Commit Graph

4701 Commits (5eeea82793bcbe8bb7ebe5f0e30118b8e4ba20c0)

Author SHA1 Message Date
Kim Kulling 47fc3f2627
Update M3DImporter.cpp
Fix a memoryleak.
2020-02-12 14:54:00 +01:00
Kim Kulling 1c13c793f0
Merge branch 'master' into master 2020-02-11 22:00:22 +01:00
Marc-Antoine Lortie 50334086cf Added missing texture types when searching for invalid textures. 2020-02-11 11:42:13 -05:00
Kim Kulling 58990d4e3f
Update FBXParser.cpp
add missing brackets.
2020-02-10 23:59:52 +01:00
Kim Kulling 5e979d72c9
Merge branch 'master' into FBXParser_check_inputlength_fix 2020-02-10 23:59:13 +01:00
Kim Kulling 471f9b23c9
Merge branch 'master' into master 2020-02-10 21:37:01 +01:00
Kim Kulling 8fd053315c
Update ArmaturePopulate.cpp
- Introduce tabs width of 4.
- Add missing brackets
- Use c++ comment blocks
2020-02-09 11:14:42 +01:00
Kim Kulling 407c550240
Merge branch 'master' into master 2020-02-09 11:05:35 +01:00
Kim Kulling af9705e3d1
Merge branch 'master' into FBXParser_check_inputlength_fix 2020-02-07 11:52:00 +01:00
Tomas Mariancik acf57bdb13
Merge branch 'master' into master 2020-02-06 22:58:19 +01:00
Marc-Antoine Lortie 8c09cd2ef3 Fixed TextureTypeToString defined multiple times.
- Moved TextureTypeToString to it's own file.
- Added new file to CMakeLists.txt.
- Added 6 missing values in TextureTypeToString.
- Added 6 missing aiTextureType enum values in assimp_cmd/Info.cpp.
2020-02-06 13:19:01 -05:00
Kim Kulling b33272b1c8
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-02-06 14:39:09 +01:00
Frooxius 29603128f4 Fixed invalid armature node population when there's mesh on a node with the same name as the bone 2020-02-06 10:28:38 +01:00
Luke Lau 18c01a023c Use the translation matrix in gltf2 cameras for aiCamera.mPosition 2020-02-05 21:24:54 +00:00
Max Vollmer 8af0229e0d In "ByVertice" case tempData.size() needs to be mapping_offsets.size(), not vertex_count 2020-02-05 14:40:35 +00:00
Kim Kulling f00256d185
Merge branch 'master' into rename-writedumb-to-writedump 2020-02-05 13:58:09 +01:00
Max Vollmer (Microsoft Havok) eb1d25631b
Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-02-05 11:12:57 +00:00
Max Vollmer ec024085ab Merge branch 'FBXMeshGeometry_checksizes_fix' of https://github.com/ms-maxvollmer/assimp into FBXMeshGeometry_checksizes_fix 2020-02-05 11:08:00 +00:00
Max Vollmer cb55e2658d Removed unnecessary checks that may result in false positives rejecting valid models 2020-02-05 11:07:39 +00:00
Kim Kulling ad286a8ab1
Merge branch 'master' into fix_clang_warnings 2020-02-03 19:07:02 +01:00
Kim Kulling 8e009c3d0c
Update MDLLoader.cpp
fix a tab.
2020-02-03 19:06:36 +01:00
Kim Kulling 2d5c28ac46
Merge branch 'master' into scene-combiner-memory-leak 2020-02-02 20:43:52 +01:00
Kim Kulling 99175e3eaf
Merge branch 'master' into master 2020-02-01 19:26:52 +01:00
Kim Kulling 4862d11807
Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-02-01 13:25:32 +01:00
Marc-Antoine Lortie d6567e606e Fixed wrong changes applied during merge. 2020-01-31 18:14:26 -05:00
Marc-Antoine Lortie 3386e9ea58
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-31 16:55:45 -05:00
Marc-Antoine Lortie ede860173e Fixed mValues allocated twice.
mValues is already allocated in aiMetadata::Alloc().
2020-01-31 16:43:20 -05:00
Kim Kulling 9a971ffeac
Merge branch 'master' into master 2020-01-31 19:12:02 +01:00
Kim Kulling 0269000884
Update glTF2Exporter.cpp
Replacing tabs by spaces.
