Kim Kulling
d854f3b842
AMF: fix adding for child-nodes.
2020-09-10 00:05:53 +02:00
Kim Kulling
bd91033172
Merge branch 'master' into collada_animation_ticks_per_sec_issue_3162
2020-09-08 20:53:00 +02:00
Kim Kulling
0618db1f99
AMF: some smaller refactorings to improve readability.
2020-09-07 20:52:46 +02:00
Denis Blank
f3b25b999b
Fix an unreferenced formal parameter warning on MSVC when no exporter is built
2020-09-05 23:20:31 +02:00
Kim Kulling
ef6b93a949
Merge branch 'master' into collada_animation_ticks_per_sec_issue_3162
2020-09-04 16:27:47 +02:00
Kim Kulling
689406fbda
Fix Colladat import.
2020-09-04 07:33:10 +02:00
Rahul Sheth
78b30d1752
Merge branch 'master' into rbsheth_hunter_rapidjson
2020-09-03 09:51:32 -04:00
Kim Kulling
be5089ae40
Collada: correct parsing of float data in xml nodes.
2020-09-02 22:38:19 +02:00
Kim Kulling
075540e15a
AMF: fixes.
2020-09-02 22:37:57 +02:00
Kim Kulling
0b8ed5c03a
fix crash when x3d is empty
2020-09-02 21:49:40 +02:00
Kim Kulling
34f343233e
3ml: fix xml parsing.
2020-09-02 21:49:20 +02:00
kkulling
87d2580aad
fix 3mf rel-parsing
2020-09-02 17:45:37 +02:00
Gargaj
9053dfea05
add missing define to glTF importer
2020-09-02 16:28:12 +02:00
Kim Kulling
73fa2cbe88
Fix memory handling of xml-nodes in the parser.
2020-09-01 21:48:50 +02:00
Joshua Hyatt
638499a278
Replace unique_ptr and add custom deleter
2020-09-01 10:30:31 -06:00
Kim Kulling
3c2133a3b9
fix node collection for collada xml parsing
2020-09-01 07:51:17 +02:00
kimkulling
e62b4e5cce
next iteration.
2020-08-31 16:10:38 +02:00
Kim Kulling
6d5c388780
Introduce node iterator.
2020-08-30 21:10:04 +02:00
Joshua Hyatt
dcf9a7b2d8
Conform variable names to code standards
2020-08-29 23:58:31 -06:00
Joshua Hyatt
953e976de6
Close stream when finished
2020-08-29 23:56:50 -06:00
Joshua Hyatt
cc2613f264
Replace unique_ptr with raw pointer
2020-08-29 23:06:33 -06:00
Joshua Hyatt
c769f8d4ad
Replace unique_ptr with raw pointer to avoid destructing stream
2020-08-29 22:21:34 -06:00
kimkulling
30a4eae17f
simplify some ttributes access in loaded xml.
2020-08-28 16:25:22 +02:00
kimkulling
0730eebe6f
fix collada handling of xml nodes.
2020-08-28 16:17:56 +02:00
crocdialer
3c98197be0
set aiAnimation->mTicksPerSecond to 1000.0. this is analog to the behaviour of gltf2-importer
2020-08-28 16:09:15 +02:00
Kim Kulling
b7e9595e54
fix loop of xml-files.
2020-08-28 00:09:51 +02:00
Rahul Sheth
59c8b4ed84
Move RapidJSON definitions to CMake
2020-08-27 16:51:06 -04:00
kimkulling
582a8b1887
Fix xml-migration bild.
2020-08-27 17:05:09 +02:00
Kim Kulling
c359b973bb
finish migration of collada.
2020-08-26 22:31:46 +02:00
Kim Kulling
904f17f29f
next collada-iteration
2020-08-24 07:44:54 +02:00
Kim Kulling
7adfe1f2d8
Xml: introduce helper for attribute parsing.
2020-08-21 06:45:30 +02:00
Malcolm Tyrrell
8f893e3653
Actually, just keep the old behaviour for now.
2020-08-20 14:32:15 +01:00
Kim Kulling
cb631517a7
next iteration.
2020-08-19 22:44:13 +02:00
Malcolm Tyrrell
9b5e758bdd
Even simpler DeadlyErrorBase
2020-08-19 17:59:13 +01:00
Malcolm Tyrrell
6f9c61e157
Use case which matches surrounding code.
2020-08-19 17:57:25 +01:00
Malcolm Tyrrell
6c2ceb55f8
Simplify some FBX error code.
