iamAdrianIusca
f28b087d16
small improvements in the CMakeLists.txt file
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If ASSIMP_NO_EXPORT is not defined:
- don't add the macro for the exporters
- don't include the files for all the exporter
- don't display any messages about what exporters are enabled or not
2020-02-21 20:17:38 +02:00
Kim Kulling
3f5136b7b2
Merge branch 'master' into master
2020-02-19 21:52:57 +01:00
iamAdrianIusca
4de0237167
small fix
2020-02-18 21:55:35 +02:00
iamAdrianIusca
a5524ffcd9
more changes
2020-02-18 19:02:14 +02:00
iamAdrianIusca
ad52c5c5f6
.clear in destructor is redundant
2020-02-18 18:56:09 +02:00
iamAdrianIusca
bf85fc1386
small changes
2020-02-18 18:50:48 +02:00
iamAdrianIusca
016c0a8665
small changes
2020-02-18 18:42:59 +02:00
iamAdrianIusca
d0922230a9
fixed the = default on the destructor
2020-02-18 18:24:52 +02:00
iamAdrianIusca
a65bac27e9
fixed the make_unique
2020-02-18 18:01:53 +02:00
Kim Kulling
6e13381bdb
next warnings.
2020-02-18 14:41:19 +01:00
Kim Kulling
22118dff1d
Merge branch 'master' into enable_vs_warning_all
2020-02-16 15:37:48 +01:00
Kim Kulling
c2bfbdacf4
fix more warnings.
2020-02-16 15:37:20 +01:00
Kim Kulling
ec3a5620d0
Update AssxmlExporter.cpp
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Fix the build.
2020-02-16 15:04:18 +01:00
Kim Kulling
ada4f51d5b
Merge branch 'master' into kimkulling_dev
2020-02-16 13:10:41 +01:00
iamAdrianIusca
024b5e60bc
Merge remote-tracking branch 'origin/master'
2020-02-15 23:29:26 +02:00
iamAdrianIusca
5c99d6a864
very small changes
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- FIND_PACKAGE(DirectX) is already used in the samples and assimp tool cmake files - so is not needed in the main cmake fil
- other small changes
2020-02-15 23:29:04 +02:00
Kim Kulling
00a104efde
Merge branch 'master' into master
2020-02-14 20:58:13 +01:00
Kim Kulling
bdd5e52176
Merge branch 'master' into search-invalid-textures-missing-texture-types
2020-02-14 18:04:30 +01:00
Kim Kulling
1473c6616b
Merge branch 'master' into master
2020-02-14 12:56:14 +01:00
Adrian Iusca
d662b25b17
Merge branch 'master' into master
2020-02-14 13:40:15 +02:00
Inho Lee
d04df3e7c5
A bug when importing multiple gltf files
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meshOffsets are not cleared when importing multiple gltf files
2020-02-14 08:41:55 +01:00
Kim Kulling
523e6c9f73
Merge branch 'master' into gltf-camera-pos
2020-02-14 08:21:54 +01:00
Hui.Du
b62bd38c71
Fix: GLTF animation works on RTS not matrix; fix matrix related bug.
2020-02-14 02:11:12 +00:00
Adrian Iusca
56a71f22e1
Merge branch 'master' into master
2020-02-14 01:04:46 +02:00
iamAdrianIusca
25feb77982
more minor changes
2020-02-13 00:38:56 +02:00
iamAdrianIusca
6f1870681b
reduced the scope of iStep variable
2020-02-13 00:27:30 +02:00
iamAdrianIusca
24cdb1f221
revert small change
2020-02-13 00:21:04 +02:00
Adrian Iusca
6f53e8b43b
Merge branch 'master' into master
2020-02-13 00:14:20 +02:00
iamAdrianIusca
fc4dd6455a
minor code improvements for the obj code
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- make use of range for loops
- make use of empty() method for the std::vector
- removed unnecessary std::string initialization
- use ' ' instead of " " for the find methods (should be "faster")
- simplified some function
- make use of emplace_back instead of push_back (should be "faster")
- other small changes
2020-02-13 00:10:07 +02:00
Kim Kulling
f5af791633
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-02-12 17:58:00 +01:00
Kim Kulling
47fc3f2627
Update M3DImporter.cpp
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Fix a memoryleak.
