Set default values on Sampler
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2abdbdb55e
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7245cceead
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@ -800,7 +800,7 @@ namespace glTF2
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SamplerWrap wrapS; //!< The texture wrapping in the S direction. (required)
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SamplerWrap wrapT; //!< The texture wrapping in the T direction. (required)
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Sampler() {}
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Sampler() { SetDefaults(); }
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void Read(Value& obj, Asset& r);
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void SetDefaults();
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};
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