Commit Graph

3664 Commits (42402b2cf338cd200c5a6d9993daef2eb7b564cb)

Author SHA1 Message Date
Kim Kulling aa18e8a2a5
Update Importer.cpp
Make check more expressive.
2018-05-25 21:43:39 +02:00
smalcom 02d2b6e0d8 [F] Get return "like true" when error occured. 2018-05-25 21:30:59 +03:00
smalcom 5b23492421 Merge branch 'master' into qt_assimp_viewer 2018-05-25 21:20:03 +03:00
smalcom d72ff712cb [F] List of importers can be empty. 2018-05-25 21:16:08 +03:00
gstanlo 97cecc858a Properly reads in glTF/2.0 sampler address modes.
Assimp was returning glTF/2.0 values as address modes instead of aiTextureMapModes.
Also modified text glTF/2.0 model's sampler uv address modes to mirror/clamp respectively, and tests for them in the unit test.
2018-05-24 17:25:26 -07:00
Kim Kulling c4c22069e1
Merge branch 'master' into master 2018-05-24 14:38:50 +02:00
Matthias Möller e761f13c80 does not access undefined memory area anymore.
This will fix some Debuggers, which throw an exception, when accessing out-of-bound memory
2018-05-24 12:07:05 +02:00
smalcom 3861fb4ab5 Merge branch 'master' into qt_assimp_viewer 2018-05-24 12:36:59 +03:00
smalcom e201fcf4f4 [-] Function "GetExtension" always return lowercase string. Using uppercase extension in desc is not needed. 2018-05-24 12:25:27 +03:00
gstanlo 0c07397720 glTF/2.0: Pick scene zero as scene to recursively load if no "scene" property is specified. 2018-05-22 17:32:12 -07:00
Adrian Mark Perez 7777883fe7 Fix GenVertexNormals 2018-05-22 13:55:36 -07:00
smalcom 8abcc454ad [F] Uninitialized variables. 2018-05-21 17:38:01 +03:00
Alexandre Avenel 84739fda0a Fix #1970: stl with empty solid
Log warning instead of stopping whole import.
2018-05-19 23:19:36 +02:00
Alexandre Avenel 6c0553d810 Add mesh name to ValidateDataStructure log 2018-05-19 23:19:25 +02:00
Alexander Gessler caecd385b5
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-05-19 03:05:29 +02:00
Stanlo Slasinski a1a17c1dda Read and write the KHR_materials_unlit glTF/2.0 extension. 2018-05-18 14:52:02 -07:00
Kim Kulling c788fff2b0
Merge branch 'master' into bug/exception-on-empty-mesh-after-degenerate-removal 2018-05-17 09:36:53 +02:00
Daniel Löber 9e80e18b1a Remove dead code 2018-05-16 11:10:48 +02:00
Daniel Löber 46ed73c768 Do not throw exception on empty mesh after removal of degenerates
Remove mesh instead. This keeps one edge case open: nodes without mesh
references. They are kept as it is for now (they may stilol contain
transformations and child references).
2018-05-16 11:06:06 +02:00
Alexandre Avenel 2879e0d6ef Fix typos on code using codespell 2018-05-13 16:35:03 +02:00
Kim Kulling e3548fe850
Update glTF2Exporter.h
Fix typo.
2018-05-12 08:50:17 +02:00
Kim Kulling 950496c351 some minor refactorings. 2018-05-12 08:39:22 +02:00
Kim Kulling f93ee9dace closes https://github.com/assimp/assimp/issues/1780: check against nullptr before accessing normal data in aiMesh instance. 2018-05-12 08:10:26 +02:00
Kim Kulling ef605fecaa FBX: small optimization to avoind static computation in loop. 2018-05-12 08:09:27 +02:00
Kim Kulling c08614bbff closes https://github.com/assimp/assimp/issues/919: add missing cast for vs2015. 2018-05-10 09:44:31 +02:00
Kim Kulling c160d1f7df
Merge branch 'master' into umw_dev 2018-05-09 13:03:07 +02:00
Kim Kulling 400b61b3fe
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-05-09 11:22:09 +02:00
Diego Lopes 700c85bbfb
_stat64 doesn't seem to exist. use __stat64!
