Commit Graph

5656 Commits (0dabce27545a29ea47729a714cbe2cd1ec25be4f)

Author SHA1 Message Date
Krishty 65a2b98b86 updated C4D importer to use the Cineware SDK
Maxon’s Melange SDK has been renamed Cineware SDK as of 21.004, and with it all namespaces and types. This commit
- makes CMake use contrib/Cineware instead of contrib/Melange;
- renames Assimp’s namespace melange to namespace cineware;
- removes useless functions and formatter references from class C4DImporter;
- removes duplicate conversion of cineware::String to aiString in the importer;
- updates comments accordingly;
- updates copyright info.
2021-05-01 18:46:23 +02:00
Jason C c2d3d22271
Fix crash in CanRead when file can not be opened.
Addresses #3849
2021-05-01 10:58:29 -04:00
Kim Kulling 78132d666f
Merge branch 'master' into fix-3ds-matrix 2021-05-01 11:34:33 +02:00
Kim Kulling 7843b24e03
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-05-01 09:16:06 +02:00
Garux eab1c9c3c0 add `AI_CONFIG_IMPORT_MD3_LOAD_SHADERS` bool option
the purpose is use of this loader with idtech3 FS
this requires full original material name, which euqals to Q3 shader path
result of deduction is not usable inside Q3 FS at all
option in general is "do not tinker with the path"
2021-05-01 08:14:44 +03:00
contriteobserver 813b64ef52 corrected M3D_EXP_NOFACE test 2021-04-30 21:51:02 -07:00
contriteobserver e51bb1e77e fixed signed/unsigned mismatch warning 2021-04-30 21:26:57 -07:00
contriteobserver 694f4c2e34 Merge branch 'master' into M3DasciiByDefault 2021-04-30 21:12:48 -07:00
contriteobserver af0aca796e now compiling M3D ASCII support by default
addresses issue  #3777
2021-04-30 21:07:01 -07:00
Jason C 07257f4c66
Merge branch 'master' into patch-4 2021-04-30 22:23:23 -04:00
Garux 55abc49d6d improve md3::Q3 shader::cull keyword support
only use nonstandard winding order with `cull back`; might be excess too, since engine doesn't support this
2021-04-30 22:59:05 +03:00
Garux 0b7ebef497 fix path separator in md3 shader loading 2021-04-30 22:51:21 +03:00
Kim Kulling 2feda5b4b2
Merge branch 'master' into md2-mdc-const 2021-04-30 20:10:45 +02:00
Garux 149224091f support missing closing brace in material list after Ascii Scene Exporter v2.51 2021-04-30 10:37:06 +03:00
Kim Kulling 57091d761e
Merge branch 'master' into md2-mdc-const 2021-04-30 00:56:50 +02:00
Kim Kulling 0b92abe9b4
Merge branch 'master' into empty-string-style 2021-04-30 00:54:57 +02:00
vfxgordon 5298ed8f9e
Merge branch 'master' into fbxBlendshapes 2021-04-29 15:21:16 -07:00
Kim Kulling 73e05ab6d3
Merge branch 'master' into add-step-extension 2021-04-30 00:13:32 +02:00
Garux edf12bd357 fix md2 orientation 2021-04-30 00:02:37 +03:00
Krishty 666b5eff76 added .step extension to IFC loader
The extension .step is at least as common as .stp, so both should be supported.
2021-04-29 21:29:10 +02:00
Garux 3717e66fae consider aiProcess_FlipWindingOrder in aiProcess_GenNormals & aiProcess_GenSmoothNormals 2021-04-29 20:52:06 +03:00
Garux 4798ff3882 fix hl1 mdl orientation, tex coords, face windings order 2021-04-29 20:50:50 +03:00
Garux ebf5ef9a4b consider pScene->mRootNode->mTransformation set by some importers while using AI_CONFIG_PP_PTV_ROOT_TRANSFORMATION 2021-04-29 20:43:37 +03:00
Garux db142da571 orient mdc correctly 2021-04-29 20:41:10 +03:00
Scott Baldric f523b1e0d7
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-04-29 08:52:51 -05:00
Jason C 975de81ab6
Merge branch 'master' into patch-4 2021-04-28 22:23:17 -04:00
Kim Kulling 41e5acf060
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-28 20:26:38 +02:00
Kim Kulling 9a0b703db1
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-28 20:25:10 +02:00
Jason C cf498c979a
ASSIMP_ENABLE_DEV_IMPORTERS env var to control registration of wip importers; applied to X3D
- GetImporterInstanceList reads ASSIMP_ENABLE_DEV_IMPORTERS env var. Development importers are enabled if the env var is set and is not equal to the literal string "0".
- X3D importer will not be registered unless ASSIMP_ENABLE_DEV_IMPORTERS is set; addresses #3647.

TODO: If this change is incorporated, it should be documented.
NOTE: Effective git branch structure is a better solution. This is an alternate for #3825.
2021-04-28 11:16:49 -04:00
Kim Kulling 6abdd0cd3e
Fix crash when reading 0 bytes
- This is a valid option so crash shall not happen
2021-04-28 16:38:22 +02:00
Scott Baldric 8e3fe6b30b
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-04-28 09:16:02 -05:00
Krishty 260cc6bd26 reverted regression in 3DS transformation (issue #3802)
The regression was introduced to align 3DS export and import, but in fact it broke the transformation matrices on import. This commit reverts the relevant lines. Furthermore, matrix layout was double-checked with two other 3DS importers. Export was not considered.
