Dominik Madarász
|
083b89abd3
|
further physics improvements
|
2021-08-29 17:56:58 +02:00 |
Dominik Madarász
|
f804db82b7
|
Update platform_raylib.c
|
2021-08-29 16:20:00 +02:00 |
Dominik Madarász
|
936658056a
|
rework vehicle driving model
|
2021-08-29 14:59:00 +02:00 |
Dominik Madarász
|
3cda4cc334
|
introduce collision bounciness
|
2021-08-29 13:48:54 +02:00 |
Dominik Madarász
|
d81de3b63a
|
debug drawing api + physics tweaks
|
2021-08-29 12:48:29 +02:00 |
Dominik Madarász
|
73e7575525
|
various things
|
2021-08-25 23:36:20 +02:00 |
Dominik Madarász
|
148ddcd2c0
|
code: updated flecs to 2.4.1
|
2021-08-15 18:32:11 +02:00 |
Dominik Madarász
|
2b891f1cb1
|
code: disable prediction for now
|
2021-08-12 02:31:07 +02:00 |
Dominik Madarász
|
0a6f2485a2
|
fix: small changes
|
2021-08-11 21:51:15 +02:00 |
Dominik Madarász
|
7c587faba6
|
code: make hybrid render mode
|
2021-08-11 21:26:44 +02:00 |
Dominik Madarász
|
49cd83fd6a
|
3d: small tweaks
|
2021-08-11 21:02:03 +02:00 |
Dominik Madarász
|
3bdaa7a921
|
code: use 2D renderer by default
|
2021-08-11 19:43:29 +02:00 |
Dominik Madarász
|
3b54750127
|
gfx: experimental 3d rendering
|
2021-08-11 19:38:24 +02:00 |
Dominik Madarász
|
76e4e81281
|
phys: improve movement
|
2021-08-11 18:19:10 +02:00 |
Dominik Madarász
|
c5849da051
|
code: rewrite assertions
|
2021-08-11 15:49:44 +02:00 |
Dominik Madarász
|
5d7b275c87
|
fix: move conn status to platform
|
2021-08-11 15:01:24 +02:00 |
Dominik Madarász
|
ac7030bf2b
|
platform: improve draw
|
2021-08-11 14:59:29 +02:00 |
Dominik Madarász
|
c1ab9a2faf
|
code: additional platform rework
|
2021-08-11 14:23:40 +02:00 |
Dominik Madarász
|
d0a31f78a5
|
cli: refactor renderer
|
2021-08-11 14:16:23 +02:00 |
Dominik Madarász
|
44673b5030
|
demo: ice rink test
|
2021-08-11 12:22:46 +02:00 |
Dominik Madarász
|
27bdc1f3a1
|
code: reenable demo replace block
|
2021-08-11 11:24:44 +02:00 |
Dominik Madarász
|
ba345065bb
|
code: fix ents on Vehicle UnSet
|
2021-08-11 10:54:52 +02:00 |
Dominik Madarász
|
9b829074d4
|
code: update flecs & rework vehicle enter/leave states
|
2021-08-11 10:45:23 +02:00 |
Dominik Madarász
|
275cdc65ab
|
code: fix small replay store bug
|
2021-08-11 01:39:31 +02:00 |
Dominik Madarász
|
5e2ddb40d4
|
ui: fix load op for replay
|
2021-08-11 01:19:00 +02:00 |
Dominik Madarász
|
57c3be0773
|
blocks: randomize rotation
|
2021-08-11 01:12:28 +02:00 |
Dominik Madarász
|
a1c6255b7d
|
debug: improve conds
|
2021-08-11 01:06:12 +02:00 |
Dominik Madarász
|
f74b66e7b4
|
code: various improvements
|
2021-08-11 00:02:11 +02:00 |
Dominik Madarász
|
401edb98c9
|
replay: remove temp actors
|
2021-08-10 21:18:40 +02:00 |
Dominik Madarász
|
d887a0987d
|
code: Improvements to the replay system
|
2021-08-10 20:31:05 +02:00 |
Dominik Madarász
|
3c46cca96d
|
replay: add more debug features
|
2021-08-10 18:09:17 +02:00 |
Dominik Madarász
|
6274bb34b0
|
code: small tweaks
|
2021-08-10 17:42:23 +02:00 |
Dominik Madarász
|
f56c45e195
|
code: demo record/playback feature
|
2021-08-10 17:21:25 +02:00 |
Dominik Madarász
|
f7ee8d0f11
|
code: improve vehicle physics
|
2021-08-10 13:19:45 +02:00 |
Dominik Madarász
|
ef2b6cd68e
|
code: improve vehicle code
|
2021-08-09 21:04:23 +02:00 |
Dominik Madarász
|
e00b8d7e5f
|
code: add vehicle handling
|
2021-08-09 20:58:52 +02:00 |
Dominik Madarász
|
d1016f68a0
|
code: add basic vehicle logic
|
2021-08-09 19:30:39 +02:00 |
Dominik Madarász
|
626457e1b9
|
world: access all components globally!