2020-02-12 14:54:00 +01:00
Kim Kulling
1c13c793f0
Merge branch 'master' into master
2020-02-11 22:00:22 +01:00
Marc-Antoine Lortie
50334086cf
Added missing texture types when searching for invalid textures.
2020-02-11 11:42:13 -05:00
Kim Kulling
58990d4e3f
Update FBXParser.cpp
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add missing brackets.
2020-02-10 23:59:52 +01:00
Kim Kulling
5e979d72c9
Merge branch 'master' into FBXParser_check_inputlength_fix
2020-02-10 23:59:13 +01:00
Kim Kulling
471f9b23c9
Merge branch 'master' into master
2020-02-10 21:37:01 +01:00
Kim Kulling
8fd053315c
Update ArmaturePopulate.cpp
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- Introduce tabs width of 4.
- Add missing brackets
- Use c++ comment blocks
2020-02-09 11:14:42 +01:00
Kim Kulling
407c550240
Merge branch 'master' into master
2020-02-09 11:05:35 +01:00
Kim Kulling
af9705e3d1
Merge branch 'master' into FBXParser_check_inputlength_fix
2020-02-07 11:52:00 +01:00
Tomas Mariancik
acf57bdb13
Merge branch 'master' into master
2020-02-06 22:58:19 +01:00
Marc-Antoine Lortie
8c09cd2ef3
Fixed TextureTypeToString defined multiple times.
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- Moved TextureTypeToString to it's own file.
- Added new file to CMakeLists.txt.
- Added 6 missing values in TextureTypeToString.
- Added 6 missing aiTextureType enum values in assimp_cmd/Info.cpp.
2020-02-06 13:19:01 -05:00
Kim Kulling
b33272b1c8
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-02-06 14:39:09 +01:00
Frooxius
29603128f4
Fixed invalid armature node population when there's mesh on a node with the same name as the bone
2020-02-06 10:28:38 +01:00
Luke Lau
18c01a023c
Use the translation matrix in gltf2 cameras for aiCamera.mPosition
2020-02-05 21:24:54 +00:00
Max Vollmer
8af0229e0d
In "ByVertice" case tempData.size() needs to be mapping_offsets.size(), not vertex_count
2020-02-05 14:40:35 +00:00
Kim Kulling
f00256d185
Merge branch 'master' into rename-writedumb-to-writedump
2020-02-05 13:58:09 +01:00
Max Vollmer (Microsoft Havok)
eb1d25631b
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-02-05 11:12:57 +00:00
Max Vollmer
ec024085ab
Merge branch 'FBXMeshGeometry_checksizes_fix' of https://github.com/ms-maxvollmer/assimp into FBXMeshGeometry_checksizes_fix
2020-02-05 11:08:00 +00:00
Max Vollmer
cb55e2658d
Removed unnecessary checks that may result in false positives rejecting valid models
2020-02-05 11:07:39 +00:00
Kim Kulling
ad286a8ab1
Merge branch 'master' into fix_clang_warnings
2020-02-03 19:07:02 +01:00
Kim Kulling
8e009c3d0c
Update MDLLoader.cpp
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fix a tab.
2020-02-03 19:06:36 +01:00
Kim Kulling
2d5c28ac46
Merge branch 'master' into scene-combiner-memory-leak
2020-02-02 20:43:52 +01:00
Kim Kulling
99175e3eaf
Merge branch 'master' into master
2020-02-01 19:26:52 +01:00
Kim Kulling
4862d11807
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-02-01 13:25:32 +01:00
Marc-Antoine Lortie
d6567e606e
Fixed wrong changes applied during merge.
2020-01-31 18:14:26 -05:00
Marc-Antoine Lortie
3386e9ea58
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-31 16:55:45 -05:00
Marc-Antoine Lortie
ede860173e
Fixed mValues allocated twice.
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mValues is already allocated in aiMetadata::Alloc().
2020-01-31 16:43:20 -05:00
Kim Kulling
9a971ffeac
Merge branch 'master' into master
2020-01-31 19:12:02 +01:00
Kim Kulling
0269000884
Update glTF2Exporter.cpp
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Replacing tabs by spaces.
2020-01-31 19:11:36 +01:00
Kim Kulling
187b74355b
Update glTFImporter.cpp
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Replace tabs by spaces.
2020-01-31 19:08:04 +01:00
Kim Kulling
0af44fb3e8
Update glTFExporter.cpp
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Replacing tabs by spaces.
