OpenGEXImporter: Copy materials to scene
parent
b841ed194b
commit
50b43f76e1
|
@ -322,6 +322,7 @@ void OpenGEXImporter::InternReadFile( const std::string &filename, aiScene *pSce
|
|||
copyMeshes( pScene );
|
||||
copyCameras( pScene );
|
||||
copyLights( pScene );
|
||||
copyMaterials( pScene );
|
||||
resolveReferences();
|
||||
createNodeTree( pScene );
|
||||
}
|
||||
|
@ -1158,6 +1159,19 @@ void OpenGEXImporter::copyLights( aiScene *pScene ) {
|
|||
std::copy( m_lightCache.begin(), m_lightCache.end(), pScene->mLights );
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::copyMaterials( aiScene *pScene ) {
|
||||
ai_assert( nullptr != pScene );
|
||||
|
||||
if ( m_materialCache.empty() ) {
|
||||
return;
|
||||
}
|
||||
|
||||
pScene->mNumMaterials = static_cast<unsigned int>(m_materialCache.size());
|
||||
pScene->mMaterials = new aiMaterial*[ pScene->mNumMaterials ];
|
||||
std::copy( m_materialCache.begin(), m_materialCache.end(), pScene->mMaterials );
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
void OpenGEXImporter::resolveReferences() {
|
||||
if( m_unresolvedRefStack.empty() ) {
|
||||
|
|
|
@ -133,6 +133,7 @@ protected:
|
|||
void copyMeshes( aiScene *pScene );
|
||||
void copyCameras( aiScene *pScene );
|
||||
void copyLights( aiScene *pScene );
|
||||
void copyMaterials( aiScene *pScene );
|
||||
void resolveReferences();
|
||||
void pushNode( aiNode *node, aiScene *pScene );
|
||||
aiNode *popNode();
|
||||
|
|
Loading…
Reference in New Issue