Merely add an extra _ to the type name...
2018-05-08 13:01:56 -04:00
wuxq ea2c90ae79
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-05-08 18:35:57 +08:00
wuxq cc1bde0514
change the length of bufferView byteLength
chang the joint  attribute bufferView byteLength
2018-05-08 18:31:27 +08:00
Kim Kulling f92d4edced
Merge branch 'master' into patch-1 2018-05-08 10:22:14 +02:00
Kim Kulling 948cf4d3cc
Merge branch 'master' into master 2018-05-07 21:32:13 +02:00
A. Breust 50c5f3cb58
Fixes DXF loader false positive on FBX file
A binary FBX file can have an header section `FBXHeaderVersion` which starts around the 70th byte.
Therefore, the token check for DXF file was hitting true because the `SearchFileHeaderForToken` is case insensitive.
We limit the scope of the token search to the first 32 bytes.
2018-05-07 15:16:32 +02:00
Kim Kulling ce11aa51f5 add win32-based make script. 2018-05-07 00:07:41 +02:00
Kim Kulling 327a43c26f
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-05-06 19:39:37 +02:00
Kim Kulling be0203229b
Merge branch 'master' into master 2018-05-06 16:41:12 +02:00
Kim Kulling 36c6ce7431
Merge branch 'master' into master 2018-05-06 12:29:21 +02:00
Eugene Barnett 908ef3e44a 1740 Issue - Enabling and Disabling importers
-ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT will be respected by the macro
--using local variable ASSIMP_IMPORTER_ENABLED to include or exclude
--an importer
-Fixes individual importer ex: set(ASSIMP_BUILD_FBX_IMPORTER OFF)

-ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT is cached
--if assimp is a child cmake project, need to force cache
--from parent project
--ex: set(ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT CACHE INTERNAL FALSE)
2018-05-05 16:57:59 -04:00
Nicholas Woodfield 458a7ae801 Silencing compile warnings during build, all little stuff like uint to size_t or BOOL to bool. 2018-05-03 15:03:14 -04:00
Kim Kulling b759aa63a0
Merge branch 'master' into fix/blendshapes_join_identical_vertices_optimization_flag_v2 2018-05-03 20:33:50 +02:00
Alexis Breust 4aaf7ad547 Added name to nodes 2018-05-03 11:07:39 +02:00
LoicFr a5791b66fe
Merge branch 'master' into master 2018-05-02 17:47:32 +02:00
LoicFr 99139e9c9e
Merge branch 'master' into master 2018-05-02 17:11:54 +02:00
kimkulling a0bf664695 closes code/SortByPTypeProcess.cpp: fix memory leak. 2018-05-02 16:42:22 +02:00
Loïc Fricoteaux ed86023016 Change glTF2 file extensions from gltf2/glb2 to gltf/glb in the exporter so that it matches the importer and respect the standard specifications 2018-05-02 16:13:17 +02:00
Kim Kulling 2acb513732
Merge branch 'master' into issue-1167 2018-05-02 15:45:52 +02:00
Kim Kulling 7bb2d6271b
Merge branch 'master' into fix_fbx_empty_names 2018-05-02 14:57:08 +02:00
wuxq 27d41442c9
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-05-02 15:28:57 +08:00
Kim Kulling 5c5226a98c
Merge branch 'master' into issue-1923 2018-05-01 21:10:52 +02:00
Kim Kulling 037a213bb4 STL-Exporter: fix division by zero in normalize method during update 2018-05-01 15:06:56 +02:00
Kim Kulling eced86b949 some refactorings. 2018-05-01 13:41:39 +02:00
Kim Kulling 2c47717ca6 Introduce export with test for point clouds. 2018-05-01 13:28:53 +02:00
Kim Kulling 9f835ea843 closes https://github.com/assimp/assimp/issues/842: experimental suppor for ascii stl pointcloud export. 2018-05-01 09:06:22 +02:00
Korbinian Würl 4b7b692e5e Fix Issue #1923: OBJ Exporter can't correctly export vertex colors
The indexMap for vertices now uses a combined vp + vc index
2018-04-30 16:29:22 +02:00
Trylz 6fb9ebe3c8 Apply fix 2018-04-28 23:34:07 -04:00
wuxq 7a7a706ebd
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-04-29 11:29:43 +08:00
wuxq 814b56e5e2
multi joint has bug with ReplaceData
multi joint has  a bug  in ReplaceData_joint with "bin" change
2018-04-28 15:05:21 +08:00
Korbinian Würl 1533aec21c Fix ply exporter to be conformant to spec respecting vertex colors.