2021-04-28 01:02:24 +02:00
Jason C 3acd42c22e
Remove newline from name of Blender importer.
Addresses #3797.

Re-submitting this as a quick fix to the immediate issue while I think about the website field.
2021-04-26 20:27:28 -04:00
Gordon Chapman 64da2a4315 Merge remote-tracking branch 'upstream/master' into fbxBlendshapes 2021-04-26 13:51:22 -07:00
Gordon Chapman a5d0e99548 Fixed error in blendShapeChannel Weighting 2021-04-26 12:19:20 -07:00
Max Vollmer (Microsoft Havok) e1d6e1f377
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-26 14:53:32 +01:00
Krishty e6a47d93c2 removed dead code from 0d29203e24 2021-04-24 13:29:15 +02:00
Krishty afe947d5db fixed malformatted message 2021-04-24 12:38:31 +02:00
Krishty 9dc66b0003 removed dead code
BaseImporter::GetExtensionList() is not a virtual function; overriding it is useless. This probably stemmed from a misunderstanding.
2021-04-23 15:15:21 +02:00
Krishty 196deea7ce added missing file extensions to aiImporterDesc::mFileExtensions 2021-04-23 15:05:09 +02:00
Scott Baldric 4b47b7a552
Merge branch 'master' into SceneCombiner_Memory_Leaks 2021-04-23 07:42:32 -05:00
Scott Baldric aae3788247 Fix: Removing double delete of texture items.
Textures were being double deleted after a merge scene because the
texture array wasn't being properly deleted at the end of merging.
Furthermore, the texture array was being sized to the number of
materials instead of the number of textures.
2021-04-22 08:49:47 -05:00
Kim Kulling 8881e65d62
Merge branch 'master' into strip-useless-gltf-write 2021-04-22 09:55:00 +02:00
Max Vollmer (Microsoft Havok) 44dc08f128 Remove GLTF tag, postprocessing is format independent 2021-04-21 16:20:58 +01:00
Max Vollmer (Microsoft Havok) 746d5cf964 * Throw instead of assert on invalid file input
* Check JSON object type before accessing members
* Ensure samplers input and output references are set before accessing them
2021-04-21 16:17:03 +01:00
Kim Kulling 873c6ffabe
Merge branch 'master' into fix-import-export-confusion 2021-04-19 21:08:52 +02:00
Krishty 55dd5faafb fixed export exceptions on import
Ogre and 3MF imports threw DeadlyExportErrors under some circumstances. Bad for people who assumed that they only needed to catch DeadlyImportErrors. Changed them to DeadlyImportErrors.
2021-04-19 19:33:41 +02:00
Krishty 3fead344ad updated version string (if anyone cares) 2021-04-19 07:37:12 +02:00
Krishty a19299d501 moved MD2/MDC tables from BSS to const data
Visual C++ is unable to identify them as constant data during optimization, so explicitly declare them const.
2021-04-17 00:32:04 +02:00
Krishty f761dc72f4 style fix - initializing and assigning empty std::string properly
std::string s(""); s = ""; calls the copy constructor, which in turn calls strlen(), … assigning a default-constructed string generates fewer instructions and is therefore preferred.

With C++11 uniform initialization, you’d simply write s = { } instead.
2021-04-16 23:43:56 +02:00
Krishty 6cbeca5518 fixed glTF export stuff being pulled into the EXE even if building with ASSIMP_BUILD_NO_EXPORT
“LazyDictBase::WriteObjects()” in the two glTF implementations is only used for export. Since it’s a virtual method, and many compilers have trouble removing unreferenced virtual methods, glTF export stuff is pulled into the binary even if compiling without exports.

This commit removes said virtual function if only compiling for import.

This removes 75 KiB of useless code when compiled with Visual Studio for x64.
2021-04-16 20:44:40 +02:00
Kim Kulling 21b56b0058
Merge branch 'master' into tr1 2021-04-14 12:46:59 +02:00
Kim Kulling 0b61a8875a
Merge branch 'master' into patch-1 2021-04-14 10:22:42 +02:00
Hill Ma 4aa52b3af8 Flip the check on _MSC_VER for using TR1 containers. 2021-04-13 11:15:52 -07:00
Kim Kulling 263d450300
Merge branch 'master' into master 2021-04-12 09:35:03 +02:00
Kim Kulling a3ee377af7
Merge branch 'master' into ms3d-fixes 2021-04-11 19:12:06 +02:00
Kim Kulling cf4ef04a80
Merge branch 'master' into master 2021-04-07 20:58:40 +02:00
Clement JACOB e66232d8c3
Merge branch 'master' into feature/gltf_fb_ngon_encoding 2021-04-07 13:54:31 +02:00
Patrick Walton a44ba41413 Fix incorrect indices in the MilkShape 3D loader 2021-04-05 19:14:48 -07:00
Kim Kulling 7fee914776
Fix direct leak
closes https://github.com/assimp/assimp/issues/3747
2021-04-05 21:24:54 +02:00
Garux 437d7bf8b8
Fix MDC loader
placement new was clearing input buffer by constructor, which was nothing to do with adequate parsing
changes are not analyzed in depth, but at least test model and models of Wolf:ET are loading and not crashing
2021-04-05 16:39:41 +03:00
Kim Kulling 22413d85ad
Merge branch 'master' into MalcolmTyrrell/tangentCheck 2021-04-03 17:42:44 +02:00