2020-08-19 17:20:57 +01:00
kimkulling
d393f677ce
Collada: next methods migrated.
2020-08-19 17:10:30 +02:00
Kim Kulling
56381241c5
move hasAttribute to XmlParser scope.
2020-08-19 00:19:56 +02:00
Kim Kulling
554ed1bf91
next step.s
2020-08-18 20:44:06 +02:00
Malcolm Tyrrell
0f6127e90e
No need to build strings.
2020-08-18 18:21:20 +01:00
Malcolm Tyrrell
e1a0163e7e
Make all exceptions available.
2020-08-18 18:14:51 +01:00
Malcolm Tyrrell
b7c789da67
Stop concatenating std::strings. Use formatter.
2020-08-18 17:35:08 +01:00
kimkulling
6a8edb21f8
fix merge issues
2020-08-18 17:41:37 +02:00
Malcolm Tyrrell
0ffcdf160e
Build formatting into DeadlyImportError
2020-08-18 16:32:34 +01:00
kimkulling
7e93ae4428
3MF: Migration.
2020-08-18 16:54:29 +02:00
Malcolm Tyrrell
829ff1adf0
Maybe this will help.
2020-08-18 10:33:47 +01:00
Malcolm Tyrrell
b1ed751b83
Provide an API for accessing internal errors.
2020-08-18 10:33:42 +01:00
lsliegeo
0d00ff7043
use ai_real instead of float
2020-08-15 14:57:49 +02:00
Kim Kulling
729882debb
Fix incorrect index
...
closes https://github.com/assimp/assimp/issues/3364
2020-08-11 19:57:36 +02:00
Kim Kulling
394651e640
x3d: migration of goups.
2020-08-10 22:13:45 +02:00
Marc-Antoine Lortie
11daed69d3
Fixed overwriting of CMake global output directory variables.
2020-08-07 16:04:39 -04:00
kimkulling
13d7fad7f7
closes https://github.com/assimp/assimp/issues/2992 : add single or double precision + missing compilers.
2020-08-07 14:23:07 +02:00
Kim Kulling
58bf23be55
Merge branch 'master' into issue_3353
2020-08-05 18:03:26 +02:00
Kim Kulling
b94183376c
Fix possible overflow in new.
2020-08-05 17:56:44 +02:00
Kim Kulling
1f348c5fc0
Remove redundant float f
2020-08-04 20:55:29 +02:00
Kim Kulling
aabf12827b
fix typo
2020-08-04 17:52:43 +02:00
Kim Kulling
855b47452e
Export opacity is 3DS
...
closes https://github.com/assimp/assimp/issues/3291
2020-08-04 17:41:28 +02:00
Kim Kulling
e7ae576614
undo change
2020-08-03 15:54:19 +02:00
Kim Kulling
435bba30dd
Move functions into the correct preprocessor branch
2020-08-03 09:30:02 +02:00
Kim Kulling
008e551f8e
Merge branch 'master' into fbxVersionCheck
2020-07-31 14:33:21 +02:00
Malcolm Tyrrell
0282f358a4
Remove unneeded check.
2020-07-31 12:40:17 +01:00
Malcolm Tyrrell
301bae3967
Improve message
2020-07-30 16:37:41 +01:00
Malcolm Tyrrell
eaf0587dd8
FBX Version/Size Check
2020-07-30 14:56:01 +01:00
Ryan Styrczula
3170c3d15c
FBXExport: Fix crash if scene->mMetaData is null
2020-07-30 09:21:43 -04:00
Kim Kulling
58b81a2590
start migrating X3D.
2020-07-26 10:17:21 +02:00
Rahul Sheth
ad18e365e5
Fixing more warnings
2020-07-24 16:33:36 -04:00
Kim Kulling
c7a9ef30cc
Merge branch 'master' into fix-mingw-priumax
2020-07-24 11:14:15 +02:00
Kim Kulling
0f442b1ff2
Merge branch 'master' into gltfIndexOutOfRangeFix
2020-07-23 11:27:34 +02:00
Kim Kulling
a33557be71
Merge branch 'master' into acloader_enums
2020-07-22 23:50:51 +02:00
Kim Kulling
76a6bb36f6
Merge branch 'master' into issue-3332_msvc2017
2020-07-20 22:04:35 +02:00
MeyerFabian
51e592123a
Fix two deletions.
2020-07-20 18:42:57 +02:00
MeyerFabian
a19e4e4112
Make clang with msvc abi work.
