Kim Kulling
0e945b5581
Merge branch 'master' into develop_kimkulling
2018-04-04 16:32:46 +02:00
James Carthew
6147a4f50d
Updated COB importer plugin to flip normals.
2018-04-04 08:08:28 +10:00
Edward Andrew
0c035f131d
Merge branch 'master' into issue-1219
2018-04-02 14:39:13 +01:00
Kim Kulling
4d662c42b3
Add check for SSE2-support.
2018-04-02 10:27:05 +02:00
Edward Andrew
35f4e7101a
Fixed issue#1219. CalcTangentsProcess::ProcessMesh.
2018-04-02 01:46:14 +01:00
A. Breust
0624eb0e08
Merge branch 'master' into gltf2-duplicated-textures
2018-04-01 18:09:14 +02:00
Kim Kulling
d17047cfd1
Merge branch 'master' into fbx_export_ascii
2018-04-01 17:00:42 +02:00
Kim Kulling
c9bb3592ff
FBX-Importer: remove unused lookup tables for nodes.
2018-03-31 18:10:29 +02:00
Kim Kulling
f3cc2f79fc
FBX-Importer: remove unused lookup table.
2018-03-31 17:30:31 +02:00
Kim Kulling
2a5728b4c3
FBX-Importer: fix usage of deprecated include.
2018-03-31 17:25:29 +02:00
Kim Kulling
c97fb99435
closes https://github.com/assimp/assimp/issues/1855 : fix correction of node names.
2018-03-31 16:37:39 +02:00
Kim Kulling
4919d3da2f
closes https://github.com/assimp/assimp/issues/1836 : make documentation much more clear how to apply global scaling.
2018-03-30 16:58:11 +02:00
Alexis Breust
26ac2ffb6c
Not duplicating textures for embedded ones
2018-03-29 15:52:05 +02:00
Tommy
070acfbadd
FBX Export: relax bindpose matrix check slightly.
...
Apparently +/- 1e-5 is too strict.
2018-03-29 14:29:02 +02:00
Tommy
39d9878429
FBX Export: use ai_snprintf.
2018-03-29 13:10:41 +02:00
Tommy
4b2120ab56
FBX Export: fix for geometric transform nodes with multiple children.
2018-03-29 10:45:23 +02:00
Tommy
0dad1d0c04
FBX Export: fix Texture_Alpha_soutce typo.
2018-03-29 01:47:31 +02:00
Tommy
826243f289
Implement ascii FBX export.
...
It's available under the 'fbxa' format id.
2018-03-29 01:44:32 +02:00
Tommy
aadb413fc0
Explicit handling of an FBXExportNode edge-case.
2018-03-28 16:09:07 +02:00
Tommy
00277d93f2
Tidier FBXExportNode construction with properties.
2018-03-28 15:47:27 +02:00
Tommy
e972b73fc2
FBX Export: tidy includes
2018-03-27 13:29:03 +02:00
Tommy
ee0cdb3954
FBX Export: Tidy animation export code.
2018-03-27 13:12:15 +02:00
Tommy
57bd125839
FBX Export: implement basic animation export.
2018-03-27 11:45:03 +02:00
Tommy
2dff6e2d5b
FBXExportProperty: implement float and long array properties.
2018-03-26 18:27:15 +02:00
Kim Kulling
d810446bb2
Merge branch 'master' into patch-1
2018-03-23 19:43:58 +01:00
Kim Kulling
666e224359
Merge branch 'master' into issue_1527
2018-03-22 23:57:30 +01:00
Kim Kulling
be4c780115
Update FBXMeshGeometry.cpp
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Fix build.
2018-03-22 23:08:25 +01:00
Kim Kulling
13ae0a0ac3
FBX: fix parse error for uv-coordinates.
2018-03-22 22:14:10 +01:00
JeffH-BMG
376586b164
Merge branch 'master' into patch-1
2018-03-22 13:09:32 -04:00
Cloud Wu
cad11df039
Fix mingw compilation
2018-03-22 16:54:12 +08:00
Kim Kulling
e01e77a6c7
Merge branch 'master' into develop_kimkulling
2018-03-21 21:20:28 +01:00
Kim Kulling
af3bba1572
fix review findings.
2018-03-20 23:38:08 +01:00
Kim Kulling
4ae7298489
Update DefaultIOSystem.cpp
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fix typo
2018-03-20 21:59:45 +01:00
Kim Kulling
1a887a64c1
Update EmbedTexturesProcess.cpp
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Fix typo.