Kim Kulling 80fc8538be
Update AMFImporter_Material.cpp 2021-04-03 10:29:16 +02:00
Kim Kulling d62c89557b
Remove dead code 2021-04-03 10:28:19 +02:00
Kim Kulling 46e49d0b83
Update AMFImporter_Geometry.cpp 2021-04-03 10:27:54 +02:00
Kim Kulling cdb6a62cdb
Merge branch 'master' into issue_3678 2021-04-03 10:27:07 +02:00
Kim Kulling da0543972b Fix parsing for AMF-Files. 2021-04-03 10:25:03 +02:00
Kim Kulling 89a8f87dae AMF: Remove unused macros 2021-04-02 13:10:24 +02:00
Clement Jacob fc2c12ad6a Fixing encoding when lines and points are encountered 2021-03-30 09:58:28 +02:00
Clement Jacob fc0cf2ea8d NGON encoding triangles only 2021-03-30 09:19:50 +02:00
Clement Jacob 2e90fed527 Refactoring and fixing remaining issues in triangulation process 2021-03-30 09:10:50 +02:00
Clement Jacob 596001c89c Refactoring the extension 2021-03-30 09:10:50 +02:00
Clement Jacob 81019d5e58 Fixing quad encoding 2021-03-30 09:10:50 +02:00
Clement Jacob 6d1a0c6054 Adding quad proper handling 2021-03-30 09:10:50 +02:00
Clement Jacob 8e589221d7 [gltf2-exporter] Adding FB_ngon_encoding support 2021-03-30 09:10:50 +02:00
Kim Kulling f61a41bdd9
Merge branch 'master' into fbxBlendshapes 2021-03-29 21:48:51 +02:00
Bernold Kraft 09d3266250 Fixing 3DS import for CHUNK_TRMATRIX translation vector. 2021-03-29 15:31:08 +02:00
urschanselmann 5755530bab
Merge branch 'master' into master 2021-03-28 17:40:17 +02:00
Kim Kulling e5862c18be
Merge branch 'master' into fbxBlendshapes 2021-03-28 13:02:35 +02:00
Bernold Kraft 348c34811f Fixing CHUNK_TRMATRIX translation sub chunk
and therefore omitting the transform aggregation in the CHUNK_VERTLIST.
2021-03-26 22:21:45 +01:00
Gordon Chapman 3fd865b4bf Added Blendshape Support to FBX Export 2021-03-24 18:10:03 -07:00
Malcolm Tyrrell d94ddd32b1 Extra check. Better logging. 2021-03-24 11:04:39 +00:00
Malcolm Tyrrell add165c4a1 Check target sizes to avoid reading beyond allocation 2021-03-24 10:55:40 +00:00
urschanselmann 0a1efe5d58
Merge branch 'master' into master 2021-03-21 17:19:43 +01:00
urschanselmann 86c05a1154
Merge branch 'master' into master 2021-03-19 18:15:15 +01:00
Kim Kulling 5f652feb75
Merge branch 'master' into MalcolmTyrrell/gltfCrashes 2021-03-19 13:35:13 +01:00
Hill Ma 3e99385f44 Fix a memory leak in glTF2.
The destructor of LazyDict uses `delete` but `delete` was not used for objects removed by LazyDict::Remove.
2021-03-17 15:12:54 -07:00
Urs Hanselmann d9cd07f0d9 Merge branch 'master' of https://github.com/assimp/assimp 2021-03-17 18:26:11 +01:00
Malcolm Tyrrell 3503252e12 Strict check for accessor "count" 2021-03-16 11:47:19 +00:00
Malcolm Tyrrell e4983aa16e Fix code issue 2021-03-15 16:46:41 +00:00
Malcolm Tyrrell 57652a9084 Version is strictly a string 2021-03-15 16:27:50 +00:00
Malcolm Tyrrell 053c0f5e0a Catch type errors in gltf and try to print out useful context. 2021-03-15 13:06:11 +00:00
Kim Kulling f5ed217409
Merge branch 'master' into msvc2019fix 2021-03-12 15:49:41 +01:00
Kim Kulling 84cd1d95c7
Merge branch 'master' into FixClangCL 2021-03-12 15:26:49 +01:00
Urs Hanselmann c0c7e6a0de trim uvIndices to fix import of Cheetah3D generated fbx files 2021-03-12 14:48:38 +01:00
Urs Hanselmann cc7e229c3c disable size check 2021-03-12 08:55:11 +01:00
Kim Kulling 51ad88afb6
Merge branch 'master' into master 2021-03-10 20:35:37 +01:00
Kim Kulling 806b12dc8b
Merge branch 'master' into issue_3678 2021-03-10 19:51:04 +01:00
Kim Kulling 732e9386aa
Merge branch 'master' into master 2021-03-10 11:49:13 +01:00
Kim Kulling 6c89631581 closes https://github.com/assimp/assimp/issues/3678: ensure lowercase 2021-03-09 21:08:28 +01:00
Andy Shaw 2576c8c3a6 Compile fix for MSVC 2019
Small is seen as a type with some options so this fixes the errors starting with:

code\PostProcessing\ComputeUVMappingProcess.cpp(125): error C2632: 'int' followed by 'char' is illegal
2021-03-04 08:04:19 +01:00
Minmin Gong c6c0f141f1 Fix compiling issues in clang-cl 2021-03-03 22:30:36 -08:00
Kim Kulling ff769ecce2
Merge branch 'master' into sparse_minmax 2021-03-02 12:30:01 +01:00
Kim Kulling 75210576cf
Merge branch 'master' into sparse_minmax 2021-03-01 21:34:24 +01:00
contriteobserver 111752cff0 workaround for ASSIMP_DOUBLE_PRECISION compile errors
changed float types to ai_real types as needed

addresses issue #3682
2021-02-28 14:45:39 -08:00
Kim Kulling c669c8f1eb
Merge branch 'master' into update_copyrights 2021-02-28 12:18:41 +01:00
Kim Kulling 9e8dbd0ca5 Update copyrights to 2021. 2021-02-28 12:17:54 +01:00
Kim Kulling 5b78e3fb5d
Merge branch 'master' into user/mavollme/GLTF2_CheckNormalCount 2021-02-25 21:29:03 +01:00
Kim Kulling aa6f983920
Remove buggy assert
- Remove assertion test for empty nodestacks when no meshes are in the node. Just return from the function.
