parent
c1706d9bf8
commit
ef13fb2ddd
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@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
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Copyright (c) 2006-2019, assimp team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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@ -79,6 +77,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/Exceptional.h>
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#include <assimp/Profiler.h>
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#include <assimp/commonMetaData.h>
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#include <set>
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#include <memory>
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#include <cctype>
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@ -120,7 +119,7 @@ void* AllocateFromAssimpHeap::operator new ( size_t num_bytes, const std::nothro
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return AllocateFromAssimpHeap::operator new( num_bytes );
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}
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catch( ... ) {
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return NULL;
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return nullptr;
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}
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}
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@ -135,9 +134,8 @@ void* AllocateFromAssimpHeap::operator new[] ( size_t num_bytes) {
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void* AllocateFromAssimpHeap::operator new[] ( size_t num_bytes, const std::nothrow_t& ) throw() {
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try {
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return AllocateFromAssimpHeap::operator new[]( num_bytes );
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}
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catch( ... ) {
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return NULL;
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} catch( ... ) {
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return nullptr;
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}
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}
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@ -149,7 +147,7 @@ void AllocateFromAssimpHeap::operator delete[] ( void* data) {
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// Importer constructor.
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Importer::Importer()
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: pimpl( new ImporterPimpl ) {
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pimpl->mScene = NULL;
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pimpl->mScene = nullptr;
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pimpl->mErrorString = "";
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// Allocate a default IO handler
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@ -175,14 +173,14 @@ Importer::Importer()
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// ------------------------------------------------------------------------------------------------
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// Destructor of Importer
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Importer::~Importer()
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{
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Importer::~Importer() {
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// Delete all import plugins
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DeleteImporterInstanceList(pimpl->mImporter);
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// Delete all post-processing plug-ins
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for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++)
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for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); ++a ) {
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delete pimpl->mPostProcessingSteps[a];
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}
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// Delete the assigned IO and progress handler
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delete pimpl->mIOHandler;
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@ -200,9 +198,9 @@ Importer::~Importer()
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// ------------------------------------------------------------------------------------------------
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// Register a custom post-processing step
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aiReturn Importer::RegisterPPStep(BaseProcess* pImp)
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{
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ai_assert(NULL != pImp);
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aiReturn Importer::RegisterPPStep(BaseProcess* pImp) {
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ai_assert( nullptr != pImp );
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ASSIMP_BEGIN_EXCEPTION_REGION();
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pimpl->mPostProcessingSteps.push_back(pImp);
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@ -214,9 +212,9 @@ aiReturn Importer::RegisterPPStep(BaseProcess* pImp)
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// ------------------------------------------------------------------------------------------------
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// Register a custom loader plugin
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aiReturn Importer::RegisterLoader(BaseImporter* pImp)
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{
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ai_assert(NULL != pImp);
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aiReturn Importer::RegisterLoader(BaseImporter* pImp) {
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ai_assert(nullptr != pImp);
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ASSIMP_BEGIN_EXCEPTION_REGION();
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// --------------------------------------------------------------------
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@ -243,13 +241,13 @@ aiReturn Importer::RegisterLoader(BaseImporter* pImp)
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pimpl->mImporter.push_back(pImp);
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ASSIMP_LOG_INFO_F("Registering custom importer for these file extensions: ", baked);
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ASSIMP_END_EXCEPTION_REGION(aiReturn);
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return AI_SUCCESS;
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}
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// ------------------------------------------------------------------------------------------------
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// Unregister a custom loader plugin
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aiReturn Importer::UnregisterLoader(BaseImporter* pImp)
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{
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aiReturn Importer::UnregisterLoader(BaseImporter* pImp) {
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if(!pImp) {
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// unregistering a NULL importer is no problem for us ... really!
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return AI_SUCCESS;
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@ -266,13 +264,13 @@ aiReturn Importer::UnregisterLoader(BaseImporter* pImp)
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}
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ASSIMP_LOG_WARN("Unable to remove custom importer: I can't find you ...");
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ASSIMP_END_EXCEPTION_REGION(aiReturn);
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return AI_FAILURE;
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}
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// ------------------------------------------------------------------------------------------------
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// Unregister a custom loader plugin
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aiReturn Importer::UnregisterPPStep(BaseProcess* pImp)
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{
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aiReturn Importer::UnregisterPPStep(BaseProcess* pImp) {
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if(!pImp) {
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// unregistering a NULL ppstep is no problem for us ... really!