2018-03-20 21:56:26 +01:00
Kim Kulling
b01594f6a8
Update EmbedTexturesProcess.cpp
...
Replace c-cast by static_cast.
2018-03-20 21:52:42 +01:00
Kim Kulling
339e33303e
Update DefaultIOSystem.cpp
...
Use static_cast instead of int.
2018-03-20 20:39:15 +01:00
Kim Kulling
d0edb94208
Update D3MFImporter.cpp
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Use static cast instead of c-cast.
2018-03-20 20:38:03 +01:00
Kim Kulling
f898f40486
Merge branch 'master' into master
2018-03-20 20:33:17 +01:00
Kim Kulling
5814e6f9f0
Optimize some std::string usages.
2018-03-20 18:43:54 +01:00
Kim Kulling
2d7ece4ce7
Merge branch 'master' into 3mf_basematerial_support
2018-03-20 16:14:25 +01:00
Kim Kulling
e36f78482c
https://github.com/assimp/assimp/issues/1796 : return correct value on detach logger.
2018-03-20 14:53:57 +01:00
Kim Kulling
e668b97453
Merge branch 'master' into 3mf_basematerial_support
2018-03-20 14:12:00 +01:00
Kim Kulling
317f3e2a59
3MF: Export metadata.
2018-03-20 14:10:08 +01:00
Kim Kulling
b66bee8d79
Export: Copy metadata to be able to export it properly.
2018-03-20 14:09:07 +01:00
Kim Kulling
ef12eb84bb
3MF: add metadata import.
2018-03-20 10:09:47 +01:00
Marco Di Benedetto
9d813a48b0
fixed emply buffer stream write, removed some cast warnings.
2018-03-19 18:22:27 +01:00
JeffH-BMG
4841ee05c5
Merge branch 'master' into patch-1
2018-03-19 10:29:43 -04:00
Kim Kulling
f7854e4b32
Merge branch 'master' into master
2018-03-18 20:56:25 +01:00
Kim Kulling
6843b7a00c
Merge branch 'master' into patch-3
2018-03-18 17:44:21 +01:00
Sergey Gonchar
2d980c16f0
Support Maya 2018 Collada Export with blendshapes and bones controllers for a mesh
2018-03-15 21:41:40 -07:00
Kim Kulling
5cf6509fb5
closes https://github.com/assimp/assimp/issues/1120 : use euler angles for pre- and post-rotation.
2018-03-14 20:42:42 +01:00
Kim Kulling
4c023c3818
fix unittest folder for roundtriptest.
2018-03-13 21:40:23 +01:00
JeffH-BMG
546ad1c1bd
Merge branch 'master' into patch-3
2018-03-13 15:19:14 -04:00
JeffH-BMG
9e1638e813
Merge branch 'master' into patch-1
2018-03-13 15:18:50 -04:00
Kim Kulling
6b9add5594
fix compiler warning fr 64 bit
2018-03-13 18:19:10 +01:00
Kim Kulling
f11d4902c6
fix CanRead-method for the 3MF-Importer.
2018-03-13 17:50:34 +01:00
Kim Kulling
c5c0052a6c
Merge branch '3mf_basematerial_support' of https://github.com/assimp/assimp into 3mf_basematerial_support
2018-03-12 22:28:53 +01:00
Kim Kulling
c7ac32f891
fix naming readout + export.
2018-03-12 22:28:00 +01:00
Kim Kulling
a3ad45f3b3
Merge branch 'master' into 3mf_basematerial_support
2018-03-11 20:16:40 +01:00
Kim Kulling
c8ae0bbb3d
3MF: fix model folder desc.
2018-03-11 20:15:49 +01:00
Kim Kulling
017b7d1a2f
3MF: add missig tags for meta data.
2018-03-11 20:15:25 +01:00
Kim Kulling
336a09ee0e
add material reference to faces.
2018-03-09 23:35:12 +01:00
JeffH-BMG
72280463c2
Merge branch 'master' into patch-3
2018-03-09 14:40:30 -05:00
JeffH-BMG
f7469df871
Merge branch 'master' into patch-2
2018-03-09 14:40:16 -05:00
JeffH-BMG
c539dfe7a2
Merge branch 'master' into patch-1
2018-03-09 14:38:54 -05:00
Kim Kulling
6668eeb68e
Fix possible nullptr dereferencing.
