Commit Graph

57 Commits (d276044ad3a874948e4ad556747cc8d6ef22b36c)

Author SHA1 Message Date
Max Vollmer (Microsoft Havok) 973e38ad97
Merge branch 'master' into GLTF2_guarantee_rootnode_fix 2020-03-23 07:57:38 +00:00
Kim Kulling 4210318a34
Merge branch 'master' into enable_vs_warning_all 2020-03-15 10:19:49 +01:00
Kim Kulling 0357333c81 fix all unittests. 2020-03-15 10:17:54 +01:00
Max Vollmer 3f75ef68ae Assimp guarantees in its docs that mRootNode is never NULL.
glTF2Importer::ImportNodes therefore must always create a root node, or throw an exception.

A GLTF2 file is invalid without a scene, so the importer should throw in that case. For GLTF2 files with a scene without nodes, it should create an empty root node.
2020-03-11 15:47:05 +00:00
Kim Kulling 7e7555a91b fix compiler warnings in tools and test- 2020-03-11 00:43:44 +01:00
Kim Kulling e8d2b84017 clean all warnings for vs-2019 2020-03-08 21:24:01 +01:00
Sebastian Matusik 710dbba52d Trimmed trailing whitespaces 2020-02-28 19:19:10 -08:00
Sebastian Matusik 5f35d62d61 Fix for #3037 cause glTF2Importer creating bunch of bones with 0 for vertex with index 0 2020-02-28 18:43:47 -08:00
Kim Kulling 3f5136b7b2
Merge branch 'master' into master 2020-02-19 21:52:57 +01:00
Inho Lee d04df3e7c5 A bug when importing multiple gltf files
meshOffsets are not cleared when importing multiple gltf files
2020-02-14 08:41:55 +01:00
Kim Kulling 523e6c9f73
Merge branch 'master' into gltf-camera-pos 2020-02-14 08:21:54 +01:00
Luke Lau 18c01a023c Use the translation matrix in gltf2 cameras for aiCamera.mPosition 2020-02-05 21:24:54 +00:00
Loïc 194d31002d Import/export of embedded texture names for the glTF/glTF2 format 2020-01-29 14:04:41 +01:00
Marc-Antoine Lortie 4e7e47bd43 Updated copyright dates.
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, assimp team".

Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, ASSIMP Development Team".

Changed copyright end year to 2020 in LICENCE.rtf.

Changed copyright end year in CMakeFiles.txt files and any other places referencing Assimp with a copyright start and end year.
2020-01-20 08:53:12 -05:00
Kim Kulling 9b8f2970c8
Update glTF2Importer.cpp
- fix compiler error: invalid == operator
- Fix compiler warning: conversion from double to ai_real
2020-01-07 21:22:41 +01:00
Kim Kulling f04573984a
Update glTF2Importer.cpp
Remove dead code
2020-01-07 20:41:37 +01:00
Kim Kulling 9ef2d7fb7d
Merge branch 'master' into collada_modeller_metadata 2019-12-13 08:28:50 +01:00
Malcolm Tyrrell b6553b8a78
Merge branch 'master' into fixTexcoord 2019-12-12 12:19:02 +00:00
Malcolm Tyrrell b70c05b4e0 Fix texcoords. 2019-12-12 09:38:50 +00:00
RichardTea 986b67801d Add Copyright common metadata to glTF importer/exporter
Technically this only exists in glTF v2 but may as well include in both
2019-12-09 14:30:12 +00:00
Malcolm Tyrrell fabfcf3cb0 More checking 2019-12-05 12:33:00 +00:00
Malcolm Tyrrell 894b8e3519 Initial version 2019-12-05 12:32:22 +00:00
Kim Kulling 30851b796f
Update glTF2Importer.cpp
Make them const
2019-11-27 17:18:12 +01:00
Paul Arden e4f1b8e609 Correctly change the coordinate system of the glTF UV transforms to match those used internally inside Assimp. This should now hopefully result in a complete implementation for issue #2119 2019-11-27 11:05:31 +11:00
Paul Arden 7230f32c14 Fix issue with y UV translation. Fixes #2119. 2019-11-25 20:58:21 +11:00
Kim Kulling 75204e20bd fix invalid setup for texture enum. 2019-11-16 19:22:37 +01:00
Kim Kulling 17257cd2ae just a try, i dunno have a clue ... 2019-11-16 15:51:26 +01:00
Kim Kulling 2eed8b1820 TextureTransform: set material transform only when the extension is provided. 2019-11-16 08:08:57 +01:00
Kim Kulling a8182d86cb fix initialization + some vs2019 compiler warnings. 2019-11-15 19:38:37 +01:00
Kim Kulling 17946e26ef add missing setup of texture transform in aiMaterial. 2019-11-15 18:35:33 +01:00
Malcolm Tyrrell 9bc2648615
Merge branch 'master' into fix-gltf-importer-crash 2019-10-21 15:29:18 +01:00
Malcolm Tyrrell 5a1276032e Add bound checks. 2019-10-08 12:51:08 +01:00
vcebollada 6550b1df61
Merge branch 'master' into gltf_mesh_morph_animations 2019-10-01 08:04:46 +01:00
Theak 7a8b7ba88d aiAnimation::mTicksPerSecond for gltf2 imports - should always be 1000.0 2019-09-29 10:09:53 +01:00
Kim Kulling 2757297b4f
Merge branch 'master' into issue_2662 2019-09-26 09:55:16 +02:00
vcebollada 8ca39ade6a
Merge branch 'master' into gltf_mesh_morph_animations 2019-09-25 16:16:32 +01:00
Victor Cebollada e0fee3d87b gltf2.0 importer - Support for mesh morph animations added.
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
2019-09-25 09:58:23 +01:00
Kim Kulling 12a101124a
Merge branch 'master' into issue_2668 2019-09-24 19:29:40 +02:00
Alan b8e53c967f
Merge branch 'master' into issue_2668 2019-09-24 02:21:59 +01:00
Alan 17f55aa67e
Merge branch 'master' into issue_2662 2019-09-24 02:20:47 +01:00
Kim Kulling 3b2e0ebfc7
Merge branch 'master' into issue_2661 2019-09-23 16:59:28 +02:00
Theak 61fa619f92 Fix: Mismatched new/free in gltf2 importer (fixes #2668) 2019-09-22 10:24:30 +01:00
Theak 720ac4846b Fix: memory leak in gltf2 importer (fixes #2661) 2019-09-22 10:12:19 +01:00
Theak 0e6478c0d4 Fix: Wrong aiAnimation::mTicksPerSecond for gltf2 imports (fixes #2662) 2019-09-22 09:59:58 +01:00
Kim Kulling 69087abc56 Ensure that the aiString lenght is 4 bytes independent which platform and add mingw back to appveyor. 2019-09-21 16:36:22 +02:00
Kim Kulling 79056da4be closes https://github.com/assimp/assimp/issues/2613 : merge glTF2 patch. 2019-09-14 09:12:08 +02:00
Kim Kulling a25a1f0772 fix the build. 2019-09-12 20:27:35 +02:00
Kim Kulling f9c6fed190 Add a camera unittest. 2019-09-11 22:34:53 +02:00
kimkulling 7ff7a5d64e glTF: Try to remove duplicate code. 2019-09-11 17:00:39 +02:00
Mike Samsonov b271091c64 fix division by zero 2019-09-05 11:44:02 +01:00