Ville Ruusutie
7f521b4eb4
Merge branch 'master' into fbx_rotation_fix
2020-03-26 21:28:03 +02:00
Marc-Antoine Lortie
609632c6a5
Added missing functionalities to C API.
...
The C API functions that have been added are the following:
Vector2:
- aiVector2AreEqual
- aiVector2AreEqualEpsilon
- aiVector2Add
- aiVector2Subtract
- aiVector2Scale
- aiVector2SymMul
- aiVector2DivideByScalar
- aiVector2DivideByVector
- aiVector2Length
- aiVector2SquareLength
- aiVector2Negate
- aiVector2DotProduct
- aiVector2Normalize
Vector3:
- aiVector3AreEqual
- aiVector3AreEqualEpsilon
- aiVector3LessThan
- aiVector3Add
- aiVector3Subtract
- aiVector3Scale
- aiVector3SymMul
- aiVector3DivideByScalar
- aiVector3DivideByVector
- aiVector3Length
- aiVector3SquareLength
- aiVector3Negate
- aiVector3DotProduct
- aiVector3CrossProduct
- aiVector3Normalize
- aiVector3NormalizeSafe
- aiVector3RotateByQuaternion
Matrix3x3:
- aiMatrix3FromMatrix4
- aiMatrix3FromQuaternion
- aiMatrix3AreEqual
- aiMatrix3AreEqualEpsilon
- aiMatrix3Inverse
- aiMatrix3Determinant
- aiMatrix3RotationZ
- aiMatrix3FromRotationAroundAxis
- aiMatrix3Translation
- aiMatrix3FromTo
Matrix4x4:
- aiMatrix4FromMatrix3
- aiMatrix4FromScalingQuaternionPosition
- aiMatrix4Add
- aiMatrix4AreEqual
- aiMatrix4AreEqualEpsilon
- aiMatrix4Inverse
- aiMatrix4Determinant
- aiMatrix4IsIdentity
- aiMatrix4DecomposeIntoScalingEulerAnglesPosition
- aiMatrix4DecomposeIntoScalingAxisAnglePosition
- aiMatrix4DecomposeNoScaling
- aiMatrix4FromEulerAngles
- aiMatrix4RotationX
- aiMatrix4RotationY
- aiMatrix4RotationZ
- aiMatrix4FromRotationAroundAxis
- aiMatrix4Translation
- aiMatrix4Scaling
- aiMatrix4FromTo
Quaternion:
- aiQuaternionFromEulerAngles
- aiQuaternionFromAxisAngle
- aiQuaternionFromNormalizedQuaternion
- aiQuaternionAreEqual
- aiQuaternionAreEqualEpsilon
- aiQuaternionNormalize
- aiQuaternionConjugate
- aiQuaternionMultiply
- aiQuaternionInterpolate
In addition, a const qualifier has been added to aiQuaterniont::Rotate to allow call to this method via a const aiQuaterniont pointer.
2020-03-26 13:08:40 -04:00
Kim Kulling
96c7c567e6
Merge branch 'master' into kimkulling_dev
2020-03-26 11:56:45 +01:00
Max Vollmer (Microsoft Havok)
3c9751ce0c
Merge branch 'master' into GLTF2_recursive_references_fix
2020-03-26 10:16:58 +00:00
kimkulling
ccd13436da
fix memory leak during export
2020-03-25 16:37:43 +01:00
napina
14b8d1242b
Added pre and post rotation handling to FBXConverter::GenerateSimpleNodeAnim. Fixed quaternion interpolation flip. Cleaned code.
2020-03-25 08:20:31 +02:00
napina
b962af93fc
Merge branch 'master' of https://github.com/assimp/assimp
2020-03-24 21:35:22 +02:00
Max Vollmer (Microsoft Havok)
ec17aff6d6
Merge branch 'master' into GLTF2_invalid_buffer_fix
2020-03-24 11:56:44 +00:00
Max Vollmer (Microsoft Havok)
ef20cdc430
Merge branch 'master' into GLTF2_guarantee_rootnode_fix
2020-03-24 11:56:42 +00:00
Max Vollmer (Microsoft Havok)
2820edee54
Merge branch 'master' into GLTF2_recursive_references_fix
2020-03-24 11:56:38 +00:00
simon chen
891b1d4b3f
Merge branch 'master' into fix_FBX_no_preservePivots_bug
2020-03-24 14:38:23 +08:00
Andy Maloney
046f50880f
{cmake} Prefix assimp options with "ASSIMP_" to avoid pollution when included as a submodule
...
When libraries are included as submodules in large projects, having an option with a generic name like "BUILD_DOCS" is not very helpful. (e.g. one project I work on includes many libraries as submodules)
It can also clash with options from other libraries which can break things.
2020-03-23 12:35:32 -04:00
napina
bb4bcb442a
Merge branch 'master' of https://github.com/assimp/assimp
2020-03-23 10:35:06 +02:00
Max Vollmer (Microsoft Havok)
2006eeed85
Merge branch 'master' into GLTF2_recursive_references_fix
2020-03-23 08:07:25 +00:00
Max Vollmer (Microsoft Havok)
94da6d61a4
Merge branch 'master' into GLTF2_invalid_buffer_fix
2020-03-23 08:03:29 +00:00
Kim Kulling
6f8d96b57e
Merge branch 'master' into kimkulling_dev
2020-03-23 09:00:41 +01:00
Max Vollmer (Microsoft Havok)
973e38ad97
Merge branch 'master' into GLTF2_guarantee_rootnode_fix
2020-03-23 07:57:38 +00:00
napina
f0243cc7f3
Changed AI_LMW_MAX_WEIGHTS*2 to 8 which is same thing.
2020-03-22 15:58:12 +02:00
Kim Kulling
c0ae9b6040
fix invalid check
2020-03-22 14:21:24 +01:00
Kim Kulling
68a9fa2df3
reformat unittests.
2020-03-22 12:13:09 +01:00
napina
d5d30c898b
Optimized LimitBoneWeightsProcess. Added SmallVector to reduce heap allocations. Simplified algorithm and removed unnecessary copying.