Vertex colors should be defined as red, green, blue, alpha instead of r, g, b, a and should have the type 'uchar' instead of 'float'
2018-04-27 22:11:36 +02:00
Sebastian Matusik af8f9a97a9
Merge branch 'master' into fix/blendshapes_join_identical_vertices_optimization_flag_v2 2018-04-27 12:45:47 +01:00
Sebastian Matusik 1f9d6f1ec4 Fix for blendshapes import when using the JoinIdenticalVertices optimization flag 2018-04-27 11:52:31 +01:00
Kim Kulling e2d0c07791
Merge branch 'master' into use_log_macros 2018-04-26 22:02:18 +02:00
Kim Kulling b877b3e10e use correct log macro. 2018-04-26 22:01:41 +02:00
kimkulling 6a311210e7 fix another bug of misusage of the log macros. 2018-04-26 17:01:22 +02:00
kimkulling 8626b185fb Fix misused log macros + compiler warnings. 2018-04-26 16:38:42 +02:00
kimkulling c299755721 DXF: fix macro issues. 2018-04-26 16:13:57 +02:00
kimkulling a5e14db19b fix invaid macro usage. 2018-04-26 15:41:31 +02:00
kimkulling 68288782e4 Merge branch 'use_log_macros' of https://github.com/assimp/assimp into use_log_macros 2018-04-26 15:18:24 +02:00
kimkulling 75c7b15b55 Fix c++11 usage. 2018-04-26 15:05:49 +02:00
kimkulling 3d79472172 fix the build. 2018-04-26 14:36:59 +02:00
Kim Kulling dd7d0943f6
Update glTF2Asset.inl
Move creation of vars to avoid useless creation in case of an error.
2018-04-26 14:24:00 +02:00
Kim Kulling 8f26b9d840
Merge branch 'master' into use_log_macros 2018-04-26 14:13:04 +02:00
kimkulling 30c20eb5fc INtroduce new log macros. 2018-04-26 14:10:18 +02:00
Kim Kulling 972fffe70b
Merge branch 'master' into fix_gltf2_export_componentType_error 2018-04-26 13:40:49 +02:00
wuxiaoqian f6af6ded1f fixed the bug of export gltf2, the JOINTS_0 componentType is Incorrect 2018-04-26 11:03:50 +08:00
wuxiaoqian 6b4caa0f12 fix export gltf2, The JOINTS_0 componentType is incorrect 2018-04-26 10:56:56 +08:00
Loïc Fricoteaux a8077baed5 Add vertex color support to glTF2 export 2018-04-25 11:37:56 +02:00
Sergio Acereda ce6a5e5d56 ImproveCacheLocality crashes if non triangular faces 2018-04-23 11:33:48 +02:00
kimkulling 0e15b25cd1 Next log call changes. 2018-04-20 16:23:24 +02:00
kimkulling b6f29bf54f Add usage of log macros, next files. 2018-04-19 17:21:21 +02:00
kimkulling 066349f36b Add usage of log macros. 2018-04-19 16:48:43 +02:00
kimkulling f2833539d7 closes https://github.com/assimp/assimp/issues/1784: change so.name to keep track of the minor version of the lib. 2018-04-19 08:52:21 +02:00
Leo Terziman c797f16b0e In IFC, fixed parser to avoid interpretation of '##' in string as identifiers 2018-04-18 11:53:49 +02:00
Leo Terziman 6ca8423e24 Improved memory footprint of IFC loading by avoiding keeping in cache duplicated indices. 2018-04-18 11:12:40 +02:00
Arkeon f235646030 Correction on Collada parser missing textures when the image is in CDATA
<image id="image-1404706686">
<init_from><![CDATA[textures\burgundy.png]]></init_from>
</image>
2018-04-13 09:36:01 +02:00
kimkulling e57394a772 move log tools from blender to logger interface. 2018-04-12 16:09:01 +02:00
Kim Kulling 096f7e272a
Merge branch 'master' into isue_1621 2018-04-12 00:05:38 +02:00
Kim Kulling 5319974fe1 Use correct check to do a tokensearch. 2018-04-11 21:16:20 +02:00
