More checking
parent
894b8e3519
commit
fabfcf3cb0
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@ -655,8 +655,12 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
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// If successful, apply all active post processing steps to the imported data
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if( pimpl->mScene) {
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if (!pimpl->mScene->mMetaData->HasKey(AI_METADATA_SOURCE_FORMAT))
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if (!pimpl->mScene->mMetaData || !pimpl->mScene->mMetaData->HasKey(AI_METADATA_SOURCE_FORMAT))
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{
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if (!pimpl->mScene->mMetaData)
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{
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pimpl->mScene->mMetaData = new aiMetadata;
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}
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pimpl->mScene->mMetaData->Add(AI_METADATA_SOURCE_FORMAT, aiString(ext));
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}
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@ -61,6 +61,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/CreateAnimMesh.h>
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#include <assimp/commonMetaData.h>
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#include <assimp/StringUtils.h>
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#include <tuple>
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#include <memory>
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@ -3605,7 +3606,9 @@ void FBXConverter::SetShadingPropertiesRaw(aiMaterial* out_mat, const PropertyTa
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return;
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}
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out->mMetaData = aiMetadata::Alloc(17);
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const bool hasGenerator = !doc.Creator().empty();
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out->mMetaData = aiMetadata::Alloc(16 + (hasGenerator ? 1 : 0));
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out->mMetaData->Set(0, "UpAxis", doc.GlobalSettings().UpAxis());
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out->mMetaData->Set(1, "UpAxisSign", doc.GlobalSettings().UpAxisSign());
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out->mMetaData->Set(2, "FrontAxis", doc.GlobalSettings().FrontAxis());
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@ -3621,8 +3624,11 @@ void FBXConverter::SetShadingPropertiesRaw(aiMaterial* out_mat, const PropertyTa
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out->mMetaData->Set(12, "TimeSpanStart", doc.GlobalSettings().TimeSpanStart());
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out->mMetaData->Set(13, "TimeSpanStop", doc.GlobalSettings().TimeSpanStop());
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out->mMetaData->Set(14, "CustomFrameRate", doc.GlobalSettings().CustomFrameRate());
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out->mMetaData->Set(15, AI_METADATA_SOURCE_FORMAT_VERSION, aiString(std::to_string(doc.FBXVersion())));
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out->mMetaData->Set(16, AI_METADATA_SOURCE_GENERATOR, aiString(doc.Creator()));
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out->mMetaData->Set(15, AI_METADATA_SOURCE_FORMAT_VERSION, aiString(to_string(doc.FBXVersion())));
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if (hasGenerator)
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{
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out->mMetaData->Set(16, AI_METADATA_SOURCE_GENERATOR, aiString(doc.Creator()));
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}
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}
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void FBXConverter::TransferDataToScene()
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@ -701,9 +701,20 @@ void glTFImporter::ImportEmbeddedTextures(glTF::Asset& r)
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void glTFImporter::ImportCommonMetadata(glTF::Asset& a)
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{
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ai_assert(mScene->mMetaData == nullptr);
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mScene->mMetaData = aiMetadata::Alloc(2);
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mScene->mMetaData->Set(0, AI_METADATA_SOURCE_FORMAT_VERSION, aiString(a.asset.version));
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mScene->mMetaData->Set(1, AI_METADATA_SOURCE_GENERATOR, aiString(a.asset.generator));
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const bool hasVersion = !a.asset.version.empty();
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const bool hasGenerator = !a.asset.generator.empty();
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if (hasVersion || hasGenerator)
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{
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mScene->mMetaData = new aiMetadata;
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if (hasVersion)
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{
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mScene->mMetaData->Add(AI_METADATA_SOURCE_FORMAT_VERSION, aiString(a.asset.version));
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}
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if (hasGenerator)
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{
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mScene->mMetaData->Add(AI_METADATA_SOURCE_GENERATOR, aiString(a.asset.generator));
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}
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}
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}
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void glTFImporter::InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler)
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@ -1304,9 +1304,20 @@ void glTF2Importer::ImportEmbeddedTextures(glTF2::Asset &r) {
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void glTF2Importer::ImportCommonMetadata(glTF2::Asset& a) {
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ai_assert(mScene->mMetaData == nullptr);
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mScene->mMetaData = aiMetadata::Alloc(2);
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mScene->mMetaData->Set(0, AI_METADATA_SOURCE_FORMAT_VERSION, aiString(a.asset.version));
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mScene->mMetaData->Set(1, AI_METADATA_SOURCE_GENERATOR, aiString(a.asset.generator));
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const bool hasVersion = !a.asset.version.empty();
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const bool hasGenerator = !a.asset.generator.empty();
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if (hasVersion || hasGenerator)
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{
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mScene->mMetaData = new aiMetadata;
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if (hasVersion)
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{
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mScene->mMetaData->Add(AI_METADATA_SOURCE_FORMAT_VERSION, aiString(a.asset.version));
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}
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if (hasGenerator)
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{
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mScene->mMetaData->Add(AI_METADATA_SOURCE_GENERATOR, aiString(a.asset.generator));
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}
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}
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}
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void glTF2Importer::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
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