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0af44fb3e8
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@ -353,7 +353,7 @@ void glTFExporter::GetMatColorOrTex(const aiMaterial* mat, glTF::TexProperty& pr
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if (path[0] == '*') { // embedded
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aiTexture* tex = mScene->mTextures[atoi(&path[1])];
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prop.texture->source->name = tex->mFilename.C_Str();
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prop.texture->source->name = tex->mFilename.C_Str();
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uint8_t* data = reinterpret_cast<uint8_t*>(tex->pcData);
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prop.texture->source->SetData(data, tex->mWidth, *mAsset);
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