2018-03-09 19:03:05 +01:00
Kim Kulling
2ca2e7e355
Merge branch 'master' into fbx_export_footer_tweak
2018-03-09 18:11:56 +01:00
Kim Kulling
69742670dd
3mf: use correct material assignment in case of multi-materials.
2018-03-09 11:40:45 +01:00
Kim Kulling
56f9069eb5
Merge branch 'master' into blender_fbx_opacity_fix
2018-03-09 08:30:23 +01:00
Kim Kulling
7f04b4dd43
Merge branch 'master' into fix/issue623
2018-03-09 00:04:28 +01:00
JeffH-BMG
cfd56a43a5
Fix compile error
...
Fixed bad cast.
2018-03-07 18:24:38 -05:00
JeffH-BMG
89a4cf9495
Respond to comments
...
Use memcpy() to read normals and vertices, to mitigate alignment issues, per comments.
2018-03-07 17:26:01 -05:00
Kim Kulling
af8839a8b5
Merge branch 'master' into fbx_export_footer_tweak
2018-03-07 19:44:38 +01:00
Tommy
9f02c8a97c
Fix default opacity of materials exported to FBX by Blender.
2018-03-07 09:15:08 +01:00
JeffH-BMG
6fd64b95c3
Fix compile error
...
Add parens to use of 'sizeof' operator
2018-03-06 15:03:44 -05:00
JeffH-BMG
5ea06e1bb6
Add support for texture file in PLY exports
...
The PLY format has an unofficial way to specify an associated texture, using the "comment TextureFile" comment line. The PLY loader supports this, but the exporter does not. The change looks for a diffuse texture in the scene's materials, and if it finds one, it adds it to the exported mesh using "comment TextureFile".
2018-03-06 14:50:02 -05:00
JeffH-BMG
0dab5c508e
STL binary Export should write 4-byte floats for vertex and normal coordinates
...
The STL binary format uses 4-byte floats. When using double-precision builds of Asset Importer, the STL exporter was writing out 8-byte double values instead..
2018-03-06 13:55:32 -05:00
JeffH-BMG
05cf8bfb2e
Fix import of binary STL files in double-precision builds
...
When ASSIMP_DOUBLE_PRECISION is used, the STL loader attempts to read 8-byte double vertex and normal values from the STL file. STL files are written using 4-byte floats, however, and the import will read past the end of the buffer, and possibly crash.
2018-03-06 13:48:11 -05:00
Daniel Kirchner
f4c37fa245
Collada: add importer property that forces the use of collada names. Closes #1375 .
2018-03-06 00:30:33 +01:00
Kim Kulling
5312ec806e
Merge branch 'master' into bugfix/c4d_obj_export_mtllib_after_g
2018-03-05 18:19:36 +01:00
Kim Kulling
22182a907e
Merge branch 'master' into master
2018-03-05 13:20:07 +01:00
Alexandre Avenel
15fa86f100
Set primitive_type to point when PLY is a point cloud
2018-03-04 22:43:20 +01:00
Alexandre Avenel
f053695176
Fix issue #623 PLY importer should not create faces
...
When the PLY file contains no faces, we should not create them.
2018-03-04 22:43:20 +01:00
Alexandre Avenel
d2547e84f5
Fix for undefined behavior when loading binary PLY
...
This commit fix undefined behavior reported by UBSAN when loading a binary
PLY file.
2018-03-04 22:04:31 +01:00
Tommy
701f9ccfe9
FBX Export: minor tweak to footer.
...
Should now be identical to those output by the FBX SDK.
2018-03-03 19:53:49 +01:00
Kim Kulling
8e7b7a0d87
Merge branch 'master' into master
2018-03-02 15:04:28 +01:00
Tommy
a58f8e1c1a
FBX Export: add missing 0 value to file footer.
2018-02-28 23:38:49 +01:00
Josh Faust
f07d27eb07
Merge branch 'master' into bugfix/c4d_obj_export_mtllib_after_g
2018-02-27 18:47:11 -08:00
Josh Faust
190190c1d7
Fix material index off-by-one error in some OBJ files (seen in a C4D export)
2018-02-27 14:58:04 -08:00
Kim Kulling
ef371bddd6
Merge branch 'master' into master
2018-02-27 18:34:34 +01:00
Kim Kulling
c0f04bf965
IMporter: fix lookup for tokens during inmemory imports.
