Add Copyright common metadata to glTF importer/exporter
Technically this only exists in glTF v2 but may as well include in bothpull/2820/head
parent
f498a395e4
commit
986b67801d
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@ -627,6 +627,9 @@ namespace glTF {
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asset.SetObject();
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asset.AddMember("version", Value(mAsset.asset.version, mAl).Move(), mAl);
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asset.AddMember("generator", Value(mAsset.asset.generator, mAl).Move(), mAl);
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if (!mAsset.asset.copyright.empty())
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asset.AddMember("copyright", Value(mAsset.asset.copyright, mAl).Move(), mAl);
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mDoc.AddMember("asset", asset, mAl);
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}
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@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "glTF/glTFAssetWriter.h"
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#include "PostProcessing/SplitLargeMeshes.h"
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#include <assimp/commonMetaData.h>
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#include <assimp/Exceptional.h>
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#include <assimp/StringComparison.h>
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#include <assimp/ByteSwapper.h>
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@ -873,6 +874,12 @@ void glTFExporter::ExportMetadata()
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aiGetVersionMajor(), aiGetVersionMinor(), aiGetVersionRevision());
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asset.generator = buffer;
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// Copyright
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aiString copyright_str;
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if (mScene->mMetaData->Get(AI_METADATA_SOURCE_COPYRIGHT, copyright_str)) {
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asset.copyright = copyright_str.C_Str();
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}
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}
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inline void ExtractAnimationData(Asset& mAsset, std::string& animId, Ref<Animation>& animRef, Ref<Buffer>& buffer, const aiNodeAnim* nodeChannel, float ticksPerSecond)
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@ -703,7 +703,8 @@ void glTFImporter::ImportCommonMetadata(glTF::Asset& a)
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ai_assert(mScene->mMetaData == nullptr);
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const bool hasVersion = !a.asset.version.empty();
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const bool hasGenerator = !a.asset.generator.empty();
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if (hasVersion || hasGenerator)
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const bool hasCopyright = !a.asset.copyright.empty();
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if (hasVersion || hasGenerator || hasCopyright)
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{
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mScene->mMetaData = new aiMetadata;
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if (hasVersion)
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@ -714,6 +715,10 @@ void glTFImporter::ImportCommonMetadata(glTF::Asset& a)
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{
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mScene->mMetaData->Add(AI_METADATA_SOURCE_GENERATOR, aiString(a.asset.generator));
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}
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if (hasCopyright)
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{
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mScene->mMetaData->Add(AI_METADATA_SOURCE_COPYRIGHT, aiString(a.asset.copyright));
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}
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}
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}
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@ -720,6 +720,8 @@ namespace glTF2 {
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asset.SetObject();
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asset.AddMember("version", Value(mAsset.asset.version, mAl).Move(), mAl);
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asset.AddMember("generator", Value(mAsset.asset.generator, mAl).Move(), mAl);
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if (!mAsset.asset.copyright.empty())
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asset.AddMember("copyright", Value(mAsset.asset.copyright, mAl).Move(), mAl);
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mDoc.AddMember("asset", asset, mAl);
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}
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@ -46,6 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "glTF2/glTF2AssetWriter.h"
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#include "PostProcessing/SplitLargeMeshes.h"
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#include <assimp/commonMetaData.h>
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#include <assimp/Exceptional.h>
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#include <assimp/StringComparison.h>
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#include <assimp/ByteSwapper.h>
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@ -996,6 +997,12 @@ void glTF2Exporter::ExportMetadata()
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aiGetVersionMajor(), aiGetVersionMinor(), aiGetVersionRevision());
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asset.generator = buffer;
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// Copyright
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aiString copyright_str;
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if (mScene->mMetaData->Get(AI_METADATA_SOURCE_COPYRIGHT, copyright_str)) {
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asset.copyright = copyright_str.C_Str();
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}
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}
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inline Ref<Accessor> GetSamplerInputRef(Asset& asset, std::string& animId, Ref<Buffer>& buffer, std::vector<float>& times)
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@ -1306,7 +1306,8 @@ void glTF2Importer::ImportCommonMetadata(glTF2::Asset& a) {
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ai_assert(mScene->mMetaData == nullptr);
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const bool hasVersion = !a.asset.version.empty();
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const bool hasGenerator = !a.asset.generator.empty();
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if (hasVersion || hasGenerator)
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const bool hasCopyright = !a.asset.copyright.empty();
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if (hasVersion || hasGenerator || hasCopyright)
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{
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mScene->mMetaData = new aiMetadata;
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if (hasVersion)
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@ -1317,6 +1318,10 @@ void glTF2Importer::ImportCommonMetadata(glTF2::Asset& a) {
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{
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mScene->mMetaData->Add(AI_METADATA_SOURCE_GENERATOR, aiString(a.asset.generator));
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}
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if (hasCopyright)
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{
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mScene->mMetaData->Add(AI_METADATA_SOURCE_COPYRIGHT, aiString(a.asset.copyright));
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}
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}
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}
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