2020-01-31 19:11:36 +01:00
Kim Kulling 187b74355b
Update glTFImporter.cpp
Replace tabs by spaces.
2020-01-31 19:08:04 +01:00
Kim Kulling 0af44fb3e8
Update glTFExporter.cpp
Replacing tabs by spaces.
2020-01-31 19:06:56 +01:00
Zoltan Baldaszti ca614a7419
Merge branch 'master' into master 2020-01-31 14:29:39 +01:00
bzt e434c63c31 Fixed what kimkulling broke 2020-01-31 14:20:23 +01:00
Hanif Bin Ariffin bbe6f7f213 Fixed a bunch of clang warnings
1. Fix misleading indentation warnings.
2. Fix creating a temporary const copy when iterating over a map (thanks to range analysis warnings)
3. Fix creating a copy when iterating over a range without reference qualifier (also thanks to range analysis warnings)
2020-01-30 18:42:30 -05:00
Marc-Antoine Lortie 2c1c1d846e Renamed WriteDumb.cpp to WriteDump.cpp
This includes as well changes to places referencing WriteDumb.cpp.
2020-01-30 16:40:34 -05:00
Kim Kulling 53c394179c
Merge branch 'master' into refactor-assxml-and-xml-dump-writer 2020-01-30 16:33:24 +01:00
Max Vollmer (Microsoft Havok) dc01f99fed
Merge branch 'master' into FBXMeshGeometry_checksizes_fix 2020-01-30 09:20:14 +00:00
Max Vollmer (Microsoft Havok) feeb875453
Merge branch 'master' into FBXParser_check_inputlength_fix 2020-01-30 09:20:08 +00:00
Kim Kulling a2ef0b5bd5
Update M3DImporter.cpp
Fix some review finding:
- Add missing brackets to make code more readable
- fix scope of variables
2020-01-30 10:00:43 +01:00
Kim Kulling 605336832f
Update M3DImporter.cpp
Add missing brackets
2020-01-30 09:47:39 +01:00
Kim Kulling 0273ffc367
Merge branch 'master' into master 2020-01-30 09:46:41 +01:00
Zoltan Baldaszti cb623f8b74
Merge branch 'master' into master 2020-01-29 22:24:48 +01:00
bzt 398a8f757e Additional checks on invalid input 2020-01-29 22:08:34 +01:00
Marc-Antoine Lortie ff168d7bc0 Refactored Assxml exporter and dump xml writer.
- Moved AssxmlExporter serialization code in a new file AssxmlFileWriter.cpp/h
- Added new files to CMakeLists.txt
- Replaced string format specifiers %i by %u to match argument type.
- Made a few changes in WriteDumb.cpp to call the new DumpSceneToAssxml function.
2020-01-29 13:44:51 -05:00
Max Vollmer 9e46fca9a9 Added missing checks for tempData and uvIndices sizes in all cases 2020-01-29 15:06:48 +00:00
Max Vollmer 0d672efa90 Check input token length before copy 2020-01-29 15:04:26 +00:00
Kim Kulling 6c95ee145c
Merge branch 'master' into kimkulling-patch-1 2020-01-29 14:37:32 +01:00
Loïc 194d31002d Import/export of embedded texture names for the glTF/glTF2 format 2020-01-29 14:04:41 +01:00
Kim Kulling e40df80d0e
Merge branch 'master' into master 2020-01-29 10:57:06 +01:00
Marc-Antoine Lortie 81bc7825d1 Potentially fixed strncpy warning by Coverity. 2020-01-28 14:02:09 -05:00
Marc-Antoine Lortie 5f30d4c0f8 Added missing cmd writting. 2020-01-28 12:30:09 -05:00
Marc-Antoine Lortie 20388d6a4f Refactored Assbin exporter and assimp_cmd binary serialization functions.
- Renamed AssimpExport to AssimpFileWriter.
- Moved AssimpFileWriter to it's own file.
- Added a try catch in WriteBinaryDump to fix a case with memory leak.
- Replaced calls to WriteBinaryDump with AssimpFileWriter.
- Added new AssimpFileWriter files to CMakeLists.txt.
