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6a5ab0381d
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3cf7d955f3
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@ -374,7 +374,7 @@ void HL1MDLLoader::read_texture(const Texture_HL1 *ptexture,
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for (outheight = 1; outheight < ptexture->height; outheight <<= 1)
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;
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if (outheight > BuffenLen) {
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if (static_cast<size_t>(outheight) > BuffenLen) {
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outheight = BuffenLen;
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}
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