2020-03-22 12:47:42 +02:00
Kim Kulling
4283e61189
fix clang-compiler warning: wrong move constructor.
2020-03-21 18:25:49 +01:00
Kim Kulling
089ab0693a
fix static-code-analysis check.
2020-03-21 18:03:35 +01:00
Kim Kulling
7d624e7f60
obj: add missing init.
2020-03-21 09:00:29 +01:00
Kim Kulling
9f7d9becb2
fix the linux build.
2020-03-21 08:56:49 +01:00
Aaron Franke
1529f9518f
Make file formatting comply with POSIX and Unix standards
...
UTF-8, LF, no BOM, and newlines at the end of files
2020-03-21 02:34:12 -04:00
kkulling
b40769c395
try to fix linux build.2
2020-03-20 13:18:49 +01:00
chenmou.cm
7c3fd351d3
fix no preservePivots bug
2020-03-20 17:19:27 +08:00
kimkulling
ac3f08a4d8
fix 3rdparty warnings.
2020-03-20 09:49:36 +01:00
kimkulling
2ee948eb84
fix missing parthesis.
2020-03-19 17:07:21 +01:00
kimkulling
5b8e6832c3
add mssing move constructor.
2020-03-19 16:53:05 +01:00
kimkulling
de06c860ea
add missing constructor.
2020-03-19 16:20:55 +01:00
kimkulling
9ba014739a
fix compiler warning.
2020-03-19 15:25:34 +01:00
kimkulling
4d917c97bd
fix warnings detected in vs2017.
2020-03-19 12:58:41 +01:00
kimkulling
68f7f545a9
fix typo.
2020-03-19 11:09:20 +01:00
Kim Kulling
9aa5e3e04f
fix new vs2013 warnings.
2020-03-18 21:32:17 +01:00
Kim Kulling
097d2faeea
fix vs2013 specific warnings.
2020-03-18 19:31:30 +01:00
kimkulling
d1afd97ec2
fix 2 more warnings for vs2013.
2020-03-18 16:48:32 +01:00
Kim Kulling
017b3238ba
Update IFCReaderGen_2x3.h
...
Fix a typo
2020-03-18 16:20:38 +01:00
Kim Kulling
959446e416
Update IFCReaderGen_2x3.h
...
Disable warning
2020-03-18 15:52:16 +01:00
Kim Kulling
f17b04168f
Merge branch 'master' into GLTF2_recursive_references_fix
2020-03-18 13:58:35 +01:00
Kim Kulling
f68c60c7c6
Update StepReaderGen.h
...
disable warning
2020-03-17 20:32:23 +01:00
Kim Kulling
a2fa19aa78
Merge branch 'master' into enable_vs_warning_all
2020-03-17 19:19:29 +01:00
kimkulling
a9e8f65941
fix the build - add misisng forward declaration for aiVector3t.
2020-03-16 10:50:07 +01:00
Kim Kulling
27c125ef4d
Add 2013-spcific compiler warning disabling statements.
2020-03-15 18:22:49 +01:00
Kim Kulling
856ca9f2dd
Fix static-code findings,
2020-03-15 12:16:17 +01:00
Kim Kulling
976091a6f6
ix compiler warning for pragma statements.
2020-03-15 11:47:05 +01:00
Kim Kulling
9e91a33d76
fix review findings.
2020-03-15 10:28:37 +01:00
Kim Kulling
8b6f95ec30
Obj: apply clang format.
2020-03-15 10:21:08 +01:00
Kim Kulling
4210318a34
Merge branch 'master' into enable_vs_warning_all
2020-03-15 10:19:49 +01:00
Kim Kulling
0357333c81
fix all unittests.
2020-03-15 10:17:54 +01:00
kimkulling
255758e6ff
fix read for precision-depending data.
2020-03-14 11:16:44 +01:00
kimkulling
dc04759492
fix unittests part 2.
2020-03-13 17:00:14 +01:00
Kim Kulling
3c97447c9c
Merge branch 'master' into gltf2_blendshape_export
2020-03-13 13:26:08 +01:00
Yingying Wang
733e5343c8
export blendshape positions/normals in gltf2/glb2
2020-03-12 12:14:17 -07:00
kimkulling
b295fda22c
fix unittests part 1.
2020-03-12 17:38:42 +01:00
kimkulling
19b40397a9
fix misor findings.
2020-03-11 17:42:10 +01:00
Max Vollmer
3f75ef68ae
Assimp guarantees in its docs that mRootNode is never NULL.
...
glTF2Importer::ImportNodes therefore must always create a root node, or throw an exception.
A GLTF2 file is invalid without a scene, so the importer should throw in that case. For GLTF2 files with a scene without nodes, it should create an empty root node.
2020-03-11 15:47:05 +00:00
Max Vollmer
1bc7c710d6
Added a check to detect and prevent recursive references in GLTF2 files
2020-03-11 09:54:24 +00:00
Max Vollmer
84e060a816
Change: ExtractData throws exception instead of returning false if data is invalid.
...
Explanation: The return value of ExtractData is never checked anywhere in code. However if it returns false, outData remains uninitialized. All code using ExtractData assumes outData is initialized and proceeds to using it. I haven't encountered a real-life case where this goes wrong - but the simple fact that it can go wrong is a red flag. Instead of relying on every bit of code checking the return value and handling this properly, I think it makes much more sense to have ExtractData throw an exception. It obviously is an exceptional situation, and throwing makes sure that no code that doesn't explicitly handle such a scenario continues running and potentially causing harm.
2020-03-11 09:40:42 +00:00
kimkulling
69551e81ed
Merge branch 'enable_vs_warning_all' of https://github.com/assimp/assimp into enable_vs_warning_all
2020-03-11 10:15:25 +01:00
kkulling
f8757322be
fix warnings
2020-03-11 09:43:55 +01:00
Kim Kulling
7e7555a91b
fix compiler warnings in tools and test-
2020-03-11 00:43:44 +01:00
Kim Kulling
02e5698a38
fix linker issues.