2020-01-28 09:55:05 -05:00
Kim Kulling 27449f17ca
Merge branch 'master' into master 2020-01-28 14:13:29 +01:00
Marc-Antoine Lortie 21e4632b99
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-27 18:01:24 -05:00
Marc-Antoine Lortie 16d71908d7
Merge branch 'master' into hl1-mdl-fix-texture-format 2020-01-27 18:01:03 -05:00
RichardTea 4337c07e4b Remove explicit setting of macos install_name
Use CMake default behaviour for libassimp

Fixes #2961
2020-01-27 17:08:56 +00:00
Marc-Antoine Lortie 5d5a4faf47
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-25 13:35:14 -05:00
Marc-Antoine Lortie 5ab67f6491
Merge branch 'master' into hl1-mdl-fix-texture-format 2020-01-25 13:34:59 -05:00
Marc-Antoine Lortie 48bb2978af Added support to load HL1 MDL external texture files directly. 2020-01-24 13:14:37 -05:00
Marc-Antoine Lortie e093066a2c
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-24 07:22:59 -05:00
Marc-Antoine Lortie b9ae88f200
Merge branch 'master' into hl1-mdl-fix-texture-format 2020-01-24 07:20:03 -05:00
Kim Kulling 57c735cdca
Merge branch 'master' into master 2020-01-24 11:30:59 +01:00
Marc-Antoine Lortie 770c822621 Updated places to achFormatHint referencing array size. 2020-01-23 15:26:49 -05:00
Kim Kulling e569831253
Update HL1MDLLoader.cpp
Fix possible x64 issue.
2020-01-23 16:20:34 +01:00
Kim Kulling b74b96fca4
Merge branch 'master' into hl1-mdl-deletion-temp-nodes 2020-01-23 15:17:19 +01:00
Kim Kulling 5b09758f15
Update HL1MDLLoader.cpp
Fix compiler warning
2020-01-23 15:04:07 +01:00
Kim Kulling 259d670f54
Merge branch 'master' into hl1-mdl-fix-texture-format 2020-01-23 11:14:05 +01:00
Kim Kulling 092883cf19
Merge branch 'master' into update-copyright-end-date 2020-01-22 18:03:43 +01:00
Marc-Antoine Lortie 2081b71838
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2 2020-01-22 10:52:51 -05:00
Marc-Antoine Lortie 11d98e7cf6
Merge branch 'master' into hl1-mdl-fix-texture-format 2020-01-22 10:47:34 -05:00
Marc-Antoine Lortie 3e8a33aae3 Fixed wrong texture format used in HL1 MDL loader. 2020-01-22 10:02:38 -05:00
Marc-Antoine Lortie ff8a924ffb [HL1 MDL] Removed downscale for textures with dimensions greater than 256. 2020-01-22 09:09:39 -05:00
Loïc 2ebafe0693 Fix version revision formatting in glTF metadata 2020-01-22 12:40:57 +01:00
Turo Lamminen 1edb52c0de ScenePreprocessor: Assert some properties about animation channels 2020-01-22 12:22:52 +02:00
Turo Lamminen aee292e367 Whitespace 2020-01-22 12:22:52 +02:00
Turo Lamminen 288a638a83 X: Only create animation key arrays if there are some keys 2020-01-22 12:22:52 +02:00
Kim Kulling 3cf7d955f3
Update HL1MDLLoader.cpp
Fix compiler warning
2020-01-22 10:06:40 +01:00
Kim Kulling 6a5ab0381d
Update HL1MDLLoader.cpp
Add missing const
2020-01-22 09:46:37 +01:00
Kim Kulling e27b54f504
Update HL1MDLLoader.cpp
Fix review findings.
2020-01-21 19:39:29 +01:00
Marc-Antoine Lortie caf9e31181
Merge branch 'master' into hl1-mdl-deletion-temp-nodes 2020-01-21 11:57:49 -05:00
Marc-Antoine Lortie 4e7e47bd43 Updated copyright dates.
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, assimp team".

Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, ASSIMP Development Team".

Changed copyright end year to 2020 in LICENCE.rtf.

Changed copyright end year in CMakeFiles.txt files and any other places referencing Assimp with a copyright start and end year.
2020-01-20 08:53:12 -05:00
Kim Kulling b7e51a38ef
Update HL1MDLLoader.cpp
Minor findings.
2020-01-19 20:16:13 +01:00
Marc-Antoine Lortie 9deb8fb786 Fixed child nodes not deleted if the importer failed to add them to the scene root node. 2020-01-19 12:48:45 -05:00
Kim Kulling 41e594f7b1
Merge branch 'master' into master 2020-01-19 12:46:07 +01:00
Marc-Antoine Lortie b74562f8a0 Fixed delete operator. 2020-01-18 15:16:03 -05:00
Marc-Antoine Lortie 247667233d Fixed memory leak in MDLLoader.cpp
If one of the MDL importer implementations throw an exception, the memory allocated at mBuffer may never be freed. This fix should prevent further memory leaks.
