Commit Graph

4254 Commits (d8979cbc1f7315627e863f89677d0515300cc122)

Author SHA1 Message Date
Rahul Sheth a4587e8609 Use hunter to download dependencies if HUNTER_ENABLED is ON 2019-06-13 21:31:24 -07:00
Kim Kulling ba29b8f1da
Merge branch 'master' into patch-1 2019-06-13 13:41:40 +02:00
Kim Kulling 0021c93892 closes https://github.com/assimp/assimp/issues/2431: use irrXml directly for mingw compiler. 2019-06-12 22:12:38 +02:00
Kim Kulling 66f693a6a4
Update IRRLoader.cpp
fix case-sensitive typo.
2019-06-12 10:25:11 +02:00
Kim Kulling e914b9531b
Update IRRLoader.h
fix case-sensity typo.
2019-06-12 00:55:06 +02:00
Kim Kulling 4dcb3c9235
Update ImporterRegistry.cpp
fix case-sensiive folder bug.
2019-06-11 21:55:21 +02:00
Kim Kulling fc065d8ab4 Merge branch 'master' into reorg 2019-06-11 20:59:46 +02:00
Kim Kulling a6e3fc3fd9 Fix case-sensitive folder name for unix platforms. 2019-06-11 20:54:01 +02:00
Kim Kulling cc10967913 Fix the build. 2019-06-11 20:17:50 +02:00
PK d448b49ae1
fixed MSVC toolset versions >140
according to https://cmake.org/cmake/help/latest/variable/MSVC14.html the use of the MSVC** flags is deprecated, this change uses the encouraged MSVC_VERSION variable.
2019-06-11 15:16:53 +02:00
Kim Kulling f76d77955d Merge branch 'master' into reorg 2019-06-11 00:22:50 +02:00
Kim Kulling 2da3a38d60 Fix the compile pass, still unresolved symbols. 2019-06-10 23:26:00 +02:00
Kim Kulling 7e20356a20
Update XFileParser.cpp
Fix exception.
2019-06-10 20:32:56 +02:00
Kim Kulling 6fc42cb898
Merge branch 'master' into kimkulling-patch-3 2019-06-10 00:39:05 +02:00
Kim Kulling a4bda3a205
Update XFileParser.cpp
Test
2019-06-09 21:25:25 +02:00
Kim Kulling 2d985b92c9 Fix references in cmake file. 2019-06-09 18:43:56 +02:00
petrmohelnik 83247e3fbd
Merge branch 'master' into glTF-importer---clean-all-member-arrays 2019-06-09 15:52:32 +02:00
Kim Kulling cbd5c5b284
Merge branch 'master' into Ogre_with_skeleton_missing 2019-06-08 21:31:47 +02:00
Kim Kulling 4a46717a77
Merge branch 'master' into kimkulling-patch-3 2019-06-08 09:09:37 +02:00
Arkeon 5679dd435a Prevent crash when Ogre skeleton file is missing 2019-06-07 09:49:24 +02:00
Kim Kulling 57c46db042 Reorg of code. 2019-06-06 14:45:43 +02:00
Kim Kulling 589a306c85
Merge branch 'master' into code-chmod-644 2019-06-06 09:16:07 +02:00
Kim Kulling 6ed4f5d936 JT: Inital commit. 2019-06-06 08:29:12 +02:00
petrmohelnik 1855bf44f9 glTF importer - clean all member arrays
When importing more than one scene using the same gtlf importer loading fails with error 'bad array new length'. This happens because 'meshOffsets' are not cleared and the importer continues to push_back values at the end. Adjacent values are then used to calculate the length of 'mMeshes' array. This calculation expects that each value is higher than the previous otherwise we get negative length. But when pushin at the end of uncleared array we get contents like this: 0,1,2,3,0,1,2. Then when calculating 0-3 we try to allocate array of length -3 and get this exception.
2019-06-05 18:51:49 +02:00
Kim Kulling dcee3295cc
Merge branch 'master' into FindInstancesProcessOptim 2019-06-04 10:36:59 +02:00
Mike Samsonov 48ed2d2d3c Double precision fix 2019-05-30 10:54:44 +01:00
Kim Kulling 5bc6787d57
Merge branch 'master' into FindInstancesProcessOptim 2019-05-29 12:21:48 +02:00
Kim Kulling a6b51ef911
Merge branch 'master' into code-chmod-644 2019-05-29 08:59:47 +02:00
Kim Kulling 51527ba038
Merge branch 'master' into utf8 2019-05-28 19:53:14 +02:00
Kim Kulling 5c3662dc6d
Merge branch 'master' into set_stl_mesh_names 2019-05-24 21:49:35 +02:00
Kim Kulling b03b3b9c03 Initial parsing for header and more. 2019-05-24 17:22:54 +02:00
Brian Naranjo fdcae81b61
Merge branch 'master' into set_stl_mesh_names 2019-05-23 11:21:49 -07:00
Kim Kulling e1ed975839
Merge branch 'master' into topic/fbx_node_naming_optimization 2019-05-22 20:13:36 +02:00
Alexandre Avenel daef984ac6 Optim FindInstancesProcess
ComputePositionEpsilon() is a costly function which was called in the inner
loop although it only uses data from upper loop.
2019-05-22 20:00:33 +02:00
Rémi Verschelde fc7575f5c5 Remove Unix executable bit on code files 2019-05-22 10:23:13 +02:00
Rémi Verschelde 5fa750fda0 Fix code files encoding to make them all UTF-8 2019-05-22 10:19:32 +02:00
Kim Kulling 52d4564b7e
Merge branch 'master' into topic/fbx_file_more_than_4gb 2019-05-21 20:12:57 +02:00
Mike Samsonov 0eec1c1d4a One map to rule them all 2019-05-21 16:05:38 +01:00
Brian Naranjo 7ac831489c
Merge branch 'master' into set_stl_mesh_names 2019-05-20 08:52:20 -07:00
Kim Kulling 627cb93b0b
Merge branch 'master' into topic/fragmented_embedded_textures 2019-05-19 20:16:49 +02:00
Brian Naranjo ff4ab7ff2e Add mesh names to imported ASCII STL 2019-05-17 11:48:57 -07:00
Kim Kulling 2f4cb93764
Merge branch 'master' into topic/exception_spam_fix_fbxmaterial 2019-05-17 19:43:54 +02:00
Kim Kulling 4b10c7e432
Merge branch 'master' into topic/degenerate_area_fix 2019-05-16 21:44:46 +02:00
Kim Kulling 81f8ebf2d4
Merge branch 'master' into kimkulling-2449 2019-05-16 17:04:09 +02:00
Kim Kulling 7cd021e704
Merge branch 'master' into pdb-install-fix 2019-05-16 14:49:29 +02:00
Mike Samsonov 6c13ec8190 fix for clang runtime checks for overflow 2019-05-16 11:59:23 +01:00
Mike Samsonov c84ac7a135 Fragmented FBX ASCII emdedded resource 2019-05-16 11:59:23 +01:00
Mike Samsonov 13bba4fb4c even more efficient 2019-05-16 11:58:48 +01:00
Mike Samsonov b957d44943 Node names optimization and fixing non-unique name 2019-05-16 11:58:48 +01:00
Mike Samsonov c58ed8da22 Support for FBX file sizes more than 4GB 2019-05-16 11:58:26 +01:00
Mike Samsonov 4e03a2c00d Exception spam fix for FBXMaterial 2019-05-16 11:58:07 +01:00
Mike Samsonov 5bca43be74 Degenerate triangles with small area removing fix 2019-05-16 11:57:46 +01:00
Kim Kulling 77281b75b2
Merge branch 'master' into master 2019-05-16 11:13:48 +02:00
Kim Kulling 785ceaf58a
Merge branch 'master' into windows-external-zlib-fix 2019-05-14 22:07:56 +02:00
Kim Kulling 747a7c963b
Merge branch 'master' into assimpview_unicode 2019-05-13 23:49:06 +02:00
Kim Kulling 815730c92d
Update CMakeLists.txt
closes https://github.com/assimp/assimp/issues/2449: fix uwp handling
2019-05-13 21:49:50 +02:00
Kim Kulling adbdbf2be6 closes https://github.com/assimp/assimp/issues/2459: fix duplicated fbx-type propertry. 2019-05-13 21:41:37 +02:00
Jack Andersen 461e21f66d Fix Windows build with external zlib
assimp.rc contains an include with a double-parent header search.
In a default build configuration, this is resolved via the
configuration header path generated for in-tree zlib.

