Commit Graph

755 Commits (efa6ead1a5a2eb5a9efbc308cecfe99fc6be6e46)

Author SHA1 Message Date
Loïc 5cfb0fd633 Add function aiGetVersionPatch() to be able to display Assimp version as in Git tags 2019-11-22 18:27:34 +01:00
Mike Samsonov 80f5283b2f Error string of Importer should contain a message in case of an exception 2019-11-18 16:57:01 +00:00
Justin Carpentier 28a9fb31fd
Merge branch 'master' into topic/c++11 2019-11-10 13:20:05 +01:00
Kim Kulling aa25c815bd closes https://github.com/assimp/assimp/issues/1320: make sure build works with all exporter disabled. 2019-11-10 09:47:50 +01:00
Justin Carpentier 031d3b648e
defs: use noexcept only for C++11 and more 2019-11-10 08:23:17 +01:00
RevoluPowered 5155efe888 Fixed bitmask issue
We are approaching the limit for the number of post processes
2019-10-27 14:16:39 +00:00
RevoluPowered 9c8d835704 Explicitly use nullptr 2019-10-27 14:16:39 +00:00
RevoluPowered 514257f587 Added unit tests for ArmaturePopulate when used (added huestos model to tests)
Added clear documentation for this too to explain, you need to enable it to make it available

Signed-off-by: RevoluPowered <gordon@gordonite.tech>
2019-10-27 14:16:39 +00:00
RevoluPowered 46cdd81d75 Added ArmaturePopulate scale process for all formats 2019-10-27 14:16:39 +00:00
RevoluPowered 93efe4197a Removed redundant rest matrix and fixed assert compile error 2019-10-27 14:16:39 +00:00
RevoluPowered 168ae22ad4 Implemented easy armature lookup
This lets you directly retrieve the node a bone links to and informs you of the armature directly

This also fixes a bug with bone name being made unique which causes them to become not 1:1 what the modeller has imported.
2019-10-27 14:16:39 +00:00
Kim Kulling b8321925c3
Merge branch 'master' into mingw-fix-2685 2019-10-27 10:43:00 +01:00
Paul Arden e6a051d953 Fix compilation on VS2013 due to compiler bug with brace initialisers. This fixes issue #2678. 2019-10-16 19:06:57 +11:00
Kim Kulling d3ddf8de60
Merge branch 'master' into mingw-fix-2685 2019-10-12 11:24:33 +02:00
kimkulling 33af183bb8 Cleanup the public headers. 2019-10-11 13:27:36 +02:00
kkulling 789a2bdd36 Move stuff into def.h 2019-10-11 09:47:31 +02:00
Robikz 81d125a2cc dllexport ASSIMP_API in all Windows compilers, not just MSVC
This fixes a problem mentioned in issue #2685 where the libassimp.dll
compiled with MinGW doesn't export any symbols.
2019-10-06 19:02:41 +02:00
Victor Cebollada e0fee3d87b gltf2.0 importer - Support for mesh morph animations added.
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
2019-09-25 09:58:23 +01:00
Kim Kulling ab3c17419e fix warning 2019-09-22 12:27:44 +02:00
Kim Kulling 94c488d7ea fix compiler warnings. 2019-09-22 10:15:44 +02:00
Kim Kulling 69087abc56 Ensure that the aiString lenght is 4 bytes independent which platform and add mingw back to appveyor. 2019-09-21 16:36:22 +02:00
Kim Kulling f5dcd5060f add missing namespace." 2019-09-17 22:11:58 +02:00
Kim Kulling 2edcf82f5a add missing include. 2019-09-17 21:58:46 +02:00
Kim Kulling 8b95479bb0 closes https://github.com/assimp/assimp/issues/2598: introduce getEpsilon 2019-09-15 19:25:37 +02:00
Kim Kulling 28d0300dbe
Merge branch 'master' into gltf_add_ortho_cam 2019-09-11 09:32:14 +02:00
Kim Kulling d91eebf347 Add ortho camera. 2019-09-10 22:13:54 +02:00
RevoluPowered ddc26e1c46 Added maya stingray support for textures 2019-09-08 19:15:27 +01:00
RevoluPowered da97f1be79 Implemented basic PBR materials into assimp.