2018-02-27 18:30:36 +01:00
Kim Kulling
e99dfdb050
fix cppcheck findings.
2018-02-25 21:03:09 +01:00
Tommy
9d9acf6840
FBX Export: allow export even when not in bind pose,
...
iff all bones have an offset matrix defined.
2018-02-25 11:45:38 +01:00
Tommy
249f1844ae
FBX Export: reconstruct full skeleton for any FBX deformers.
2018-02-25 09:53:09 +01:00
Marco Di Benedetto
72e9f3ecb9
fixed embedded texture reading.
2018-02-24 18:47:43 +01:00
Marco Di Benedetto
138b990d0a
added missing install of pbrmaterial.h
2018-02-24 17:57:42 +01:00
Marco Di Benedetto
4b7cd97fea
added support for embedded textures defined with buffer views.
2018-02-24 17:44:40 +01:00
Marco Di Benedetto
b0ac2d9daf
Merge https://github.com/assimp/assimp
2018-02-24 17:06:12 +01:00
Tommy
a9d70b2dbc
FBX Import: properly delete inverse geotrans nodes when not using them.
2018-02-24 09:37:36 +01:00
Tommy
c18a07e47f
FBX Import: Properly clean up post_nodes_chain in case of exception.
2018-02-24 08:43:36 +01:00
Tommy
b91976eead
FBX Export: handle newly-added geometric transform inverse nodes.
...
This also tidies up the imported node structure a little,
by not adding the inverse nodes if there are no child nodes.
2018-02-24 08:42:05 +01:00
Kim Kulling
5e4b2b898f
Merge branch 'master' into fbx_export_squashed
2018-02-23 23:33:43 +01:00
Kim Kulling
375dd4c179
Update D3MFImporter.cpp
...
Fix order of init list.
2018-02-23 20:34:34 +01:00
Kim Kulling
437ae0c839
Merge branch 'master' into 3mf_basematerial_support
2018-02-23 18:29:54 +01:00
Kim Kulling
606a28dbe8
Merge branch 'master' into develop_kimkulling
2018-02-23 17:54:58 +01:00
Kim Kulling
1d901f075c
3mf-importer: fix parsing of base-material color.
2018-02-23 17:49:29 +01:00
Tommy
f847d4817d
FBX Export: fix logic for determining if scale transformation is identity.
...
Previously it was comparing scale.SquareLength() to 1.0.
2018-02-21 15:29:59 +01:00
Tommy
c1f353f6c7
FBX Export: Geometric transformations always create transformation chain.
...
In combination with fb213e4b
, this fixes #1112 .
2018-02-21 14:15:03 +01:00
Kim Kulling
50b6c63594
Merge branch 'master' into develop_kimkulling
2018-02-21 13:31:32 +01:00
Kim Kulling
22dbb6c2d2
Update FileSystemFilter.h
...
- Fix typo.
-test in public metod against invalid parameters
2018-02-21 13:10:51 +01:00
Tommy
fb213e4bac
FBX Importer: apply inverse of geometric transform to child nodes.
2018-02-21 12:45:09 +01:00
Kim Kulling
7cd1a66c8b
Use correct lookup.
2018-02-20 22:08:40 +01:00
Kim Kulling
a92dbabc25
Update FileSystemFilter.h
...
Fix missing save.
2018-02-20 16:36:55 +01:00
Kim Kulling
7c33d932e3
Merge branch 'master' into master
2018-02-20 10:40:04 +01:00
Kim Kulling
d49c5b6ecf
Merge branch 'master' into fix-paint3d-vertexcolor
2018-02-20 09:23:53 +01:00
Kim Kulling
a84604f566
Merge branch 'master' into develop_kimkulling
2018-02-20 09:04:11 +01:00
Kim Kulling
f0ccff70a4
Update FileSystemFilter.h
...
Fix review findings
2018-02-20 09:03:18 +01:00
Kim Kulling
5f4539db28
Merge branch 'master' into issue_1773
2018-02-19 22:55:11 +01:00
Kim Kulling
b9a34dbc50
Merge branch 'master' into globalscale-registry
2018-02-19 20:19:17 +01:00
Kim Kulling
f78f273916
Merge branch 'master' into issue_1773
2018-02-19 15:54:46 +01:00
Tommy
1de9b3232a
Silence a clang warning.
2018-02-19 15:04:46 +01:00
Tommy
95f66f84ef
Remove constexpr for MSVC.
