FBX: add missing inversion of postrotation matrix for fbx.

pull/1461/head
Kim Kulling 2017-09-19 00:31:41 +02:00
parent dbde54b4f7
commit af9596674d
1 changed files with 4 additions and 0 deletions

View File

@ -1065,6 +1065,10 @@ void Converter::GenerateTransformationNodeChain( const Model& model,
continue;
}
if ( comp == TransformationComp_PostRotation ) {
chain[ i ] = chain[ i ].Inverse();
}
aiNode* nd = new aiNode();
output_nodes.push_back( nd );