When external zlib is used, this header search path is not provided
to the RC compiler, therefore fails to find revision.h.

This is solved by simply including "revision.h" since the root of
the binary directory is already used as a search path.
2019-05-12 10:56:59 -10:00
Jack Andersen cb0c47764a Set directory and name properties for installing static lib PDB 2019-05-11 12:11:52 -10:00
Kim Kulling 4f7de109a1
Merge branch 'master' into assimpview_unicode 2019-05-10 18:52:32 +02:00
Kim Kulling 741be6f9db
Merge branch 'master' into fbxexport_crashfix 2019-05-10 15:32:18 +02:00
Kim Kulling 700954c115
Update FBXExporter.cpp
Just fixed some typos.
2019-05-10 09:09:47 +02:00
Matias a443544986 Replaced binary literals with hex literals (since binary literals was introduced in C++14) 2019-05-09 15:28:00 +02:00
Matias 9903504c42 Removed some code that I didn't mean to fix (I already submitted this in another PR: https://github.com/assimp/assimp/pull/2450). 2019-05-09 14:57:18 +02:00
Matias 575ef4d927 Added support for embedded textures to the FBXExporter (both binary and ASCII). Also made the FBX-namespaces more consistent (we had both Assimp::FBX:: and FBX::). Since we seem to support two types of embedded texture references (both asterisk+texture_id and filepath) I made the exporter use aiScene::GetEmbeddedTexture for looking up texture reference and integrated @loebl 's modification of the function to support the old ("*1") type of references (https://github.com/loebl/assimp/commit/e217358) 2019-05-09 14:50:22 +02:00
Matias 6736f3d24b Don't call PutString with an empty string. Both DumpChildrenAscii and EndAscii can return without modifyting the string, so we need to check the string before calling PutString. This used to cause a crash. 2019-05-09 11:19:05 +02:00
Kim Kulling 56b82e9cd5
Merge branch 'master' into gltf2-import-animation-name 2019-05-07 21:43:29 +02:00
Kim Kulling e1a0861556 Merge branch 'fbx_convert_to_unit' of https://github.com/assimp/assimp into fbx_convert_to_unit 2019-05-07 20:33:42 +02:00
Kim Kulling 390452bd06 Fix the build. 2019-05-07 20:32:45 +02:00
Kim Kulling 66a840d9e6
Merge branch 'master' into fbx_convert_to_unit 2019-05-07 15:26:52 +02:00
Kim Kulling 22b01ca3e8
Merge branch 'master' into master 2019-05-07 09:55:43 +02:00
Kim Kulling e917b288a1 fix a typo. 2019-05-06 21:38:45 +02:00
Kim Kulling 4155f005be Add implementation to convert from cm to m. 2019-05-06 21:21:58 +02:00
Kim Kulling 4a9cd08451 Prepaation for conversion. 2019-05-06 20:51:04 +02:00
Kim Kulling df2a279895
Merge branch 'master' into issue_2054 2019-05-05 16:28:39 +02:00
Kim Kulling 9147fb8689 Merge branch 'issue_2054' of https://github.com/assimp/assimp into issue_2054 2019-05-05 16:24:05 +02:00
Kim Kulling 1324409c7b fix build: fix wrong function prototype. 2019-05-05 16:23:42 +02:00
Kim Kulling 8c18c42afb
Merge branch 'master' into issue_2054 2019-05-05 16:16:45 +02:00
Kim Kulling 69ece762d1 fix the build: remove errorenous pragma statement. 2019-05-05 16:00:57 +02:00
Kim Kulling fcff12b219 closes https://github.com/assimp/assimp/issues/2054: make empty bone validation optional. 2019-05-05 13:39:10 +02:00
Kim Kulling 9b9f7b2876
Merge branch 'master' into bad-obj-file 2019-05-04 21:17:15 +02:00
Hugo Pereira 34ede5608b Merge branch 'master' into fix_assimp_export_consistency 2019-05-03 11:12:56 +01:00
Kim Kulling 6d5f8cbe26
Merge branch 'master' into obj_nan 2019-05-02 01:36:45 +02:00
Kim Kulling e108b6f1d2
Merge branch 'master' into fix-mingw-debug-build 2019-05-01 17:04:45 +02:00
b1skit 243b2618a9 Updated the FBXConverter to correctly set the material shading mode when a Phong shader is detected 2019-04-27 17:37:23 -07:00
b1skit bc4e411284 Updated the FBXConverter to correctly set the material shading mode when a Phong shader is detected 2019-04-27 17:20:27 -07:00
Vitaly Ovchinnikov 42202c2204 a test for bad OBJ file format and code fix that handles it 2019-04-26 22:13:29 +12:00
Martin Vorbrodt e83671f494 Generate attenuation constants if non are privded in the Blender file. Using: https://imdoingitwrong.wordpress.com/2011/01/31/light-attenuation/ 2019-04-24 18:35:14 -04:00
Heorhii Shakula 0b42d55f73 Fix inconsistency between animation and node name in glTF2 Importer 2019-04-24 16:58:35 +03:00
Kim Kulling 48e5b948e3
Update ColladaExporter.cpp
Some reformattings
2019-04-24 09:03:59 +02:00
Hugo Pereira 5713be615c [FBX export] fixed ordering of skin indices and weights, to be consistent between systems 2019-04-18 16:55:54 +01:00
RichardTea c34327b355 use std::isfinite()
GCC is more standards compliant than MSVC
2019-04-17 14:30:40 +01:00
RichardTea e8bcf162dd OBJ coerce invalid nan or inf texture coords to 0
Some exporters (eg Vectorworks 2019) may export texture coordinate components as "nan".