2020-03-09 22:49:32 +01:00
kimkulling
f3b6b78d4d
small refactorings.
2020-03-09 10:55:32 +01:00
Kim Kulling
e8d2b84017
clean all warnings for vs-2019
2020-03-08 21:24:01 +01:00
Sebastian Matusik
8b9abc58e7
ifdef the exporters as specifying harsher linker flags than what's in default CMake causes linking issues.
2020-03-04 17:15:09 -08:00
Yingying Wang
bb62249f0c
fix gltf2 exporter memory crash
2020-03-04 14:52:26 -08:00
Kim Kulling
0b227219b7
Merge branch 'master' into gltf2_broken_bones_count
2020-03-03 11:33:56 +01:00
Kim Kulling
920535165d
next fixed warnings
2020-03-01 13:15:45 +01:00
Sebastian Matusik
710dbba52d
Trimmed trailing whitespaces
2020-02-28 19:19:10 -08:00
Sebastian Matusik
496fcd35c1
Trimmed trailing whitespaces
2020-02-28 19:17:53 -08:00
Sebastian Matusik
5f35d62d61
Fix for #3037 cause glTF2Importer creating bunch of bones with 0 for vertex with index 0
2020-02-28 18:43:47 -08:00
Sebastian Matusik
22311883ce
Fix for #3037 [FATAL] SplitByBoneCountProcess::SplitMesh goes into infinite loop
2020-02-28 18:42:22 -08:00
Adrian Iusca
919ae489fc
Merge branch 'master' into master
2020-02-25 23:32:31 +02:00
Paul Arden
ae50c4ebdf
Add support for orthographic camera information and use in glTF2 importer. Fixes #3030 .
2020-02-25 14:45:00 +11:00
Paul Arden
fb5b01958a
Fix to read orthographic camera data. Manual merge for this branch. Fixes #3028
2020-02-25 11:03:07 +11:00
Kim Kulling
e4b2fd246d
Merge branch 'master' into remove-else-endif-constructs-cmake-files
2020-02-24 20:08:17 +01:00
Adrian Iusca
28f4b95ff5
Merge branch 'master' into master
2020-02-24 21:05:51 +02:00
Marc-Antoine Lortie
edfaaed56f
Removed uneeded expression in else() and endif() constructs.
...
The following changes were tested against building with a master copy.
For a more detailed report, please read the followings below:
The flags that were checked were the ones checked by default + the following:
ASSIMP_BUILD_ASSIMP_VIEW
ASSIMP_BUILD_SAMPLES
The list of compilable projects in Visual Studio were the following:
- assimp
- assimp_cmd
- assimp_simpleogl
- assimp_simpletextureddirectx11
- assimp_simpletexturedogl
- assimp_viewer
- INSTALL
- IrrXML
- uninstall
- unit
- UpdateAssimpLibsDebugSymbolsAndDLLs
- ZERO_CHECK
- zlib
- zlibstatic
The solution that was generated with the new changes comprised the same number of projects as the one from the master, unmodified. All projects except UpdateAssimpLibsDebugSymbolsAndDLLs were built without any error. All tests were run.
UpdateAssimpLibsDebugSymbolsAndDLLs could not be built because of the reasons explained in issue #3004 .
2020-02-23 07:09:35 -05:00
iamAdrianIusca
f28b087d16
small improvements in the CMakeLists.txt file
...
If ASSIMP_NO_EXPORT is not defined:
- don't add the macro for the exporters
- don't include the files for all the exporter
- don't display any messages about what exporters are enabled or not
2020-02-21 20:17:38 +02:00
Kim Kulling
3f5136b7b2
Merge branch 'master' into master
2020-02-19 21:52:57 +01:00
iamAdrianIusca
4de0237167
small fix
2020-02-18 21:55:35 +02:00
iamAdrianIusca
a5524ffcd9
more changes
2020-02-18 19:02:14 +02:00
iamAdrianIusca
ad52c5c5f6
.clear in destructor is redundant
2020-02-18 18:56:09 +02:00
iamAdrianIusca
bf85fc1386
small changes
2020-02-18 18:50:48 +02:00
iamAdrianIusca
016c0a8665
small changes
2020-02-18 18:42:59 +02:00
iamAdrianIusca
d0922230a9
fixed the = default on the destructor
2020-02-18 18:24:52 +02:00
iamAdrianIusca
a65bac27e9
fixed the make_unique
2020-02-18 18:01:53 +02:00
Kim Kulling
6e13381bdb
next warnings.
2020-02-18 14:41:19 +01:00
Kim Kulling
22118dff1d
Merge branch 'master' into enable_vs_warning_all
2020-02-16 15:37:48 +01:00
Kim Kulling
c2bfbdacf4
fix more warnings.
2020-02-16 15:37:20 +01:00
Kim Kulling
ec3a5620d0
Update AssxmlExporter.cpp
...
Fix the build.
2020-02-16 15:04:18 +01:00
Kim Kulling
ada4f51d5b
Merge branch 'master' into kimkulling_dev
2020-02-16 13:10:41 +01:00
iamAdrianIusca
024b5e60bc
Merge remote-tracking branch 'origin/master'
2020-02-15 23:29:26 +02:00
iamAdrianIusca
5c99d6a864
very small changes
...
- FIND_PACKAGE(DirectX) is already used in the samples and assimp tool cmake files - so is not needed in the main cmake fil
- other small changes
2020-02-15 23:29:04 +02:00
Kim Kulling
00a104efde
Merge branch 'master' into master
2020-02-14 20:58:13 +01:00
Kim Kulling
bdd5e52176
Merge branch 'master' into search-invalid-textures-missing-texture-types
2020-02-14 18:04:30 +01:00
Kim Kulling
1473c6616b
Merge branch 'master' into master
2020-02-14 12:56:14 +01:00
Adrian Iusca
d662b25b17
Merge branch 'master' into master
2020-02-14 13:40:15 +02:00
Inho Lee
d04df3e7c5
A bug when importing multiple gltf files
...
meshOffsets are not cleared when importing multiple gltf files
2020-02-14 08:41:55 +01:00
Kim Kulling
523e6c9f73
Merge branch 'master' into gltf-camera-pos
2020-02-14 08:21:54 +01:00
Hui.Du
b62bd38c71
Fix: GLTF animation works on RTS not matrix; fix matrix related bug.