- closes https://github.com/assimp/assimp/issues/3664
2021-02-25 14:01:18 +01:00
Max Vollmer (Microsoft Havok) eef03c1f17 Improved warnings 2021-02-24 14:28:18 +00:00
Max Vollmer (Microsoft Havok) facb7da701 Check that normal count and tangent count matches vertex count. Ignore data and warn if counts don't match. 2021-02-24 14:19:29 +00:00
Turo Lamminen 3e1c785d31 [3MF] Silence uninitialized variable warning
This is a false positive but the compiler can't see it
2021-02-24 10:59:59 +02:00
thomasbiang 5429475339
Merge branch 'master' into sparse_minmax 2021-02-23 12:30:53 -08:00
ywang 72efb4354a Merge branch 'master' of https://github.com/thomasbiang/assimp into sparse_minmax 2021-02-23 12:12:36 -08:00
Kim Kulling 247fd0ce17
Merge branch 'master' into FixAnimName 2021-02-22 20:38:16 +01:00
Kim Kulling 616d924d29
Merge branch 'master' into master 2021-02-20 19:35:31 +01:00
Kim Kulling 6094da3493
Update glTF2Asset.inl 2021-02-18 09:32:37 +01:00
Minmin Gong d57b78bc98 Export the animation name to gltf2 2021-02-16 20:22:08 -08:00
RichardTea f1d225c18d
Merge branch 'master' into issue_2195_draco 2021-02-15 18:05:22 +00:00
Kim Kulling 047b45d172
Fix apha value
- The alpha value in materials using the Tr format must be inverted
- closes https://github.com/assimp/assimp/issues/3645
2021-02-15 11:51:20 +01:00
Guangmo Lin ba7f945f99 Eliminate MSVC warning C4819 caused by source files encoded in UTF-8 without BOM 2021-02-14 10:28:14 +08:00
Kim Kulling 426c1a340f
Merge branch 'master' into issue_2195_draco 2021-02-10 15:28:39 +01:00
Guangmo Lin 2d4bc2d04e Eliminate maybe-uninitialized warnings which are treated as errors when use -DCMAKE_BUILD_TYPE=Release 2021-02-09 14:10:44 +08:00
Kim Kulling c9ca921d09
Merge branch 'master' into ColladaAnimationFix 2021-02-08 20:46:18 +01:00
Kim Kulling 888415246e
Merge branch 'master' into issue_2195_draco 2021-02-08 11:52:54 +01:00
Gargaj 8ae8b165ca
fix compile warning-turned-error on x86 2021-02-08 00:37:06 +01:00
Kim Kulling cb15a0d8b0
Merge branch 'master' into ColladaAnimationFix 2021-02-07 17:45:10 +01:00
Kim Kulling 6c3593eda0
Merge branch 'master' into master 2021-02-06 09:54:51 +01:00
ywang 9bab475302 export min max for sparse accessor 2021-02-03 15:05:58 -08:00
Kim Kulling bb21ec9423
trigger build 2021-02-03 21:17:57 +01:00
Kim Kulling 2391432523 fix overflow 2021-02-03 21:07:28 +01:00
Kim Kulling e6b8ae44cb Fix unittests: skip newline at begin of matrix token. 2021-02-03 20:54:48 +01:00
xiaohunqupo c43a1ed886
Fix Step Expoter Error.
Fix Step Expoter Error.
