Merge branch 'master' into adsk-contrib-fix-std-stream-overflow

pull/1486/head
ndotl 2017-10-20 15:22:49 +02:00 committed by GitHub
commit 8cf61c3c89
3 changed files with 11 additions and 6 deletions

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@ -1,3 +1,10 @@
#---------------------------------------------------------------------------
#Open Asset Import Library (assimp)
#---------------------------------------------------------------------------
# Copyright (c) 2006-2017, assimp team
#
# License see LICENSE file
#
function generate()
{
OPTIONS="-DASSIMP_WERROR=ON"
@ -32,7 +39,7 @@ function generate()
cmake -G "Unix Makefiles" $OPTIONS
}
# build and run unittests, if not android
if [ $ANDROID ]; then
ant -v -Dmy.dir=${TRAVIS_BUILD_DIR} -f ${TRAVIS_BUILD_DIR}/port/jassimp/build.xml ndk-jni
fi
@ -41,7 +48,5 @@ if [ "$TRAVIS_OS_NAME" = "linux" ]; then
&& make -j4 \
&& sudo make install \
&& sudo ldconfig \
&& (cd test/unit; ../../bin/unit) \
#&& (cd test/regression; chmod 755 run.py; ./run.py ../../bin/assimp; \
# chmod 755 result_checker.py; ./result_checker.py)
&& (cd test/unit; ../../bin/unit)
fi

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@ -119,7 +119,7 @@ Take a look into the `INSTALL` file. Our build system is CMake, if you used CMak
* [.NET](port/AssimpNET/Readme.md)
* [Pascal](port/AssimpPascal/Readme.md)
* [Javascript (Alpha)](https://github.com/makc/assimp2json)
* [Unity 3d Plugin] (https://www.assetstore.unity3d.com/en/#!/content/91777)
* [Unity 3d Plugin](https://www.assetstore.unity3d.com/en/#!/content/91777)
* [JVM](https://github.com/kotlin-graphics/assimp) Full jvm port (currently supported obj, ply, stl, ~collada)
### Other tools ###

View File

@ -834,7 +834,7 @@ void glTFExporter::ExportScene()
void glTFExporter::ExportMetadata()
{
glTF::AssetMetadata& asset = mAsset->asset;
asset.version = 1;
asset.version = "1.0";
char buffer[256];
ai_snprintf(buffer, 256, "Open Asset Import Library (assimp v%d.%d.%d)",