2020-02-14 02:11:12 +00:00
Adrian Iusca
56a71f22e1
Merge branch 'master' into master
2020-02-14 01:04:46 +02:00
iamAdrianIusca
25feb77982
more minor changes
2020-02-13 00:38:56 +02:00
iamAdrianIusca
6f1870681b
reduced the scope of iStep variable
2020-02-13 00:27:30 +02:00
iamAdrianIusca
24cdb1f221
revert small change
2020-02-13 00:21:04 +02:00
Adrian Iusca
6f53e8b43b
Merge branch 'master' into master
2020-02-13 00:14:20 +02:00
iamAdrianIusca
fc4dd6455a
minor code improvements for the obj code
...
- make use of range for loops
- make use of empty() method for the std::vector
- removed unnecessary std::string initialization
- use ' ' instead of " " for the find methods (should be "faster")
- simplified some function
- make use of emplace_back instead of push_back (should be "faster")
- other small changes
2020-02-13 00:10:07 +02:00
Kim Kulling
f5af791633
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-02-12 17:58:00 +01:00
Kim Kulling
47fc3f2627
Update M3DImporter.cpp
...
Fix a memoryleak.
2020-02-12 14:54:00 +01:00
Kim Kulling
1c13c793f0
Merge branch 'master' into master
2020-02-11 22:00:22 +01:00
Marc-Antoine Lortie
50334086cf
Added missing texture types when searching for invalid textures.
2020-02-11 11:42:13 -05:00
Kim Kulling
58990d4e3f
Update FBXParser.cpp
...
add missing brackets.
2020-02-10 23:59:52 +01:00
Kim Kulling
5e979d72c9
Merge branch 'master' into FBXParser_check_inputlength_fix
2020-02-10 23:59:13 +01:00
Kim Kulling
471f9b23c9
Merge branch 'master' into master
2020-02-10 21:37:01 +01:00
Kim Kulling
8fd053315c
Update ArmaturePopulate.cpp
...
- Introduce tabs width of 4.
- Add missing brackets
- Use c++ comment blocks
2020-02-09 11:14:42 +01:00
Kim Kulling
407c550240
Merge branch 'master' into master
2020-02-09 11:05:35 +01:00
Kim Kulling
af9705e3d1
Merge branch 'master' into FBXParser_check_inputlength_fix
2020-02-07 11:52:00 +01:00
Tomas Mariancik
acf57bdb13
Merge branch 'master' into master
2020-02-06 22:58:19 +01:00
Marc-Antoine Lortie
8c09cd2ef3
Fixed TextureTypeToString defined multiple times.
...
- Moved TextureTypeToString to it's own file.
- Added new file to CMakeLists.txt.
- Added 6 missing values in TextureTypeToString.
- Added 6 missing aiTextureType enum values in assimp_cmd/Info.cpp.
2020-02-06 13:19:01 -05:00
Kim Kulling
b33272b1c8
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-02-06 14:39:09 +01:00
Frooxius
29603128f4
Fixed invalid armature node population when there's mesh on a node with the same name as the bone
2020-02-06 10:28:38 +01:00
Luke Lau
18c01a023c
Use the translation matrix in gltf2 cameras for aiCamera.mPosition
2020-02-05 21:24:54 +00:00
Max Vollmer
8af0229e0d
In "ByVertice" case tempData.size() needs to be mapping_offsets.size(), not vertex_count
2020-02-05 14:40:35 +00:00
Kim Kulling
f00256d185
Merge branch 'master' into rename-writedumb-to-writedump
2020-02-05 13:58:09 +01:00
Max Vollmer (Microsoft Havok)
eb1d25631b
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-02-05 11:12:57 +00:00
Max Vollmer
ec024085ab
Merge branch 'FBXMeshGeometry_checksizes_fix' of https://github.com/ms-maxvollmer/assimp into FBXMeshGeometry_checksizes_fix
2020-02-05 11:08:00 +00:00
Max Vollmer
cb55e2658d
Removed unnecessary checks that may result in false positives rejecting valid models
2020-02-05 11:07:39 +00:00
Kim Kulling
ad286a8ab1
Merge branch 'master' into fix_clang_warnings
2020-02-03 19:07:02 +01:00
Kim Kulling
8e009c3d0c
Update MDLLoader.cpp
...
fix a tab.
2020-02-03 19:06:36 +01:00
Kim Kulling
2d5c28ac46
Merge branch 'master' into scene-combiner-memory-leak
2020-02-02 20:43:52 +01:00
Kim Kulling
99175e3eaf
Merge branch 'master' into master
2020-02-01 19:26:52 +01:00
Kim Kulling
4862d11807
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-02-01 13:25:32 +01:00
Marc-Antoine Lortie
d6567e606e
Fixed wrong changes applied during merge.
2020-01-31 18:14:26 -05:00
Marc-Antoine Lortie
3386e9ea58
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-31 16:55:45 -05:00
Marc-Antoine Lortie
ede860173e
Fixed mValues allocated twice.
...
mValues is already allocated in aiMetadata::Alloc().
2020-01-31 16:43:20 -05:00
Kim Kulling
9a971ffeac
Merge branch 'master' into master
2020-01-31 19:12:02 +01:00
Kim Kulling
0269000884
Update glTF2Exporter.cpp
...
Replacing tabs by spaces.
2020-01-31 19:11:36 +01:00
Kim Kulling
187b74355b
Update glTFImporter.cpp
...
Replace tabs by spaces.
2020-01-31 19:08:04 +01:00
Kim Kulling
0af44fb3e8
Update glTFExporter.cpp
...
Replacing tabs by spaces.
2020-01-31 19:06:56 +01:00
Zoltan Baldaszti
ca614a7419
Merge branch 'master' into master
2020-01-31 14:29:39 +01:00
bzt
e434c63c31
Fixed what kimkulling broke
2020-01-31 14:20:23 +01:00
Hanif Bin Ariffin
bbe6f7f213
Fixed a bunch of clang warnings
...