While this is invalid, it's better to coerce these values to 0 rather than reject the entire file.
2019-04-17 13:55:08 +01:00
RichardTea 51be6236a7 Merge branch 'master' into assimpview_unicode 2019-04-17 12:10:14 +01:00
RichardTea 7b6cb57e3b Merge branch 'collada_metadata' 2019-04-17 12:07:48 +01:00
RichardTea 00f1fd6f7c Merge branch 'master' into assimpview_unicode 2019-04-17 10:48:37 +01:00
RichardTea 0b9da72ed8
Merge pull request #5 from assimp/master
Rollup FBX material fixes from upstream
2019-04-17 09:44:10 +01:00
RichardTea 836801d37e CMake updates for VS2015/cmake 3.12 onwards
cmake 3.12 adds MSVC_TOOLSET_VERSION to define the version of MSVC toolchain in use
Use that if present instead of if-elseif chain
2019-04-17 09:32:24 +01:00
Kim Kulling 685a56266b
Merge branch 'master' into fix-fbx-face-material 2019-04-15 09:55:38 +02:00
Merwan Achibet c92ae50e4f Fix FBX face materials not being properly loaded if the face count mismatches the material count 2019-04-10 19:16:42 +02:00
Charlie Gettys f7384dec95 Possible fix for #2406. Shouldn't affect other compiled files, but have
not verified this. Also, if anyone tries to debug StepFileGen1.cpp on MinGW,
the debug info may not be there, but I think this is the best we can do.
2019-04-10 09:45:31 -04:00
Charlie Gettys 9aae110161 * Remove old non-maintained mingw makefile to prevent confusion
* Add notes on building with MinGW to Build.md
2019-04-10 09:29:21 -04:00
RichardTea 1f55bdd9a7 Save/Load Collada 1.4 Root Asset Metadata
Add Collada 1.4 <asset/> metadata to export and import.
Can store in the Scene or the Root Node for export, will be loaded into the Scene during Import
2019-04-09 16:28:15 +01:00
RichardTea 49459435df Merge branch 'master' into collada_metadata 2019-04-09 12:38:29 +01:00
RichardTea e3a397a98d
Merge pull request #3 from assimp/master
fast forward to master
2019-04-08 17:57:09 +01:00
RichardTea d66166675a first pass at collada metadata 2019-04-08 17:11:50 +01:00
kimkulling cbd8b032e7 FBX: add test case 2019-04-08 17:37:40 +02:00
RichardTea 2a3626577f
Merge pull request #2 from assimp/master
Update to Assimp Master 0973f50
2019-04-08 14:06:36 +01:00
Kim Kulling 6dec1346ed
Merge branch 'master' into issue_1957 2019-04-08 14:27:32 +02:00
Kim Kulling f7d226768c
Merge branch 'master' into issue_1650 2019-04-08 13:06:30 +02:00
Matias Lavik ddfc140fc3 Added <stdint.h>-include 2019-04-07 00:02:22 +02:00
Matias Lavik fac392d6cb Added missing include and fixed a mistake 2019-04-06 23:44:14 +02:00
Matias Lavik 015e960d0e
Merge branch 'master' into issue_1957 2019-04-06 22:22:05 +02:00
Matias Lavik b3177a2a9a issue 1957: Added support for reading embedded content (textures) in ASCII FBX. In ASCII FBX embedded content is encoded in Base64 and is surrounded by double quotation marks. The decoding functions are based on those used in the glTF importer. 2019-04-06 19:31:56 +02:00
Kim Kulling c321fb6a44
Update FBXConverter.cpp
FBX: Add missind initializers.
2019-04-06 08:59:30 +02:00
Matias Lavik d0ad03d653
Merge branch 'master' into issue_2390 2019-04-05 13:16:29 +02:00
Matias Lavik 898e59d8ee
Merge branch 'master' into issue_2043 2019-04-04 16:36:44 +02:00
Matias 20acce1c5e Suggested fix for issue : If available, use "Scaling" and "Translation" instead of "ModelUVScaling" and "ModelUVTranslation". This seems to be what 3DS Max and FBX SDK use. 2019-04-04 16:31:34 +02:00
Matias Lavik 3abb494dd6
Merge branch 'master' into issue_2390 2019-04-04 13:08:27 +02:00
Kim Kulling 010afeb1d8
Merge branch 'master' into issue_1650 2019-04-04 12:42:21 +02:00
Matias Lavik e63b9d4cd8
Merge branch 'master' into issue_2390 2019-04-03 21:17:38 +02:00
Matias Lavik 6d1514dd10 replaced "typedef" with "using" (I didn't notice Kim Kulling's previous commit until now) 2019-04-03 20:19:44 +02:00
Kim Kulling f10e759db6 Merge branch 'issue_2398' of https://github.com/assimp/assimp into issue_2398 2019-04-03 20:16:24 +02:00
Kim Kulling 42608c0260 Fix small review findings. 2019-04-03 20:15:55 +02:00
Kim Kulling 287924a7d6
Merge branch 'master' into issue_2398 2019-04-03 20:03:07 +02:00
Matias Lavik 0251633ea2
Merge branch 'master' into issue_2393 2019-04-03 12:46:11 +02:00
Matias 4884cf2172 issue_2393: Added TransparencyFactor material key 2019-04-03 12:35:09 +02:00
Matias Lavik fa37018e08
Merge branch 'master' into issue_2390 2019-04-03 12:26:06 +02:00
Matias 0505dd7266 issue 2390: FBXConverter::GetUniqueName now uses a map for keeping track of duplicate node name count and a set for registering names that have been taken.This is required because the model might contain a several nodes called "nodename" and another one called "nodename001". In that case we can't add "001" to the second node called "nodename". 2019-04-03 12:19:23 +02:00
Kim Kulling 930af2da44 closes https://github.com/assimp/assimp/issues/2398: fix the build. 2019-04-02 20:43:03 +02:00
Charlie Gettys 9d5a71e4af
Merge branch 'master' into fix-more-lgtm-alerts 2019-04-01 11:23:33 -04:00
Charlie Gettys f15f37634d BlenderDNA.h:
* Fix rethrow that would crash the program.
* QUESTION: am I throwing the right exception here.