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return AI_SUCCESS;
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@ -289,24 +287,22 @@ aiReturn Importer::UnregisterPPStep(BaseProcess* pImp)
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}
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ASSIMP_LOG_WARN("Unable to remove custom post-processing step: I can't find you ..");
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ASSIMP_END_EXCEPTION_REGION(aiReturn);
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return AI_FAILURE;
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}
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// ------------------------------------------------------------------------------------------------
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// Supplies a custom IO handler to the importer to open and access files.
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void Importer::SetIOHandler( IOSystem* pIOHandler)
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{
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void Importer::SetIOHandler( IOSystem* pIOHandler) {
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ai_assert(nullptr != pImp);
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ASSIMP_BEGIN_EXCEPTION_REGION();
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// If the new handler is zero, allocate a default IO implementation.
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if (!pIOHandler)
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{
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if (!pIOHandler) {
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// Release pointer in the possession of the caller
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pimpl->mIOHandler = new DefaultIOSystem();
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pimpl->mIsDefaultHandler = true;
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}
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// Otherwise register the custom handler
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else if (pimpl->mIOHandler != pIOHandler)
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{
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} else if (pimpl->mIOHandler != pIOHandler) { // Otherwise register the custom handler
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delete pimpl->mIOHandler;
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pimpl->mIOHandler = pIOHandler;
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pimpl->mIsDefaultHandler = false;
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@ -317,29 +313,32 @@ void Importer::SetIOHandler( IOSystem* pIOHandler)
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// ------------------------------------------------------------------------------------------------
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// Get the currently set IO handler
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IOSystem* Importer::GetIOHandler() const {
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ai_assert(nullptr != pImp);
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return pimpl->mIOHandler;
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}
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// ------------------------------------------------------------------------------------------------
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// Check whether a custom IO handler is currently set
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bool Importer::IsDefaultIOHandler() const {
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ai_assert(nullptr != pImp);
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return pimpl->mIsDefaultHandler;
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}
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// ------------------------------------------------------------------------------------------------
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// Supplies a custom progress handler to get regular callbacks during importing
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void Importer::SetProgressHandler ( ProgressHandler* pHandler ) {
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ai_assert(nullptr != pImp);
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ASSIMP_BEGIN_EXCEPTION_REGION();
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// If the new handler is zero, allocate a default implementation.
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if (!pHandler)
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{
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if (!pHandler) {
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// Release pointer in the possession of the caller
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pimpl->mProgressHandler = new DefaultProgressHandler();
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pimpl->mIsDefaultProgressHandler = true;
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}
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// Otherwise register the custom handler
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else if (pimpl->mProgressHandler != pHandler)
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{
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} else if (pimpl->mProgressHandler != pHandler) { // Otherwise register the custom handler
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delete pimpl->mProgressHandler;
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pimpl->mProgressHandler = pHandler;
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pimpl->mIsDefaultProgressHandler = false;
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@ -350,19 +349,24 @@ void Importer::SetProgressHandler ( ProgressHandler* pHandler ) {
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// ------------------------------------------------------------------------------------------------
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// Get the currently set progress handler
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ProgressHandler* Importer::GetProgressHandler() const {
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ai_assert(nullptr != pImp);
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return pimpl->mProgressHandler;
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}
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// ------------------------------------------------------------------------------------------------
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// Check whether a custom progress handler is currently set
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bool Importer::IsDefaultProgressHandler() const {
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ai_assert(nullptr != pImp);
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return pimpl->mIsDefaultProgressHandler;
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}
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// ------------------------------------------------------------------------------------------------
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// Validate post process step flags
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bool _ValidateFlags(unsigned int pFlags)
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{
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bool _ValidateFlags(unsigned int pFlags) {
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ai_assert(nullptr != pImp);
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if (pFlags & aiProcess_GenSmoothNormals && pFlags & aiProcess_GenNormals) {
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ASSIMP_LOG_ERROR("#aiProcess_GenSmoothNormals and #aiProcess_GenNormals are incompatible");
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return false;
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@ -376,12 +380,13 @@ bool _ValidateFlags(unsigned int pFlags)
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// ------------------------------------------------------------------------------------------------
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// Free the current scene
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void Importer::FreeScene( )
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{
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void Importer::FreeScene( ) {
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ai_assert(nullptr != pImp);
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ASSIMP_BEGIN_EXCEPTION_REGION();
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delete pimpl->mScene;
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pimpl->mScene = NULL;
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pimpl->mScene = nullptr;
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pimpl->mErrorString = "";
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ASSIMP_END_EXCEPTION_REGION(void);
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@ -389,44 +394,48 @@ void Importer::FreeScene( )
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// ------------------------------------------------------------------------------------------------
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// Get the current error string, if any
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const char* Importer::GetErrorString() const
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{
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/* Must remain valid as long as ReadFile() or FreeFile() are not called */
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const char* Importer::GetErrorString() const {
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ai_assert(nullptr != pImp);
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// Must remain valid as long as ReadFile() or FreeFile() are not called
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return pimpl->mErrorString.c_str();
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}
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// ------------------------------------------------------------------------------------------------
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// Enable extra-verbose mode
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void Importer::SetExtraVerbose(bool bDo)
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{
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void Importer::SetExtraVerbose(bool bDo) {
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ai_assert(nullptr != pImp);
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pimpl->bExtraVerbose = bDo;
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}
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// ------------------------------------------------------------------------------------------------
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// Get the current scene
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const aiScene* Importer::GetScene() const
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{
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const aiScene* Importer::GetScene() const {
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ai_assert(nullptr != pImp);
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return pimpl->mScene;
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}
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// ------------------------------------------------------------------------------------------------
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// Orphan the current scene and return it.