Kim Kulling 0f9268bf01
Merge branch 'master' into issue_1893 2018-04-11 20:27:05 +02:00
kimkulling da073f1270 closes https://github.com/assimp/assimp/issues/1893: fix mem leak in glft2Importer. 2018-04-11 17:22:31 +02:00
kimkulling 9ca32b2373 closes https://github.com/assimp/assimp/issues/1894: use mesh name to name exported obj node. 2018-04-11 17:04:49 +02:00
Kim Kulling f096843c45
Merge branch 'master' into umw_dev 2018-04-08 21:42:10 +02:00
Kim Kulling c41d459e21 add missing constructor to ensure RTTI 2018-04-08 21:27:18 +02:00
Kim Kulling 483541ee25
Merge branch 'master' into isue_1621 2018-04-06 20:54:01 +02:00
Kim Kulling 183224f045 closes https://github.com/assimp/assimp/issues/1621: add file check for dxf file without extensions. 2018-04-06 20:51:07 +02:00
Kim Kulling 0a3fb04b04
Update ScenePrivate.h
add missing header
2018-04-06 16:23:59 +02:00
Kim Kulling 32b466941b Add missig docs and fix some small review findings. 2018-04-06 12:01:22 +02:00
Kim Kulling 08ddd5c296 Export missig symbols. 2018-04-06 10:53:32 +02:00
Kim Kulling a636146cf2 Merge branch 'master' into develop_kimkulling 2018-04-06 10:34:46 +02:00
Kim Kulling a3cb1ef55e Merge branch 'master' into develop_kimkulling 2018-04-06 10:32:35 +02:00
Kim Kulling 40f5f19ce0
Merge branch 'master' into issue-1219 2018-04-05 15:24:40 +02:00
James Carthew 8cb25328cb committing all changes. 2018-04-05 17:50:30 +10:00
Edward Andrew b8025d92fc
Merge branch 'master' into issue-1219 2018-04-04 21:12:52 +01:00
Kim Kulling 0e945b5581 Merge branch 'master' into develop_kimkulling 2018-04-04 16:32:46 +02:00
James Carthew 6147a4f50d Updated COB importer plugin to flip normals. 2018-04-04 08:08:28 +10:00
Edward Andrew 0c035f131d
Merge branch 'master' into issue-1219 2018-04-02 14:39:13 +01:00
Kim Kulling 4d662c42b3 Add check for SSE2-support. 2018-04-02 10:27:05 +02:00
Edward Andrew 35f4e7101a Fixed issue#1219. CalcTangentsProcess::ProcessMesh. 2018-04-02 01:46:14 +01:00
A. Breust 0624eb0e08
Merge branch 'master' into gltf2-duplicated-textures 2018-04-01 18:09:14 +02:00
Kim Kulling d17047cfd1
Merge branch 'master' into fbx_export_ascii 2018-04-01 17:00:42 +02:00
Kim Kulling c9bb3592ff FBX-Importer: remove unused lookup tables for nodes. 2018-03-31 18:10:29 +02:00
Kim Kulling f3cc2f79fc FBX-Importer: remove unused lookup table. 2018-03-31 17:30:31 +02:00
Kim Kulling 2a5728b4c3 FBX-Importer: fix usage of deprecated include. 2018-03-31 17:25:29 +02:00
Kim Kulling c97fb99435 closes https://github.com/assimp/assimp/issues/1855: fix correction of node names. 2018-03-31 16:37:39 +02:00
aoowweenn 21b518e350 use memset to allow VS compiler 2018-03-31 14:44:18 +08:00
aoowweenn 1ea7230785 Handle materials with texture id < 0 2018-03-31 14:06:26 +08:00
aoowweenn 04d70dc76d adjust encoding to fit the new utf8 library 2018-03-31 13:29:42 +08:00
Kim Kulling 4919d3da2f closes https://github.com/assimp/assimp/issues/1836: make documentation much more clear how to apply global scaling. 2018-03-30 16:58:11 +02:00
Alexis Breust 26ac2ffb6c Not duplicating textures for embedded ones 2018-03-29 15:52:05 +02:00
Tommy 070acfbadd FBX Export: relax bindpose matrix check slightly.