2021-02-03 16:26:02 +08:00
thomasbiang d08acb85e7
Merge branch 'master' into master 2021-02-02 14:48:41 -08:00
Kim Kulling faf53b8e0f Fix broken autocorrect fix 2021-02-02 23:33:02 +01:00
Kim Kulling 6ee1a32fb2 fix compile issue: replace std::make_unique 2021-02-02 22:54:20 +01:00
Kim Kulling 50fd5127ef Some review findings. 2021-02-02 22:34:30 +01:00
ywang 793bd44cee fix issue: 3482: invalid gltf2 properties 2021-02-02 13:19:57 -08:00
Kim Kulling fa2354ebc3 Fix incorrect xml-parsing in collada importer. 2021-02-02 22:06:33 +01:00
contriteobserver 65bc86e181
Merge branch 'master' into ColladaAnimationFix 2021-02-01 16:58:01 -08:00
RichardTea aa10b56bc2 Fix draco linking for Hunter/Normal 2021-02-01 14:29:24 +00:00
Kim Kulling 5fbbba2fac
Merge branch 'master' into issue_2195_draco 2021-01-31 16:02:57 +01:00
Kim Kulling f2543ee608
Merge branch 'master' into ColladaSubmeshFix 2021-01-29 22:11:07 +01:00
Kim Kulling de827b2fec
Merge branch 'master' into develop 2021-01-29 21:46:42 +01:00
Kim Kulling 79eb9ecc86 Update all minimum cmake req to 3.10 2021-01-29 21:05:46 +01:00
Kim Kulling db8e9eb556
Merge branch 'master' into develop 2021-01-29 19:20:38 +01:00
Kim Kulling 8d4b816dfe
Merge branch 'master' into master 2021-01-29 18:16:04 +01:00
contriteobserver e33b69a428 Collada importer now identifies animations
addresses issue #3584
2021-01-28 13:06:02 -08:00
Kim Kulling 706d636c63
Merge branch 'master' into master 2021-01-28 18:25:39 +01:00
RichardTea 48bcbbefdd use nullptr and float constants 2021-01-27 10:56:57 +00:00
RichardTea 150514fc8b Move draco warning suppression
Should be around the include for portability, not template instantiation
Fix clang pragma typos
2021-01-27 10:42:28 +00:00
RichardTea 5e7281dac6
Merge branch 'master' into issue_2195_draco 2021-01-27 10:26:16 +00:00
RichardTea 6ec32b6b78 Apply clangformat 2021-01-27 09:55:03 +00:00
RichardTea c6fd1ce996 glTF2 Minor cleanup 2021-01-27 09:42:49 +00:00
RichardTea 5b9d06c2fc Disable draco clang/gcc warnings via pragma
draco templated functions also throw warnings
2021-01-27 09:19:35 +00:00
Kim Kulling 1e38f84c3a
fix typo 2021-01-27 09:40:19 +01:00
Kim Kulling ac0f1f2cab
Update FBXMaterial.cpp 2021-01-27 09:37:35 +01:00
Kim Kulling c02ad323a5
Fix VS compiler warning: convertig int to char 2021-01-27 09:22:59 +01:00
thomasbiang 4ed9f3c2f4
Merge branch 'master' into master 2021-01-26 13:55:40 -08:00
Kim Kulling 4471c36c08
Fix compiler bug for VS2019
- Check https://developercommunity.visualstudio.com/content/problem/1223143/visual-studio-2019-c-program-crash-with-stdstring.html for more details
- closes https://github.com/assimp/assimp/issues/3572
2021-01-26 20:59:21 +01:00
RichardTea d79e0c0ba9 Avoid std::make_unique
Assimp is still C++11
2021-01-26 17:33:10 +00:00
RichardTea fe97ff6474 Draco platform libraries have different names
On Windows it's draco.dll/lib
On Linux/macOS draco_shared.dylib & draco_static.lib
2021-01-26 17:19:41 +00:00
RichardTea c917e6513f
Merge branch 'master' into issue_2195_draco 2021-01-26 16:43:46 +00:00
RichardTea f39ba8ddb2 Add compile error for bad error draco config
KHR_draco_mesh_compression requires
DRACO_MESH_COMPRESSION_SUPPORTED
2021-01-26 16:24:18 +00:00
RichardTea dde7605158 Implement draco decoding 2021-01-26 16:08:12 +00:00
RichardTea 3a7d0f5656 Add Draco to cmakelists
Initial pass. Not yet used.
Add Draco library to assimp build and link
2021-01-26 15:58:14 +00:00
contriteobserver d7bf513250 renaming iterator to avoid any possibility of scop collisions 2021-01-26 01:36:12 -08:00
contriteobserver 69fc809307 size_t is not the same as unsigned int on some systems 2021-01-26 01:01:59 -08:00
contriteobserver f92a34e0b7 Merge branch 'master' into ColladaSubmeshFix 2021-01-26 00:38:37 -08:00
Kim Kulling 243d017463
Add missing skip
- closes https://github.com/assimp/assimp/issues/3601
- Fix some format issues
2021-01-24 18:47:50 +01:00
Kim Kulling a2b889ab09
Fix typo in collada parser
closes https://github.com/assimp/assimp/issues/3599
2021-01-24 18:21:46 +01:00
Ville Voutilainen 6ebae5e67c GCC 11 build fixes 2021-01-24 11:04:46 +02:00
contriteobserver 338abded12 ColladaLoader now assigns individual materials to submeshes as needed
Optional assignment of individual materials to submeshes, addresses #3606
2021-01-23 02:20:58 -08:00
Bart Sekura 5f50e42535 added missing return 2021-01-23 09:56:35 +09:00
