Kim Kulling
117a2bc116
Merge branch 'master' into kimkulling-patch-2-1
2018-12-01 18:41:15 +01:00
Kim Kulling
aa0a5bb36f
Merge branch 'master' into gltf2-anim-duration
2018-12-01 13:41:54 +01:00
Kim Kulling
576673536b
Update SMDLoader.cpp
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Fix compiler warning and do some reformattings.
2018-11-30 22:17:42 +01:00
Kim Kulling
b16f7c98c0
Merge branch 'master' into dev
2018-11-30 09:25:30 +01:00
wxyu
2761681022
Issue 1639: Smd mesh vertex bone assignment
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bone.mOffsetMatrix not set when bone.iParent == -1
2018-11-30 14:42:05 +08:00
wxyu
9100ca8664
Fix: Smd Cannot read bone names containing spaces
2018-11-30 14:42:05 +08:00
wxyu
19521d222b
Issue 1117: Smd load multiple animations
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Read an animation list from a file
2018-11-30 14:42:05 +08:00
wxyu
8c2e975508
Fix smd animation mess
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aiMatrix4x4t<TReal>::FromEulerAnglesXYZ modified to row order
2018-11-30 14:42:05 +08:00
wxyu
ef151b4610
Smd loads a single animation file
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Can't load without mesh before
2018-11-30 14:42:05 +08:00
Kim Kulling
ebcea3cb02
Merge branch 'master' into a-bunch-of-fixes
2018-11-29 20:34:13 +01:00
Kim Kulling
47e3301c47
Update glTF2Asset.inl
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Remove my nonsense, sorry!
2018-11-27 23:22:09 +01:00
Kim Kulling
657014dff6
Update glTF2Asset.inl
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Fix possible nullptr-dereferencing.
2018-11-27 20:18:00 +01:00
Luke Lau
ccea70c61f
Calculate the mMaxDuration property based off of keyframes
2018-11-27 11:49:00 +00:00
Luke Lau
0bb672c6fa
Fix scenes not always being loaded
2018-11-27 11:45:53 +00:00
Martin Jeřábek
770356a55b
AssbinLoader: fix setting mNumChildren and releasing the smart pointer
2018-11-26 15:10:48 +01:00
Martin Jerabek
a7cbb4386c
3DSLoader: exception-safety
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Fixes memory leaks and/or crashes on malformed input.
2018-11-26 12:06:08 +01:00
Martin Jeřábek
430fe98c53
AssbinLoader: hardening, exception safety
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Fixes potential memory leaks and crashes on malformed input.
2018-11-26 12:06:08 +01:00
Martin Jerabek
66599b6392
Assbin: fix loading/exporting compressed format
2018-11-26 12:06:08 +01:00
Kim Kulling
02359ea369
closes https://github.com/assimp/assimp/issues/2202 : put STEPParser out of IFC importer.
2018-11-25 12:00:51 +01:00
Kim Kulling
d03e978c1b
closes https://github.com/assimp/assimp/issues/2210 : use different enum value.
2018-11-25 10:45:45 +01:00
Kim Kulling
23af5336d5
Update D3MFImporter.cpp
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Avoid using extension twice.
2018-11-23 20:21:58 +01:00
rdb
e595410de1
Fix static init ordering issue in 3mf importer
2018-11-23 20:04:16 +01:00
Kim Kulling
a24502577f
DXF-Importer: some small review findings.
2018-11-21 22:00:11 +01:00
Kim Kulling
9ae8efcf09
closes https://github.com/assimp/assimp/issues/2229 : fix count of polylines when only one vertex was indexed.
2018-11-21 21:29:09 +01:00
Kim Kulling
eba1887d34
Merge branch 'master' into kimkulling-patch-2-1
2018-11-20 20:15:44 +01:00
Matthias Moulin
0535b28908
nullptr instead of NULL
2018-11-16 12:17:12 +01:00
Matthias Moulin
48ee14c64e
C4703 workaround for msvc++
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`error C4703: potentially uninitialized local pointer variable 'pcFirstFrame'` in debug mode
2018-11-14 21:20:27 +01:00
Kim Kulling
04ee420f63
Merge branch 'master' into kimkulling-patch-2-1
2018-11-13 16:08:18 +01:00
Kim Kulling
6a8e11dbb2
Update Exporter.cpp
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Fix review finding.
