Bengt Rosenberger
bdee65e577
Got rid of gltf2::ExtrasValue and used gltf2::CustomExtension instead
2022-07-22 01:33:05 +02:00
Bengt Rosenberger
517fd3c76c
Added missing member copy in gltf2::ExtrasValue ctor.
2022-07-22 01:07:42 +02:00
Bengt Rosenberger
5a2b811ba3
Fixed extras presence check in gltf2 import.
2022-07-22 01:04:05 +02:00
Bengt Rosenberger
417481d17f
Rewrote gltf2 node extras import and added node extras export.
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No support for AI_AIVECTOR3D metadata type. No support for json arrays of metadata, just json objects.
2022-07-22 00:44:51 +02:00
Engin Manap
3890b5dff5
Add missing = operator
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implicit assignment operator is depricated, these classes were missing
explicit definitions of this operator.
It is causing warnings, specifically -Werror=deprecated-copy
2022-07-08 18:16:02 +02:00
PercentBoat4164
487a9aca2f
Add support for GCC v12
2022-06-16 19:23:55 -04:00
Kim Kulling
02b0c89fa4
Fix usage of validation
2022-06-08 00:10:13 +02:00
Kim Kulling
4fb5cf4ba6
Fix possible nullptr exception
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- closes https://github.com/assimp/assimp/issues/4418
2022-06-07 23:33:56 +02:00
Kim Kulling
ae9f5b6fc5
Merge branch 'master' into user/jakras/bitangent-fuzzer-fix
2022-04-12 10:41:43 +02:00
xiaohunqupo
de6e90a657
Fix commit error
2022-03-31 15:36:57 +08:00
xiaohunqupo
2152aae2a3
Fix compile error due to namespace conflicts in VC140.
2022-03-31 15:34:49 +08:00
Jan Krassnigg
537c46a42a
Prevent nullptr access to normals-array in bitangent computation
2022-03-23 15:45:09 +01:00
Promit Roy
5ec7e57b99
Merge branch 'assimp:master' into master
2022-03-17 15:00:09 -04:00
Promit Roy
68d33a6e13
Added support for more bone weights in GLTF2
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The GLTF2 importer doesn't actually read beyond the first four bone weights (first attribute). This patch expands the parser to store as many bone weights as are available in the file.
2022-03-17 14:55:26 -04:00
Promit Roy
765b38cf04
Update glTF2Asset.inl
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Fixing mistakes in attribute names for GLTF. This causes attribute index to not be parsed out correctly (e.g. JOINTS_1) and fails the scene load.
2022-03-16 16:49:45 -04:00
Sergio Acereda
cfe84b9260
Use generic METALNESS and DIFFUSE_ROUGHNESS texture types
2022-03-03 16:18:25 +01:00
Sergio Acereda
52008ec989
Apply clang-format
2022-03-03 15:42:23 +01:00
Kim Kulling
6f31254ae1
Ensure dictionary for LazyDics is created before adding content to it
2022-02-23 20:57:15 +01:00
Kim Kulling
466b34cf53
Merge branch 'master' into kimkulling/fix_ordering_of_gltf2_issue4407
2022-02-22 21:09:11 +01:00
Kim Kulling
aa04ee89f1
Fix init order to fix build
2022-02-22 21:07:42 +01:00
Kim Kulling
17d5633a5b
Add missing SImpleExtensionCheck
2022-01-19 21:42:14 +01:00
Kim Kulling
5af79cac1d
Fix unittests + small refactorings
2022-01-18 21:23:43 +01:00
Kim Kulling
6ad7505376
Merge branch 'master' into krishty-new-file-detection
2022-01-16 20:43:57 +01:00
Kim Kulling
05746acb07
Merge branch 'new-file-detection' of https://github.com/krishty/assimp into krishty-new-file-detection
2022-01-16 20:41:24 +01:00
Viktor Kovacs
c71f4bc95a
Merge branch 'master' into common_base64
2022-01-11 18:46:08 +01:00
Viktor Kovacs
6b9732721a
Merge branch 'assimp:master' into common_base64
2022-01-10 21:15:31 +01:00
Kim Kulling
50c7301a38
Update copyrights
2022-01-10 21:13:43 +01:00
Colin Reeder
87e9dbac40
Fix bone fitted check in gltf2 exporter
2022-01-03 16:32:34 -07:00
kovacsv
bbe12240ca
Move Base64 encode/decode functionality to the common folder.
2022-01-02 19:47:43 +01:00
Kim Kulling
cb657e4c13
Use correct XmlParser-methods and add some missing casts
2021-12-13 18:06:23 +01:00
Max Vollmer (Microsoft Havok)
0015823bef
Reject files with an invalid byteLength value
2021-11-26 13:01:15 +00:00
Jan Krassnigg
1a5d66714f
Prevent out-of-range memory writes by sparse accessors
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This turned up during fuzz testing. Corrupted data would make assimp write to random memory locations, leading to subsequent crashes.
2021-11-25 11:20:26 +01:00
ruyo
60bfde78eb
Fixed an incorrect indeiciesType in the glTF2 sparse accessor.