Bart Sekura f8c512acd7 changed morph anim error to warning when validating 2021-01-23 09:52:46 +09:00
thomasbiang 91dc904ed1
Merge branch 'master' into master 2021-01-22 13:25:31 -08:00
Kim Kulling e792455d66
Remove redundant statement in if
- closes https://github.com/assimp/assimp/issues/3180
2021-01-22 14:22:34 +01:00
Kim Kulling dc4514de82
Update COBLoader.cpp
Fix cppcheck finding
2021-01-22 13:23:39 +01:00
Kim Kulling 0dcd72d420
Update IFCOpenings.cpp 2021-01-22 13:18:43 +01:00
Kim Kulling f44572157a
Update 3DSLoader.cpp 2021-01-22 13:14:59 +01:00
Kim Kulling f2d3f0dbe6
Merge branch 'master' into master 2021-01-22 12:35:44 +01:00
thomasbiang b3a35364ad
Merge branch 'master' into master 2021-01-21 13:38:21 -08:00
Kim Kulling 2bcf08370d
Merge branch 'master' into fix-gltf-vertex-colors 2021-01-21 11:54:02 +01:00
thomasbiang d7cf7847ba
Merge branch 'master' into master 2021-01-20 18:47:39 -08:00
ywang 01e61c8b9f customized node transformation format 2021-01-20 18:42:56 -08:00
Kim Kulling 4e0c4d7bb7
Update PbrtExporter.h 2021-01-20 21:11:14 +01:00
Kim Kulling 11a17ebfe6
Merge branch 'master' into tdb/pbrt3_exporter 2021-01-20 20:03:30 +01:00
xiaohunqupo 8ba1d38dea
Fix STL Expoter error. 2021-01-20 16:29:30 +08:00
Kim Kulling f8dd3a9aa6
Update DefaultIOSystem.cpp 2021-01-20 08:05:43 +01:00
Kim Kulling ed3e745752
Update DefaultIOSystem.cpp 2021-01-19 21:58:04 +01:00
Kim Kulling f05a57560b
Remove buggy method. 2021-01-19 21:27:50 +01:00
Kim Kulling 22f632d8d0
Merge branch 'master' into kimkulling-oss_fuzz29168 2021-01-19 21:21:28 +01:00
Kim Kulling 5b325af79f
Fix typo. 2021-01-19 21:19:42 +01:00
Kim Kulling 5a6498af92
Fix nullptr access 2021-01-19 21:14:38 +01:00
Kim Kulling 4008862a35
Merge branch 'master' into ihsinme-patch-210 2021-01-19 21:05:43 +01:00
Matt Pharr 8f5148f108
Merge branch 'master' into tdb/pbrt3_exporter 2021-01-18 17:15:40 -08:00
Dan Church 0bc5cf9fd3
Fix build failure on Linux 2021-01-18 16:17:28 -06:00
Kim Kulling 5a7f212162
Merge branch 'master' into ihsinme-patch-210 2021-01-18 21:55:42 +01:00
Kim Kulling f24c042925
Fix typo 2021-01-18 20:28:38 +01:00
Kim Kulling 0803e5e6f3
Fix nullptr dereference in scenepreprocessor 2021-01-18 20:25:33 +01:00
Matt Pharr 17c79bcb94
Merge branch 'master' into tdb/pbrt3_exporter 2021-01-15 13:47:21 -08:00
Maki 6d13fd6aa2 Fix glTF vertex colors with types other than float 2021-01-15 02:56:45 +00:00
Kim Kulling a9705e346a
Merge branch 'master' into ihsinme-patch-210 2021-01-14 17:21:44 +01:00
Kim Kulling 87a6305cf0
Merge branch 'master' into gltf2_buffer_fixes 2021-01-12 18:32:17 +01:00
Matt Pharr ff8d50c8d0 Fix MSVC compiler warnings 2021-01-12 08:23:53 -08:00
Matt Pharr 09c5564d5b More compiler warnings 2021-01-12 08:16:08 -08:00
Matt Pharr 1fd8646b7a Fix compiler warnings 2021-01-12 08:03:16 -08:00
ihsinme 070072370d
Update AMFImporter_Material.cpp 2021-01-12 15:43:40 +03:00
ihsinme 2e96366d04
Update AMFImporter_Geometry.cpp 2021-01-12 15:40:19 +03:00
kkulling 9174bca3f7 closes https://github.com/assimp/assimp/issues/3517: use const instead of constexpr 2021-01-12 10:01:53 +01:00
Matt Pharr 1042845414 Merge branch 'master' of https://github.com/assimp/assimp into tdb/pbrt3_exporter 2021-01-11 19:57:10 -08:00
Matt Pharr 71cfd8e0cf Merge branch 'master' into tdb/pbrt3_exporter 2021-01-11 19:54:11 -08:00
Matt Pharr 2bc074e35a Additional PBRT exporter cleanups 2021-01-11 19:42:23 -08:00
Max Vollmer d49aed4585 * Check that buffer view has buffer
* Handle integer overflow when calculating byte length
* Minor code cleanup for exception messages
2021-01-11 08:45:47 +00:00
Matt Pharr 938537c884 Checkpoint improvements to pbrt exporter 2021-01-08 16:57:22 -08:00
Kim Kulling cf78781fa8
Merge branch 'master' into 3mf-improvements 2021-01-02 13:14:13 +01:00
Kim Kulling 3298082a96
Merge branch 'master' into update-unzip 2021-01-02 12:06:53 +01:00
Danny-Kint 07aace0fdd
Merge branch 'master' into dev/gltf-KHR_materials 2020-12-31 07:08:31 +01:00
Kim Kulling 465220b26a
Merge branch 'master' into 3mf-improvements 2020-12-30 18:12:26 +01:00
Kim Kulling e0803b3ec2
Merge branch 'master' into fix-gltf-bin-from-memory 2020-12-30 11:17:31 +01:00
Danny-Kint b8d947299a
Merge branch 'master' into dev/gltf-KHR_materials 2020-12-29 17:09:15 +01:00
Jean-Louis 37df38f951 [3MF] Improves node naming 2020-12-29 15:46:28 +01:00