2018-11-13 13:10:16 +01:00
Kim Kulling
9bf4425239
Merge branch 'master' into gltf_skinmesh
2018-11-13 09:13:01 +01:00
Kim Kulling
b6af80f2fd
closes https://github.com/assimp/assimp/issues/2199 : introduce first version for exporter.
2018-11-12 22:26:10 +01:00
ruyo
c30c4ae6e2
glTF2 importer multiple primitives and 16-bit index buffer skinmesh support.
2018-11-11 14:27:11 +09:00
Kim Kulling
02c6b9b64b
Merge branch 'master' into issue_2206
2018-11-09 13:13:52 +01:00
Kim Kulling
e787604ff1
Update ValidateDataStructure.cpp
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Integrate review findings.
2018-11-09 11:54:12 +01:00
Kim Kulling
850d57b39d
closes https://github.com/assimp/assimp/issues/2206 : make bone error in verification more verbose.
2018-11-08 22:12:05 +01:00
Kim Kulling
044c9b39e0
Merge branch 'master' into patch-2
2018-11-08 22:00:33 +01:00
mnml_
d5c9b27af8
delete[] doesnt set nullptr
2018-11-08 12:49:35 +01:00
mnml_
97450fcb55
added DropFaceNormalsProcess to out vector
2018-11-08 11:44:44 +01:00
kimkulling
ad237f1949
MD5-Loader: set meshnames.
2018-11-02 17:02:36 +01:00
haroonq
d1af9526b1
Update glTF2Importer.cpp
2018-11-01 10:52:39 -07:00
haroonq
e205399052
Update glTF2Importer.cpp
2018-11-01 09:01:19 -07:00
haroonq
69abac59d2
Update glTF2Exporter.cpp
2018-11-01 08:49:06 -07:00
Kim Kulling
b33054e05a
Merge branch 'master' into glt2anim
2018-10-30 15:51:08 +01:00
Kim Kulling
b8e1207b13
Merge branch 'master' into master
2018-10-30 12:43:15 +01:00
kkulling
dc591f5c07
Merge branch 'patch-1' of https://github.com/ihmc3jn09hk/assimp into ihmc3jn09hk-patch-1
2018-10-30 10:44:40 +01:00
haroonq
04c6d8347b
Update glTF2Exporter.cpp
2018-10-29 15:23:26 -07:00
haroonq
bc80652ae9
Update glTF2Exporter.cpp
2018-10-29 15:04:48 -07:00
haroonq
e5eb00d8d3
Update glTF2Importer.cpp
2018-10-29 14:53:33 -07:00
haroonq
7b9f4a66de
Update glTF2Exporter.cpp
2018-10-29 14:52:41 -07:00
Haroon Qureshi
bfe1dc2914
Merge branch 'glt2anim' of https://github.com/haroonq/assimp into glt2anim
2018-10-29 14:46:52 -07:00
Haroon Qureshi
acad9a06e9
Add support for importing GLTF2 animations.
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Refactors the glTF2 internal classes to more closely reflect the structure
of the actual GLTF2 file format. Adds implementations for reading skins
and animations from GLTF2 files into those structures.
Also provides implementations for converting skins and animations from GLTF
into assimp data structures. Special handling is required for bone weights
since assimp stores vertex-weights-per-bone whereas GLTF2 stores
bone-weights-per-vertex. Only supports keyframed LINEAR animation data;
STEP and CUBICSPLINE is not currently supported.
2018-10-29 14:44:29 -07:00
Kim Kulling
c465040738
Update DropFaceNormalsProcess.cpp
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Fix typo.