|
2021-08-09 17:18:34 +02:00 |
Dominik Madarász
|
55ad205441
|
pkt: PKT_KEEP_IF implementation
|
2021-08-09 16:33:46 +02:00 |
Dominik Madarász
|
83fa4b6daf
|
sync: skip hp data for chunks
|
2021-08-09 15:59:50 +02:00 |
Dominik Madarász
|
c28925cc07
|
pkt: fix conditional streaming
|
2021-08-09 15:57:56 +02:00 |
Dominik Madarász
|
999763f197
|
code: various bits and pieces
|
2021-08-09 15:35:47 +02:00 |
Dominik Madarász
|
420411ae4f
|
chore: reorganize source files
|
2021-07-28 11:49:09 +02:00 |
Dominik Madarász
|
2370bd4ea0
|
game: health, pain and regen
|
2021-07-27 18:34:31 +02:00 |
Dominik Madarász
|
5212aedf92
|
world: add Classify component
|
2021-07-27 17:57:50 +02:00 |
Dominik Madarász
|
a43360161c
|
ecs: simplify access to components
|
2021-07-27 15:36:24 +02:00 |
Dominik Madarász
|
6b2f049704
|
camera: instant follow on the first entity
|
2021-07-27 15:01:17 +02:00 |
Dominik Madarász
|
934aaf565f
|
ecs: remove name prefix
|
2021-07-27 14:51:42 +02:00 |
Dominik Madarász
|
498fa25e36
|
ecs: code reduction
|
2021-07-27 14:47:05 +02:00 |
Dominik Madarász
|
022f3870b8
|
ecs: refactor modules
|
2021-07-27 14:43:26 +02:00 |
Dominik Madarász
|
3e59e59881
|
demo: reduce code
|
2021-07-27 13:41:02 +02:00 |
Dominik Madarász
|
0cb52303ae
|
world: rebake chunk tex on change
|
2021-07-27 13:30:43 +02:00 |
Dominik Madarász
|
d0ff81b570
|
code: many improvements and fixes
Changelog:
- fixed world repetition bug caused by wrong indexing 🎉
- wall collisions
- tile-based drag movement multiplier
- various optimizations
- raised default NPC count to 10k
|
2021-07-26 21:06:49 +02:00 |
Dominik Madarász
|
99a65431d8
|
physics: handle entity collisions
|
2021-07-26 17:53:18 +02:00 |
Dominik Madarász
|
37dc992c2e
|
video: flip chunk tex
|
2021-07-19 18:16:34 +02:00 |
Dominik Madarász
|
7977c60922
|
video: perform chunk baking on GPU side
|
2021-07-19 18:03:31 +02:00 |
Dominik Madarász
|
ee0db9c8c1
|
world: fix chunk partitioning
|
2021-07-19 10:28:23 +02:00 |
Dominik Madarász
|
20ad88adf4
|
worldgen: improve noisy shaper
|
2021-07-19 09:56:15 +02:00 |
Dominik Madarász
|
513f05f18e
|
worldgen: disable few features
|
2021-07-18 21:06:21 +02:00 |
Dominik Madarász
|
a08ecdd9a2
|
Textures: finalize chunk stitching
|
2021-07-18 20:30:27 +02:00 |
Dominik Madarász
|
ee794495e9
|
PKT: chunk block streaming + pkt enhancements
|
2021-07-18 13:23:59 +02:00 |
Dominik Madarász
|
e056395f8f
|
update zpl
|
2021-06-01 15:20:04 +02:00 |
Dominik Madarász
|
4ea2ba6188
|
move texed to its own repo
|
2021-05-19 11:57:49 +02:00 |
Dominik Madarász
|
a059b9826b
|
ui redesign + color aids
|
2021-05-18 09:19:01 +02:00 |
Dominik Madarász
|
c7f7b123bb
|
add tiling preview
|
2021-05-17 21:27:56 +02:00 |
Dominik Madarász
|
5c063fb0b7
|
ui changes
|
2021-05-17 21:10:12 +02:00 |
Vladyslav Hrytsenko
|
4431597590
|
code: fix for clang
|
2021-05-17 22:01:05 +03:00 |
Dominik Madarász
|
2345c86629
|
texed stack ops + few new assets :)