Jean-Louis 4025c57fd0 [3MF] Parse the transform of the components 2020-12-28 15:47:20 +01:00
Jean-Louis eda967bd02 Parse the <build> node + refactoring 2020-12-28 12:31:54 +01:00
Danny-Kint 07b59f539d
Merge branch 'master' into dev/gltf-KHR_materials 2020-12-28 08:48:54 +01:00
Maki ca653e0c6a Fix glTF from memory loading .bin with a custom IOHandler 2020-12-28 07:18:50 +00:00
Jean-Louis eed75aaf2c Remove debug print 2020-12-26 14:57:52 +01:00
Jean-Louis 0ec8d6e285 [3MF] Missing file in previous commit + parse object material in the importer 2020-12-26 14:04:45 +01:00
Jean-Louis 0952038461 Small refactoring on 3MF export 2020-12-26 03:02:18 +01:00
Jean-Louis c10d592b79 Fix material parsing in the 3MF importer 2020-12-26 02:36:24 +01:00
Kim Kulling 77f9c2854a
Merge branch 'master' into fbx_tokenizer_fix 2020-12-25 21:44:26 +01:00
Kim Kulling 3f5238d7c1
Merge branch 'master' into gltf2_fixes 2020-12-24 16:48:36 +01:00
Jean-Louis effe52368c No need to allocate a full size buffer for small files 2020-12-24 12:18:07 +01:00
Jean-Louis 895137c7d7 Fix unzip max buffer length error 2020-12-24 11:39:59 +01:00
Jean-Louis 54be7ac582 Update unzip contrib 2020-12-24 01:53:40 +01:00
Danny-Kint dbffe25c9d
Merge branch 'master' into dev/gltf-KHR_materials 2020-12-23 11:33:04 +01:00
Danny Kabrane 383c97e380 Add KHR_materials_transmission during export 2020-12-23 10:43:21 +01:00
Danny Kabrane 2b097c1e73 Add KHR_materials_transmission during import 2020-12-23 10:43:01 +01:00
Danny Kabrane 197bf1e617 Add KHR_materials_clearcoat during export 2020-12-23 09:56:15 +01:00
Danny Kabrane f8c63d874b support KHR_materials_clearcoat during import 2020-12-23 08:12:09 +01:00
Kim Kulling b4b011e764
Merge branch 'master' into master 2020-12-22 11:11:45 +01:00
Kim Kulling 50f9fb28b6
Merge branch 'master' into fix-casting-mingw 2020-12-21 18:29:18 +01:00
Danny Kabrane aa9d6ce7b7 add support for khr_materials_sheen during export 2020-12-21 14:34:16 +01:00
Danny Kabrane 0fdda99ea1 add underscore (MATERIAL_SHEEN instead of MATERIALSHEEN) 2020-12-21 14:33:35 +01:00
Danny Kabrane 63b0a97369 import KHR_materials_sheen 2020-12-20 07:59:12 +01:00
Kim Kulling 981923821a
Merge branch 'master' into gltf2-exporter-crash 2020-12-18 16:27:06 +01:00
Inho Lee 4e5b25cd81 Keep AnimMesh data during the SortByPTypeProcess
A Postprocessing step, SortByPTypeProcess, can rebuild Mesh data,
but it does not handle AnimMesh.
This patch helps to rebuild appropriate AnimMeshes for the Mesh.
2020-12-16 19:19:30 +01:00
Inho Lee b8bf1eac04 FBXConverter : Fix timescales of FBX animations
FBX animations were recorded by framenumber, not by time.
This patch will change it as a base of milliseconds.
2020-12-16 15:02:46 +01:00
Max Vollmer a15adc9fbc Fixed copypaste error 2020-12-14 17:01:42 +00:00
Max Vollmer 9d3c0081eb Throw if property length is out of bounds 2020-12-14 16:49:04 +00:00
Max Vollmer 1db51503d8 Throw instead of assert on invalid file input 2020-12-14 16:44:56 +00:00
Max Vollmer 5436e16802 * Fix memory leak in GLTF2 Importer that occurs when an exception gets thrown while constructing a scene
* Fix crash in GLTF2 Importer when a scene with dangling/uninitialized pointers gets deleted after an exception was thrown
* Fix crash in GLTF2 Importer when channel sampler is not set (negative index)
2020-12-14 16:37:02 +00:00
wasd845 4e9176d2cd
_dest may be destructed twice if _dest is not null in MergeScenes() 2020-12-14 19:16:29 +08:00
Jean-Louis Boudrand 922f874e78 Merge branch 'gltf2-exporter-crash' of https://github.com/JLouis-B/assimp into gltf2-exporter-crash 2020-12-13 17:03:09 +01:00
Jean-Louis Boudrand d18fce3f06 Fix https://github.com/assimp/assimp/issues/3054
Corrected the animation of each bone of an animation were exported in different animations (+tabs fixes)
2020-12-13 17:02:50 +01:00
Jean-Louis Boudrand 33e7e2366c
Merge branch 'master' into gltf2-exporter-crash 2020-12-13 16:48:40 +01:00
Biswapriyo Nath c65f2cb3fb Remove extra semicolon while GCC being pedantic. 2020-12-13 00:12:44 +05:30
Biswapriyo Nath e2af015a57 Common: Fix GCC error invalid conversion in MINGW. 2020-12-11 21:43:09 +05:30
Kim Kulling 7dd0596010
Merge branch 'master' into 3dsMax2021PbrMaterials 2020-12-11 14:31:00 +01:00
Kim Kulling a2adef8726
Merge branch 'master' into add-msvc-check 2020-12-11 14:11:10 +01:00