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aiScene* Importer::GetOrphanedScene()
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{
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aiScene* Importer::GetOrphanedScene() {
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ai_assert(nullptr != pImp);
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aiScene* s = pimpl->mScene;
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ASSIMP_BEGIN_EXCEPTION_REGION();
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pimpl->mScene = NULL;
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pimpl->mScene = nullptr;
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pimpl->mErrorString = ""; /* reset error string */
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pimpl->mErrorString = ""; // reset error string
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ASSIMP_END_EXCEPTION_REGION(aiScene*);
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return s;
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}
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// ------------------------------------------------------------------------------------------------
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// Validate post-processing flags
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bool Importer::ValidateFlags(unsigned int pFlags) const
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{
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bool Importer::ValidateFlags(unsigned int pFlags) const {
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ASSIMP_BEGIN_EXCEPTION_REGION();
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// run basic checks for mutually exclusive flags
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if(!_ValidateFlags(pFlags)) {
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const aiScene* Importer::ReadFileFromMemory( const void* pBuffer,
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size_t pLength,
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unsigned int pFlags,
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const char* pHint /*= ""*/)
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{
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const char* pHint /*= ""*/) {
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ai_assert(nullptr != pImp);
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ASSIMP_BEGIN_EXCEPTION_REGION();
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if (!pHint) {
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pHint = "";
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if (!pBuffer || !pLength || strlen(pHint) > MaxLenHint ) {
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pimpl->mErrorString = "Invalid parameters passed to ReadFileFromMemory()";
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return NULL;
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return nullptr;
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}
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// prevent deletion of the previous IOHandler
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IOSystem* io = pimpl->mIOHandler;
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pimpl->mIOHandler = NULL;
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pimpl->mIOHandler = nullptr;
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SetIOHandler(new MemoryIOSystem((const uint8_t*)pBuffer,pLength,io));
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}
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// ------------------------------------------------------------------------------------------------
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void WriteLogOpening(const std::string& file)
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{
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void WriteLogOpening(const std::string& file) {
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ai_assert(nullptr != pImp);
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ASSIMP_LOG_INFO_F("Load ", file);
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// print a full version dump. This is nice because we don't
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// ------------------------------------------------------------------------------------------------
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// Reads the given file and returns its contents if successful.