2020-01-18 14:58:19 -05:00
Kim Kulling c4d98ced49
Merge branch 'master' into kimkulling_dev 2020-01-18 14:05:51 +01:00
Matthias Moulin cc40963e1a
Removed name of unreferenced local variable in catch block 2020-01-17 16:07:50 +01:00
Marc-Antoine Lortie 6970e70dbb [MDL] Updated header to use when checking file size. (Redone)
This is needed since it's possible to have an MDL sequence group file that has a size less than the Quake 1 MDL header.
2020-01-17 08:27:52 -05:00
Kim Kulling bdbe111abd
Merge branch 'master' into master 2020-01-17 08:17:45 +01:00
Kim Kulling 40d882af4f fix irrreader leak. 2020-01-16 20:25:47 +01:00
Matthias Moulin 986c18501a
Suppressed MSVC++ warning C4267
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:31:44 +01:00
Matthias Moulin bdc10aa336
Suppressed MSVC++ warning C4267
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:30:11 +01:00
Matthias Moulin 784a05651b
Suppressed MSVC++ warning C4267
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:29:30 +01:00
Matthias Moulin 633a37512f
Suppressed MSVC++ warning C4267
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:28:45 +01:00
Matthias Moulin 91ecad5da8
Suppressed MSVC++ warning C4267
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:28:04 +01:00
Matthias Moulin 3ab21c926c
Suppressed MSVC++ warning C4267
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:27:00 +01:00
Matthias Moulin fb5a30efd0
Suppressed MSVC++ warning C4267
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:25:37 +01:00
Matthias Moulin e0e9ec720b
Suppressed MSVC++ warning C4267
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:24:06 +01:00
Matthias Moulin 715337aa0b
Suppressed MSVC++ warning C4244
'return': conversion from '__int64' to 'int', possible loss of data
2020-01-16 18:21:28 +01:00
Kim Kulling bd3118f896
Merge branch 'master' into misc-fixes 2020-01-16 13:50:25 +01:00
Turo Lamminen 89e622060b Preserve more exceptions in Half-Life MDL loader 2020-01-16 14:02:04 +02:00
Hui.Du 1cae51615f Fix: gltf exporting memory leak 2020-01-16 12:09:31 +13:00
Kim Kulling d1abe68b93 Testcoverage improvements. 2020-01-14 21:44:45 +01:00
Kim Kulling 625357685c
Update EmbedTexturesProcess.cpp
closes https://github.com/assimp/assimp/issues/2874 : fix leaked texture buffer.
2020-01-09 22:04:46 +01:00
Kim Kulling 88bb0bad6a
Merge branch 'master' into kimkulling-patch-1 2020-01-08 10:31:44 +01:00
Kim Kulling 37210372a8
Update VertexTriangleAdjacency.cpp
closes https://github.com/assimp/assimp/issues/2806: calculate corret number of vertices.
2020-01-07 21:26:37 +01:00
Kim Kulling 9b8f2970c8
Update glTF2Importer.cpp
- fix compiler error: invalid == operator
- Fix compiler warning: conversion from double to ai_real
2020-01-07 21:22:41 +01:00
Kim Kulling f04573984a
Update glTF2Importer.cpp
Remove dead code
2020-01-07 20:41:37 +01:00
Loïc e3988cc066 Fix possible null pointer exception on scene metadata when exporting a glTF2 file 2020-01-07 16:20:33 +01:00
Dunni 52a7be775d
Fix PlyExporter to support faces with 0 vertices 2020-01-06 14:57:59 +01:00
Kim Kulling cce77345e5
Update ColladaHelper.h
Add missing include.
2020-01-04 11:57:26 +01:00
Kim Kulling 12ee1a6776
Merge branch 'master' into fix/collada-combining-animations 2020-01-03 12:13:52 +01:00
RichardTea ae7a0aa6ef
Merge branch 'master' into collada_modeller_metadata 2020-01-02 13:25:04 +00:00
RichardTea 4e50b05b85 Fix off-by-one error 2020-01-02 13:24:50 +00:00
RichardTea ab50b5e181 Fix typo, fix GCC build 2020-01-02 13:02:40 +00:00
RichardTea d11af753f2 Fix Codacity warnings, test Exporter metadata
Pass std::string around instead as need to create one anyway.