2018-02-19 14:33:40 +01:00
Tommy
242b5d5874
Initial FBX Export Support, sponsored by MyDidimo (mydidimo.com).
...
Supports:
* mesh data with normals and uvs
* lambert and phong materials
* file textures
* bones / skeletons
* skinning
Does not yet support:
* animations
* cameras
* lights
* embedded textures
2018-02-19 13:53:55 +01:00
Kim Kulling
219702597f
Merge branch 'master' into develop_kimkulling
2018-02-19 11:47:41 +01:00
Kim Kulling
8950504cf0
Fix import of materials.
2018-02-18 21:30:23 +01:00
Giuseppe Barbieri
58436068e7
Update BlenderScene.cpp
2018-02-16 22:16:10 +01:00
Kim Kulling
1b53c26943
Merge branch 'master' into globalscale-registry
2018-02-15 18:04:38 +01:00
Martin Buchner
a7587cb526
Merge branch 'master' into issue_1773
2018-02-15 15:31:41 +01:00
Kim Kulling
ccbcaa2ee8
fix some static-analysis findings.
2018-02-13 20:36:22 +01:00
Kim Kulling
cdfe33e3f2
Merge branch 'master' into pbrmaterial_h
2018-02-13 19:17:18 +01:00
Kim Kulling
4fb0e85d9d
Merge branch 'master' into issue_1773
2018-02-13 14:45:14 +01:00
Sergio Acereda
9a7611a93e
AI_MATKEY_GLTF_... -> assimp/pbrmaterial.h
2018-02-12 22:33:51 +01:00
Kim Kulling
331e67c32d
3mf: introduce first prototype for basematerial support.
2018-02-12 22:07:12 +01:00
Sergio Acereda
8a4fd2f947
globalScale process not registered
2018-02-12 21:51:40 +01:00
Kim Kulling
78173177e8
closes https://github.com/assimp/assimp/issues/1564 : remove copy constructor.
2018-02-12 21:45:47 +01:00
mbuchner
1299905026
Make FileSystemFilter forward all virtual functions to wrapped IOSystem instance
...
This makes it possible to override those functions. Previously the
default implementation was always used.
Fixes #1773
2018-02-12 12:13:44 +01:00
Giuseppe Barbieri
f00d450d25
Update BlenderDNA.inl
2018-02-11 17:43:49 +01:00
Marco Di Benedetto
c874fd8ae2
changed std::to_string to to_string.
2018-02-09 16:18:49 +01:00
Marco Di Benedetto
affedc139e
Merge https://github.com/assimp/assimp
2018-02-09 15:54:34 +01:00
Turo Lamminen
ebdad4f883
Ogre: Avoid creating function-scoped static constants
...
They're causing false positive race condition messages from Helgrind
2018-02-09 15:40:28 +02:00
Kim Kulling
4e4098f1fc
Merge branch 'master' into issue_567
2018-02-08 20:29:47 +01:00
Kim Kulling
674a47dd3e
closes https://github.com/assimp/assimp/issues/567 : prevend dependency cycle
2018-02-08 20:24:18 +01:00
Kim Kulling
c7ea536351
closes https://github.com/assimp/assimp/issues/1386 : fix undefined behaviour in compare function.
2018-02-07 20:21:05 +01:00
Max Vollmer
990dc983ed
Issue #1776 Fixed potential crash bug in ObjectCompare, because it didn't follow strict weak ordering. As counter-intuitive as it seems, a comparator must return false for equal values. The C++ standard defines and expects this behavior: true if lhs < rhs, false otherwise.
2018-02-07 10:48:39 +01:00
Kim Kulling
277fa2da93
Merge branch 'master' into memleaks
2018-02-07 00:38:23 +01:00
Kim Kulling
57c1fe5954
x-parser: fix the crash.
2018-02-06 23:59:46 +01:00
Giuseppe Barbieri
4736160b79
Update BlenderDNA.h
2018-02-06 22:36:37 +01:00
Kim Kulling
495ae70cc5
XFileParser: release x-file-based scene when throwing an exception.
2018-02-06 19:21:56 +01:00
Turo Lamminen
17b26c91e2
OpenGEX: Use std::unique_ptr to fix some memory leaks
2018-02-06 20:20:16 +02:00
Turo Lamminen
5ce9ece0cc
OpenGEX: Replace std::copy with explicit loop
2018-02-06 20:08:49 +02:00