2021-11-21 23:23:22 +09:00
RichardTea
c24f99cd0e
Redefine deprecated glTF-specific PBR material macros
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Intended to support Qt5 QtQuick3D until it is ported to generic PBR
macros.
2021-11-16 11:42:59 +00:00
freizhang
b9937994ca
Fix glTF2 skinning bone weight exporting issue
2021-11-13 12:07:29 +08:00
freizhang
1407491a67
glTF2 exporter buffer overrun issue fix.
2021-11-13 11:52:49 +08:00
Kim Kulling
e2ccd17494
Fix typo
2021-11-12 11:20:22 +01:00
Kim Kulling
157e032bde
Fix small findings
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- Merge anonymous functions into one block.
- Some reformattings
2021-11-12 11:08:19 +01:00
Kim Kulling
37c81e7a28
Merge branch 'master' into MalcolmTyrrell/jsonSchemaSupport
2021-11-12 10:37:19 +01:00
Kim Kulling
43b0ef181a
Merge branch 'master' into fix_gltf_warning_4126
2021-11-11 20:30:07 +01:00
RichardTea
aaae3e3a10
size_t is 32bit on some platforms
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Also assert if size_t is smaller than uint32_t (probably not necessary)
Note: 32bit builds will crash OOM if a really large model is loaded, as cannot allocate that much in total, let alone contiguously.
2021-11-08 15:05:20 +00:00
RichardTea
9433fc526a
Apply clangformat
2021-11-08 14:42:21 +00:00
RichardTea
69cafe64b4
Cap glTFv1 & 2 json size to ~4GB
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Ensures size_t cannot overflow
Limits the maximum contiguous memory allocation to something plausible.
2021-11-08 14:41:13 +00:00
Kim Kulling
8c0b869998
Merge branch 'master' into MalcolmTyrrell/jsonSchemaSupport
2021-10-28 13:38:41 +02:00
Kim Kulling
791cb195be
Merge branch 'master' into x3d_pugi_migration_artenuvielle
2021-10-20 21:14:43 +02:00
Kim Kulling
f3baab1153
Merge branch 'master' into master
2021-10-20 20:51:43 +02:00
Malcolm Tyrrell
ceddfe19d8
Add comment with link to schema repo.
2021-10-07 10:01:32 +01:00
Malcolm Tyrrell
a283a255a5
Allow schema checking of glTF2 file.
2021-10-07 10:01:32 +01:00
diharaw
0fb66f8437
Replaced AI_MATKEY_IOR with AI_MATKEY_REFRACTI.
2021-10-07 09:39:08 +01:00
diharaw
b01d008bc0
Revert "Removed KHR_materials_ior support."
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This reverts commit 0738742611
.
2021-10-07 09:36:53 +01:00
diharaw
0738742611
Removed KHR_materials_ior support.
2021-10-07 09:30:22 +01:00
Marc
656b0b25d8
Fix warning for array comparison
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The code previously compared two float arrays with the != operator. This is deprecated in Visual Studio 2019 and results in a warning that leads to an error when compiling with warnings as errors. Small fix to make the build work.
2021-10-05 19:24:42 +02:00
diharaw
addd541251
Added gltf2 KHR_materials_ior support.
2021-09-30 08:47:53 +01:00
diharaw
d3276de47d
Added gltf2 KHR_materials_volume write support.
2021-09-30 08:10:02 +01:00
diharaw
200bf8df7a
Added gltf2 KHR_materials_volume import support.
2021-09-29 17:05:17 +01:00
Artenuvielle
70dfdb8f9d
Merge branch 'master' into x3d_pugi_migration_artenuvielle
2021-09-15 14:51:38 +02:00
Kim Kulling
0fef0e1101
Move duplicate code to glFT common header.
2021-09-14 20:45:36 +02:00
Kim Kulling
18531e3677
Next iteration for c++11 features.
2021-09-13 22:38:20 +02:00
René Martin
3001d88172
Merge branch 'master' into x3d_pugi_migration
2021-09-07 15:04:08 +02:00
Max Vollmer (Microsoft Havok)
bf8e36ae28
Fixed typo
2021-09-02 10:07:28 +01:00
Max Vollmer (Microsoft Havok)
72ea80b41f
Revert last change (gltf2::Ref type is not a pointer and has a bool() operator)
2021-09-02 10:00:56 +01:00
Kim Kulling
d710d0700f
Make nullptr test more explicit.
2021-09-02 10:10:42 +02:00
Max Vollmer (Microsoft Havok)
4c86772091
Added another nullptr safety check
2021-09-02 08:27:03 +01:00
Kim Kulling
df739f00dd
Merge branch 'master' into issue_3398
2021-08-28 13:56:50 +02:00
Max Vollmer (Microsoft Havok)
c1e830cf3b
The GLTF2 specs aren't very specific about the restrictions of the number of keyframes in sampler input and output. It seems logical that they should be the same, but there is an official sample model from Khronos where output has more keyframes. I thus assume that the GLTF2 standard allows more keyframes in output, but not in input. Fixed the check accordingly.