COBLoader:
* catch exception by const ref
* fix equality checks using strncmp taht weren't actually checking equality

FBXMaterial: Catch exception by const ref (+ Debug log that it's done so)

FBXConverter: Rename local variables to avoid shadowing parameter

ImageExtractor: Remove duplicated/unreachable code

FBXConverter: Another shadowed variable fix

MD5Loader: 2 shadowed variables

IRRLoader: shadowed parameter

StepFileReader.cpp: Shadowed parameter

IRRLoader: remove empty else statement

STLExporter: Throw error instead of silently ignoring unimplemented option

Misc empty blocks removed or debug logging added
2019-03-30 16:08:25 -04:00
Kim Kulling 89b3de9473
Update FBXConverter.h
Introduce using instead of typedef.
2019-03-29 16:24:45 +01:00
Marco Di Benedetto d314afaebc added casts for rapidjson in gltf asset writer. 2019-03-29 12:19:39 +01:00
Marco Di Benedetto faf12c6f5f Merge https://github.com/assimp/assimp 2019-03-29 11:55:21 +01:00
Kim Kulling d129259ae4
Merge branch 'master' into issue_2390 2019-03-29 10:51:35 +01:00
Charlie Gettys 4efa3736ba Actually fix cmake this time 2019-03-27 12:03:39 -04:00
Charlie Gettys d718793163
Fix change to CMakeLists.txt
change CMakeLists.txt to use add_definitions instead of add_compile_definitions on old versions of cmake
2019-03-27 11:43:21 -04:00
Charlie Gettys 769dd42b73
Add compile definition to fix issue
defines MINIZ_USE_UNALIGNED_LOADS_AND_STORES to be 0 to override default of 1 for x86 platforms.
2019-03-27 11:29:40 -04:00
Matias ca08c4a209 FBX: Fix for loading taking a very long time on models with many duplicate names (issue_2390) 2019-03-27 11:20:16 +01:00
Kim Kulling 22f4667932
Merge branch 'master' into select_exporters 2019-03-17 23:44:35 +01:00
Kim Kulling 718b5b266b
Merge branch 'master' into fix_vs107_warnings 2019-03-16 18:41:54 +01:00
Andy Maloney df6d257633 Fix 3MF importer 2019-03-16 11:55:16 -04:00
Andy Maloney 5ccd7d8c39 Adds a way to select which exporters you want to compile
Mimics the ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT / ASSIMP_BUILD_XXX_IMPORTER code but for exporters.

This works exactly the same way with one exception - ASSIMP_NO_EXPORT still overrides everything and turns off all exporting.