Apparently +/- 1e-5 is too strict.
2018-03-29 14:29:02 +02:00
Tommy 39d9878429 FBX Export: use ai_snprintf. 2018-03-29 13:10:41 +02:00
Tommy 4b2120ab56 FBX Export: fix for geometric transform nodes with multiple children. 2018-03-29 10:45:23 +02:00
Tommy 0dad1d0c04 FBX Export: fix Texture_Alpha_soutce typo. 2018-03-29 01:47:31 +02:00
Tommy 826243f289 Implement ascii FBX export.
It's available under the 'fbxa' format id.
2018-03-29 01:44:32 +02:00
Tommy aadb413fc0 Explicit handling of an FBXExportNode edge-case. 2018-03-28 16:09:07 +02:00
Tommy 00277d93f2 Tidier FBXExportNode construction with properties. 2018-03-28 15:47:27 +02:00
Tommy e972b73fc2 FBX Export: tidy includes 2018-03-27 13:29:03 +02:00
Tommy ee0cdb3954 FBX Export: Tidy animation export code. 2018-03-27 13:12:15 +02:00
Tommy 57bd125839 FBX Export: implement basic animation export. 2018-03-27 11:45:03 +02:00
Tommy 2dff6e2d5b FBXExportProperty: implement float and long array properties. 2018-03-26 18:27:15 +02:00
Kim Kulling d810446bb2
Merge branch 'master' into patch-1 2018-03-23 19:43:58 +01:00
Kim Kulling 666e224359
Merge branch 'master' into issue_1527 2018-03-22 23:57:30 +01:00
Kim Kulling be4c780115
Update FBXMeshGeometry.cpp
Fix build.
2018-03-22 23:08:25 +01:00
Kim Kulling 13ae0a0ac3 FBX: fix parse error for uv-coordinates. 2018-03-22 22:14:10 +01:00
JeffH-BMG 376586b164
Merge branch 'master' into patch-1 2018-03-22 13:09:32 -04:00
Cloud Wu cad11df039 Fix mingw compilation 2018-03-22 16:54:12 +08:00
Kim Kulling e01e77a6c7
Merge branch 'master' into develop_kimkulling 2018-03-21 21:20:28 +01:00
Kim Kulling af3bba1572 fix review findings. 2018-03-20 23:38:08 +01:00
Kim Kulling 4ae7298489
Update DefaultIOSystem.cpp
fix typo
2018-03-20 21:59:45 +01:00
Kim Kulling 1a887a64c1
Update EmbedTexturesProcess.cpp
Fix typo.
2018-03-20 21:56:26 +01:00
Kim Kulling b01594f6a8
Update EmbedTexturesProcess.cpp
Replace c-cast by static_cast.
2018-03-20 21:52:42 +01:00
Kim Kulling 339e33303e
Update DefaultIOSystem.cpp
Use static_cast instead of int.
2018-03-20 20:39:15 +01:00
Kim Kulling d0edb94208
Update D3MFImporter.cpp
Use static cast instead of c-cast.