1. Fix misleading indentation warnings.
2. Fix creating a temporary const copy when iterating over a map (thanks to range analysis warnings)
3. Fix creating a copy when iterating over a range without reference qualifier (also thanks to range analysis warnings)
2020-01-30 18:42:30 -05:00
Marc-Antoine Lortie
2c1c1d846e
Renamed WriteDumb.cpp to WriteDump.cpp
...
This includes as well changes to places referencing WriteDumb.cpp.
2020-01-30 16:40:34 -05:00
Kim Kulling
53c394179c
Merge branch 'master' into refactor-assxml-and-xml-dump-writer
2020-01-30 16:33:24 +01:00
Max Vollmer (Microsoft Havok)
dc01f99fed
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-01-30 09:20:14 +00:00
Max Vollmer (Microsoft Havok)
feeb875453
Merge branch 'master' into FBXParser_check_inputlength_fix
2020-01-30 09:20:08 +00:00
Kim Kulling
a2ef0b5bd5
Update M3DImporter.cpp
...
Fix some review finding:
- Add missing brackets to make code more readable
- fix scope of variables
2020-01-30 10:00:43 +01:00
Kim Kulling
605336832f
Update M3DImporter.cpp
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Add missing brackets
2020-01-30 09:47:39 +01:00
Kim Kulling
0273ffc367
Merge branch 'master' into master
2020-01-30 09:46:41 +01:00
Zoltan Baldaszti
cb623f8b74
Merge branch 'master' into master
2020-01-29 22:24:48 +01:00
bzt
398a8f757e
Additional checks on invalid input
2020-01-29 22:08:34 +01:00
Marc-Antoine Lortie
ff168d7bc0
Refactored Assxml exporter and dump xml writer.
...
- Moved AssxmlExporter serialization code in a new file AssxmlFileWriter.cpp/h
- Added new files to CMakeLists.txt
- Replaced string format specifiers %i by %u to match argument type.
- Made a few changes in WriteDumb.cpp to call the new DumpSceneToAssxml function.
2020-01-29 13:44:51 -05:00
Max Vollmer
9e46fca9a9
Added missing checks for tempData and uvIndices sizes in all cases
2020-01-29 15:06:48 +00:00
Max Vollmer
0d672efa90
Check input token length before copy
2020-01-29 15:04:26 +00:00
Kim Kulling
6c95ee145c
Merge branch 'master' into kimkulling-patch-1
2020-01-29 14:37:32 +01:00
Loïc
194d31002d
Import/export of embedded texture names for the glTF/glTF2 format
2020-01-29 14:04:41 +01:00
Kim Kulling
e40df80d0e
Merge branch 'master' into master
2020-01-29 10:57:06 +01:00
Marc-Antoine Lortie
81bc7825d1
Potentially fixed strncpy warning by Coverity.
2020-01-28 14:02:09 -05:00
Marc-Antoine Lortie
5f30d4c0f8
Added missing cmd writting.
2020-01-28 12:30:09 -05:00
Marc-Antoine Lortie
20388d6a4f
Refactored Assbin exporter and assimp_cmd binary serialization functions.
...
- Renamed AssimpExport to AssimpFileWriter.
- Moved AssimpFileWriter to it's own file.
- Added a try catch in WriteBinaryDump to fix a case with memory leak.
- Replaced calls to WriteBinaryDump with AssimpFileWriter.
- Added new AssimpFileWriter files to CMakeLists.txt.
2020-01-28 09:55:05 -05:00
Kim Kulling
27449f17ca
Merge branch 'master' into master
2020-01-28 14:13:29 +01:00
Marc-Antoine Lortie
21e4632b99
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-27 18:01:24 -05:00
Marc-Antoine Lortie
16d71908d7
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-27 18:01:03 -05:00
RichardTea
4337c07e4b
Remove explicit setting of macos install_name
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Use CMake default behaviour for libassimp
Fixes #2961
2020-01-27 17:08:56 +00:00
Marc-Antoine Lortie
5d5a4faf47
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-25 13:35:14 -05:00
Marc-Antoine Lortie
5ab67f6491
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-25 13:34:59 -05:00
Marc-Antoine Lortie
48bb2978af
Added support to load HL1 MDL external texture files directly.
2020-01-24 13:14:37 -05:00
Marc-Antoine Lortie
e093066a2c
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-24 07:22:59 -05:00
Marc-Antoine Lortie
b9ae88f200
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-24 07:20:03 -05:00
Kim Kulling
57c735cdca
Merge branch 'master' into master
2020-01-24 11:30:59 +01:00
Marc-Antoine Lortie
770c822621
Updated places to achFormatHint referencing array size.
2020-01-23 15:26:49 -05:00
Kim Kulling
e569831253
Update HL1MDLLoader.cpp
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Fix possible x64 issue.
2020-01-23 16:20:34 +01:00
Kim Kulling
b74b96fca4
Merge branch 'master' into hl1-mdl-deletion-temp-nodes
2020-01-23 15:17:19 +01:00
Kim Kulling
5b09758f15
Update HL1MDLLoader.cpp
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Fix compiler warning
2020-01-23 15:04:07 +01:00
Kim Kulling
259d670f54
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-23 11:14:05 +01:00
Kim Kulling
092883cf19
Merge branch 'master' into update-copyright-end-date
2020-01-22 18:03:43 +01:00
Marc-Antoine Lortie
2081b71838
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-22 10:52:51 -05:00
Marc-Antoine Lortie
11d98e7cf6
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-22 10:47:34 -05:00
Marc-Antoine Lortie
3e8a33aae3
Fixed wrong texture format used in HL1 MDL loader.
2020-01-22 10:02:38 -05:00
Marc-Antoine Lortie
ff8a924ffb
[HL1 MDL] Removed downscale for textures with dimensions greater than 256.