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const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
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{
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const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags) {
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ai_assert(nullptr != pImp);
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ASSIMP_BEGIN_EXCEPTION_REGION();
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const std::string pFile(_pFile);
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pimpl->mErrorString = "Unable to open file \"" + pFile + "\".";
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ASSIMP_LOG_ERROR(pimpl->mErrorString);
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return NULL;
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return nullptr;
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}
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std::unique_ptr<Profiler> profiler(GetPropertyInteger(AI_CONFIG_GLOB_MEASURE_TIME,0)?new Profiler():NULL);
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}
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// Find an worker class which can handle the file
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BaseImporter* imp = NULL;
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BaseImporter* imp = nullptr;
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SetPropertyInteger("importerIndex", -1);
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for( unsigned int a = 0; a < pimpl->mImporter.size(); a++) {
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if( !imp) {
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pimpl->mErrorString = "No suitable reader found for the file format of file \"" + pFile + "\".";
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ASSIMP_LOG_ERROR(pimpl->mErrorString);
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return NULL;
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return nullptr;
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}
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}
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// Dispatch the reading to the worker class for this format
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const aiImporterDesc *desc( imp->GetInfo() );
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std::string ext( "unknown" );
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if ( NULL != desc ) {
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if ( nullptr != desc ) {
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ext = desc->mName;
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}
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ASSIMP_LOG_INFO("Found a matching importer for this file format: " + ext + "." );
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// If successful, apply all active post processing steps to the imported data
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if( pimpl->mScene) {
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if (!pimpl->mScene->mMetaData || !pimpl->mScene->mMetaData->HasKey(AI_METADATA_SOURCE_FORMAT))
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{
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if (!pimpl->mScene->mMetaData)
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{
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if (!pimpl->mScene->mMetaData || !pimpl->mScene->mMetaData->HasKey(AI_METADATA_SOURCE_FORMAT)) {
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if (!pimpl->mScene->mMetaData) {
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pimpl->mScene->mMetaData = new aiMetadata;
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}
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pimpl->mScene->mMetaData->Add(AI_METADATA_SOURCE_FORMAT, aiString(ext));
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#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
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// The ValidateDS process is an exception. It is executed first, even before ScenePreprocessor is called.
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if (pFlags & aiProcess_ValidateDataStructure)
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{
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if (pFlags & aiProcess_ValidateDataStructure) {
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ValidateDSProcess ds;
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ds.ExecuteOnScene (this);
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if (!pimpl->mScene) {
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return NULL;
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return nullptr;
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}
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}
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#endif // no validation
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}
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}
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#ifdef ASSIMP_CATCH_GLOBAL_EXCEPTIONS
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catch (std::exception &e)
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{
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catch (std::exception &e) {
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#if (defined _MSC_VER) && (defined _CPPRTTI)
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// if we have RTTI get the full name of the exception that occurred
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pimpl->mErrorString = std::string(typeid( e ).name()) + ": " + e.what();
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#endif
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ASSIMP_LOG_ERROR(pimpl->mErrorString);
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delete pimpl->mScene; pimpl->mScene = NULL;
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delete pimpl->mScene; pimpl->mScene = nullptr;
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}
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#endif // ! ASSIMP_CATCH_GLOBAL_EXCEPTIONS
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// either successful or failure - the pointer expresses it anyways
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ASSIMP_END_EXCEPTION_REGION_WITH_ERROR_STRING(const aiScene*, pimpl->mErrorString);
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return pimpl->mScene;
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}