2018-10-29 16:58:02 +01:00
d
6d1dee606a
integrated DropFaceNormals process (cmake, poststepregistry)
2018-10-29 16:26:50 +01:00
d
95c0deaaff
added DropFaceNormals process
2018-10-29 16:23:11 +01:00
Haroon Qureshi
57d3d71b6e
Add support for importing GLTF2 animations.
...
Refactors the glTF2 internal classes to more closely reflect the structure
of the actual GLTF2 file format. Adds implementations for reading skins
and animations from GLTF2 files into those structures.
Also provides implementations for converting skins and animations from GLTF
into assimp data structures. Special handling is required for bone weights
since assimp stores vertex-weights-per-bone whereas GLTF2 stores
bone-weights-per-vertex. Only supports keyframed LINEAR animation data;
STEP and CUBICSPLINE is not currently supported.
2018-10-26 15:39:28 -07:00
ihmc3jn09hk
9a86714265
Merge branch 'master' into patch-1
2018-10-21 14:18:02 +08:00
Minmin Gong
df1669d07e
Fix the wrong results when calling aiGetMaterialInteger on bool type properties, such as AI_MATKEY_TWOSIDED.
2018-10-20 17:00:27 -07:00
Minmin Gong
248f6c3aa1
Make gltf2's roughnessAsShininess matches between importer and exporter.
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In glTF2Exporter, roughnessFactor = 1 - normalizedShininess = 1 - someFunc(sqrt(shininess / 1000)). But in gltf2Importer, roughnessAsShininess = (1 - roughnessFactor) * 1000. No sqr there. So if save a shininess to a gltf2 and load it back, the value changed. This fix add a square to importer to make sure the consistency.
2018-10-16 21:17:35 -07:00
ihmc3jn09hk
05b5930b29
Amended the "Key" for the database ReadField
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Amended the key "flags" -> "flag". The field key("flags") was not matching the key("flag") in the BlendDNA. It was annoying during debug mode since the exception prompt for the mismatching and.
2018-10-16 00:25:44 +08:00
Kim Kulling
b340c5f2e8
Merge branch 'master' into step-import
2018-10-09 17:35:44 +02:00
Kim Kulling
ed43c48e93
Update SplitLargeMeshes.cpp
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Fix double-parthesis.
2018-10-09 15:34:44 +02:00
Kim Kulling
d166e1fd73
Merge branch 'master' into Manage_PCloud_in_Filters
2018-10-09 11:56:39 +02:00
Kim Kulling
27c9461aad
Update SplitLargeMeshes.cpp
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Fix typo.
2018-10-09 11:56:30 +02:00
Kim Kulling
1c672f4c9d
Update SplitLargeMeshes.cpp
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Fix clang compile error ( unneeded enum parhesis ) and fix some minor findings.
2018-10-08 21:06:48 +02:00
Kim Kulling
871e1524e4
Update IFCLoader.cpp
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Remove dead code.
2018-10-08 14:51:50 +02:00
Kim Kulling
931ef2cd0b
StepFile: fix conversion from ulong to uint.