2018-03-20 20:38:03 +01:00
Kim Kulling f898f40486
Merge branch 'master' into master 2018-03-20 20:33:17 +01:00
Kim Kulling 5814e6f9f0 Optimize some std::string usages. 2018-03-20 18:43:54 +01:00
Kim Kulling 2d7ece4ce7
Merge branch 'master' into 3mf_basematerial_support 2018-03-20 16:14:25 +01:00
Kim Kulling e36f78482c https://github.com/assimp/assimp/issues/1796: return correct value on detach logger. 2018-03-20 14:53:57 +01:00
Kim Kulling e668b97453
Merge branch 'master' into 3mf_basematerial_support 2018-03-20 14:12:00 +01:00
Kim Kulling 317f3e2a59 3MF: Export metadata. 2018-03-20 14:10:08 +01:00
Kim Kulling b66bee8d79 Export: Copy metadata to be able to export it properly. 2018-03-20 14:09:07 +01:00
Kim Kulling ef12eb84bb 3MF: add metadata import. 2018-03-20 10:09:47 +01:00
Marco Di Benedetto 9d813a48b0 fixed emply buffer stream write, removed some cast warnings. 2018-03-19 18:22:27 +01:00
JeffH-BMG 4841ee05c5
Merge branch 'master' into patch-1 2018-03-19 10:29:43 -04:00
Kim Kulling f7854e4b32
Merge branch 'master' into master 2018-03-18 20:56:25 +01:00
Kim Kulling 6843b7a00c
Merge branch 'master' into patch-3 2018-03-18 17:44:21 +01:00
Sergey Gonchar 2d980c16f0 Support Maya 2018 Collada Export with blendshapes and bones controllers for a mesh 2018-03-15 21:41:40 -07:00
Kim Kulling 5cf6509fb5 closes https://github.com/assimp/assimp/issues/1120: use euler angles for pre- and post-rotation. 2018-03-14 20:42:42 +01:00
Kim Kulling 4c023c3818 fix unittest folder for roundtriptest. 2018-03-13 21:40:23 +01:00
JeffH-BMG 546ad1c1bd
Merge branch 'master' into patch-3 2018-03-13 15:19:14 -04:00
JeffH-BMG 9e1638e813
Merge branch 'master' into patch-1 2018-03-13 15:18:50 -04:00
Kim Kulling 6b9add5594 fix compiler warning fr 64 bit 2018-03-13 18:19:10 +01:00
Kim Kulling f11d4902c6 fix CanRead-method for the 3MF-Importer. 2018-03-13 17:50:34 +01:00
Kim Kulling c5c0052a6c Merge branch '3mf_basematerial_support' of https://github.com/assimp/assimp into 3mf_basematerial_support 2018-03-12 22:28:53 +01:00
Kim Kulling c7ac32f891 fix naming readout + export. 2018-03-12 22:28:00 +01:00
Kim Kulling a3ad45f3b3
Merge branch 'master' into 3mf_basematerial_support 2018-03-11 20:16:40 +01:00
Kim Kulling c8ae0bbb3d 3MF: fix model folder desc. 2018-03-11 20:15:49 +01:00
Kim Kulling 017b7d1a2f 3MF: add missig tags for meta data. 2018-03-11 20:15:25 +01:00
Kim Kulling 336a09ee0e add material reference to faces. 2018-03-09 23:35:12 +01:00
JeffH-BMG 72280463c2
Merge branch 'master' into patch-3 2018-03-09 14:40:30 -05:00
JeffH-BMG f7469df871
Merge branch 'master' into patch-2 2018-03-09 14:40:16 -05:00
JeffH-BMG c539dfe7a2
Merge branch 'master' into patch-1 2018-03-09 14:38:54 -05:00
Kim Kulling 6668eeb68e Fix possible nullptr dereferencing. 2018-03-09 19:03:05 +01:00
Kim Kulling 2ca2e7e355
Merge branch 'master' into fbx_export_footer_tweak 2018-03-09 18:11:56 +01:00
Kim Kulling 69742670dd 3mf: use correct material assignment in case of multi-materials. 2018-03-09 11:40:45 +01:00
Kim Kulling 56f9069eb5
Merge branch 'master' into blender_fbx_opacity_fix 2018-03-09 08:30:23 +01:00
Kim Kulling 7f04b4dd43
Merge branch 'master' into fix/issue623 2018-03-09 00:04:28 +01:00
JeffH-BMG cfd56a43a5
Fix compile error
Fixed bad cast.