Use CamelCase version to avoid caseSensiTivity issues
as will usually want the camelcase edition anyway.
Not UTF-8 but the standard XML tags are ASCII anyway
2020-01-02 12:35:00 +00:00
Kim Kulling 6bdda42cd0
Merge branch 'master' into fix/collada-combining-animations 2020-01-02 00:40:03 +01:00
Marc-Antoine Lortie 1d8e854ba3
Merge branch 'master' into uv-coordinates-swapped-twice 2019-12-30 08:37:43 -05:00
Marc-Antoine Lortie 6de5ff8f7d Fixed UV coordinate swapped twice in big endian. 2019-12-30 08:30:34 -05:00
Felipeek 5ce373c312 Don't combine Collada animations when channels are shared 2019-12-29 16:05:33 -03:00
Kim Kulling c9d9f2077d
Merge branch 'master' into gltf-import-bug-fix 2019-12-27 16:35:09 +01:00
bill.shan d2ed36756c fix bug:Using custom IO logic in Android platform, importing from 'assets' dir,there comes to be one more '/', which makes the '.bin' file loads failed. 2019-12-27 11:21:05 +08:00
Marc-Antoine Lortie 2026d52df4 Improved comments in HL1MDLFile.h 2019-12-25 12:57:48 -05:00
Kim Kulling 1e29329a84
Merge branch 'master' into hl1-mdl-loader 2019-12-25 10:13:42 +01:00
Kim Kulling 97bc855e80
Merge branch 'master' into patch-1 2019-12-23 23:27:21 +01:00
Mateusz Paluch ae92a34d91
Update SMDLoader.cpp
GCC compilation on windows was failing. Better to check for Visual c++ than Win32.
2019-12-22 09:57:02 +01:00
Kim Kulling 79aeb65ab4
Merge branch 'master' into master 2019-12-22 09:18:02 +01:00
Marc-Antoine Lortie 4050f7601f
Merge branch 'master' into hl1-mdl-loader 2019-12-19 09:47:19 -05:00
Malcolm Tyrrell 3b7e2bc3fa Fix typos 2019-12-18 16:13:23 +00:00
Marc-Antoine Lortie 87de50e1f3 Added missing parentheses around assignment in while condition. 2019-12-18 07:51:45 -05:00
Marc-Antoine Lortie 02c2bfa2b8 Added missing member initializations. 2019-12-18 07:35:30 -05:00
Marc-Antoine Lortie 7c2cec2182 Fixed member initialization order.
anim_headers_ is declared before animbuffers_ in HL1MDLLoader.h.
2019-12-18 07:28:52 -05:00
Marc-Antoine Lortie 69902c99c8 Restored PACK_STRUCT on AnimValue_HL1 union and removed PACK_STRUCT on inner struct.
My apologies, as this was a mistake. I misread the problem and removed the wrong PACK_STRUCT.
2019-12-17 18:22:22 -05:00
Marc-Antoine Lortie 188ee6562e Moved/Added several includes to file HL1MDLLoader.h.
GCC says there are several class types such as DefaultIOSystem, std::unique_ptr that are undeclared. I moved several includes to this header and also added <string> and <assimp/types> because there are strings and Assimp types defined further down.
2019-12-17 17:47:26 -05:00
Marc-Antoine Lortie fe2fdcf77c Removed unwanted PACK_STRUCT on union. 2019-12-17 17:27:21 -05:00
Marc-Antoine Lortie 330d9ca916 Replaced strncpy by individual character assigments. 2019-12-17 16:37:32 -05:00
Marc-Antoine Lortie e85776aaab Added missing null terminator. 2019-12-17 16:16:18 -05:00
Marc-Antoine Lortie a45e13b183 Fixed compilation issue.
"insert_or_assign" was not defined in the Visual Studio 2013 toolset.
2019-12-17 15:12:19 -05:00
Marc-Antoine Lortie eed0bd3ef6 Added support to load Half-Life 1 MDL files.
Added code to use Half-Life 1 MDL loader in MDLLoader.cpp.
Added Half-Life 1 MDL loader files to CMakeLists.
Added new options in config.h to use with Half-Life 1 MDL loader.