Jean-Louis Boudrand 8701a86c9d Fixed a crash of the Gltf 2 exporter in the case of an animation without a translation, rotation or scale animation key. 2020-12-10 23:47:54 +01:00
Kim Kulling e4a1fb171e
Merge branch 'master' into master 2020-12-09 17:58:18 +01:00
tellypresence 6db5b7046f Provide option for rapidjson no-member-iterator define
Originally added to fix warning on MSVC but breaks android build
2020-12-09 20:21:43 +09:00
Kim Kulling 816bbc852c
Merge branch 'master' into master 2020-12-08 19:54:04 +01:00
Kim Kulling c0d7ea981a
Merge branch 'master' into gltf_fixes 2020-12-04 16:02:16 +01:00
Kim Kulling eccdc6dc96
Merge branch 'master' into master 2020-12-04 15:30:56 +01:00
Kim Kulling 5020a0aa33
Merge branch 'master' into fbxExceptionSafety 2020-12-04 11:01:56 +01:00
Max Vollmer (Microsoft Havok) e737adde50
Merge branch 'master' into gltf_fixes 2020-12-04 08:58:52 +00:00
Kim Kulling f67a9f253f
Merge branch 'master' into 3dsMax2021PbrMaterials 2020-12-03 22:20:01 +01:00
Kim Kulling c7aeb882e6
Update ScenePreprocessor.cpp 2020-12-03 17:28:51 +01:00
Malcolm Tyrrell 471d2acc92 Improvements & style 2020-12-03 11:17:45 +00:00
Kim Kulling c5f45e26bd
Merge branch 'master' into scenepreprocessor-memoryleak 2020-12-03 10:08:05 +01:00
Malcolm Tyrrell 19af3f0d31 Swap the meaning using the out_mat property. 2020-12-02 16:59:29 +00:00
Biswapriyo Nath 8d8ba521e2 Check _MSC_VER for MSVC specific pragma directives.
This fixes build issues when compiled with compiles like Clang or GCC.
2020-12-02 02:05:14 +05:30
Malcolm Tyrrell f7be3048de New 3ds Max PBR Materials in FBX 2020-12-01 12:05:42 +00:00
FRICOTEAUX b47c5c8c27 glTF2Exporter: fix crash when exporting a scene with several meshes per node (regression coming from commit e8d2b84 on 08/03/2020 "clean all warnings for vs-2019") 2020-11-30 20:11:41 +01:00
Max Vollmer 53ff0702ce Fixed check for base64 char values 2020-11-30 16:21:29 +00:00
Max Vollmer 7d72c78c8e Some improvements 2020-11-30 15:20:51 +00:00
Max Vollmer 6ed1488e6e * Improved error messages
* Throw instead of asserts on invalid file input
2020-11-30 15:04:06 +00:00
Oleg Bogdanov 4d4a3c42f6 Fix for 3489 | Preserve morph targets when splitting by bone count 2020-11-28 10:01:50 -08:00
Kim Kulling 88be8ec698
Merge branch 'master' into fbxExceptionSafety 2020-11-27 21:49:58 +01:00
Malcolm Tyrrell 149b8d1fd1 Don't need operator< either. 2020-11-27 14:26:51 +00:00
Malcolm Tyrrell 14f79caf41 textures_converted keys can just be pointers 2020-11-26 16:29:37 +00:00
Neil Clifford ea60563822
Merge branch 'master' into scenepreprocessor-memoryleak 2020-11-26 08:57:57 +00:00
Kim Kulling 4590f06756
Merge branch 'master' into master 2020-11-25 16:57:49 +01:00
Kim Kulling c059e58c5e
Merge branch 'master' into fbxparser-overead 2020-11-24 08:36:15 +01:00
Kim Kulling fe78310486
Merge branch 'master' into fbxExceptionSafety 2020-11-23 10:08:23 +01:00
Evangel 98e42e22b8 Added check around setting pScene->mName from asset.scene. 2020-11-22 15:49:41 +10:00
Evangel 30584c1ec1 Replaced name with scene_name to avoid shadowing. 2020-11-22 15:36:08 +10:00
Evangel 67abcb10ba Added mName to aiScene. Primarily to provide access to the "name" member of glTF2 scenes. 2020-11-22 15:33:31 +10:00
Malcolm Tyrrell 885a196c74 Unsigned 2020-11-19 16:30:44 +00:00
Kim Kulling 8108338215
Merge branch 'master' into master 2020-11-19 16:34:15 +01:00
Neil Clifford fc842a0f97 Sceneprecessor potential memory leak 2020-11-19 13:20:43 +00:00
Neil Clifford 7b59cc297e FBXParser.cpp - handle buffer over-read cases correctly 2020-11-19 12:20:06 +00:00
Kim Kulling d10bf9a0d3
Merge branch 'master' into master 2020-11-18 21:30:58 +01:00
Inho Lee e3083c21f0 glTF2: import correct animation values for CUBICSPLINE
CUBICSPLINE interpolation has tangent values with the animation data.
Current import don't care this interpolation type but it will help not
to fetch tangent values instead of animation data.

Note: Assimp cannot support interpolation types yet.
2020-11-17 17:21:07 +01:00
Malcolm Tyrrell c00153089a Neater construction 2020-11-17 10:45:10 +00:00
Malcolm Tyrrell 213a9f9d55 First pass at PotentialNode 2020-11-17 10:39:03 +00:00
Malcolm Tyrrell c4573a6d5c
Merge branch 'master' into findDegeneratesOptimization 2020-11-17 09:44:13 +00:00
Kim Kulling c4ba5eeeea
Merge branch 'master' into issue_3500 2020-11-16 21:52:14 +01:00