2020-07-20 18:28:50 +02:00
MeyerFabian
13ee2306c3
build/clang-cl-windows
2020-07-20 17:04:11 +02:00
RichardTea
9cad10a995
Disable MSVC warnings on all MSVC
...
Fixes the build on MSVC 2017 (and probably MSVC 2015)
2020-07-17 14:58:51 +01:00
RichardTea
f2e3e43fbc
Merge branch 'master' into acloader_enums
2020-07-17 11:30:50 +01:00
RichardTea
17b9403b7a
ACLoader: Use enum for Surface flags
2020-07-17 11:23:50 +01:00
Kim Kulling
b2e53783de
Merge branch 'master' into fix-mingw-priumax
2020-07-17 12:07:46 +02:00
Kim Kulling
fa486240d5
Merge branch 'master' into rbsheth_update_hunter
2020-07-17 11:39:55 +02:00
RichardTea
719cc82a1f
Apply clangformat
2020-07-17 10:29:44 +01:00
Kim Kulling
516bdc2a4b
Merge branch 'master' into master
2020-07-16 22:48:02 +02:00
Kim Kulling
deddaf49df
finish migrate ogrexmlserializer.
2020-07-16 11:33:28 +02:00
Kim Kulling
df8792d24b
Merge branch 'master' into gltf1_gltf2_split
2020-07-16 10:45:55 +02:00
Kota Iguchi
84e68eaf24
fix invalid pointer for bone animation
2020-07-16 15:26:02 +09:00
Malcolm Tyrrell
04df5f8b1e
Don't use make_unique
2020-07-15 15:47:25 +01:00
Malcolm Tyrrell
e1bab44e19
Exception safety
2020-07-15 15:02:27 +01:00
Malcolm Tyrrell
37e1fb9cd7
Fix message
2020-07-15 14:19:13 +01:00
Malcolm Tyrrell
f3170a96ba
Ensure data does not depend on faces we may not have created.
2020-07-15 12:36:48 +01:00
Malcolm Tyrrell
fff6396e3c
Rename to avoid overloading problems.
2020-07-15 12:22:28 +01:00
Malcolm Tyrrell
212903e935
Unit test for all indices out of range, and fix.
2020-07-15 12:19:00 +01:00
Malcolm Tyrrell
c0d978786e
Fix warning
2020-07-15 09:12:52 +01:00
Malcolm Tyrrell
a56134ba33
Drop faces when indices are out of range.
2020-07-15 09:05:09 +01:00
awr1
638369e995
Try to fix lexing issue with preproc w/r/t __has_warning
2020-07-14 21:58:36 -05:00
awr1
cc8cd88d7a
Preproc conditional should be &&, not ||
2020-07-14 21:50:22 -05:00
awr1
bad0df9a1a
Remove unnecessary inversion in preproc
2020-07-14 21:48:46 -05:00
awr1
b3f61f8759
Fix error where -Wunused-but-set-variable might not be available
2020-07-14 21:44:33 -05:00
awr1
3bf6963d20
Use a better divider for import error
2020-07-14 21:34:30 -05:00
awr1
93d567e3b1
Fix sprintf format string
2020-07-14 21:32:22 -05:00
awr1
700d8e6614
Fix MinGW builds (issues related to pragmas and format strings)
2020-07-14 21:19:07 -05:00
Rahul Sheth
abc6b9ce4c
ifdef fixes to fix MSVC warnings
2020-07-14 19:00:38 -04:00
Rahul Sheth
209a61d0e7
Update hunter and utf8cpp inclusion
2020-07-14 19:00:23 -04:00
Ryan Styrczula
84e342acd7
DefaultIOStream: Remove assert on empty count
...
fwrite() is valid to call with a 0 count, and will simply return 0.
See:
https://en.cppreference.com/w/cpp/io/c/fwrite
http://www.cplusplus.com/reference/cstdio/fwrite/
There are code paths where StreamWriter will call Tell(), which calls
Flush(), which calls Write(buffer.data(), 1, buffer.size()). This can
happen when nothing has yet been written to the buffer, so size is 0.
2020-07-14 10:39:18 -04:00
Kim Kulling
b19ebf5d54
Fix merge conflicts.
2020-07-14 09:02:14 +02:00
Kim Kulling
8cfd2a4cc1
Migrate OgreSerializer.
2020-07-14 09:00:06 +02:00
Kim Kulling
f5d5d7c5ed
Merge branch 'master' into master
2020-07-13 20:35:24 +02:00
Ryan Styrczula
0c2f7a119c
FBXExporter: Forgot WritePropColor defaultValue
2020-07-13 13:56:06 -04:00
Ryan Styrczula
6619ec8253
FBXExporter: Use scene metadata for global settings
...