This adds the following texture types:
- BASE_COLOR
- NORMAL_CAMERA
- EMISSION_COLOR
- METALNESS
- DIFFUSE_ROUGHNESS

This is the first small change required.
We only support maya right now.
2019-09-08 19:15:27 +01:00
Mike Samsonov 873a358ce4 A crash in the aiMesh descructor 2019-09-05 11:44:02 +01:00
Gordon MacPherson abdd853ca5 FIX missing update call for scale to post process 2019-08-27 15:50:50 +01:00
Gordon MacPherson db8606ba57 Fix typo 2019-08-21 23:32:31 +01:00
Gordon MacPherson 0d29203e24 Prototype unit system for assimp generic enough to be used across formats. 2019-08-21 21:41:41 +01:00
Kim Kulling 7ee7946dc5
Update scene.h
use #include <cstdlib> only if the compiler is used to compile c++ code.
2019-08-18 09:40:13 +02:00
Kim Kulling a9b4909a2f
Merge branch 'master' into patch-1 2019-08-14 21:21:18 +02:00
Kim Kulling a2ee19e86d
Merge branch 'master' into collada_zae 2019-08-14 20:02:53 +02:00
Kim Kulling 4c1e8fe9c3
Update config.h.in
closes https://github.com/assimp/assimp/issues/2570: fix a typo.
2019-08-09 20:30:12 +02:00
follower 1e6eac9e65
Fix error when building assimp on older Mac OS X version.
Prevents this error when building with Mac OS X 10.9 SDK:

    error: no member named 'atoi' in namespace 'std'; did you mean simply 'atoi'?
2019-08-02 04:44:21 +12:00
RichardTea 9b78060a4a Add copyright headers to ZipArchiveIOSystem 2019-07-25 10:14:42 +01:00
Kim Kulling 41ea607739
Merge branch 'master' into collada_zae 2019-07-20 14:12:18 +02:00
kimkulling 8f74508e40 Fix missing doc in config.h 2019-07-12 16:28:36 +02:00
kimkulling 53c0f91305 Add unittest for json. 2019-07-12 16:08:51 +02:00
RichardTea 2c7f607e7c Create ZipArchiveIOSystem
Moved IOSystem Unzip functionality out of D3MF Importer into include/assimp
Cleaned up and more efficient:
Don't map the archive until the caller opens a file or requests the contents list
Don't extract any files until they are opened
Store the location of the data within the ZIP and extract it later if the file is opened.
2019-07-12 11:22:17 +01:00
Kim Kulling ae7b1f1a77
Merge branch 'master' into kimkulling_dev 2019-07-03 18:28:15 +02:00
Kim Kulling 96f16c7aea closes https://github.com/assimp/assimp/issues/2527: use correct macro for Assimp-exporter. 2019-07-02 19:48:53 +02:00
Martin Liska ab55fb27c3 Fix a GCC 9 warning:
assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const':
assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy]
176 |     pOut = aiColor3D(c.r,c.g,c.b);
2019-07-02 13:38:04 +02:00
Kim Kulling af199c50aa
Merge branch 'master' into issue_2456_text_formats_precision 2019-06-26 17:31:11 +02:00
Kim Kulling d7e442f78a Add missing file. 2019-06-24 21:48:52 +02:00
Kim Kulling 1952144445 Merge branch 'kimkulling_dev' of https://github.com/assimp/assimp into kimkulling_dev 2019-06-24 21:46:05 +02:00
Kim Kulling 26bd54ae0b PostProcesswing: add gen-aabb process to postprocessing. 2019-06-23 20:24:32 +02:00