Fixes #2377
2019-03-16 11:40:17 -04:00
Kim Kulling 581d06a7b7
Merge branch 'master' into issue_1650 2019-03-16 16:22:47 +01:00
Kim Kulling 64bcf56101
Merge branch 'master' into issue_1650 2019-03-16 16:13:52 +01:00
Kim Kulling a0c797a29e
Merge branch 'master' into fix_vs107_warnings 2019-03-16 16:09:14 +01:00
Kim Kulling 64a7a46406
Update MD3Loader.cpp
Fix typo.
2019-03-16 16:08:03 +01:00
Kim Kulling ba6a7383b2 closes https://github.com/assimp/assimp/issues/1650: build irrXml as shared lib. 2019-03-16 09:45:21 +01:00
Tomas Maly 9a533d826a fix loading 3D uvs from obj 2019-03-15 22:43:12 +01:00
Rich ard 07bbb2c000 Nicer name for Assimp Binary importer
.assbin is not a nice name to show a user
2019-03-15 10:18:43 +00:00
kimkulling 61ffe017e8 Fix some coverity findings. 2019-03-14 17:37:28 +01:00
Aidmx 170549559e fix: change ScaleProcess priority 2019-03-14 21:50:50 +08:00
Kim Kulling 04025f09cf
Merge branch 'master' into issue_934 2019-03-13 22:27:23 +01:00
Kim Kulling 145c3d1589 add missing changes. 2019-03-13 19:35:36 +01:00
kkulling 650fadebe9 Fix compiler warnings: var declarations hides other var. 2019-03-13 16:58:18 +01:00
kkulling 0dc2e9197a Fix compiler warnings. 2019-03-13 14:40:02 +01:00
Charlie Gettys 5fd9789fc3 remove last warning? 2019-03-12 02:51:37 -04:00
Charlie Gettys 4728c1bb68 remove 1 more of the warnings 2019-03-12 02:49:33 -04:00
Charlie Gettys 27dc922d09 Hopefully fix all warnings? 2019-03-12 01:06:54 -04:00
Charlie Gettys 7bb1303773 ValidateDataStructure.cpp:
* Fixed warnings introduced by last commit (hopefully)
* Fixed case fallthrough (due to exception flow, it didn't make a practical difference, but hopefully will remove a warning)
* Minor formatting consistency improvements
2019-03-10 13:12:56 -04:00
Charlie Gettys 2e262dbbc6 Make syntax used to call ReportError & ReportWarning a bit more consistent 2019-03-09 12:36:21 -05:00
Charlie Gettys 80dffb63e8 Add aiNode::mName to ValidateDataStructure error reporting to ease debugging 2019-03-09 12:01:45 -05:00
Rich ard 3a610d3d66 Embed version information under Windows 2019-03-08 15:49:18 +00:00
Marco Di Benedetto b15c93c726 Merge https://github.com/assimp/assimp 2019-03-07 14:35:41 +01:00
RichardTea 7d7574f189
Merge branch 'master' into ETC_Inc 2019-03-05 12:07:10 +00:00
Kim Kulling b9c8e0856f
Merge branch 'master' into fix-bug-autogenerated-names 2019-03-01 20:24:45 +01:00
Lawrence Kok e9eda062a1 In ColladaLoader in version 3.2.0 (release est. 2015) the name assignment was based on name attribute (xml) with optional fallbacks to id and sid. Over time this was changed to fix a bug and support for names was removed, only to be later (re)added using an optional `useColladaName` setting. We discovered a problem that with when using the name based assignment it doesn't assign automatically generated names like what it did in the logic in v3.2.0 and on the id based approach on current master.
We discovered this causes problems with matching the aiCamera and aiLight. So we rectified this problem by auto generating names also on the name based method.
2019-03-01 10:43:18 +07:00
Vitaly Ovchinnikov 7b01ff6b8d ignoring invalid normals and uvs indices instead of canceling the import completely 2019-02-27 12:15:03 +13:00
Kim Kulling 16080ba60c Merge branch 'master' into simple_skin_test 2019-02-25 22:06:56 +01:00
Kim Kulling 206004c7d6 introduce simple skin-test +some findings. 2019-02-25 22:06:24 +01:00
RichardTea c1c42023fa
Merge branch 'master' into ETC_Inc 2019-02-20 16:58:41 +00:00
Kim Kulling f59f3976c0 closes https://github.com/assimp/assimp/issues/1593: fix computation of percentf for 3DS. 2019-02-20 00:02:19 +01:00
Kim Kulling adbc7e8f70 closes https://github.com/assimp/assimp/issues/2115: rollback setup of FBX-camera. 2019-02-19 20:23:20 +01:00
Kim Kulling 050430cae0
Merge branch 'master' into issue_2340 2019-02-19 13:14:59 +01:00
Kim Kulling ae41ae3211 closes https://github.com/assimp/assimp/issues/305': fix viewer 2019-02-18 21:43:45 +01:00
Marc-Anton Boehm-von Thenen 4d0740a120 [Issue_2340] Proper closing endif()... 2019-02-18 14:15:39 +01:00
Marc-Anton Boehm-von Thenen a94c8bf3f6 [Issue_2340] Wrong precondition layout... missed ANDROID=ON and ASSIMP_ANDROID_JNIIOSYSTEM=OFFvalid constellation 2019-02-18 14:14:27 +01:00
Marc-Anton Boehm-von Thenen c3129e55d2 [Issue_2340] Added ASSIMP_ANDROID_JNIIOSYSTEM precheck to only remain set to ON in proper ANDROID enabled toolchain environment 2019-02-18 14:10:32 +01:00
Kim Kulling 0810b2d51b
Merge branch 'master' into ETC_Inc 2019-02-15 10:20:30 +01:00
Kim Kulling 4621bde985
Merge branch 'master' into topic/Bug2034_typeCodeC 2019-02-08 14:38:25 +01:00
Kim Kulling 6cc41d6be6
Merge branch 'master' into kimkulling-patch-3 2019-02-07 19:27:07 +01:00
Lassi Lääti cc276c3180 cast size_t to unsigned int 2019-02-06 21:14:22 +02:00
Malcolm Tyrrell 02a5f6b62f Remove unneeded newline. 2019-02-06 11:15:27 +00:00
Malcolm Tyrrell f9014d7410 Add tokenization of 'c' type arrays, both compressed and uncompressed. 2019-02-06 11:15:21 +00:00
Kim Kulling 6e39c22554 Fix potential security issues. 2019-02-05 22:05:52 +01:00
Mike Samsonov 5ce1cfedfe warning fix for gcc 2019-02-04 16:15:52 +00:00
Mike Samsonov 971ba308b3 Merged PR 2811682: buffer grow changes and large files support
Buffer grow changes:
The exporting of relatevely large data could take a few days, because reallocation of a buffer every time for a few new bytes is overkill. I've introduced standard capacity member for the buffer and growth it by 1.5 times every time. That helps a lot, descrease exporting to a minute (from a few days).