2020-01-31 19:06:56 +01:00
Zoltan Baldaszti
ca614a7419
Merge branch 'master' into master
2020-01-31 14:29:39 +01:00
bzt
e434c63c31
Fixed what kimkulling broke
2020-01-31 14:20:23 +01:00
Hanif Bin Ariffin
bbe6f7f213
Fixed a bunch of clang warnings
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1. Fix misleading indentation warnings.
2. Fix creating a temporary const copy when iterating over a map (thanks to range analysis warnings)
3. Fix creating a copy when iterating over a range without reference qualifier (also thanks to range analysis warnings)
2020-01-30 18:42:30 -05:00
Marc-Antoine Lortie
2c1c1d846e
Renamed WriteDumb.cpp to WriteDump.cpp
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This includes as well changes to places referencing WriteDumb.cpp.
2020-01-30 16:40:34 -05:00
Kim Kulling
53c394179c
Merge branch 'master' into refactor-assxml-and-xml-dump-writer
2020-01-30 16:33:24 +01:00
Max Vollmer (Microsoft Havok)
dc01f99fed
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-01-30 09:20:14 +00:00
Max Vollmer (Microsoft Havok)
feeb875453
Merge branch 'master' into FBXParser_check_inputlength_fix
2020-01-30 09:20:08 +00:00
Kim Kulling
a2ef0b5bd5
Update M3DImporter.cpp
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Fix some review finding:
- Add missing brackets to make code more readable
- fix scope of variables
2020-01-30 10:00:43 +01:00
Kim Kulling
605336832f
Update M3DImporter.cpp
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Add missing brackets
2020-01-30 09:47:39 +01:00
Kim Kulling
0273ffc367
Merge branch 'master' into master
2020-01-30 09:46:41 +01:00
Zoltan Baldaszti
cb623f8b74
Merge branch 'master' into master
2020-01-29 22:24:48 +01:00
bzt
398a8f757e
Additional checks on invalid input
2020-01-29 22:08:34 +01:00
Marc-Antoine Lortie
ff168d7bc0
Refactored Assxml exporter and dump xml writer.
...
- Moved AssxmlExporter serialization code in a new file AssxmlFileWriter.cpp/h
- Added new files to CMakeLists.txt
- Replaced string format specifiers %i by %u to match argument type.
- Made a few changes in WriteDumb.cpp to call the new DumpSceneToAssxml function.
2020-01-29 13:44:51 -05:00
Max Vollmer
9e46fca9a9
Added missing checks for tempData and uvIndices sizes in all cases
2020-01-29 15:06:48 +00:00
Max Vollmer
0d672efa90
Check input token length before copy
2020-01-29 15:04:26 +00:00
Kim Kulling
6c95ee145c
Merge branch 'master' into kimkulling-patch-1
2020-01-29 14:37:32 +01:00
Loïc
194d31002d
Import/export of embedded texture names for the glTF/glTF2 format
2020-01-29 14:04:41 +01:00
Kim Kulling
e40df80d0e
Merge branch 'master' into master
2020-01-29 10:57:06 +01:00
Marc-Antoine Lortie
81bc7825d1
Potentially fixed strncpy warning by Coverity.
2020-01-28 14:02:09 -05:00
Marc-Antoine Lortie
5f30d4c0f8
Added missing cmd writting.
2020-01-28 12:30:09 -05:00
Marc-Antoine Lortie
20388d6a4f
Refactored Assbin exporter and assimp_cmd binary serialization functions.
...
- Renamed AssimpExport to AssimpFileWriter.
- Moved AssimpFileWriter to it's own file.
- Added a try catch in WriteBinaryDump to fix a case with memory leak.
- Replaced calls to WriteBinaryDump with AssimpFileWriter.
- Added new AssimpFileWriter files to CMakeLists.txt.
2020-01-28 09:55:05 -05:00
Kim Kulling
27449f17ca
Merge branch 'master' into master
2020-01-28 14:13:29 +01:00
Marc-Antoine Lortie
21e4632b99
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-27 18:01:24 -05:00
Marc-Antoine Lortie
16d71908d7
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-27 18:01:03 -05:00
RichardTea
4337c07e4b
Remove explicit setting of macos install_name
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Use CMake default behaviour for libassimp
Fixes #2961
2020-01-27 17:08:56 +00:00
Marc-Antoine Lortie
5d5a4faf47
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-25 13:35:14 -05:00
Marc-Antoine Lortie
5ab67f6491
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-25 13:34:59 -05:00
Marc-Antoine Lortie
48bb2978af
Added support to load HL1 MDL external texture files directly.