2020-01-22 09:09:39 -05:00
Loïc
2ebafe0693
Fix version revision formatting in glTF metadata
2020-01-22 12:40:57 +01:00
Turo Lamminen
1edb52c0de
ScenePreprocessor: Assert some properties about animation channels
2020-01-22 12:22:52 +02:00
Turo Lamminen
aee292e367
Whitespace
2020-01-22 12:22:52 +02:00
Turo Lamminen
288a638a83
X: Only create animation key arrays if there are some keys
2020-01-22 12:22:52 +02:00
Kim Kulling
3cf7d955f3
Update HL1MDLLoader.cpp
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Fix compiler warning
2020-01-22 10:06:40 +01:00
Kim Kulling
6a5ab0381d
Update HL1MDLLoader.cpp
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Add missing const
2020-01-22 09:46:37 +01:00
Kim Kulling
e27b54f504
Update HL1MDLLoader.cpp
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Fix review findings.
2020-01-21 19:39:29 +01:00
Marc-Antoine Lortie
caf9e31181
Merge branch 'master' into hl1-mdl-deletion-temp-nodes
2020-01-21 11:57:49 -05:00
Marc-Antoine Lortie
4e7e47bd43
Updated copyright dates.
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Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, assimp team".
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, ASSIMP Development Team".
Changed copyright end year to 2020 in LICENCE.rtf.
Changed copyright end year in CMakeFiles.txt files and any other places referencing Assimp with a copyright start and end year.
2020-01-20 08:53:12 -05:00
Kim Kulling
b7e51a38ef
Update HL1MDLLoader.cpp
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Minor findings.
2020-01-19 20:16:13 +01:00
Marc-Antoine Lortie
9deb8fb786
Fixed child nodes not deleted if the importer failed to add them to the scene root node.
2020-01-19 12:48:45 -05:00
Kim Kulling
41e594f7b1
Merge branch 'master' into master
2020-01-19 12:46:07 +01:00
Marc-Antoine Lortie
b74562f8a0
Fixed delete operator.
2020-01-18 15:16:03 -05:00
Marc-Antoine Lortie
247667233d
Fixed memory leak in MDLLoader.cpp
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If one of the MDL importer implementations throw an exception, the memory allocated at mBuffer may never be freed. This fix should prevent further memory leaks.
2020-01-18 14:58:19 -05:00
Kim Kulling
c4d98ced49
Merge branch 'master' into kimkulling_dev
2020-01-18 14:05:51 +01:00
Matthias Moulin
cc40963e1a
Removed name of unreferenced local variable in catch block
2020-01-17 16:07:50 +01:00
Marc-Antoine Lortie
6970e70dbb
[MDL] Updated header to use when checking file size. (Redone)
...
This is needed since it's possible to have an MDL sequence group file that has a size less than the Quake 1 MDL header.
2020-01-17 08:27:52 -05:00
Kim Kulling
bdbe111abd
Merge branch 'master' into master
2020-01-17 08:17:45 +01:00
Kim Kulling
40d882af4f
fix irrreader leak.
2020-01-16 20:25:47 +01:00
Matthias Moulin
986c18501a
Suppressed MSVC++ warning C4267
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'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:31:44 +01:00
Matthias Moulin
bdc10aa336
Suppressed MSVC++ warning C4267
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'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:30:11 +01:00
Matthias Moulin
784a05651b
Suppressed MSVC++ warning C4267
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'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:29:30 +01:00
Matthias Moulin
633a37512f
Suppressed MSVC++ warning C4267
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'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:28:45 +01:00
Matthias Moulin
91ecad5da8
Suppressed MSVC++ warning C4267
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'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:28:04 +01:00
Matthias Moulin
3ab21c926c
Suppressed MSVC++ warning C4267
...
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:27:00 +01:00
Matthias Moulin
fb5a30efd0
Suppressed MSVC++ warning C4267
...
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:25:37 +01:00
Matthias Moulin
e0e9ec720b
Suppressed MSVC++ warning C4267
...
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:24:06 +01:00
Matthias Moulin
715337aa0b
Suppressed MSVC++ warning C4244
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'return': conversion from '__int64' to 'int', possible loss of data
2020-01-16 18:21:28 +01:00
Kim Kulling
bd3118f896
Merge branch 'master' into misc-fixes
2020-01-16 13:50:25 +01:00
Turo Lamminen
89e622060b
Preserve more exceptions in Half-Life MDL loader
2020-01-16 14:02:04 +02:00
Hui.Du
1cae51615f
Fix: gltf exporting memory leak
2020-01-16 12:09:31 +13:00
Kim Kulling
d1abe68b93
Testcoverage improvements.
2020-01-14 21:44:45 +01:00
Kim Kulling
625357685c
Update EmbedTexturesProcess.cpp
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closes https://github.com/assimp/assimp/issues/2874 : fix leaked texture buffer.
2020-01-09 22:04:46 +01:00
Kim Kulling
88bb0bad6a
Merge branch 'master' into kimkulling-patch-1
2020-01-08 10:31:44 +01:00
Kim Kulling
37210372a8
Update VertexTriangleAdjacency.cpp
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closes https://github.com/assimp/assimp/issues/2806 : calculate corret number of vertices.
2020-01-07 21:26:37 +01:00
Kim Kulling
9b8f2970c8
Update glTF2Importer.cpp
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- fix compiler error: invalid == operator
- Fix compiler warning: conversion from double to ai_real
2020-01-07 21:22:41 +01:00
Kim Kulling
f04573984a
Update glTF2Importer.cpp
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Remove dead code
2020-01-07 20:41:37 +01:00
Loïc
e3988cc066
Fix possible null pointer exception on scene metadata when exporting a glTF2 file
2020-01-07 16:20:33 +01:00
Dunni
52a7be775d
Fix PlyExporter to support faces with 0 vertices
2020-01-06 14:57:59 +01:00
Kim Kulling
cce77345e5
Update ColladaHelper.h
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Add missing include.