Models with non-standard axes and scale are not imported and exported
correctly if the input metadata is ignored.
2020-07-13 13:56:06 -04:00
Kim Kulling
78d0b81b6c
Merge branch 'master' into patch-1
2020-07-12 18:54:34 +02:00
Kim Kulling
eaac92830a
Merge branch 'master' of https://github.com/LoicFr/assimp into LoicFr-master
2020-07-12 12:05:34 +02:00
Kim Kulling
b1dd77fbbc
Merge branch 'master' into gltf2_sparseAccessor_export
2020-07-11 22:57:31 +02:00
Kim Kulling
306e03d497
Merge branch 'master' into extras_property_callback
2020-07-11 22:46:19 +02:00
Kim Kulling
21678df589
ogre + collada migration.
2020-07-10 22:25:38 +02:00
Robert Reif
628394baec
check for invalid vertex
2020-07-07 23:29:54 -04:00
kimkulling
9aa468262f
closes https://github.com/assimp/assimp/issues/3252 : fix build.
2020-07-07 17:35:03 +02:00
Robert Reif
6c29247180
add triangle strip support to AC file loader
2020-07-06 17:41:14 -04:00
Max Vollmer (Microsoft Havok)
fb11705dd0
Merge branch 'master' into gltf1_gltf2_split
2020-07-06 09:11:06 +01:00
Max Vollmer
abf43eaf74
* Added ASSIMP_BUILD_NO_GLTF1_IMPORTER, ASSIMP_BUILD_NO_GLTF2_IMPORTER, ASSIMP_BUILD_NO_GLTF1_EXPORTER, and ASSIMP_BUILD_NO_GLTF2_EXPORTER to allow disabling GLTF1 and GLTF2 independently.
...
* ASSIMP_BUILD_NO_GLTF_IMPORTER and ASSIMP_BUILD_NO_GLTF_EXPORTER remain with same behavior as before
2020-07-05 19:22:31 +01:00
Kim Kulling
d04f8b3174
Merge branch 'master' into defsIncludeFix
2020-07-05 18:59:37 +02:00
Kim Kulling
77b705048b
fix merge issues.
2020-07-04 13:42:23 +02:00
Kim Kulling
839986ca14
next step of AMF-Migration.
2020-07-04 09:04:06 +02:00
Hill Ma
3fb7747429
Improve ToBinary() for double precision.
...
The constant 0x80000000 is specific to 32 bit types. Make the bit mask
according to the size of types.
2020-07-03 18:14:45 -07:00
Kim Kulling
d74c10dcb7
Merge branch 'master' into pugi_xml
2020-07-03 17:29:38 +02:00
Malcolm Tyrrell
51150cb3df
Ensure asserts are defined where expected.
2020-07-02 14:53:29 +01:00
Kim Kulling
693da43095
closes https://github.com/assimp/assimp/issues/3305 : remove merge issue.
2020-07-02 15:22:06 +02:00
Kim Kulling
b1369d0912
next steps.
2020-07-02 15:18:59 +02:00
Kim Kulling
7fda533484
Merge branch 'master' into double
2020-06-30 21:12:02 +02:00
Yingying Wang
97085c1c05
update sync
2020-06-30 11:48:37 -07:00
Yingying Wang
36f899bf09
sync update
2020-06-30 11:45:11 -07:00
Yingying Wang
3f2e5518eb
update sync
2020-06-30 11:29:08 -07:00
Marc-Antoine Lortie
03340787ec
Fixed variable in loop - HL1MDLLoader.cpp
...
Commit 7e5a0acc48
made changes to HL1MDLLoader.cpp. Several variables have been renamed. A loop variable 'i' was renamed to faceIdx, but one reference was left unchanged.
2020-06-29 07:50:51 -04:00
Kim Kulling
eeb4a981bd
Merge branch 'master' into patch-2
2020-06-29 09:55:55 +02:00
Hill Ma
30f09e9fc0
Fix build when ASSIMP_DOUBLE_PRECISION is on.
...
Tested:
$ cmake -DASSIMP_DOUBLE_PRECISION=1 -DASSIMP_BUILD_MDL_IMPORTER=0 ..; make
The MDL importer is disabled due to the fact that there is some float-only code
in MDL. This also means bin/assimp and bin/unit would not link successfully with
the above build flags.
