Commit Graph

2864 Commits (bf1aaf98f9d032a4c13d55d08e792c9d7cee3b97)

Author SHA1 Message Date
Kim Kulling afd6c4d57d Revert "Asan" 2017-09-13 21:40:44 +02:00
Kim Kulling d139b4d180 Merge pull request #1423 from Matter-and-Form/feature/gltf2
glTF 2 Importer + glTF 2 Spec Conformity
2017-09-13 20:01:38 +02:00
Kim Kulling d49f86f1e7 Merge pull request #1427 from turol/asan
Asan
2017-09-13 19:38:44 +02:00
Turo Lamminen b6f122ff2c Fix delete / delete[] mismatch in glTFAsset 2017-09-13 11:31:05 +03:00
Kim Kulling 6a3b030094 MDP: fix encoding issues. 2017-09-12 21:16:59 +02:00
Kim Kulling b5f770e456 Merge branch 'master' of https://github.com/assimp/assimp 2017-09-12 19:07:21 +02:00
Kim Kulling e3163ec15e FBX: fix some minor findings. 2017-09-12 19:07:17 +02:00
Kim Kulling cbedc448c6 closes https://github.com/assimp/assimp/issues/1426: add Defines.h to include folder for install. 2017-09-12 18:59:38 +02:00
John Senneker 933bbb4f1c Manually read alphaMode material property 2017-09-12 11:55:52 -04:00
John Senneker eca008d5ec Properly move string passed to JSON writer 2017-09-12 11:55:22 -04:00
Daniel Hritzkiv b0da0796c8
Fix Segfault caused by losing pointer to std::string
Keep std::string alive
2017-09-12 10:07:15 -04:00
Daniel Hritzkiv cde29c937c
Formatting 2017-09-11 11:02:16 -04:00
Daniel Hritzkiv b1a5ca4516
Use `forceNumber` argument of `WriteAttrs` to write correct attribute names, instead 2017-09-11 11:02:16 -04:00
Daniel Hritzkiv 990fe143a1
Fix mesh primitive’s attributes’ names
Per spec

TEXCOORD -> TEXCOORD_0
COLOR -> COLOR_0
JOINTS -> JOINTS_0
WEIGHTS -> WEIGHTS_0

Remove JOINTMATRIX since it’s not supported (and doesn’t seem to be output, anyway)