2020-01-04 11:57:26 +01:00
Kim Kulling
12ee1a6776
Merge branch 'master' into fix/collada-combining-animations
2020-01-03 12:13:52 +01:00
RichardTea
ae7a0aa6ef
Merge branch 'master' into collada_modeller_metadata
2020-01-02 13:25:04 +00:00
RichardTea
4e50b05b85
Fix off-by-one error
2020-01-02 13:24:50 +00:00
RichardTea
ab50b5e181
Fix typo, fix GCC build
2020-01-02 13:02:40 +00:00
RichardTea
d11af753f2
Fix Codacity warnings, test Exporter metadata
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Pass std::string around instead as need to create one anyway.
Use CamelCase version to avoid caseSensiTivity issues
as will usually want the camelcase edition anyway.
Not UTF-8 but the standard XML tags are ASCII anyway
2020-01-02 12:35:00 +00:00
Kim Kulling
6bdda42cd0
Merge branch 'master' into fix/collada-combining-animations
2020-01-02 00:40:03 +01:00
Marc-Antoine Lortie
1d8e854ba3
Merge branch 'master' into uv-coordinates-swapped-twice
2019-12-30 08:37:43 -05:00
Marc-Antoine Lortie
6de5ff8f7d
Fixed UV coordinate swapped twice in big endian.
2019-12-30 08:30:34 -05:00
Felipeek
5ce373c312
Don't combine Collada animations when channels are shared
2019-12-29 16:05:33 -03:00
Kim Kulling
c9d9f2077d
Merge branch 'master' into gltf-import-bug-fix
2019-12-27 16:35:09 +01:00
bill.shan
d2ed36756c
fix bug:Using custom IO logic in Android platform, importing from 'assets' dir,there comes to be one more '/', which makes the '.bin' file loads failed.
2019-12-27 11:21:05 +08:00
Marc-Antoine Lortie
2026d52df4
Improved comments in HL1MDLFile.h
2019-12-25 12:57:48 -05:00
Kim Kulling
1e29329a84
Merge branch 'master' into hl1-mdl-loader
2019-12-25 10:13:42 +01:00
Kim Kulling
97bc855e80
Merge branch 'master' into patch-1
2019-12-23 23:27:21 +01:00
Mateusz Paluch
ae92a34d91
Update SMDLoader.cpp
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GCC compilation on windows was failing. Better to check for Visual c++ than Win32.
2019-12-22 09:57:02 +01:00
Kim Kulling
79aeb65ab4
Merge branch 'master' into master
2019-12-22 09:18:02 +01:00
Marc-Antoine Lortie
4050f7601f
Merge branch 'master' into hl1-mdl-loader
2019-12-19 09:47:19 -05:00
Malcolm Tyrrell
3b7e2bc3fa
Fix typos
2019-12-18 16:13:23 +00:00
Marc-Antoine Lortie
87de50e1f3
Added missing parentheses around assignment in while condition.
2019-12-18 07:51:45 -05:00
Marc-Antoine Lortie
02c2bfa2b8
Added missing member initializations.
2019-12-18 07:35:30 -05:00
Marc-Antoine Lortie
7c2cec2182
Fixed member initialization order.
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anim_headers_ is declared before animbuffers_ in HL1MDLLoader.h.
2019-12-18 07:28:52 -05:00
Marc-Antoine Lortie
69902c99c8
Restored PACK_STRUCT on AnimValue_HL1 union and removed PACK_STRUCT on inner struct.
...
My apologies, as this was a mistake. I misread the problem and removed the wrong PACK_STRUCT.
2019-12-17 18:22:22 -05:00
Marc-Antoine Lortie
188ee6562e
Moved/Added several includes to file HL1MDLLoader.h.
...
GCC says there are several class types such as DefaultIOSystem, std::unique_ptr that are undeclared. I moved several includes to this header and also added <string> and <assimp/types> because there are strings and Assimp types defined further down.
2019-12-17 17:47:26 -05:00
Marc-Antoine Lortie
fe2fdcf77c
Removed unwanted PACK_STRUCT on union.
2019-12-17 17:27:21 -05:00
Marc-Antoine Lortie
330d9ca916
Replaced strncpy by individual character assigments.
2019-12-17 16:37:32 -05:00
Marc-Antoine Lortie
e85776aaab
Added missing null terminator.
2019-12-17 16:16:18 -05:00
Marc-Antoine Lortie
a45e13b183
Fixed compilation issue.
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"insert_or_assign" was not defined in the Visual Studio 2013 toolset.
2019-12-17 15:12:19 -05:00
Marc-Antoine Lortie
eed0bd3ef6
Added support to load Half-Life 1 MDL files.
...
Added code to use Half-Life 1 MDL loader in MDLLoader.cpp.
Added Half-Life 1 MDL loader files to CMakeLists.
Added new options in config.h to use with Half-Life 1 MDL loader.
2019-12-16 10:26:46 -05:00
bzt
8a800e7aa5
Removed functionality and minor material-mapping fix
2019-12-15 12:25:34 +01:00
Kim Kulling
7244f53f5f
Merge branch 'master' into partial-cleanup-m3d
2019-12-14 19:22:19 +01:00
bzt
a10b0d4de3
Requested modifications
2019-12-14 08:52:48 +01:00
Kim Kulling
0ff04b9769
Update ColladaParser.cpp
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Fix the build and fix 2 possible nullptr dereferences.
2019-12-13 11:20:50 +01:00
bzt
512e6dff4f
Fixed ANSI C compiler issue
2019-12-13 09:16:41 +01:00
Zoltan Baldaszti
2fc72c8f72
Merge branch 'master' into master
2019-12-13 09:17:06 +01:00
bzt
453eeb65cd
Merge branch 'master' of https://github.com/bztsrc/assimp
2019-12-13 09:05:06 +01:00
bzt
f151a5d11d
MSVC2013 alternative to thread_local
2019-12-13 09:04:40 +01:00
Kim Kulling
53bf442beb
Update ColladaParser.cpp
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Fix review findings.
2019-12-13 08:30:40 +01:00
Kim Kulling
9ef2d7fb7d
Merge branch 'master' into collada_modeller_metadata
2019-12-13 08:28:50 +01:00
Kim Kulling
71d7ff63f5
Update ColladaHelper.cpp
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Add spaces instead of tabs.