2020-06-28 17:36:21 -07:00
Kim Kulling
fb20e15163
start to migrate colladat and amf
2020-06-27 15:57:06 +02:00
Evangel
6d85280c8d
Added bool, removed unused debug parameter
2020-06-27 12:53:26 +10:00
Evangel
f6b4370f6a
Added arbitrary recursive metadata to allow for glTF2's extensions to be properly represented.
...
Primary changes are to include/assimp/metadata.h, adding in the aiMetadata GetAiType function,
adding the operator= to allow an aiMetadata type to be assigned, adding a check for the
AI_AIMETADATA type flag as it can't be trivially memcpy'd.
operator= is implemented with a by-value argument as then the copy is made by the copy
constructor and we can just swap everything out and let the destructor handle the mess.
Implemented parsing of the "extensions" flag on all glTF2 Nodes. Doesn't use the ReadValue
helper function on numbers as it did not seem to fill out the Nullable structure properly.
2020-06-26 14:28:41 +10:00
Kim Kulling
b7b38c2282
Merge branch 'master' into patch-2
2020-06-25 16:52:40 +02:00
Kim Kulling
ba6af9ff98
Merge branch 'master' into FindInvalidData
2020-06-25 16:41:24 +02:00
Kim Kulling
95e822a6ec
Merge branch 'master' into aiAssertHandler
2020-06-24 20:47:10 +02:00
Kim Kulling
1466bbacf8
fix unittests.
2020-06-24 20:30:02 +02:00
Kim Kulling
ae05dbb252
define CheckValidFacesIndices also in release builds.
2020-06-23 21:11:18 +02:00
Kim Kulling
6205af4efb
replace NULL and avoid ai_assert with more than 2 tests.
2020-06-23 21:05:42 +02:00
Malcolm Tyrrell
9188f56839
Allow assert handling to be replaced.
2020-06-23 11:55:51 +01:00
Ryan Styrczula
5717ea466f
FindInvalidDataProcess: Mark removed meshes as "out"
...
There's a code path where an input scene only has a single mesh.
In this case, if ProcessMesh returns 2, we delete the mesh and move on
with the postprocessing. UpdateMeshReferences is not called and so the
deleted mesh is left dangling in nodes.
In a later step (SplitMesh in my testing), it then tries to deference a
null pointer and we explode.
With `out = true`, we can now hit the DeadlyImportError instead of a
segfault.
2020-06-22 17:24:16 -04:00
Filip Lundgren
2006286528
Fix Maya PBR & stingray texture detection
2020-06-22 23:14:16 +02:00
Filip Lundgren
ba09e1ef94
Fix Blender .fbx metalness detection
2020-06-21 23:56:11 +02:00
Kim Kulling
6397bfbf90
replace NULL by nullptr on loadFile.
2020-06-21 12:03:38 +02:00
Kota Iguchi
6acaaee80f
Check invalid vertex id for bone weight
2020-06-20 15:27:28 +09:00
Kim Kulling
b3af5c5a14
closes https://github.com/assimp/assimp/issues/3253 : remove useless code
2020-06-17 20:37:39 +02:00
kimkulling
524e2e4728
fix warning, hopefully ...
2020-06-15 21:34:49 +02:00
Kim Kulling
31b8d4710f
Merge branch 'master' into issue_3165
2020-06-15 20:32:00 +02:00
Kim Kulling
15f11aec93
Merge branch 'master' into gltf2_targetNames_export
2020-06-14 09:43:09 +02:00
kimkulling
f938a6b744
fix leak: just ignore broken texture coordinates.
2020-06-12 14:52:02 +02:00
kimkulling
1e0c5f26b4
Merge branch 'migenius-migenius-fix-texcoord' of https://github.com/assimp/assimp into migenius-migenius-fix-texcoord
2020-06-12 12:30:11 +02:00
kimkulling
ad62e6e863
fix unittest check - cannot work, just crash shall not occurr any more.
2020-06-12 12:29:51 +02:00
Kim Kulling
f67c71d5c7
Merge branch 'master' into fbx_blendshape_channelName
2020-06-12 10:55:32 +02:00
ywang
e65434bf82
extra callback
2020-06-11 17:37:06 -07:00
ywang
f57e7221c0
temp
2020-06-10 13:23:29 -07:00
Yingying Wang
578a7ac502
add Callback API in ExporterProperties
2020-06-09 11:20:48 -07:00
Kim Kulling
ffaa634c48
Merge branch 'master' into issue_3165
2020-06-09 10:48:27 +02:00
Kim Kulling
88c1509d69
Remove dead code
2020-06-09 10:15:35 +02:00
Kim Kulling
620bebb999
diable warning only for gcc 8.0 or greater
2020-06-09 10:14:57 +02:00
Kim Kulling
42afc40d16
Disable warning only for gcc 8.0 or greater
2020-06-09 10:13:43 +02:00
Kim Kulling
35fb4c9370
Remove dead code
2020-06-09 10:07:25 +02:00
Kim Kulling
5c7bed01f1
remove dead code.