2020-01-24 13:14:37 -05:00
Marc-Antoine Lortie
e093066a2c
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-24 07:22:59 -05:00
Marc-Antoine Lortie
b9ae88f200
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-24 07:20:03 -05:00
Kim Kulling
57c735cdca
Merge branch 'master' into master
2020-01-24 11:30:59 +01:00
Marc-Antoine Lortie
770c822621
Updated places to achFormatHint referencing array size.
2020-01-23 15:26:49 -05:00
Kim Kulling
e569831253
Update HL1MDLLoader.cpp
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Fix possible x64 issue.
2020-01-23 16:20:34 +01:00
Kim Kulling
b74b96fca4
Merge branch 'master' into hl1-mdl-deletion-temp-nodes
2020-01-23 15:17:19 +01:00
Kim Kulling
5b09758f15
Update HL1MDLLoader.cpp
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Fix compiler warning
2020-01-23 15:04:07 +01:00
Kim Kulling
259d670f54
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-23 11:14:05 +01:00
Kim Kulling
092883cf19
Merge branch 'master' into update-copyright-end-date
2020-01-22 18:03:43 +01:00
Marc-Antoine Lortie
2081b71838
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-22 10:52:51 -05:00
Marc-Antoine Lortie
11d98e7cf6
Merge branch 'master' into hl1-mdl-fix-texture-format
2020-01-22 10:47:34 -05:00
Marc-Antoine Lortie
3e8a33aae3
Fixed wrong texture format used in HL1 MDL loader.
2020-01-22 10:02:38 -05:00
Marc-Antoine Lortie
ff8a924ffb
[HL1 MDL] Removed downscale for textures with dimensions greater than 256.
2020-01-22 09:09:39 -05:00
Loïc
2ebafe0693
Fix version revision formatting in glTF metadata
2020-01-22 12:40:57 +01:00
Turo Lamminen
1edb52c0de
ScenePreprocessor: Assert some properties about animation channels
2020-01-22 12:22:52 +02:00
Turo Lamminen
aee292e367
Whitespace
2020-01-22 12:22:52 +02:00
Turo Lamminen
288a638a83
X: Only create animation key arrays if there are some keys
2020-01-22 12:22:52 +02:00
Kim Kulling
3cf7d955f3
Update HL1MDLLoader.cpp
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Fix compiler warning
2020-01-22 10:06:40 +01:00
Kim Kulling
6a5ab0381d
Update HL1MDLLoader.cpp
...
Add missing const
2020-01-22 09:46:37 +01:00
Kim Kulling
e27b54f504
Update HL1MDLLoader.cpp
...
Fix review findings.
2020-01-21 19:39:29 +01:00
Marc-Antoine Lortie
caf9e31181
Merge branch 'master' into hl1-mdl-deletion-temp-nodes
2020-01-21 11:57:49 -05:00
Marc-Antoine Lortie
4e7e47bd43
Updated copyright dates.
...
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, assimp team".
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, ASSIMP Development Team".
Changed copyright end year to 2020 in LICENCE.rtf.
Changed copyright end year in CMakeFiles.txt files and any other places referencing Assimp with a copyright start and end year.
2020-01-20 08:53:12 -05:00
Kim Kulling
b7e51a38ef
Update HL1MDLLoader.cpp
...
Minor findings.
2020-01-19 20:16:13 +01:00
Marc-Antoine Lortie
9deb8fb786
Fixed child nodes not deleted if the importer failed to add them to the scene root node.
2020-01-19 12:48:45 -05:00
Kim Kulling
41e594f7b1
Merge branch 'master' into master
2020-01-19 12:46:07 +01:00
Marc-Antoine Lortie
b74562f8a0
Fixed delete operator.
2020-01-18 15:16:03 -05:00
Marc-Antoine Lortie
247667233d
Fixed memory leak in MDLLoader.cpp
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If one of the MDL importer implementations throw an exception, the memory allocated at mBuffer may never be freed. This fix should prevent further memory leaks.