2018-03-07 18:24:38 -05:00
JeffH-BMG 89a4cf9495
Respond to comments
Use memcpy() to read normals and vertices, to mitigate alignment issues, per comments.
2018-03-07 17:26:01 -05:00
Kim Kulling af8839a8b5
Merge branch 'master' into fbx_export_footer_tweak 2018-03-07 19:44:38 +01:00
Tommy 9f02c8a97c Fix default opacity of materials exported to FBX by Blender. 2018-03-07 09:15:08 +01:00
JeffH-BMG 6fd64b95c3
Fix compile error
Add parens to use of 'sizeof' operator
2018-03-06 15:03:44 -05:00
JeffH-BMG 5ea06e1bb6
Add support for texture file in PLY exports
The PLY format has an unofficial way to specify an associated texture, using the "comment TextureFile"  comment line. The PLY loader supports this, but the exporter does not. The change looks for a diffuse texture in the scene's materials, and if it finds one, it adds it to the exported mesh using "comment TextureFile".
2018-03-06 14:50:02 -05:00
JeffH-BMG 0dab5c508e
STL binary Export should write 4-byte floats for vertex and normal coordinates
The STL binary format uses 4-byte floats. When using double-precision builds of Asset Importer, the STL exporter was writing out 8-byte double values instead..
2018-03-06 13:55:32 -05:00
JeffH-BMG 05cf8bfb2e
Fix import of binary STL files in double-precision builds
When ASSIMP_DOUBLE_PRECISION is used, the STL loader attempts to read 8-byte double vertex and normal values from the STL file. STL files are written using 4-byte floats, however, and the import will read past the end of the buffer, and possibly crash.
2018-03-06 13:48:11 -05:00
Daniel Kirchner f4c37fa245 Collada: add importer property that forces the use of collada names. Closes #1375. 2018-03-06 00:30:33 +01:00
Kim Kulling 5312ec806e
Merge branch 'master' into bugfix/c4d_obj_export_mtllib_after_g 2018-03-05 18:19:36 +01:00
Kim Kulling 22182a907e
Merge branch 'master' into master 2018-03-05 13:20:07 +01:00
Alexandre Avenel 15fa86f100 Set primitive_type to point when PLY is a point cloud 2018-03-04 22:43:20 +01:00
Alexandre Avenel f053695176 Fix issue #623 PLY importer should not create faces
When the PLY file contains no faces, we should not create them.
2018-03-04 22:43:20 +01:00
Alexandre Avenel d2547e84f5 Fix for undefined behavior when loading binary PLY
This commit fix undefined behavior reported by UBSAN when loading a binary
PLY file.
2018-03-04 22:04:31 +01:00
Tommy 701f9ccfe9 FBX Export: minor tweak to footer.
Should now be identical to those output by the FBX SDK.
2018-03-03 19:53:49 +01:00
Kim Kulling 8e7b7a0d87
Merge branch 'master' into master 2018-03-02 15:04:28 +01:00
Tommy a58f8e1c1a FBX Export: add missing 0 value to file footer. 2018-02-28 23:38:49 +01:00
Josh Faust f07d27eb07
Merge branch 'master' into bugfix/c4d_obj_export_mtllib_after_g 2018-02-27 18:47:11 -08:00
Josh Faust 190190c1d7 Fix material index off-by-one error in some OBJ files (seen in a C4D export) 2018-02-27 14:58:04 -08:00
Kim Kulling ef371bddd6
Merge branch 'master' into master 2018-02-27 18:34:34 +01:00
Kim Kulling c0f04bf965 IMporter: fix lookup for tokens during inmemory imports. 2018-02-27 18:30:36 +01:00
Kim Kulling e99dfdb050 fix cppcheck findings. 2018-02-25 21:03:09 +01:00
Tommy 9d9acf6840 FBX Export: allow export even when not in bind pose,
iff all bones have an offset matrix defined.
2018-02-25 11:45:38 +01:00
Tommy 249f1844ae FBX Export: reconstruct full skeleton for any FBX deformers. 2018-02-25 09:53:09 +01:00
Marco Di Benedetto 72e9f3ecb9 fixed embedded texture reading. 2018-02-24 18:47:43 +01:00