Large file support:
glTF is a json file, all lengths and offsets don't have a type, just numbers, but code was always reading it as uint32, this doesn't work for files bigger than int32 (almost all files we have as an example). So, I've changed it to be reading as size_t. Specification doesn't specify the type for it, so it's not against spec.
2019-02-04 15:16:28 +00:00
Kim Kulling ce691d383f
Merge branch 'master' into kimkulling-patch-3 2019-02-02 15:21:31 +01:00
Kim Kulling 0801a62ef7
Merge branch 'master' into kimkulling-dev 2019-01-30 16:09:33 +01:00
kimkulling a06133ab52 Update copyrights. 2019-01-30 09:41:39 +01:00
FRICOTEAUX 38bebaf4d3 Fix glTF2 export with no texture coordinates 2019-01-28 16:02:09 +01:00
Kim Kulling b35331b92a
Update FindInvalidDataProcess.cpp
-Fix some review findings.
2019-01-28 10:50:36 +01:00
Kim Kulling 4c2898c82b
Merge branch 'master' into issue_2251 2019-01-28 10:06:44 +01:00
Kim Kulling 5d6fc7a557 Closes https://github.com/assimp/assimp/issues/2251: introduce AI_CONFIG_PP_FID_IGNORE_TEXTURECOORDS to avoid removing textures. 2019-01-27 21:05:58 +01:00
Kim Kulling 3aa5a61516
Merge branch 'master' into ETC_Inc 2019-01-23 19:53:43 +01:00
Kim Kulling 05ea039846
Merge branch 'master' into ETC_Inc 2019-01-22 20:10:50 +01:00
Adrian Perez 8191080986 Adapt MemoryIOSystem to delegate unhandled calls to shadowed IO system 2019-01-21 14:14:48 -08:00
Kim Kulling a04b96ef66 Disable step. 2019-01-20 20:29:23 +01:00
Kim Kulling 002af28e54
Merge branch 'master' into fbx-keep-material-params 2019-01-18 17:35:34 +01:00
Merwan Achibet 7dc32ab9b6 Preserve all the material parameters from FBX models 2019-01-17 19:07:15 +01:00
Richard 3c651be640 Exporter::ExportToBlob() Pass on preprocessing and properties. Issue #2302 2019-01-17 13:55:05 +00:00
SchroerDev f7fe729c88
Update FBXConverter.cpp 2019-01-17 12:32:36 +01:00
SchroerDev 3a3340b926
add FBX Line Element support
add FBX Line Element support
2019-01-17 12:26:22 +01:00
Kim Kulling 19c3cea0db
Merge branch 'master' into fix_obj_progress_reporting 2019-01-09 22:09:25 +01:00
Marc Kurtz e37a4de2c2 Fix progress reporting in ObjFileParser. Remove old unused code which is claiming to still take up "1/3" of the total progress. 2019-01-08 15:56:57 -05:00
rickomax f170c84226 Test fixes
Test fixes
2019-01-06 19:38:29 -02:00
rickomax 35a044bda3 Various additions/fixes (FBX blend-shapes support added)
Added animMesh name assignment at ColladaLoader
Fixed animMesh post-processing on ConvertToLhProcess (blend-shapes weren't being affected by post-processing)
Added WindowsStore define. This is used to change some incompatible WinRT methods
Added FBX blend-shapes and blend-shapes animations support
Added Maya FBX specific texture slots parsing
Added extra FBX metadata parsing
Added GLTF2 vertex color parsing
Fixed IFC-Loader zip-buffer reading rountine
Fixed OBJ file parsing line-breaker bug
Fixed IOStreamBuffer cache over-read bug
Added mName field to aiAnimMesh
Reverted EmissiveFactor, TransparencyFactor and SpecularFactor assignment on FBXConverter. Really, the commit #817 breaks a lot of old code.
2019-01-06 16:37:30 -02:00
Kim Kulling a44d56976c Merge branch 'Coverity-findings' of https://github.com/assimp/assimp into Coverity-findings 2018-12-31 14:54:40 +01:00
Kim Kulling c63b1a1fd5 fix review finding: dereference after null-check. 2018-12-31 14:47:54 +01:00
Kim Kulling 96032ca341
Merge branch 'master' into Coverity-findings 2018-12-31 12:16:55 +01:00
Kim Kulling 425a784b23 fix finding: possible override. 2018-12-31 12:16:20 +01:00
Kim Kulling 92bb0febdf fix review finding: fix resource leak. 2018-12-30 16:11:39 +01:00
Kim Kulling 3596c822a5 fix review finding: Wrapper object use after free. 2018-12-30 16:04:49 +01:00
Kim Kulling b42d959418 fix review warning: wrapper object used after free. 2018-12-30 16:02:22 +01:00
Kim Kulling 35d69c360c fix out-of-bound access. 2018-12-30 15:59:15 +01:00
Kim Kulling 281c191367 fix streamreader::end definition for iterators. 2018-12-30 10:44:43 +01:00
Kim Kulling a8fda89079 remove unique_ptr ina local function / method. 2018-12-30 10:36:23 +01:00
Kim Kulling 8912bb333c Fix memory leak. 2018-12-30 10:33:21 +01:00
Kim Kulling f6cbb26d9c Fix unnecessary allocation. 2018-12-30 10:30:12 +01:00
Kim Kulling e09428c95b eremove useless assertion test. 2018-12-29 21:29:42 +01:00
Kim Kulling f5e94a2840 Add a check for the resule of a dynamic cast. 2018-12-29 21:27:20 +01:00
Kim Kulling c1dc3901e7 fix more findings. 2018-12-28 11:17:27 +01:00
Kim Kulling db202584ab remove dead code. 2018-12-28 01:45:47 +01:00
Kim Kulling 859153e3e6 more fixes for coverity-findings. 2018-12-28 01:44:56 +01:00
Kim Kulling 4c6db68d34 Coverity-findings 2018-12-27 22:28:23 +01:00
Marco Di Benedetto ad7964be63 imported animation fix. 2018-12-21 10:36:03 +01:00
Andrés Iraolagoitía 3c1d6a3f87 Fix animations import in gltf2 2018-12-19 20:28:43 -03:00
Marco Di Benedetto cf6dff0b93 Merge https://github.com/assimp/assimp 2018-12-19 17:27:17 +01:00
Kim Kulling ae7a045396
Merge branch 'master' into timmmeh-gltf2-validation-patch 2018-12-11 07:59:11 +01:00
Kim Kulling b5ebd24688 closes https://github.com/assimp/assimp/issues/817: use emmisive factor instead of color. 2018-12-10 22:07:26 +01:00
Kim Kulling e22e93e6d7
Merge branch 'master' into allow_step_disable 2018-12-08 21:38:18 +01:00
ardenpm fd75e4923c
Merge pull request #7 from migenius/migenius-rsws52
Add check for NULL texcoord values.
2018-12-07 09:38:41 +11:00
Paul Arden f63caf894e Add check for NULL texcoord values. 2018-12-06 12:56:02 +11:00
tirichards bb9e3c3593 Fix failed assimp validation for glTF2 sample animations 2018-12-05 14:46:56 -08:00
sfalexrog af323de741 Use ADD_ASSIMP_IMPORTER for STEP importer 2018-12-04 23:28:50 +03:00
twhittock 8b6c6613f9
collada export: Use Camera local coordinate system
Fixes #2255
2018-12-04 14:44:49 +00:00
Kim Kulling f49dbc8f62
Merge branch 'master' into OFF_Importer_Redesign_js_francal 2018-12-03 23:15:05 +01:00