2020-01-18 14:58:19 -05:00
Kim Kulling
c4d98ced49
Merge branch 'master' into kimkulling_dev
2020-01-18 14:05:51 +01:00
Matthias Moulin
cc40963e1a
Removed name of unreferenced local variable in catch block
2020-01-17 16:07:50 +01:00
Marc-Antoine Lortie
6970e70dbb
[MDL] Updated header to use when checking file size. (Redone)
...
This is needed since it's possible to have an MDL sequence group file that has a size less than the Quake 1 MDL header.
2020-01-17 08:27:52 -05:00
Kim Kulling
bdbe111abd
Merge branch 'master' into master
2020-01-17 08:17:45 +01:00
Kim Kulling
40d882af4f
fix irrreader leak.
2020-01-16 20:25:47 +01:00
Matthias Moulin
986c18501a
Suppressed MSVC++ warning C4267
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'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:31:44 +01:00
Matthias Moulin
bdc10aa336
Suppressed MSVC++ warning C4267
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'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:30:11 +01:00
Matthias Moulin
784a05651b
Suppressed MSVC++ warning C4267
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'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:29:30 +01:00
Matthias Moulin
633a37512f
Suppressed MSVC++ warning C4267
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'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:28:45 +01:00
Matthias Moulin
91ecad5da8
Suppressed MSVC++ warning C4267
...
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:28:04 +01:00
Matthias Moulin
3ab21c926c
Suppressed MSVC++ warning C4267
...
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:27:00 +01:00
Matthias Moulin
fb5a30efd0
Suppressed MSVC++ warning C4267
...
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:25:37 +01:00
Matthias Moulin
e0e9ec720b
Suppressed MSVC++ warning C4267
...
'=': conversion from 'size_t' to 'ai_uint32', possible loss of data
2020-01-16 18:24:06 +01:00
Matthias Moulin
715337aa0b
Suppressed MSVC++ warning C4244
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'return': conversion from '__int64' to 'int', possible loss of data
2020-01-16 18:21:28 +01:00
Kim Kulling
bd3118f896
Merge branch 'master' into misc-fixes
2020-01-16 13:50:25 +01:00
Turo Lamminen
89e622060b
Preserve more exceptions in Half-Life MDL loader
2020-01-16 14:02:04 +02:00
Hui.Du
1cae51615f
Fix: gltf exporting memory leak
2020-01-16 12:09:31 +13:00
Kim Kulling
d1abe68b93
Testcoverage improvements.
2020-01-14 21:44:45 +01:00
Kim Kulling
625357685c
Update EmbedTexturesProcess.cpp
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closes https://github.com/assimp/assimp/issues/2874 : fix leaked texture buffer.
2020-01-09 22:04:46 +01:00
Kim Kulling
88bb0bad6a
Merge branch 'master' into kimkulling-patch-1
2020-01-08 10:31:44 +01:00
Kim Kulling
37210372a8
Update VertexTriangleAdjacency.cpp
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closes https://github.com/assimp/assimp/issues/2806 : calculate corret number of vertices.
2020-01-07 21:26:37 +01:00
Kim Kulling
9b8f2970c8
Update glTF2Importer.cpp
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- fix compiler error: invalid == operator
- Fix compiler warning: conversion from double to ai_real
2020-01-07 21:22:41 +01:00
Kim Kulling
f04573984a
Update glTF2Importer.cpp
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Remove dead code
2020-01-07 20:41:37 +01:00
Loïc
e3988cc066
Fix possible null pointer exception on scene metadata when exporting a glTF2 file
2020-01-07 16:20:33 +01:00
Dunni
52a7be775d
Fix PlyExporter to support faces with 0 vertices
2020-01-06 14:57:59 +01:00
Kim Kulling
cce77345e5
Update ColladaHelper.h
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Add missing include.
2020-01-04 11:57:26 +01:00
Kim Kulling
12ee1a6776
Merge branch 'master' into fix/collada-combining-animations
2020-01-03 12:13:52 +01:00
RichardTea
ae7a0aa6ef
Merge branch 'master' into collada_modeller_metadata
2020-01-02 13:25:04 +00:00
RichardTea
4e50b05b85
Fix off-by-one error
2020-01-02 13:24:50 +00:00
RichardTea
ab50b5e181
Fix typo, fix GCC build
2020-01-02 13:02:40 +00:00
RichardTea
d11af753f2
Fix Codacity warnings, test Exporter metadata
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Pass std::string around instead as need to create one anyway.