2019-12-16 10:26:46 -05:00
bzt 8a800e7aa5 Removed functionality and minor material-mapping fix 2019-12-15 12:25:34 +01:00
Kim Kulling 7244f53f5f
Merge branch 'master' into partial-cleanup-m3d 2019-12-14 19:22:19 +01:00
bzt a10b0d4de3 Requested modifications 2019-12-14 08:52:48 +01:00
Kim Kulling 0ff04b9769
Update ColladaParser.cpp
Fix the build and fix 2 possible nullptr dereferences.
2019-12-13 11:20:50 +01:00
bzt 512e6dff4f Fixed ANSI C compiler issue 2019-12-13 09:16:41 +01:00
Zoltan Baldaszti 2fc72c8f72
Merge branch 'master' into master 2019-12-13 09:17:06 +01:00
bzt 453eeb65cd Merge branch 'master' of https://github.com/bztsrc/assimp 2019-12-13 09:05:06 +01:00
bzt f151a5d11d MSVC2013 alternative to thread_local 2019-12-13 09:04:40 +01:00
Kim Kulling 53bf442beb
Update ColladaParser.cpp
Fix review findings.
2019-12-13 08:30:40 +01:00
Kim Kulling 9ef2d7fb7d
Merge branch 'master' into collada_modeller_metadata 2019-12-13 08:28:50 +01:00
Kim Kulling 71d7ff63f5
Update ColladaHelper.cpp
Add spaces instead of tabs.
2019-12-13 08:25:45 +01:00
Kim Kulling 8be1060ec4
Update m3d.h
Fix vs-defines for unused define as well.
2019-12-13 08:21:45 +01:00
Kim Kulling 32835873f0
Update m3d.h
Fix review warning.
2019-12-13 08:19:39 +01:00
bzt 6b2fe41a3b Replaced mutex with thread-local variable 2019-12-13 07:30:59 +01:00
bzt 30634ff56e Be more tolerant to invalid input 2019-12-13 06:38:49 +01:00
Zoltan Baldaszti 7a83e89b02
Merge branch 'master' into master 2019-12-13 04:49:57 +01:00
Malcolm Tyrrell b6553b8a78
Merge branch 'master' into fixTexcoord 2019-12-12 12:19:02 +00:00
Malcolm Tyrrell b70c05b4e0 Fix texcoords. 2019-12-12 09:38:50 +00:00
bzt e17431b993 Added extra check for file size 2019-12-11 06:21:35 +01:00
bzt fb95e49824 More MSVC workarounds 2019-12-11 05:47:59 +01:00
Mike Samsonov 08c5fa37bf Add a support for 3DSMax Physically Based Materials for FBX format 2019-12-10 12:04:35 +00:00
bzt 17aabc34cc MSVC workarounds 2019-12-10 06:30:41 +01:00
RichardTea 986b67801d Add Copyright common metadata to glTF importer/exporter
Technically this only exists in glTF v2 but may as well include in both
2019-12-09 14:30:12 +00:00
RichardTea f498a395e4 Add common metadata to Collada
Also add AI_METADATA_SOURCE_COPYRIGHT common metadata
2019-12-09 14:05:41 +00:00
RichardTea 4a8b7800ff Update M3D ASCII exporter ident and extension
Changed to match existing Assimp style.
Set extension as per:
https://gitlab.com/bztsrc/model3d/blob/master/docs/a3d_format.md
2019-12-09 11:23:57 +00:00
RichardTea 9cabeddf4f Odd Negative Scale: PretransformVertices
PretransformVertices postprocessing now reverses face order when transform is mirroring.
Fixes flip to backfacing in models that mirrored some nodes.

(Odd count of negative scale components, negative determinant)
2019-12-09 11:07:13 +00:00
RichardTea 193b02cdac Odd negative scale: OptimizeGraph
OptimizeGraph postprocessing now reverses face order when
node scale is mirroring.
Fixes flip to backfacing in models that mirrored some nodes.

(Odd count of negative scale components, negative determinant)
2019-12-09 10:42:50 +00:00
RichardTea 463573c771 Apply clangformat 2019-12-09 09:56:01 +00:00
Kim Kulling e3da92f7d3 closes https://github.com/assimp/assimp/issues/2809: fix crash for special ifc file. 2019-12-08 10:12:14 +01:00
Kim Kulling 747e12465b
Merge branch 'master' into partial-cleanup-m3d 2019-12-07 19:43:05 +01:00
Kim Kulling 9f3c26dbd8
Update Importer.cpp
fix typo
2019-12-07 09:18:45 +01:00
Kim Kulling 7648c438ca
Update Importer.cpp
fix more typos.