RichardTea bf252c4452 Add configuration of text format precision
Define ASSIMP_AI_REAL_TEXT_PRECISION
8 when ai_real is float
16 when ai_real is double
2019-06-20 18:11:11 +01:00
Rahul Sheth dab8041bcd rewrite include paths for Hunter packages 2019-06-13 21:32:36 -07:00
Kim Kulling fe4fd00a82
Merge branch 'master' into slow_xml_load 2019-06-03 22:58:02 +02:00
Mark Gillard dff92d7733 quality-of-life improvements for Visual Studio 2019-05-27 21:14:50 +03:00
RichardTea 45c12cd5fb Update irrXMLWrapper.h
Use std::find to find and remove null characters from XML
2019-05-20 13:49:56 +01:00
Matias 575ef4d927 Added support for embedded textures to the FBXExporter (both binary and ASCII). Also made the FBX-namespaces more consistent (we had both Assimp::FBX:: and FBX::). Since we seem to support two types of embedded texture references (both asterisk+texture_id and filepath) I made the exporter use aiScene::GetEmbeddedTexture for looking up texture reference and integrated @loebl 's modification of the function to support the old ("*1") type of references (https://github.com/loebl/assimp/commit/e217358) 2019-05-09 14:50:22 +02:00
Kim Kulling 4155f005be Add implementation to convert from cm to m. 2019-05-06 21:21:58 +02:00
Kim Kulling 02324123e5 Fix typo in comment. 2019-05-06 19:15:28 +02:00
Kim Kulling 1203d4658c Add missing doc. 2019-05-06 18:44:30 +02:00
Kim Kulling eb1a2586c3 add missing define in config.h.in 2019-05-05 17:44:15 +02:00
Kim Kulling 0b9c72fa94
Merge branch 'master' into collada_metadata 2019-04-29 18:49:31 +02:00
Jeongseok Lee bcd17481e5 Fix element access operator of aiColor4D 2019-04-28 22:16:20 -07:00
RichardTea 2a3626577f
Merge pull request #2 from assimp/master
Update to Assimp Master 0973f50
2019-04-08 14:06:36 +01:00
Matias 4884cf2172 issue_2393: Added TransparencyFactor material key 2019-04-03 12:35:09 +02:00
Kim Kulling 145c3d1589 add missing changes. 2019-03-13 19:35:36 +01:00
Kim Kulling 0a731a0bff closes https://github.com/assimp/assimp/issues/934: introduce material keys for shader types. 2019-03-13 19:32:13 +01:00
RichardTea 7d7574f189
Merge branch 'master' into ETC_Inc 2019-03-05 12:07:10 +00:00
Kim Kulling 206004c7d6 introduce simple skin-test +some findings. 2019-02-25 22:06:24 +01:00
Kim Kulling 0810b2d51b
Merge branch 'master' into ETC_Inc 2019-02-15 10:20:30 +01:00
kimkulling a06133ab52 Update copyrights. 2019-01-30 09:41:39 +01:00
Kim Kulling 4c2898c82b
Merge branch 'master' into issue_2251 2019-01-28 10:06:44 +01:00
Kim Kulling 5d6fc7a557 Closes https://github.com/assimp/assimp/issues/2251: introduce AI_CONFIG_PP_FID_IGNORE_TEXTURECOORDS to avoid removing textures. 2019-01-27 21:05:58 +01:00
Kim Kulling 3aa5a61516
Merge branch 'master' into ETC_Inc 2019-01-23 19:53:43 +01:00
Kim Kulling b04ed67288 Update MemoryIOWrapper.h
Make code more readable.
2019-01-22 17:22:18 -08:00
Kim Kulling ad18cd9660
Update MemoryIOWrapper.h
Fix leak.