Use CamelCase version to avoid caseSensiTivity issues
as will usually want the camelcase edition anyway.
Not UTF-8 but the standard XML tags are ASCII anyway
2020-01-02 12:35:00 +00:00
Kim Kulling
6bdda42cd0
Merge branch 'master' into fix/collada-combining-animations
2020-01-02 00:40:03 +01:00
Marc-Antoine Lortie
1d8e854ba3
Merge branch 'master' into uv-coordinates-swapped-twice
2019-12-30 08:37:43 -05:00
Marc-Antoine Lortie
6de5ff8f7d
Fixed UV coordinate swapped twice in big endian.
2019-12-30 08:30:34 -05:00
Felipeek
5ce373c312
Don't combine Collada animations when channels are shared
2019-12-29 16:05:33 -03:00
Kim Kulling
c9d9f2077d
Merge branch 'master' into gltf-import-bug-fix
2019-12-27 16:35:09 +01:00
bill.shan
d2ed36756c
fix bug:Using custom IO logic in Android platform, importing from 'assets' dir,there comes to be one more '/', which makes the '.bin' file loads failed.
2019-12-27 11:21:05 +08:00
Marc-Antoine Lortie
2026d52df4
Improved comments in HL1MDLFile.h
2019-12-25 12:57:48 -05:00
Kim Kulling
1e29329a84
Merge branch 'master' into hl1-mdl-loader
2019-12-25 10:13:42 +01:00
Kim Kulling
97bc855e80
Merge branch 'master' into patch-1
2019-12-23 23:27:21 +01:00
Mateusz Paluch
ae92a34d91
Update SMDLoader.cpp
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GCC compilation on windows was failing. Better to check for Visual c++ than Win32.
2019-12-22 09:57:02 +01:00
Kim Kulling
79aeb65ab4
Merge branch 'master' into master
2019-12-22 09:18:02 +01:00
Marc-Antoine Lortie
4050f7601f
Merge branch 'master' into hl1-mdl-loader
2019-12-19 09:47:19 -05:00
Malcolm Tyrrell
3b7e2bc3fa
Fix typos
2019-12-18 16:13:23 +00:00
Marc-Antoine Lortie
87de50e1f3
Added missing parentheses around assignment in while condition.
2019-12-18 07:51:45 -05:00
Marc-Antoine Lortie
02c2bfa2b8
Added missing member initializations.
2019-12-18 07:35:30 -05:00
Marc-Antoine Lortie
7c2cec2182
Fixed member initialization order.
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anim_headers_ is declared before animbuffers_ in HL1MDLLoader.h.
2019-12-18 07:28:52 -05:00
Marc-Antoine Lortie
69902c99c8
Restored PACK_STRUCT on AnimValue_HL1 union and removed PACK_STRUCT on inner struct.
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My apologies, as this was a mistake. I misread the problem and removed the wrong PACK_STRUCT.
2019-12-17 18:22:22 -05:00
Marc-Antoine Lortie
188ee6562e
Moved/Added several includes to file HL1MDLLoader.h.
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GCC says there are several class types such as DefaultIOSystem, std::unique_ptr that are undeclared. I moved several includes to this header and also added <string> and <assimp/types> because there are strings and Assimp types defined further down.
2019-12-17 17:47:26 -05:00
Marc-Antoine Lortie
fe2fdcf77c
Removed unwanted PACK_STRUCT on union.
2019-12-17 17:27:21 -05:00
Marc-Antoine Lortie
330d9ca916
Replaced strncpy by individual character assigments.
2019-12-17 16:37:32 -05:00
Marc-Antoine Lortie
e85776aaab
Added missing null terminator.
2019-12-17 16:16:18 -05:00
Marc-Antoine Lortie
a45e13b183
Fixed compilation issue.
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"insert_or_assign" was not defined in the Visual Studio 2013 toolset.
2019-12-17 15:12:19 -05:00
Marc-Antoine Lortie
eed0bd3ef6
Added support to load Half-Life 1 MDL files.
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Added code to use Half-Life 1 MDL loader in MDLLoader.cpp.
Added Half-Life 1 MDL loader files to CMakeLists.
Added new options in config.h to use with Half-Life 1 MDL loader.