2020-06-09 10:06:50 +02:00
Paul Arden
9e46f9751f
Check for invalid texture coordinate accessor. Fixes #3269 .
2020-06-09 15:49:38 +10:00
Yingying Wang
8fed101432
avoid all zero
2020-06-08 16:18:11 -07:00
Yingying Wang
f18f1a35f6
accommodate linux build
2020-06-08 14:49:50 -07:00
Yingying Wang
2065512470
remove comments
2020-06-08 14:41:53 -07:00
Yingying Wang
12dc736d94
Merge branch 'master' of https://github.com/thomasbiang/assimp into gltf2_sparseAccessor_export
2020-06-08 14:32:23 -07:00
Yingying Wang
26421aebc9
support channel name in blendshape name
2020-06-08 13:33:16 -07:00
Kim Kulling
b37d42f6b5
Perform sanity check only in debug
...
closes https://github.com/assimp/assimp/issues/3255
2020-06-07 18:03:47 +02:00
Kim Kulling
e6446e1e68
Merge branch 'master' into issue_3258
2020-06-07 08:23:04 +02:00
Alec
2c0df39ef3
Added rapidjson define to avoid warnings in c++17
2020-06-06 14:33:41 +02:00
Kim Kulling
62273b63e5
closes https://github.com/assimp/assimp/issues/3256 : Remove redundand code
2020-06-06 12:22:01 +02:00
Yingying Wang
4e34853ac7
gltf2 export target names for blendshapes
2020-06-05 12:17:27 -07:00
Kim Kulling
6d04e16c7e
Merge branch 'master' into issue_3165
2020-05-28 21:51:58 +02:00
kimkulling
d40a3026db
closes https://github.com/assimp/assimp/issues/3165 : fix gcc build.
2020-05-28 21:02:13 +02:00
FRICOTEAUX
87584eb007
glTF2: fix "file size doesn't match" issue when importing GLB in Blender
2020-05-28 11:05:38 +02:00
Yingying Wang
98767cbb08
pull master
2020-05-27 10:23:28 -07:00
Kim Kulling
2c9cfefe67
Merge branch 'master' into gltf2_sparseAccessor_import
2020-05-26 21:30:51 +02:00
Kim Kulling
e33ed9e7a1
File is duplicated
...
closes https://github.com/assimp/assimp/issues/3238
2020-05-25 20:30:18 +02:00
Kim Kulling
78c9ac2889
Merge branch 'master' into gltf2_sparseAccessor_import
2020-05-25 16:11:01 +02:00
Kim Kulling
2be731d1bf
Merge branch 'master' into pugi_xml
2020-05-22 10:09:46 +02:00
Kim Kulling
a97e4c15b3
Merge branch 'master' into master
2020-05-21 21:15:50 +02:00
Kim Kulling
ecfca1d5c5
Merge branch 'master' into verboseLogging
2020-05-21 18:30:52 +02:00
Yingying Wang
50f0a86798
conditional export
2020-05-19 16:10:41 -07:00
Ryan Styrczula
c4055d04b4
Fix double free caused in FindInvalidDataProcess
...
In debug builds, there's no issues, but in release, an invalid mesh that
is deleted in FindInvalidDataProcess will be double free'd when the
parent scene is destroyed.
2020-05-19 14:38:10 -04:00
Yingying Wang
c10e409a5d
merge
2020-05-18 12:16:45 -07:00
Yingying Wang
193deb3441
cleanup
2020-05-18 12:01:09 -07:00
Yingying Wang
e39c632809
cleanup
2020-05-18 11:50:51 -07:00
Yingying Wang
0897c4c7be
merge
2020-05-18 11:31:44 -07:00
Yingying Wang
02cbd36271
pull master
2020-05-18 11:15:18 -07:00
Kevin Shepherd
e9a3cc2c8a
Fixed rotation order bug in BVH Loader
...
This bug has been present since after the 4.10 release.
It fixes the issue "play the bvh error" #2187
Almost all bvh files are affected, such as any of the CMU library.
The bug is caused by the introduction of channelMap in the BVHLoader.cpp - function void BVHLoader::CreateAnimation(aiScene *pScene). The channelMap loses the rotation order present oin the BVH file, and always applies the rotations in X,Y,Z order.