2019-01-22 11:13:26 +01:00
Adrian Perez 87112eefae Fill in rest of interface; switch created_stream to a unique_ptr 2019-01-21 14:37:33 -08:00
Adrian Perez 8191080986 Adapt MemoryIOSystem to delegate unhandled calls to shadowed IO system 2019-01-21 14:14:48 -08:00
Richard 3c651be640 Exporter::ExportToBlob() Pass on preprocessing and properties. Issue #2302 2019-01-17 13:55:05 +00:00
rickomax 35a044bda3 Various additions/fixes (FBX blend-shapes support added)
Added animMesh name assignment at ColladaLoader
Fixed animMesh post-processing on ConvertToLhProcess (blend-shapes weren't being affected by post-processing)
Added WindowsStore define. This is used to change some incompatible WinRT methods
Added FBX blend-shapes and blend-shapes animations support
Added Maya FBX specific texture slots parsing
Added extra FBX metadata parsing
Added GLTF2 vertex color parsing
Fixed IFC-Loader zip-buffer reading rountine
Fixed OBJ file parsing line-breaker bug
Fixed IOStreamBuffer cache over-read bug
Added mName field to aiAnimMesh
Reverted EmissiveFactor, TransparencyFactor and SpecularFactor assignment on FBXConverter. Really, the commit #817 breaks a lot of old code.
2019-01-06 16:37:30 -02:00
Kim Kulling 96032ca341
Merge branch 'master' into Coverity-findings 2018-12-31 12:16:55 +01:00
Kim Kulling 425a784b23 fix finding: possible override. 2018-12-31 12:16:20 +01:00
Kim Kulling 281c191367 fix streamreader::end definition for iterators. 2018-12-30 10:44:43 +01:00
Kim Kulling dd21e4023e
Merge branch 'master' into kimkulling-issue_2212 2018-12-01 09:49:03 +01:00
Kim Kulling b16f7c98c0
Merge branch 'master' into dev 2018-11-30 09:25:30 +01:00
wxyu 19521d222b Issue 1117: Smd load multiple animations
Read an animation list from a file
2018-11-30 14:42:05 +08:00
wxyu 8c2e975508 Fix smd animation mess
aiMatrix4x4t<TReal>::FromEulerAnglesXYZ modified to row order
2018-11-30 14:42:05 +08:00
Martin Jeřábek 4f767ecd13
Apply suggestions from code review
* make the copy constructors explicitly defaulted
* split compound assert
2018-11-28 14:19:46 +01:00
Martin Jeřábek 65a79029ec eliminate some compiler warnings by making copy constructors implicitly defaulted
Addresses #2222
2018-11-26 12:06:38 +01:00
Martin Jeřábek 430fe98c53 AssbinLoader: hardening, exception safety
Fixes potential memory leaks and crashes on malformed input.
2018-11-26 12:06:08 +01:00
Kim Kulling 3f85a2ca07
Update vector2.h
Remove unused include to fix xcode build.
2018-11-13 16:11:13 +01:00
Kim Kulling b6af80f2fd closes https://github.com/assimp/assimp/issues/2199: introduce first version for exporter. 2018-11-12 22:26:10 +01:00
escherstair e97d07ce82
add clang to pushpack1.h 2018-11-08 09:25:48 +01:00
d 6d1dee606a integrated DropFaceNormals process (cmake, poststepregistry) 2018-10-29 16:26:50 +01:00
d 95c0deaaff added DropFaceNormals process 2018-10-29 16:23:11 +01:00
Matthias Moulin 716205fde0
Replaced "../Include/" include from irrXMLWrapper.h 2018-10-06 15:22:10 +02:00
Kim Kulling abfc8fd048
Update texture.h
Fix array init for older compilers.
2018-09-21 18:51:45 +02:00
Kim Kulling 662f7086e3
Update types.h
Fix VS2013: array initialization does not work.
2018-09-21 18:46:30 +02:00
kimkulling f75bf6d99c MAke noexcept compiler-specific. 2018-09-21 16:25:27 +02:00
kimkulling f818a909e5 Fix static-code-analysis findings. 2018-09-21 16:07:09 +02:00
Kim Kulling 6ee9b07c49 closes https://github.com/assimp/assimp/issues/212: introduce unittest for line-splitter, will validate that the current behaviour is correct. 2018-09-16 17:13:34 +02:00
Kim Kulling 4f7bacd108 Collada: some reformatting + minor findings. 2018-09-11 20:01:16 +02:00