2021-08-13 17:46:10 +01:00
Max Vollmer (Microsoft Havok)
de2f5cf021
Crash fixes
2021-08-13 16:26:42 +01:00
Kim Kulling
4b1ff645e3
closes https://github.com/assimp/assimp/issues/3398 : Add support for embedded textures
2021-08-12 21:13:07 +02:00
krishty
1ee2be8c5c
Merge branch 'master' into trim-trailing-whitespace
2021-07-31 18:01:48 +02:00
Krishty
bb53961fa9
more range-based for
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f6b4370f6a
and 7c822f23bd
introduced raw loops on data types with heavy nesting; range-based for suits better here
2021-07-29 14:57:25 +02:00
Krishty
758116b083
removed trailing spaces and tabs from source and text
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This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
2021-07-29 13:28:51 +02:00
Kim Kulling
4e28a3072f
Merge branch 'master' into gltf_fixes
2021-07-23 20:37:25 +02:00
Adrian Perez
30d342534a
Fix issues encountered during integration atempt
2021-07-16 14:29:28 -07:00
RichardTea
632b2db97c
Ensure glTFv2 scene name is unique
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Use the provided scene name if extant
Fixes issue #3978
2021-07-14 13:39:41 +01:00
Promit Roy
90c115cb3f
Merge branch 'master' into promit/gltf-extras
2021-07-02 00:38:00 -04:00
Kim Kulling
240eb36980
Merge branch 'master' into master
2021-07-01 19:23:52 +02:00
Kim Kulling
59ab791a47
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-29 20:24:23 +02:00
Promit Roy
7c822f23bd
Added support for custom properties ("extras") in glTF2
2021-06-27 00:53:40 -04:00
Jerome St-Louis
e3d54860ec
Merge branch 'master' into master
2021-06-25 18:50:33 -04:00
Jerome St-Louis
0e41efb050
glTF2: Improved support for AI_MATKEY_OPACITY
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- Exporter: Writing opacity to pbrMetallicRoughness.baseColorFactor[3] even when alphaMode is set
- Importer: Setting AI_MATKEY_OPACITY from pbrMetallicRoughness.baseColorFactor[3]
2021-06-24 13:27:29 -04:00
Aaron Gokaslan
f435ce8c2c
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-24 11:54:56 -04:00
Kim Kulling
b38b65ff49
Add const
2021-06-24 17:03:00 +02:00
Kim Kulling
012ce30577
Merge branch 'master' into zero
2021-06-24 17:00:43 +02:00
Kim Kulling
d18d838812
Fix formatting
2021-06-24 16:18:11 +02:00
Aaron Gokaslan
8e3a159141
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-23 10:10:28 -04:00
Evangel63
e736538df3
Merge branch 'master' into master
2021-06-23 13:45:23 +10:00
Kim Kulling
760953c834
Merge branch 'master' into clean_gltf_pbr_brdf
2021-06-22 20:10:03 +02:00
Aaron Gokaslan
94c3abd841
Apply various performance fixes from clang-tidy
2021-06-22 12:27:15 -04:00
Hill Ma
148b8c66a8
glTF2: zero out extra space created by padding.
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This makes resulting GLB deterministic.
2021-06-15 15:18:20 -07:00
RichardTea
f412595887
Fix typo
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Thank you clang!
2021-06-14 15:11:41 +01:00
RichardTea
985f3ee665
Fix glTFv2 texcoord/uv mapping
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Use the standard property to indicate the UV map index
2021-06-14 15:11:41 +01:00
RichardTea
fb039bb9eb
Add glTFv2 Clearcoat import/export tests
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Uses Clearcoat model from Khronos
2021-06-14 15:11:41 +01:00
RichardTea
4a66ec25d0
Standardise Clearcoat, Sheen and Transmission
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Also cleanup glTFv2 defaults, don't import/export if disabled
2021-06-14 15:11:41 +01:00
RichardTea
4476352882
First pass at simplifying glTFv2 PBR
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Removed 'core' set of GLTF-specific properties
2021-06-14 15:11:41 +01:00
Evangel
3de20af3cc
Renamed glTF2::Object::extensions to customExtensions to avoid shadowing in other subclasses.
2021-06-12 13:16:53 +10:00
Evangel
a7a30baf27
Renamed local variable to avoid shadowing member variable.
2021-06-12 13:08:14 +10:00
Evangel
7f0efa0866
Added ReadExtensions to glTF2::Object, so all objects now have their extensions read.
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Importer is the only place that needs to be modified to make them available on the Assimp side now.
2021-06-12 12:50:44 +10:00
Evangel
5be2330fbb
Added CustomExtension to glTF2::Object so that all subclasses have it instead of doing it piecemeal.
2021-06-12 12:20:40 +10:00
Evangel
6d413444b5
Merge branch 'master' of https://github.com/Evangel63/assimp
2021-06-12 11:46:20 +10:00
Evangel
36c8cdf3de
Add scene metadata for glTF2 files as allowed by the glTF2 specification.
2021-06-12 11:44:28 +10:00
Hill Ma
ef739c1703
glTF2: Make handling of embedded textures safer.
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Previous code does not check whether the embedded texture exists.
2021-06-08 12:53:18 -07:00