2019-12-07 09:08:15 +01:00
Kim Kulling 26f6e5ad30
Update Importer.cpp
fix typo
2019-12-07 08:58:47 +01:00
Kim Kulling ef13fb2ddd
Update Importer.cpp
Fix minor review findings.
2019-12-06 21:38:07 +01:00
Kim Kulling b2ab3fa35e
Merge branch 'master' into ModellerMetaData 2019-12-06 21:19:29 +01:00
Malcolm Tyrrell 8956e567b2 Better comment. 2019-12-05 14:09:36 +00:00
Malcolm Tyrrell 81984002d3 Fix and test for GLTF. 2019-12-05 13:52:34 +00:00
Malcolm Tyrrell fabfcf3cb0 More checking 2019-12-05 12:33:00 +00:00
Malcolm Tyrrell 894b8e3519 Initial version 2019-12-05 12:32:22 +00:00
Gordon MacPherson 505769935e
Merge branch 'master' into remove-cout-2797 2019-12-04 22:38:50 +00:00
Kim Kulling a29e407853
Update B3DImporter.cpp
some minor format changes: add brackets for one-liner if statement.
2019-12-04 21:25:17 +01:00
RichardTea fadf4a3ee2 Update M3DWrapper.h
Add missing include.
Odd that MSVC2013-2017, GCC and Clang were ok with this.
2019-12-04 14:05:46 +00:00
RichardTea d8608156d3
Merge branch 'master' into partial-cleanup-m3d 2019-12-04 14:00:33 +00:00
Gordon MacPherson bdb89413bc
Merge branch 'master' into fix_gltf_accessor_overflow 2019-12-03 22:20:19 +00:00
RichardTea 4a29cc7fcb
Merge branch 'master' into partial-cleanup-m3d 2019-12-03 14:16:11 +00:00
RichardTea 45a96af9ac Fix typo in M3DWrapper.cpp
Don't use std::mutex if not supported.
Allow override to force it to be used if does in fact exist
Thank you CI
2019-12-03 14:15:50 +00:00
RichardTea e5b065da3e Formatter is a stringstream
Used wrong API. Sorry about that.
2019-12-03 13:35:53 +00:00
RichardTea 3a977d009d Merge branch 'master' into remove-cout-2797 2019-12-03 13:24:03 +00:00
RichardTea ee537b70ad Correct M3DWrapper ifdef guards
M3DWrapper should also compile if M3D Importer is enabled
2019-12-03 13:18:59 +00:00
RichardTea e668eead19 Some cleanup of M3D support
Wrap the m3d.h header
Note: C++11 support required to use in a threaded environment
Fix export memory leak (although exporter apopears to be unused)
Apply clangformat.
2019-12-03 12:56:21 +00:00
Kim Kulling e5edd8a28a
Merge branch 'master' into preserve_error_string 2019-12-03 11:29:35 +01:00
Kim Kulling 903ce59ffe
Merge branch 'master' into fix_memory_leak_in_gltf2_on_exception 2019-12-02 19:07:44 +01:00
RichardTea 496382982a Remove cout calls from FBX, LWO and B3D
Fixes #2797
2019-12-02 11:56:55 +00:00
Mike Samsonov 631da3a3d1
Merge branch 'master' into preserve_error_string 2019-12-02 10:35:29 +00:00
Cory Fabre 7c0f84f484
Merge branch 'master' into fix_gltf_accessor_overflow 2019-12-01 19:31:44 -06:00
Kim Kulling 4071fcd398
Update Exporter.cpp
Fix format.
2019-12-01 22:46:48 +01:00
Kim Kulling 54720e36cb
Merge branch 'master' into fix_vertex_weighted_repeatedly 2019-12-01 22:46:18 +01:00
Kim Kulling 7967deb06a
Update glTF2Asset.inl
some minor review finding: use brackets and add a newline.
2019-12-01 12:34:45 +01:00
Gordon MacPherson ef4bf35f69
Merge branch 'master' into fix_gltf_accessor_overflow 2019-11-30 17:11:07 +00:00
Paul Arden 97b71dd03b Add reading of extensionsRequired and explicit check to throw an error if Draco compression is required. Fixes issue #2791. 2019-11-28 09:01:01 +10:00