2020-05-18 16:07:46 +01:00
Malcolm Tyrrell
14692368d5
Same for LogDebug -> LogVerboseDebug
2020-05-18 11:55:14 +01:00
Malcolm Tyrrell
87a7662bee
More thinks using VERBOSE_DEBUG
2020-05-18 11:45:00 +01:00
Kim Kulling
2438e1b52e
Merge branch 'master' into gltf2_fix_skin_recursion
2020-05-18 09:05:28 +02:00
Kim Kulling
4b0a3305b1
Merge branch 'master' into master
2020-05-17 13:54:10 +02:00
Kim Kulling
4f24b3dac2
Merge branch 'added_check_before_using' of https://github.com/qarmin/assimp into qarmin-added_check_before_using
2020-05-17 11:48:24 +02:00
Kim Kulling
cfbdacb02a
Merge branch 'master' into bug-3201-collada_root_meshes
2020-05-16 20:50:34 +02:00
Yingying Wang
b8e39b58d1
clean up
2020-05-15 12:32:58 -07:00
Yingying Wang
f6720271cb
sparce accessor exporter
2020-05-15 12:20:31 -07:00
Malcolm Tyrrell
d70685d37f
Fix typo
2020-05-15 17:50:48 +01:00
Malcolm Tyrrell
90cdbd9d9a
Fix ups
2020-05-15 17:46:50 +01:00
Malcolm Tyrrell
434c5e3d37
More verbose logging
2020-05-15 17:29:49 +01:00
Malcolm Tyrrell
e11d78596f
Use verbose debug logging in certain places
2020-05-15 17:26:17 +01:00
Malcolm Tyrrell
5e0136d737
Add concept of verboseDebug
2020-05-15 17:23:07 +01:00
Malcolm Tyrrell
2ffd1cb8db
nits
2020-05-15 17:22:15 +01:00
Malcolm Tyrrell
bcca3a0d79
No need for bespoke macros
2020-05-15 17:22:02 +01:00
Malcolm Tyrrell
6be0ce1ec9
Initial pass at adding logging
2020-05-15 17:21:45 +01:00
Matias Kangasjärvelä
7a16a7a7e4
Fix infinite recursion in gltf2 skin parsing
...
Previously parsing a node caused the skin that was attached to it
to be parsed, which caused the skins node joints to be parsed,
which could cause the skin to be re-parsed leading to infinite or
at the very least exponential recursion.
The fix is to just get a reference to a temporarily uninitialized
skin as they were being parsed after the scene graph just to be safe
anyway. This way we avoid the recursion problem and all the references
will be valid in the end.
2020-05-15 16:48:41 +03:00
kimkulling
464d4cf99a
Merge branch 'master' of https://github.com/inhosens/assimp into inhosens-master
2020-05-15 15:08:30 +02:00
kimkulling
246ec2b0dc
Merge branch 'migenius-fix-ortho' of https://github.com/migenius/assimp into migenius-migenius-fix-ortho
2020-05-15 13:37:03 +02:00
kimkulling
a6b5abd698
Merge branch 'master' of https://github.com/zyndor/assimp into zyndor-master
2020-05-15 08:51:46 +02:00
Kim Kulling
2571b47a28
Merge branch 'master' into bug-3177-dae-geo-id
2020-05-13 20:24:53 +02:00
Yingying Wang
e9b67cdb89
gltf2 import sparse accessor
2020-05-11 14:34:35 -07:00
Jeremy Cytryn
c3a21666da
Make gltf2 export normal normalization safe
...
This avoids introducing NaNs e.g. when the input mesh has 0-length normals
2020-05-11 12:02:38 -07:00
Jeremy Cytryn
c5a9fbd47f
Gracefully handle NaNs and Infs in gltf2 accessor bound computation
2020-05-11 12:02:38 -07:00
Jeremy Cytryn
aef4ecada5
Fail gltf/gltf2 export whenever invalid / incomplete JSON is generated
...
This can happen currently for example if NaNs are introduced in accessor bounds as rapidjson cannot write NaN/inf floats (see subsequent commit for fix there) and will halt writing to buffer at this point. Fix here ensures that whenever anything like this happens we throw an exception so this ends up as a registered export failure case, rather than silently exporting the incomplete JSON
2020-05-11 12:02:38 -07:00
hoshiryu
3fdcd0861f
Fix fbx rotation ;
2020-05-11 10:28:05 +02:00
kimkulling
a1bcca2c99
remove step prototype: does not work this way.