Kim Kulling b1da322deb
Update XFileParser.cpp
Add misisng bracket.
2018-12-03 23:13:10 +01:00
Kim Kulling 54be5fdb7b
Update XFileParser.cpp 2018-12-03 22:03:50 +01:00
Kim Kulling ce91f5c888 Off-Importer: introduce unittest. 2018-12-03 21:24:06 +01:00
sfalexrog 30d3c8c6a3 Fix CMake target alias typo 2018-12-03 23:22:34 +03:00
Kim Kulling bb66af544a closes https://github.com/assimp/assimp/issues/2228: prepare pull-request. 2018-12-02 13:08:47 +01:00
Kim Kulling 117a2bc116
Merge branch 'master' into kimkulling-patch-2-1 2018-12-01 18:41:15 +01:00
Kim Kulling aa0a5bb36f
Merge branch 'master' into gltf2-anim-duration 2018-12-01 13:41:54 +01:00
Kim Kulling 576673536b
Update SMDLoader.cpp
Fix compiler warning and do some reformattings.
2018-11-30 22:17:42 +01:00
Kim Kulling b16f7c98c0
Merge branch 'master' into dev 2018-11-30 09:25:30 +01:00
wxyu 2761681022 Issue 1639: Smd mesh vertex bone assignment
bone.mOffsetMatrix not set when bone.iParent == -1
2018-11-30 14:42:05 +08:00
wxyu 9100ca8664 Fix: Smd Cannot read bone names containing spaces 2018-11-30 14:42:05 +08:00
wxyu 19521d222b Issue 1117: Smd load multiple animations
Read an animation list from a file
2018-11-30 14:42:05 +08:00
wxyu 8c2e975508 Fix smd animation mess
aiMatrix4x4t<TReal>::FromEulerAnglesXYZ modified to row order
2018-11-30 14:42:05 +08:00
wxyu ef151b4610 Smd loads a single animation file
Can't load without mesh before
2018-11-30 14:42:05 +08:00
Kim Kulling ebcea3cb02
Merge branch 'master' into a-bunch-of-fixes 2018-11-29 20:34:13 +01:00
Kim Kulling 47e3301c47
Update glTF2Asset.inl
Remove my nonsense, sorry!
2018-11-27 23:22:09 +01:00
Kim Kulling 657014dff6
Update glTF2Asset.inl
Fix possible nullptr-dereferencing.
2018-11-27 20:18:00 +01:00
Luke Lau ccea70c61f Calculate the mMaxDuration property based off of keyframes 2018-11-27 11:49:00 +00:00
Luke Lau 0bb672c6fa Fix scenes not always being loaded 2018-11-27 11:45:53 +00:00
Martin Jeřábek 770356a55b AssbinLoader: fix setting mNumChildren and releasing the smart pointer 2018-11-26 15:10:48 +01:00
Martin Jerabek a7cbb4386c 3DSLoader: exception-safety
Fixes memory leaks and/or crashes on malformed input.
2018-11-26 12:06:08 +01:00
Martin Jeřábek 430fe98c53 AssbinLoader: hardening, exception safety
Fixes potential memory leaks and crashes on malformed input.
2018-11-26 12:06:08 +01:00
Martin Jerabek 66599b6392 Assbin: fix loading/exporting compressed format 2018-11-26 12:06:08 +01:00
Kim Kulling 02359ea369 closes https://github.com/assimp/assimp/issues/2202: put STEPParser out of IFC importer. 2018-11-25 12:00:51 +01:00
Kim Kulling d03e978c1b closes https://github.com/assimp/assimp/issues/2210: use different enum value. 2018-11-25 10:45:45 +01:00
Kim Kulling 23af5336d5
Update D3MFImporter.cpp
Avoid using extension twice.
2018-11-23 20:21:58 +01:00
rdb e595410de1
Fix static init ordering issue in 3mf importer 2018-11-23 20:04:16 +01:00
Kim Kulling a24502577f DXF-Importer: some small review findings. 2018-11-21 22:00:11 +01:00
Kim Kulling 9ae8efcf09 closes https://github.com/assimp/assimp/issues/2229: fix count of polylines when only one vertex was indexed. 2018-11-21 21:29:09 +01:00
Kim Kulling eba1887d34
Merge branch 'master' into kimkulling-patch-2-1 2018-11-20 20:15:44 +01:00
Matthias Moulin 0535b28908
nullptr instead of NULL 2018-11-16 12:17:12 +01:00
Matthias Moulin 48ee14c64e
C4703 workaround for msvc++
`error C4703: potentially uninitialized local pointer variable 'pcFirstFrame'` in debug mode
2018-11-14 21:20:27 +01:00
Kim Kulling 04ee420f63
Merge branch 'master' into kimkulling-patch-2-1 2018-11-13 16:08:18 +01:00
Kim Kulling 6a8e11dbb2
Update Exporter.cpp
Fix review finding.
2018-11-13 13:10:16 +01:00
Kim Kulling 9bf4425239
Merge branch 'master' into gltf_skinmesh 2018-11-13 09:13:01 +01:00
Kim Kulling b6af80f2fd closes https://github.com/assimp/assimp/issues/2199: introduce first version for exporter. 2018-11-12 22:26:10 +01:00
ruyo c30c4ae6e2 glTF2 importer multiple primitives and 16-bit index buffer skinmesh support. 2018-11-11 14:27:11 +09:00
Kim Kulling 02c6b9b64b
Merge branch 'master' into issue_2206 2018-11-09 13:13:52 +01:00
Kim Kulling e787604ff1
Update ValidateDataStructure.cpp
Integrate review findings.
2018-11-09 11:54:12 +01:00
Kim Kulling 850d57b39d closes https://github.com/assimp/assimp/issues/2206: make bone error in verification more verbose. 2018-11-08 22:12:05 +01:00
Kim Kulling 044c9b39e0
Merge branch 'master' into patch-2 2018-11-08 22:00:33 +01:00
mnml_ d5c9b27af8
delete[] doesnt set nullptr 2018-11-08 12:49:35 +01:00
mnml_ 97450fcb55
added DropFaceNormalsProcess to out vector 2018-11-08 11:44:44 +01:00
kimkulling ad237f1949 MD5-Loader: set meshnames. 2018-11-02 17:02:36 +01:00
haroonq d1af9526b1
Update glTF2Importer.cpp 2018-11-01 10:52:39 -07:00
haroonq e205399052
Update glTF2Importer.cpp 2018-11-01 09:01:19 -07:00
haroonq 69abac59d2
Update glTF2Exporter.cpp 2018-11-01 08:49:06 -07:00
Kim Kulling b33054e05a
Merge branch 'master' into glt2anim 2018-10-30 15:51:08 +01:00
Kim Kulling b8e1207b13
Merge branch 'master' into master 2018-10-30 12:43:15 +01:00
kkulling dc591f5c07 Merge branch 'patch-1' of https://github.com/ihmc3jn09hk/assimp into ihmc3jn09hk-patch-1 2018-10-30 10:44:40 +01:00
haroonq 04c6d8347b
Update glTF2Exporter.cpp 2018-10-29 15:23:26 -07:00
haroonq bc80652ae9
Update glTF2Exporter.cpp 2018-10-29 15:04:48 -07:00
haroonq e5eb00d8d3
Update glTF2Importer.cpp 2018-10-29 14:53:33 -07:00
haroonq 7b9f4a66de
Update glTF2Exporter.cpp 2018-10-29 14:52:41 -07:00
Haroon Qureshi bfe1dc2914 Merge branch 'glt2anim' of https://github.com/haroonq/assimp into glt2anim 2018-10-29 14:46:52 -07:00
Haroon Qureshi acad9a06e9 Add support for importing GLTF2 animations.
Refactors the glTF2 internal classes to more closely reflect the structure
of the actual GLTF2 file format. Adds implementations for reading skins
and animations from GLTF2 files into those structures.