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// ------------------------------------------------------------------------------------------------
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// Apply post-processing to the currently bound scene
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const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
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{
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const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags) {
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ai_assert(nullptr != pImp);
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ASSIMP_BEGIN_EXCEPTION_REGION();
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// Return immediately if no scene is active
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if (!pimpl->mScene) {
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return NULL;
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return nullptr;
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}
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// If no flags are given, return the current scene with no further action
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@ -746,12 +756,11 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
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#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
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// The ValidateDS process plays an exceptional role. It isn't contained in the global
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// list of post-processing steps, so we need to call it manually.
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if (pFlags & aiProcess_ValidateDataStructure)
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{
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if (pFlags & aiProcess_ValidateDataStructure) {
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ValidateDSProcess ds;
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ds.ExecuteOnScene (this);
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if (!pimpl->mScene) {
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return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
#endif // no validation
|
||||
|
@ -771,11 +780,9 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
|
|||
|
||||
std::unique_ptr<Profiler> profiler(GetPropertyInteger(AI_CONFIG_GLOB_MEASURE_TIME,0)?new Profiler():NULL);
|
||||
for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) {
|
||||
|
||||
BaseProcess* process = pimpl->mPostProcessingSteps[a];
|
||||
pimpl->mProgressHandler->UpdatePostProcess(static_cast<int>(a), static_cast<int>(pimpl->mPostProcessingSteps.size()) );
|
||||
if( process->IsActive( pFlags)) {
|
||||
|
||||
if (profiler) {
|
||||
profiler->BeginRegion("postprocess");
|
||||
}
|
||||
|
@ -812,24 +819,28 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
|
|||
static_cast<int>(pimpl->mPostProcessingSteps.size()) );
|
||||
|
||||
// update private scene flags
|
||||
if( pimpl->mScene )
|
||||
if( pimpl->mScene ) {
|
||||
ScenePriv(pimpl->mScene)->mPPStepsApplied |= pFlags;
|
||||
}
|
||||
|
||||
// clear any data allocated by post-process steps
|
||||
pimpl->mPPShared->Clean();
|
||||
ASSIMP_LOG_INFO("Leaving post processing pipeline");
|
||||
|
||||
ASSIMP_END_EXCEPTION_REGION(const aiScene*);
|
||||
|
||||
return pimpl->mScene;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiScene* Importer::ApplyCustomizedPostProcessing( BaseProcess *rootProcess, bool requestValidation ) {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
||||
// Return immediately if no scene is active
|
||||
if ( NULL == pimpl->mScene ) {
|
||||
return NULL;
|
||||
if ( nullptr == pimpl->mScene ) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// If no flags are given, return the current scene with no further action
|
||||
|
@ -848,7 +859,7 @@ const aiScene* Importer::ApplyCustomizedPostProcessing( BaseProcess *rootProcess
|
|||
ValidateDSProcess ds;
|
||||
ds.ExecuteOnScene( this );
|
||||
if ( !pimpl->mScene ) {
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
#endif // no validation
|
||||
|
@ -899,46 +910,50 @@ const aiScene* Importer::ApplyCustomizedPostProcessing( BaseProcess *rootProcess
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Helper function to check whether an extension is supported by ASSIMP
|
||||
bool Importer::IsExtensionSupported(const char* szExtension) const
|
||||
{
|
||||
bool Importer::IsExtensionSupported(const char* szExtension) const {
|
||||
return nullptr != GetImporter(szExtension);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
size_t Importer::GetImporterCount() const
|
||||
{
|
||||
size_t Importer::GetImporterCount() const {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
return pimpl->mImporter.size();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiImporterDesc* Importer::GetImporterInfo(size_t index) const
|
||||
{
|
||||
const aiImporterDesc* Importer::GetImporterInfo(size_t index) const {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
if (index >= pimpl->mImporter.size()) {
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
return pimpl->mImporter[index]->GetInfo();
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
BaseImporter* Importer::GetImporter (size_t index) const
|
||||
{
|
||||
BaseImporter* Importer::GetImporter (size_t index) const {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
if (index >= pimpl->mImporter.size()) {
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
return pimpl->mImporter[index];
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Find a loader plugin for a given file extension
|
||||
BaseImporter* Importer::GetImporter (const char* szExtension) const
|
||||
{
|
||||
BaseImporter* Importer::GetImporter (const char* szExtension) const {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
return GetImporter(GetImporterIndex(szExtension));
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Find a loader plugin for a given file extension
|
||||
size_t Importer::GetImporterIndex (const char* szExtension) const {
|
||||
ai_assert(nullptr != pImp);
|
||||
ai_assert(nullptr != szExtension);
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
@ -969,8 +984,9 @@ size_t Importer::GetImporterIndex (const char* szExtension) const {
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Helper function to build a list of all file extensions supported by ASSIMP
|
||||
void Importer::GetExtensionList(aiString& szOut) const
|
||||
{
|
||||