2019-12-16 10:26:46 -05:00
bzt
8a800e7aa5
Removed functionality and minor material-mapping fix
2019-12-15 12:25:34 +01:00
Kim Kulling
7244f53f5f
Merge branch 'master' into partial-cleanup-m3d
2019-12-14 19:22:19 +01:00
bzt
a10b0d4de3
Requested modifications
2019-12-14 08:52:48 +01:00
Kim Kulling
0ff04b9769
Update ColladaParser.cpp
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Fix the build and fix 2 possible nullptr dereferences.
2019-12-13 11:20:50 +01:00
bzt
512e6dff4f
Fixed ANSI C compiler issue
2019-12-13 09:16:41 +01:00
Zoltan Baldaszti
2fc72c8f72
Merge branch 'master' into master
2019-12-13 09:17:06 +01:00
bzt
453eeb65cd
Merge branch 'master' of https://github.com/bztsrc/assimp
2019-12-13 09:05:06 +01:00
bzt
f151a5d11d
MSVC2013 alternative to thread_local
2019-12-13 09:04:40 +01:00
Kim Kulling
53bf442beb
Update ColladaParser.cpp
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Fix review findings.
2019-12-13 08:30:40 +01:00
Kim Kulling
9ef2d7fb7d
Merge branch 'master' into collada_modeller_metadata
2019-12-13 08:28:50 +01:00
Kim Kulling
71d7ff63f5
Update ColladaHelper.cpp
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Add spaces instead of tabs.
2019-12-13 08:25:45 +01:00
Kim Kulling
8be1060ec4
Update m3d.h
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Fix vs-defines for unused define as well.
2019-12-13 08:21:45 +01:00
Kim Kulling
32835873f0
Update m3d.h
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Fix review warning.
2019-12-13 08:19:39 +01:00
bzt
6b2fe41a3b
Replaced mutex with thread-local variable
2019-12-13 07:30:59 +01:00
bzt
30634ff56e
Be more tolerant to invalid input
2019-12-13 06:38:49 +01:00
Zoltan Baldaszti
7a83e89b02
Merge branch 'master' into master
2019-12-13 04:49:57 +01:00
Malcolm Tyrrell
b6553b8a78
Merge branch 'master' into fixTexcoord
2019-12-12 12:19:02 +00:00
Malcolm Tyrrell
b70c05b4e0
Fix texcoords.
2019-12-12 09:38:50 +00:00
bzt
e17431b993
Added extra check for file size
2019-12-11 06:21:35 +01:00
bzt
fb95e49824
More MSVC workarounds
2019-12-11 05:47:59 +01:00
Mike Samsonov
08c5fa37bf
Add a support for 3DSMax Physically Based Materials for FBX format
2019-12-10 12:04:35 +00:00
bzt
17aabc34cc
MSVC workarounds
2019-12-10 06:30:41 +01:00
RichardTea
986b67801d
Add Copyright common metadata to glTF importer/exporter
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Technically this only exists in glTF v2 but may as well include in both
2019-12-09 14:30:12 +00:00
RichardTea
f498a395e4
Add common metadata to Collada
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Also add AI_METADATA_SOURCE_COPYRIGHT common metadata
2019-12-09 14:05:41 +00:00
RichardTea
4a8b7800ff
Update M3D ASCII exporter ident and extension
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Changed to match existing Assimp style.
Set extension as per:
https://gitlab.com/bztsrc/model3d/blob/master/docs/a3d_format.md
2019-12-09 11:23:57 +00:00
RichardTea
9cabeddf4f
Odd Negative Scale: PretransformVertices
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PretransformVertices postprocessing now reverses face order when transform is mirroring.
Fixes flip to backfacing in models that mirrored some nodes.
(Odd count of negative scale components, negative determinant)
2019-12-09 11:07:13 +00:00
RichardTea
193b02cdac
Odd negative scale: OptimizeGraph
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OptimizeGraph postprocessing now reverses face order when
node scale is mirroring.
Fixes flip to backfacing in models that mirrored some nodes.
(Odd count of negative scale components, negative determinant)
2019-12-09 10:42:50 +00:00
RichardTea
463573c771
Apply clangformat
2019-12-09 09:56:01 +00:00
Kim Kulling
e3da92f7d3
closes https://github.com/assimp/assimp/issues/2809 : fix crash for special ifc file.
2019-12-08 10:12:14 +01:00
Kim Kulling
747e12465b
Merge branch 'master' into partial-cleanup-m3d
2019-12-07 19:43:05 +01:00