Also provides implementations for converting skins and animations from GLTF
into assimp data structures.  Special handling is required for bone weights
since assimp stores vertex-weights-per-bone whereas GLTF2 stores
bone-weights-per-vertex.  Only supports keyframed LINEAR animation data;
STEP and CUBICSPLINE is not currently supported.
2018-10-29 14:44:29 -07:00
Kim Kulling c465040738
Update DropFaceNormalsProcess.cpp
Fix typo.
2018-10-29 16:58:02 +01:00
d 6d1dee606a integrated DropFaceNormals process (cmake, poststepregistry) 2018-10-29 16:26:50 +01:00
d 95c0deaaff added DropFaceNormals process 2018-10-29 16:23:11 +01:00
Haroon Qureshi 57d3d71b6e Add support for importing GLTF2 animations.
Refactors the glTF2 internal classes to more closely reflect the structure
of the actual GLTF2 file format. Adds implementations for reading skins
and animations from GLTF2 files into those structures.

Also provides implementations for converting skins and animations from GLTF
into assimp data structures.  Special handling is required for bone weights
since assimp stores vertex-weights-per-bone whereas GLTF2 stores
bone-weights-per-vertex.  Only supports keyframed LINEAR animation data;
STEP and CUBICSPLINE is not currently supported.
2018-10-26 15:39:28 -07:00
ihmc3jn09hk 9a86714265
Merge branch 'master' into patch-1 2018-10-21 14:18:02 +08:00
Minmin Gong df1669d07e Fix the wrong results when calling aiGetMaterialInteger on bool type properties, such as AI_MATKEY_TWOSIDED. 2018-10-20 17:00:27 -07:00