TANGENT should be added at a later date
2017-09-11 11:02:16 -04:00
Daniel Hritzkiv 816e6909ca
Remove KHR_binary_glTF code
Binary glTF is now part of the glTF2 spec. However, it’s implemented incorrectly, so will be temporarily removed
2017-09-11 11:02:16 -04:00
Daniel Hritzkiv b4f5033d89
Remove compresssed file format flag 2017-09-11 11:02:16 -04:00
Daniel Hritzkiv d518289e72
more specific token search for Collada Loader
collada can appear in many files, such as glTFs via the “generator” field (in the form of collada2gltf)
2017-09-11 11:02:15 -04:00
Daniel Hritzkiv 5cb13aa4b3
Load gltf .bin files from correct directory 2017-09-11 11:02:15 -04:00
Daniel Hritzkiv a438ece655
Remove premultipliedAlpha from gltf2 2017-09-11 11:02:15 -04:00
John Senneker 140b903d7a
Fix parsing of glTF version
Handle version as int in gltf
Fix format specifiers in glTF version parser
2017-09-11 11:02:15 -04:00
John Senneker 19876e9822
Add support for importing both glTF and glTF2 files 2017-09-11 11:02:15 -04:00
John Senneker 2ee7991558
Restrict search for OFF header to first 3 bytes 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv a5e8e0b2bd
Remove commented out code 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv 0a8183531e
Set alphaMode, baseColorFactor opacity when model’s opacity isn’t 1 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv 37582131f4
Set the metallicFactor to 0 if source file doesn’t have metallicFactor
Otherwise, the models have full metallic materials and appear very dim
2017-09-11 11:02:14 -04:00
Daniel Hritzkiv da6a252efb
Fix METALLIC_FACTOR typo 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv 3ba00ca421
Define gltf material property names as constants 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv 54dd4804cd
Fix indentation 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv 44757af34a
Implement pbrSpecularGlossiness property as Nullable 2017-09-11 11:02:13 -04:00
Daniel Hritzkiv 03cfa04ee4
Define default material values as static constants
for reuse
2017-09-11 11:02:13 -04:00
Daniel Hritzkiv 1a5823700f
Remove need for Has by returning an empty Ref in Get 2017-09-11 11:02:13 -04:00
Daniel Hritzkiv 21259e0835
Use different form of index accessor 2017-09-11 11:02:13 -04:00
Daniel Hritzkiv 37527849b7
Export material names properly 2017-09-11 11:02:13 -04:00
Daniel Hritzkiv a9c4fa84b5
Sampler improvements; Add new LazyDict method
Samplers are now imported into assimp internal format from textures;
Samplers have defaults as per spec;
Sampler enums are strongly typed with UNSET values;
Samplers are exported properly;
Sampler filters are exported as well;
Samplers are re-used across textures on export
Default sampler values are not written
2017-09-11 11:02:12 -04:00
Daniel Hritzkiv 7245cceead
Set default values on Sampler 2017-09-11 10:55:51 -04:00
Daniel Hritzkiv 2abdbdb55e
Fix unused CopyValue 2017-09-11 10:55:51 -04:00
Daniel Hritzkiv 63ef19d9ad
Export extensions 2017-09-11 10:55:51 -04:00
Daniel Hritzkiv d277995a97
Formatting 2017-09-11 10:55:51 -04:00
Daniel Hritzkiv 7f01e3f48f
Only export byteStride if not 0 2017-09-11 10:55:50 -04:00
Daniel Hritzkiv a0d97505e5
store node mesh vs. meshes
glTF nodes can only hold one mesh. this simply assigns to and check’s a Node’s Mesh
2017-09-11 10:55:50 -04:00
Daniel Hritzkiv ab08a7c3cb
reenable animation and skins exports
Currently incorrect, however. May need to be removed
2017-09-11 10:55:50 -04:00
Daniel Hritzkiv f09892ab63
Write specularGlossiness textures on the specularGlossiness object 2017-09-11 10:50:39 -04:00
Daniel Hritzkiv feee7528d6
Make sure `on` flag for specularGlossiness is being persisted 2017-09-11 10:50:39 -04:00
Daniel Hritzkiv 8bef546b41
mention pbrSpecularGlossiness support 2017-09-11 10:50:39 -04:00
Daniel Hritzkiv 2d54019b8f
Remove OPEN3DGC and compression references 2017-09-11 10:50:39 -04:00
Daniel Hritzkiv 562920fbb8
Changes to GLTF2 materials
pbrMetallicRoughness and pbrSpecularGlossiness as structs; persist textureinfo properties from start to finish; persist pbrSpecularGlossiness (via extensionsUsed) usage from start to finish
2017-09-11 10:50:39 -04:00
Daniel Hritzkiv 7532d6aac1
Remove Light, Technique references 2017-09-11 10:50:38 -04:00
Daniel Hritzkiv 863458cd4a
Start removing materials common, and adding pbrSpecularGlossiness 2017-09-11 10:50:38 -04:00
Daniel Hritzkiv 7615a97cd3
Remove redundant function 2017-09-11 10:50:38 -04:00
Daniel Hritzkiv 0cf69479c3
Use `!ObjectEmpty()` vs. `MemberCount() > 0` 2017-09-11 10:50:38 -04:00
Daniel Hritzkiv 11cb9ac139
Working read, import, export, and write of gltf2 (pbr) material 2017-09-11 10:50:38 -04:00
Daniel Hritzkiv b42d785afe
Start managing and importing gltf2 pbr materials 2017-09-11 10:50:38 -04:00
Daniel Hritzkiv 67eb3b0608
temporarily disable gltf exporting of animations and skins 2017-09-11 10:50:38 -04:00
Daniel Hritzkiv 39172feb3e
Start reading pbr materials 2017-09-11 10:50:37 -04:00
Daniel Hritzkiv 4d59dee5ea
Cache retrieved items via an original index map 2017-09-11 10:50:37 -04:00
Daniel Hritzkiv 47c7c3cf50
Disambiguate Get methods 2017-09-11 10:50:37 -04:00
Daniel Hritzkiv f814acf33a
Update glTF2 Asset to use indexes 2017-09-11 10:50:37 -04:00
Daniel Hritzkiv 63d3655f1b
Duplicate gltfImporter as gltf2Importer; Include glTF2 importer in CMake List 2017-09-11 10:50:36 -04:00
Jared Mulconry 3c1cda0b8c Merge branch 'master' of github.com:assimp/assimp into issue_1065 2017-09-11 00:17:23 +10:00
Jared Mulconry 698cd5826d Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-11 00:16:26 +10:00
Jared Mulconry e40cd6c13c Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-11 00:09:40 +10:00
Jared Mulconry 1167edaeca Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-11 00:09:35 +10:00
Jared Mulconry 6db0a63d6e Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-10 19:13:12 +10:00
Jared Mulconry 6e02bcd8d6 Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-10 19:10:59 +10:00
Jared Mulconry b7f1277175 Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-10 19:07:37 +10:00
Jared Mulconry 98532b45bf Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-10 19:04:44 +10:00
Jared Mulconry 97b67d5cb5 Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-10 18:47:24 +10:00
Amit Cirt 2ec46cc188 fix name lost in mesh and nodes when load with aiProcess_PreTransformVertices flag 2017-09-09 19:04:15 +03:00
Kim Kulling c143d2e02c closes https://github.com/assimp/assimp/issues/1404: set name with merged meshes for output mesh. 2017-09-07 20:30:17 +02:00
IOhannes m zmölnig 3de9bbb73d fixed spelling error 2017-09-02 19:44:51 +02:00
Kim Kulling b4da9c4f56 Fix review findings: remove unused includes 2017-08-31 11:30:31 +02:00
Kim Kulling 00e3b03c5b closes https://github.com/assimp/assimp/issues/1406: fix merge issue + improve 3MF-tests 2017-08-31 11:04:13 +02:00
Alexander Gessler f8ef94095a Update version check in FBX reader to check for version >= 7500 instead of exactly 7500. 2017-08-29 15:41:25 +02:00
Kim Kulling 7151cf117b Merge branch 'master' of https://github.com/rickomax/assimp into rickomax-master 2017-08-25 16:47:08 +02:00
Kim Kulling ce9c8a4efc Merge pull request #1403 from kebby/fbx_anim_fix
FBX importer: Use actual min/max of anim keys when start/stop time is missing
2017-08-25 13:33:09 +02:00
Tammo Hinrichs 12a28d33ce FBX importer: try a constant again (ll suffix this time) 2017-08-25 12:14:03 +02:00
Tammo Hinrichs 9a12b6ef0b FBX importer: Back to INT64_MIN but include <stdint.h> also. 2017-08-25 11:17:07 +02:00
Kim Kulling cac93ad0a8 Merge pull request #1400 from kebby/master
Collada importer: Add support for line strip primitives
2017-08-25 09:10:38 +02:00
Tammo Hinrichs 80489963a1 FBX importer: don't rely ont INT64_MIN / ..MAX macros 2017-08-24 17:18:54 +02:00
Tammo Hinrichs 7182f89a51 FBX importer: Use actual min/max of animation keyframes when start/stop time is missing 2017-08-24 14:40:53 +02:00
Tammo Hinrichs 92beee9924 Collada importer: Add support for line strip primitives 2017-08-23 17:52:53 +02:00
Eduardo Costa 2e5e56c000 Re-enabling PACK_STRUCT for MDL files.
When using this compiler:

    Apple LLVM version 7.3.0 (clang-703.0.31)
    Target: x86_64-apple-darwin15.4.0
    Thread model: posix

The MDL::Frame is aligned in 8-byte boundaries instead of 4. This
generates this error when loading old Quake 1 MDL files:

    ERROR: Failed to load file: Invalid MDL file. The file is too small
    or contains invalid data (File: MDLLoader.cpp Line: 422)

It seems this error was introduced by commit
bd2af6591f due to compilation warnings.
2017-08-21 09:27:40 +01:00
Arshia001 e0fc412e57 Fix OBJ discarding all material names if the material library is missing 2017-08-18 17:40:07 +04:30
Minmin Gong b26fea4cf5 Fix compiling problems under VS2017.3.
1. WordIterator's operator== and operator!= must take const WordIterator& as parameter type.
2. OpenMP doesn't work with new two phase lookups. Need to disable twoPhase.
2017-08-14 21:51:59 -07:00
Kim Kulling dab0985994 assert: remove assert with more than one statement and use only ai_assert. 2017-08-14 22:20:26 +02:00
Jeremy Abel b1313b04b8 should be map, not set 2017-08-12 00:16:00 -04:00
Jeremy Abel 847e0291a0 changed a few leftover asserts to ai_assert 2017-08-12 00:13:24 -04:00
Daniel Hritzkiv 5b3b80cbc2
Formatting 2017-08-09 11:41:12 -04:00
Daniel Hritzkiv 83bfa61f8d
version in glb header is stored as uint32_t
Validator complains about `1` not being a valid version, however.
2017-08-09 11:09:43 -04:00
Daniel Hritzkiv 7a4a32625c
Ensure gltf asset version is printed as \d.0 2017-08-09 10:47:34 -04:00
Kim Kulling 7fd9c3dc98 § 2017-08-05 18:54:17 +02:00
Kim Kulling 8091e46e81 Merge pull request #1370 from 0xcccc/master
Fix android build issues
2017-08-03 16:40:32 +02:00
Kim Kulling ba658e7813 ply-importer: fix creation of vertex attributes. 2017-08-03 14:57:48 +02:00
Kim Kulling 8478df7dbd PlyLoader: fix vertex attribute lookup. 2017-08-02 14:24:53 +02:00
Knox Shao def42bf624 Fix android build issues 2017-08-02 19:15:07 +08:00
Kim Kulling 81fd027860 closes https://github.com/assimp/assimp/issues/1270: use HasTexture for
texture coordinates.
2017-08-02 11:35:57 +02:00
Kim Kulling 44e2ba541f Merge pull request #1363 from jamesgk/gltf2
glTF2 export support
2017-07-29 15:08:52 +02:00
Kim Kulling efa0aaf729 Merge pull request #1364 from pdaehne/master
X3D importer: Workaround for buggy Android NDK (issue #1361)
2017-07-29 15:07:38 +02:00
7557fdbb72 Fix install for builds with MSVC compiler and NMake.
The CMake variable "MSVC" and the related versioned variables indicate that the
Visual Studio compiler is used but when using that compiler and the "NMake
Makefiles JOM" build generator the files it tried to install weren't in the
expected Debug folder.
2017-07-29 07:45:25 -04:00
Kim Kulling 3fe8c72f5d new release: update to 4.0.1. 2017-07-28 22:27:36 +02:00