2018-10-07 21:15:09 +02:00
Kim Kulling
2e443dc669
Merge branch 'master' into C4267
2018-10-07 20:31:41 +02:00
Burkhard Mittelbach
afbdb043b0
ReadFieldPtrVector should return true when successful
2018-10-07 19:11:34 +02:00
Kim Kulling
4c5c172ee2
Merge branch 'master' into C4267
2018-10-07 18:16:44 +02:00
Kim Kulling
e84ccaea15
Merge branch 'master' into step-import
2018-10-07 16:22:32 +02:00
Gargaj
16bdac5c9e
Merge branch 'master' into patch-1
2018-10-07 16:04:11 +02:00
Gargaj
6af016d149
Fix Blender FOV loading
2018-10-07 15:34:44 +02:00
Kim Kulling
c355412348
Merge branch 'master' into C4244
2018-10-07 14:29:39 +02:00
Matthias Moulin
c90eda983d
Fix: C4267
2018-10-06 16:31:58 +02:00
Matthias Moulin
b4425d8e36
Fix: C4267
2018-10-06 16:30:38 +02:00
Matthias Moulin
e7da1c634d
Fix: C4244 conversion warning
2018-10-06 16:28:10 +02:00
Matthias Moulin
239c59d715
Fixed include: IFCReaderGen_4 instead of IFCReaderGen4
2018-10-06 16:12:58 +02:00
Matthias Moulin
88c173a6f4
Replaced "../Include/" include from glTFAsset.h
2018-10-06 15:20:28 +02:00
Matthias Moulin
47fcbfd369
Replaced "../Include/" include from glTF2Asset.h
2018-10-06 15:19:56 +02:00
Matthias Moulin
7061493ead
Replaced "../Include/" include from HMPFileData.h
2018-10-06 15:16:40 +02:00
Matthias Moulin
d7bcd58174
Replaced "../Include/" include from MD4FileData.h
2018-10-06 15:15:43 +02:00
Matthias Moulin
8bb4b57d1d
Replaced "../Include/" include from HMPFileData.h
2018-10-06 15:11:47 +02:00
Matthias Moulin
91a805a082
Update HalfLifeFileData.h
2018-10-06 15:05:18 +02:00
Matthias Moulin
463a7e8016
Replaced "../Include/" include from MD3FileData.h
2018-10-06 15:02:58 +02:00
Matthias Moulin
99fc989af7
Replaced "../Include/" include from MDLFileData.h
2018-10-06 15:01:42 +02:00
Matthias Moulin
d9a7ed19a8
Replaced "../Include/" include from 3DSHelper.h
2018-10-06 14:59:20 +02:00
Matthias Moulin
531f30302f
Replaced "../Include/" include from 3DSHelper.h
2018-10-06 14:58:06 +02:00
Matthias Moulin
d4b0cd53ea
Replaced "../Include/" include from FBXDocumentUtil.h
2018-10-06 14:55:20 +02:00
Kim Kulling
619e09fbec
Stepfile: separate generated code.
2018-10-06 08:45:55 +02:00
Kim Kulling
106b139ef3
Stepfile: renaming first generated code.
2018-10-05 19:42:26 +02:00
Kim Kulling
aceaecaed7
StepFile: introduce generated parser code.
2018-10-05 19:41:52 +02:00
dormon
b43cf92337
Improved cmake configs for Windows and Linux.
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Now the configs follows the standard cmake-package code: see https://cmake.org/cmake/help/v3.12/manual/cmake-packages.7.html
Downstreamer no longer have to manually specify target_include_directories with ${ASSIMP_INCLUDE_DIRS}, target_link_libraries with ${ASSIMP_LIBRARY_DIRS} and so on.
Downstreamer can now use:
find_package(assimp CONFIG REQUIRED)
target_link_libraries(AWESOME_APP PUBLIC assimp::assimp)
and everything should work.
Added assimpTargets.cmake.in
Added assimpTargets-debug.cmake.in
Added assimpTargets-release.cmake.in
Modified CMakeLists.txt
Modified code/CMakeLists.txt - added ALIAS assimp::assimp
Tested on Ubuntu 18.04 and Windows 10
2018-09-30 17:18:18 +02:00
Kim Kulling
35374e777b
Merge branch 'step-import' of https://github.com/assimp/assimp into step-import
2018-09-28 18:02:54 +02:00
Kim Kulling
3249409243
Some minor findings.
2018-09-28 18:02:49 +02:00
kimkulling
4003309e7a
StepFile: prepare code gen.
2018-09-28 17:06:03 +02:00
kkulling
e38629613c
Merge branch 'master' into step-import
2018-09-28 15:59:27 +02:00
Kim Kulling
50a95ad0f2
Merge branch 'master' into migenius-rsws52
2018-09-27 01:04:44 +02:00
Kim Kulling
2dc572167c
Merge branch 'master' into issue_2154
2018-09-26 22:13:29 +02:00
Kim Kulling
35a727a3e4
closes https://github.com/assimp/assimp/issues/2154 : remove redundant file from source folder.
2018-09-26 21:37:02 +02:00
Kim Kulling
74db0e906b
Fix some minor findings.
2018-09-26 21:19:40 +02:00