void Importer::GetExtensionList(aiString& szOut) const {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
std::set<std::string> str;
|
||||
for (std::vector<BaseImporter*>::const_iterator i = pimpl->mImporter.begin();i != pimpl->mImporter.end();++i) {
|
||||
|
@ -994,8 +1010,9 @@ void Importer::GetExtensionList(aiString& szOut) const
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Set a configuration property
|
||||
bool Importer::SetPropertyInteger(const char* szName, int iValue)
|
||||
{
|
||||
bool Importer::SetPropertyInteger(const char* szName, int iValue) {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
bool existing;
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
existing = SetGenericProperty<int>(pimpl->mIntProperties, szName,iValue);
|
||||
|
@ -1005,8 +1022,9 @@ bool Importer::SetPropertyInteger(const char* szName, int iValue)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Set a configuration property
|
||||
bool Importer::SetPropertyFloat(const char* szName, ai_real iValue)
|
||||
{
|
||||
bool Importer::SetPropertyFloat(const char* szName, ai_real iValue) {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
bool existing;
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
existing = SetGenericProperty<ai_real>(pimpl->mFloatProperties, szName,iValue);
|
||||
|
@ -1016,8 +1034,9 @@ bool Importer::SetPropertyFloat(const char* szName, ai_real iValue)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Set a configuration property
|
||||
bool Importer::SetPropertyString(const char* szName, const std::string& value)
|
||||
{
|
||||
bool Importer::SetPropertyString(const char* szName, const std::string& value) {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
bool existing;
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
existing = SetGenericProperty<std::string>(pimpl->mStringProperties, szName,value);
|
||||
|
@ -1027,8 +1046,9 @@ bool Importer::SetPropertyString(const char* szName, const std::string& value)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Set a configuration property
|
||||
bool Importer::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value)
|
||||
{
|
||||
bool Importer::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value) {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
bool existing;
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
existing = SetGenericProperty<aiMatrix4x4>(pimpl->mMatrixProperties, szName,value);
|
||||
|
@ -1038,40 +1058,43 @@ bool Importer::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a configuration property
|
||||
int Importer::GetPropertyInteger(const char* szName,
|
||||
int iErrorReturn /*= 0xffffffff*/) const
|
||||
{
|
||||
int Importer::GetPropertyInteger(const char* szName, int iErrorReturn /*= 0xffffffff*/) const {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
return GetGenericProperty<int>(pimpl->mIntProperties,szName,iErrorReturn);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a configuration property
|
||||
ai_real Importer::GetPropertyFloat(const char* szName,
|
||||
ai_real iErrorReturn /*= 10e10*/) const
|
||||
{
|
||||
ai_real Importer::GetPropertyFloat(const char* szName, ai_real iErrorReturn /*= 10e10*/) const {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
return GetGenericProperty<ai_real>(pimpl->mFloatProperties,szName,iErrorReturn);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a configuration property
|
||||
const std::string Importer::GetPropertyString(const char* szName,
|
||||
const std::string& iErrorReturn /*= ""*/) const
|
||||
{
|
||||
const std::string Importer::GetPropertyString(const char* szName, const std::string& iErrorReturn /*= ""*/) const {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
return GetGenericProperty<std::string>(pimpl->mStringProperties,szName,iErrorReturn);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a configuration property
|
||||
const aiMatrix4x4 Importer::GetPropertyMatrix(const char* szName,
|
||||
const aiMatrix4x4& iErrorReturn /*= aiMatrix4x4()*/) const
|
||||
{
|
||||
const aiMatrix4x4 Importer::GetPropertyMatrix(const char* szName, const aiMatrix4x4& iErrorReturn /*= aiMatrix4x4()*/) const {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
return GetGenericProperty<aiMatrix4x4>(pimpl->mMatrixProperties,szName,iErrorReturn);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get the memory requirements of a single node
|
||||
inline void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode)
|
||||
{
|
||||
inline
|
||||
void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode) {
|
||||
if ( nullptr == pcNode ) {
|
||||
return;
|
||||
}
|
||||
iScene += sizeof(aiNode);
|
||||
iScene += sizeof(unsigned int) * pcNode->mNumMeshes;
|
||||
iScene += sizeof(void*) * pcNode->mNumChildren;
|
||||
|
@ -1083,8 +1106,9 @@ inline void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get the memory requirements of the scene
|
||||
void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
||||
{
|
||||
void Importer::GetMemoryRequirements(aiMemoryInfo& in) const {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
in = aiMemoryInfo();
|
||||
aiScene* mScene = pimpl->mScene;
|
||||
|
||||
|
@ -1096,8 +1120,7 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
|||
in.total = sizeof(aiScene);
|
||||
|
||||
// add all meshes
|
||||
for (unsigned int i = 0; i < mScene->mNumMeshes;++i)
|
||||
{
|
||||
for (unsigned int i = 0; i < mScene->mNumMeshes;++i) {
|
||||
in.meshes += sizeof(aiMesh);
|
||||
if (mScene->mMeshes[i]->HasPositions()) {
|
||||
in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices;
|
||||
|
@ -1114,14 +1137,16 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
|||
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS;++a) {
|
||||
if (mScene->mMeshes[i]->HasVertexColors(a)) {
|
||||
in.meshes += sizeof(aiColor4D) * mScene->mMeshes[i]->mNumVertices;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
else break;
|
||||
}
|
||||
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS;++a) {
|
||||
if (mScene->mMeshes[i]->HasTextureCoords(a)) {
|
||||
in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
else break;
|
||||
}
|
||||
if (mScene->mMeshes[i]->HasBones()) {
|
||||
in.meshes += sizeof(void*) * mScene->mMeshes[i]->mNumBones;
|
||||
|
@ -1140,8 +1165,9 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
|||
in.textures += sizeof(aiTexture);
|
||||
if (pc->mHeight) {
|
||||
in.textures += 4 * pc->mHeight * pc->mWidth;
|
||||
} else {
|
||||
in.textures += pc->mWidth;
|
||||
}
|
||||
else in.textures += pc->mWidth;
|
||||
}
|
||||
in.total += in.textures;
|
||||
|
||||
|
|
Loading…
Reference in New Issue