2020-05-07 14:00:40 +02:00
Kim Kulling
89a865ce19
Merge branch 'master' into master
2020-05-06 22:07:39 +02:00
Sercan Degirmenci
201347700f
fix incorrect header path on framework build
2020-05-06 16:15:23 +03:00
Yingying Wang
60e8146b9f
fix wrong target idx when importing
2020-05-05 12:51:40 -07:00
RichardTea
56a4e61533
Collada: Don't copy the scene when exporting
...
This was purely to add a virtual top-level node
Use a flag instead.
Also add more const
2020-05-05 10:16:13 +01:00
RichardTea
6e447b2c44
Merge branch 'bug-3177-dae-geo-id' into bug-3201-collada_root_meshes
2020-05-05 09:52:08 +01:00
RichardTea
d1ae6ac77a
Fix typo in <visual_scene>
...
Swapped Id and Name
2020-05-05 09:51:41 +01:00
RichardTea
fa1d2f09db
Merge branch 'master' into bug-3177-dae-geo-id
2020-05-05 09:33:48 +01:00
Kim Kulling
ddee1b1ddb
Merge branch 'master' into aaronfranke-file-formatting
2020-05-05 10:21:46 +02:00
kkulling
4e16716924
Merge branch 'file-formatting' of https://github.com/aaronfranke/assimp into aaronfranke-file-formatting
2020-05-05 10:17:52 +02:00
Kim Kulling
bf95d1da7c
fix conversion
2020-05-04 21:48:46 +02:00
RichardTea
8e73984a11
Collada Root Nodes aren't allowed to have meshes
...
Create a null parent node instead
2020-05-04 17:47:09 +01:00
RichardTea
6e200cb0d3
Merge branch 'master' into bug-3177-dae-geo-id
...
Impossible merge, have discarded upstream
2020-05-04 13:59:09 +01:00
RichardTea
ea917bd4ae
Move Collada into AssetLib folder
...
Should make the merge easier
2020-05-04 13:54:49 +01:00
Kim Kulling
91fa9a102b
closes https://github.com/assimp/assimp/issues/3181 : fix typo for light type.
2020-05-03 12:17:32 +02:00
Kim Kulling
3b06f57150
add missing inclde +
2020-05-02 21:11:47 +02:00
Kim Kulling
514593548d
add assert-test for nullptr.
2020-05-02 21:07:41 +02:00
Kim Kulling
3329e76263
closes https://github.com/assimp/assimp/issues/3178 : throw exception in case of invalid export stream.
2020-05-02 21:06:55 +02:00
Kim Kulling
f8e6512a63
Move format importer and exporter into its won folder.
2020-05-02 15:14:38 +02:00
Trevor David Black
a0aa067b5f
Moved Texture writing into its own function
2020-05-01 08:35:04 -07:00
RichardTea
1dabb1a094
Collada: Fix crash with AI_CONFIG_IMPORT_COLLADA_USE_COLLADA_NAMES
...
Add unit test for this
2020-05-01 14:59:09 +01:00
RichardTea
3e2dd186d1
Merge branch 'master' into bug-3177-dae-geo-id
2020-05-01 12:08:12 +01:00
RichardTea
5b9f207f1f
ColladaExporter cleanup
...
Namespace, NULL and includes
2020-05-01 11:54:34 +01:00
RichardTea
ee16d2c4c9
Fix camera, light and bone unique ids
...
Bones don't have a unit test yet
2020-05-01 11:13:38 +01:00
Trevor David Black
2c9d3bea64
Printing out unique textures
2020-04-30 14:01:09 -07:00
RichardTea
083ebdbc2e
Collada Export: More unique Ids
...
Nodes, Materials, Animations, Lights, Cameras, Bones
2020-04-30 18:28:06 +01:00
Kim Kulling
2d9d112015
fix warning
2020-04-29 21:35:42 +02:00
Kim Kulling
1c30b7bf8e
tryout: check if leak is coupled to type double.
2020-04-29 21:31:01 +02:00
Kim Kulling
e0bc0f7fad
try to fix double memleak.
2020-04-29 21:19:15 +02:00
Kim Kulling
da2bf5c7a4
fix wrong size
2020-04-29 21:13:46 +02:00
Kim Kulling
f808ed9fb5
fbxconverter: fix memoryleak.
2020-04-29 20:52:49 +02:00
Kim Kulling
c6131ce38a
scenecombiner: fix leak.
2020-04-29 20:43:23 +02:00