Updated places to achFormatHint referencing array size.

pull/2948/head
Marc-Antoine Lortie 2020-01-23 15:26:49 -05:00
parent 316a8dff4e
commit 770c822621
6 changed files with 11 additions and 6 deletions

View File

@ -413,7 +413,8 @@ protected:
Write<unsigned int>(&chunk,tex->mWidth);
Write<unsigned int>(&chunk,tex->mHeight);
chunk.Write( tex->achFormatHint, sizeof(char), 4 );
// Write the texture format, but don't include the null terminator.
chunk.Write( tex->achFormatHint, sizeof(char), HINTMAXTEXTURELEN - 1 );
if(!shortened) {
if (!tex->mHeight) {

View File

@ -535,7 +535,7 @@ void AssbinImporter::ReadBinaryTexture(IOStream * stream, aiTexture* tex) {
tex->mWidth = Read<unsigned int>(stream);
tex->mHeight = Read<unsigned int>(stream);
stream->Read( tex->achFormatHint, sizeof(char), 4 );
stream->Read( tex->achFormatHint, sizeof(char), HINTMAXTEXTURELEN - 1 );
if(!shortened) {
if (!tex->mHeight) {

View File

@ -798,7 +798,7 @@ void ValidateDSProcess::Validate( const aiTexture* pTexture)
if (!pTexture->mWidth) {
ReportError("aiTexture::mWidth is zero (compressed texture)");
}
if ('\0' != pTexture->achFormatHint[3]) {
if ('\0' != pTexture->achFormatHint[HINTMAXTEXTURELEN - 1]) {
ReportWarning("aiTexture::achFormatHint must be zero-terminated");
}
else if ('.' == pTexture->achFormatHint[0]) {

View File

@ -207,8 +207,7 @@ struct aiTexture {
, mHeight(0)
, pcData(nullptr)
, mFilename() {
achFormatHint[0] = achFormatHint[1] = 0;
achFormatHint[2] = achFormatHint[3] = 0;
memset(achFormatHint, 0, sizeof(achFormatHint));
}
// Destruction

View File

@ -800,6 +800,10 @@ void CompareOnTheFlyTexture(comparer_context& comp) {
comp.cmp<char>("achFormatHint[1]");
comp.cmp<char>("achFormatHint[2]");
comp.cmp<char>("achFormatHint[3]");
comp.cmp<char>("achFormatHint[4]");
comp.cmp<char>("achFormatHint[5]");
comp.cmp<char>("achFormatHint[6]");
comp.cmp<char>("achFormatHint[7]");
}
////////////////////////////////////////////////////////////////////////////////////////////////////

View File

@ -312,7 +312,8 @@ uint32_t WriteBinaryTexture(const aiTexture* tex)
len += Write<unsigned int>(tex->mWidth);
len += Write<unsigned int>(tex->mHeight);
len += static_cast<uint32_t>(fwrite(tex->achFormatHint,1,4,out));
// Write the texture format, but don't include the null terminator.
len += static_cast<uint32_t>(fwrite(tex->achFormatHint,sizeof(char),HINTMAXTEXTURELEN - 1,out));
if(!shortened) {
if (!tex->mHeight) {