fix compiler warnings.
parent
c9d18ebe1f
commit
3346fb517f
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@ -350,27 +350,32 @@ inline size_t WriteArray(IOStream * stream, const T* in, unsigned int size)
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Write<uint16_t>(&chunk, type);
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switch (type) {
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case AI_BOOL:
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Write<bool>(&chunk, *((bool*) value));
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break;
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case AI_INT32:
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Write<int32_t>(&chunk, *((int32_t*) value));
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break;
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case AI_UINT64:
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Write<uint64_t>(&chunk, *((uint64_t*) value));
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break;
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case AI_FLOAT:
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Write<float>(&chunk, *((float*) value));
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break;
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case AI_DOUBLE:
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Write<double>(&chunk, *((double*) value));
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break;
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case AI_AISTRING:
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Write<aiString>(&chunk, *((aiString*) value));
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break;
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case AI_AIVECTOR3D:
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Write<aiVector3D>(&chunk, *((aiVector3D*) value));
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break;
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case AI_BOOL:
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Write<bool>(&chunk, *((bool*) value));
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break;
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case AI_INT32:
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Write<int32_t>(&chunk, *((int32_t*) value));
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break;
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case AI_UINT64:
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Write<uint64_t>(&chunk, *((uint64_t*) value));
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break;
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case AI_FLOAT:
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Write<float>(&chunk, *((float*) value));
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break;
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case AI_DOUBLE:
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Write<double>(&chunk, *((double*) value));
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break;
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case AI_AISTRING:
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Write<aiString>(&chunk, *((aiString*) value));
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break;
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case AI_AIVECTOR3D:
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Write<aiVector3D>(&chunk, *((aiVector3D*) value));
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break;
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#ifdef SWIG
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case FORCE_32BIT:
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#endif // SWIG
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default:
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break;
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}
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}
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}
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@ -198,8 +198,7 @@ template <typename T> void ReadBounds( IOStream * stream, T* /*p*/, unsigned int
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stream->Seek( sizeof(T) * n, aiOrigin_CUR );
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}
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void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node, aiNode* parent )
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{
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void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node, aiNode* parent ) {
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uint32_t chunkID = Read<uint32_t>(stream);
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ai_assert(chunkID == ASSBIN_CHUNK_AINODE);
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/*uint32_t size =*/ Read<uint32_t>(stream);
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@ -212,58 +211,59 @@ void AssbinImporter::ReadBinaryNode( IOStream * stream, aiNode** node, aiNode* p
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(*node)->mNumMeshes = Read<unsigned int>(stream);
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unsigned int nb_metadata = Read<unsigned int>(stream);
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if(parent)
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{
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if(parent) {
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(*node)->mParent = parent;
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}
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if ((*node)->mNumMeshes)
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{
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if ((*node)->mNumMeshes) {
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(*node)->mMeshes = new unsigned int[(*node)->mNumMeshes];
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for (unsigned int i = 0; i < (*node)->mNumMeshes; ++i) {
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(*node)->mMeshes[i] = Read<unsigned int>(stream);
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}
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}
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if ((*node)->mNumChildren)
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{
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if ((*node)->mNumChildren) {
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(*node)->mChildren = new aiNode*[(*node)->mNumChildren];
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for (unsigned int i = 0; i < (*node)->mNumChildren; ++i) {
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ReadBinaryNode( stream, &(*node)->mChildren[i], *node );
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}
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}
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if (nb_metadata)
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{
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(*node)->mMetaData = aiMetadata::Alloc(nb_metadata);
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for (unsigned int i = 0; i < nb_metadata; ++i) {
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(*node)->mMetaData->mKeys[i] = Read<aiString>(stream);
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(*node)->mMetaData->mValues[i].mType = (aiMetadataType) Read<uint16_t>(stream);
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void* data = NULL;
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if ( nb_metadata > 0 ) {
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(*node)->mMetaData = aiMetadata::Alloc(nb_metadata);
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for (unsigned int i = 0; i < nb_metadata; ++i) {
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(*node)->mMetaData->mKeys[i] = Read<aiString>(stream);
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(*node)->mMetaData->mValues[i].mType = (aiMetadataType) Read<uint16_t>(stream);
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void* data( nullptr );
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switch ((*node)->mMetaData->mValues[i].mType) {
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case AI_BOOL:
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data = new bool(Read<bool>(stream));
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break;
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case AI_INT32:
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data = new int32_t(Read<int32_t>(stream));
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break;
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case AI_UINT64:
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data = new uint64_t(Read<uint64_t>(stream));
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break;
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case AI_FLOAT:
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data = new float(Read<float>(stream));
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break;
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case AI_DOUBLE:
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data = new double(Read<double>(stream));
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break;
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case AI_AISTRING:
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data = new aiString(Read<aiString>(stream));
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break;
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case AI_AIVECTOR3D:
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data = new aiVector3D(Read<aiVector3D>(stream));
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break;
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}
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switch ((*node)->mMetaData->mValues[i].mType) {
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case AI_BOOL:
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data = new bool(Read<bool>(stream));
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break;
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case AI_INT32:
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data = new int32_t(Read<int32_t>(stream));
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break;
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case AI_UINT64:
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data = new uint64_t(Read<uint64_t>(stream));
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break;
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case AI_FLOAT:
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data = new float(Read<float>(stream));
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break;
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case AI_DOUBLE:
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data = new double(Read<double>(stream));
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break;
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case AI_AISTRING:
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data = new aiString(Read<aiString>(stream));
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break;
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case AI_AIVECTOR3D:
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data = new aiVector3D(Read<aiVector3D>(stream));
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break;
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#ifndef SWIG
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case FORCE_32BIT:
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#endif // SWIG
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default:
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break;
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}
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(*node)->mMetaData->mValues[i].mData = data;
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}
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