWAP4(header.sceneLength);
header.sceneFormat = SceneFormat_JSON;
AI_SWAP4(header.sceneFormat);
outfile->Seek(0, aiOrigin_SET);
if (outfile->Write(&header, 1, sizeof(header)) != sizeof(header)) {
throw DeadlyExportError("Failed to write the header!");
}
}
inline void AssetWriter::WriteMetadata()
{
Value asset;
@ -662,9 +577,6 @@ namespace glTF2 {
Value exts;
exts.SetArray();
{
//if (false)
// exts.PushBack(StringRef("KHR_binary_glTF"), mAl);
// This is used to export pbrSpecularGlossiness materials with GLTF 2.
if (this->mAsset.extensionsUsed.KHR_materials_pbrSpecularGlossiness) {
exts.PushBack(StringRef("KHR_materials_pbrSpecularGlossiness"), mAl);

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@ -101,10 +101,6 @@ glTF2Exporter::glTF2Exporter(const char* filename, IOSystem* pIOSystem, const ai
mAsset.reset( new Asset( pIOSystem ) );
if (isBinary) {
mAsset->SetAsBinary();
}
ExportMetadata();
ExportMaterials();
@ -121,11 +117,7 @@ glTF2Exporter::glTF2Exporter(const char* filename, IOSystem* pIOSystem, const ai
AssetWriter writer(*mAsset);
if (isBinary) {
writer.WriteGLBFile(filename);
} else {
writer.WriteFile(filename);
}
writer.WriteFile(filename);
}
/*

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@ -74,7 +74,7 @@ static const aiImporterDesc desc = {
"",
"",
"",
aiImporterFlags_SupportTextFlavour | aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_LimitedSupport | aiImporterFlags_Experimental,
aiImporterFlags_SupportTextFlavour | aiImporterFlags_LimitedSupport | aiImporterFlags_Experimental,
0,
0,
0,
@ -103,13 +103,13 @@ bool glTF2Importer::CanRead(const std::string& pFile, IOSystem* pIOHandler, bool
{
const std::string &extension = GetExtension(pFile);
if (extension != "gltf") // We currently can't read glTF2 binary files (.glb)
if (extension != "gltf") // We currently can't read glTF2 binary files (.glb), yet
return false;
if (checkSig && pIOHandler) {
glTF2::Asset asset(pIOHandler);
try {
asset.Load(pFile, extension == "glb");
asset.Load(pFile);
std::string version = asset.asset.version;
return !version.empty() && version[0] == '2';
} catch (...) {
@ -615,15 +615,12 @@ void glTF2Importer::InternReadFile(const std::string& pFile, aiScene* pScene, IO
// read the asset file
glTF2::Asset asset(pIOHandler);
asset.Load(pFile, GetExtension(pFile) == "glb");
asset.Load(pFile);
//
// Copy the data out
//
ImportEmbeddedTextures(asset);
ImportMaterials(asset);