2019-12-13 08:25:45 +01:00
Kim Kulling
8be1060ec4
Update m3d.h
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Fix vs-defines for unused define as well.
2019-12-13 08:21:45 +01:00
Kim Kulling
32835873f0
Update m3d.h
...
Fix review warning.
2019-12-13 08:19:39 +01:00
bzt
6b2fe41a3b
Replaced mutex with thread-local variable
2019-12-13 07:30:59 +01:00
bzt
30634ff56e
Be more tolerant to invalid input
2019-12-13 06:38:49 +01:00
Zoltan Baldaszti
7a83e89b02
Merge branch 'master' into master
2019-12-13 04:49:57 +01:00
Malcolm Tyrrell
b6553b8a78
Merge branch 'master' into fixTexcoord
2019-12-12 12:19:02 +00:00
Malcolm Tyrrell
b70c05b4e0
Fix texcoords.
2019-12-12 09:38:50 +00:00
bzt
e17431b993
Added extra check for file size
2019-12-11 06:21:35 +01:00
bzt
fb95e49824
More MSVC workarounds
2019-12-11 05:47:59 +01:00
Mike Samsonov
08c5fa37bf
Add a support for 3DSMax Physically Based Materials for FBX format
2019-12-10 12:04:35 +00:00
bzt
17aabc34cc
MSVC workarounds
2019-12-10 06:30:41 +01:00
RichardTea
986b67801d
Add Copyright common metadata to glTF importer/exporter
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Technically this only exists in glTF v2 but may as well include in both
2019-12-09 14:30:12 +00:00
RichardTea
f498a395e4
Add common metadata to Collada
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Also add AI_METADATA_SOURCE_COPYRIGHT common metadata
2019-12-09 14:05:41 +00:00
RichardTea
4a8b7800ff
Update M3D ASCII exporter ident and extension
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Changed to match existing Assimp style.
Set extension as per:
https://gitlab.com/bztsrc/model3d/blob/master/docs/a3d_format.md
2019-12-09 11:23:57 +00:00
RichardTea
9cabeddf4f
Odd Negative Scale: PretransformVertices
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PretransformVertices postprocessing now reverses face order when transform is mirroring.
Fixes flip to backfacing in models that mirrored some nodes.
(Odd count of negative scale components, negative determinant)
2019-12-09 11:07:13 +00:00
RichardTea
193b02cdac
Odd negative scale: OptimizeGraph
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OptimizeGraph postprocessing now reverses face order when
node scale is mirroring.
Fixes flip to backfacing in models that mirrored some nodes.
(Odd count of negative scale components, negative determinant)
2019-12-09 10:42:50 +00:00
RichardTea
463573c771
Apply clangformat
2019-12-09 09:56:01 +00:00
Kim Kulling
e3da92f7d3
closes https://github.com/assimp/assimp/issues/2809 : fix crash for special ifc file.
2019-12-08 10:12:14 +01:00
Kim Kulling
747e12465b
Merge branch 'master' into partial-cleanup-m3d
2019-12-07 19:43:05 +01:00
Kim Kulling
9f3c26dbd8
Update Importer.cpp
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fix typo
2019-12-07 09:18:45 +01:00
Kim Kulling
7648c438ca
Update Importer.cpp
...
fix more typos.
2019-12-07 09:08:15 +01:00
Kim Kulling
26f6e5ad30
Update Importer.cpp
...
fix typo
2019-12-07 08:58:47 +01:00
Kim Kulling
ef13fb2ddd
Update Importer.cpp
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Fix minor review findings.
2019-12-06 21:38:07 +01:00
Kim Kulling
b2ab3fa35e
Merge branch 'master' into ModellerMetaData
2019-12-06 21:19:29 +01:00
Malcolm Tyrrell
8956e567b2
Better comment.
2019-12-05 14:09:36 +00:00
Malcolm Tyrrell
81984002d3
Fix and test for GLTF.
2019-12-05 13:52:34 +00:00
Malcolm Tyrrell
fabfcf3cb0
More checking
2019-12-05 12:33:00 +00:00
Malcolm Tyrrell
894b8e3519
Initial version
2019-12-05 12:32:22 +00:00
Gordon MacPherson
505769935e
Merge branch 'master' into remove-cout-2797
2019-12-04 22:38:50 +00:00
Kim Kulling
a29e407853
Update B3DImporter.cpp
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some minor format changes: add brackets for one-liner if statement.
2019-12-04 21:25:17 +01:00
RichardTea
fadf4a3ee2
Update M3DWrapper.h
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Add missing include.
Odd that MSVC2013-2017, GCC and Clang were ok with this.
2019-12-04 14:05:46 +00:00
RichardTea
d8608156d3
Merge branch 'master' into partial-cleanup-m3d
2019-12-04 14:00:33 +00:00
Gordon MacPherson
bdb89413bc
Merge branch 'master' into fix_gltf_accessor_overflow
2019-12-03 22:20:19 +00:00
RichardTea
4a29cc7fcb
Merge branch 'master' into partial-cleanup-m3d
2019-12-03 14:16:11 +00:00
RichardTea
45a96af9ac
Fix typo in M3DWrapper.cpp
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Don't use std::mutex if not supported.
Allow override to force it to be used if does in fact exist
Thank you CI
2019-12-03 14:15:50 +00:00
RichardTea
e5b065da3e
Formatter is a stringstream
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Used wrong API. Sorry about that.
2019-12-03 13:35:53 +00:00
RichardTea
3a977d009d
Merge branch 'master' into remove-cout-2797
2019-12-03 13:24:03 +00:00
RichardTea
ee537b70ad
Correct M3DWrapper ifdef guards
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M3DWrapper should also compile if M3D Importer is enabled
2019-12-03 13:18:59 +00:00
RichardTea
e668eead19
Some cleanup of M3D support
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Wrap the m3d.h header
Note: C++11 support required to use in a threaded environment
Fix export memory leak (although exporter apopears to be unused)
Apply clangformat.
2019-12-03 12:56:21 +00:00