|
2021-05-17 18:05:22 +02:00 |
Dominik Madarász
|
9284086a3d
|
texed: image stacking ops
|
2021-05-17 07:53:10 +02:00 |
Dominik Madarász
|
88f77b709f
|
small tweaks
|
2021-05-16 16:58:08 +02:00 |
Dominik Madarász
|
44066273ea
|
prompt to save unsaved work on exit
|
2021-05-16 16:39:03 +02:00 |
Dominik Madarász
|
e1b941ef97
|
improve color picker layouting + prop spacing
|
2021-05-16 16:30:13 +02:00 |
Dominik Madarász
|
a113bea553
|
center preview image
|
2021-05-16 16:22:28 +02:00 |
Dominik Madarász
|
9e4120284d
|
add slider prop control
|
2021-05-16 16:11:29 +02:00 |
Dominik Madarász
|
d195b7756b
|
make op list order independent
|
2021-05-16 15:38:30 +02:00 |
Dominik Madarász
|
fb6862ebae
|
improve add op list spacing
|
2021-05-16 15:18:27 +02:00 |
Dominik Madarász
|
f1162c797d
|
rework add op ui
|
2021-05-16 15:15:44 +02:00 |
Dominik Madarász
|
82d9f86c0f
|
op list coloring
|
2021-05-16 14:58:07 +02:00 |
Dominik Madarász
|
430a762857
|
offset prj name a bit
|
2021-05-16 14:48:18 +02:00 |
Dominik Madarász
|
11f84ba241
|
some ui enhancements
|
2021-05-16 14:45:30 +02:00 |
Dominik Madarász
|
f7ec80f332
|
addt'l improvements for msgbox
|
2021-05-16 14:40:30 +02:00 |
Dominik Madarász
|
c71ccf6d23
|
fix msgbox retrigger bug
|
2021-05-16 14:08:41 +02:00 |
Dominik Madarász
|
3853c53310
|
add message box prompts
|
2021-05-16 14:07:28 +02:00 |
Dominik Madarász
|
2bf2e5d2e4
|
add unsaved indicator
|
2021-05-16 13:36:01 +02:00 |
Dominik Madarász
|
2db02dc89a
|
use icons in op list
|
2021-05-16 13:01:53 +02:00 |
Dominik Madarász
|
81cf0bf10f
|
fix dropdown for locked ops
|
2021-05-16 12:56:36 +02:00 |
Dominik Madarász
|
056cb420bb
|
fix small locking issues
|
2021-05-16 12:24:08 +02:00 |
Dominik Madarász
|
10b085efc9
|
refactor locked ops
|
2021-05-16 12:14:37 +02:00 |
Dominik Madarász
|
9ac94a33f2
|
disallow TOP_NEW_IMAGE add op
|
2021-05-16 12:05:29 +02:00 |
Dominik Madarász
|
de25878efb
|
ensure TOP_NEW_IMAGE is locked
|
2021-05-16 12:04:29 +02:00 |
Dominik Madarász
|
2e9fdc1dda
|
preprocess params for hidden ops
|
2021-05-16 12:00:41 +02:00 |
Dominik Madarász
|
0408d9a6a3
|
simplify add op dropdown
|
2021-05-16 11:49:31 +02:00 |
Dominik Madarász
|
7d543022e7
|
some texed tweaks
|
2021-05-16 11:41:39 +02:00 |
Dominik Madarász
|
c7e8d4028b
|
fix small bug in texed_new
|
2021-05-16 11:15:11 +02:00 |
Dominik Madarász
|
0408aeffe5
|
implement few cli commands for texed
|
2021-05-16 11:10:33 +02:00 |
Dominik Madarász
|
d8c48dc5fc
|
some tweaks and fixes for texed
|
2021-05-16 00:24:42 +02:00 |
Dominik Madarász
|
0a667d968e
|
make op list more compact
|
2021-05-15 23:55:29 +02:00 |
Dominik Madarász
|
77de2566dc
|
improve texed layout rules
|
2021-05-15 22:27:35 +02:00 |
Dominik Madarász
|
a42bdf1d3c
|
texed bugfixes and qol improvements
|
2021-05-15 22:09:25 +02:00 |
Dominik Madarász
|
7090a8601d
|
make texed resizable
|
2021-05-15 20:00:57 +02:00 |
Dominik Madarász
|
5863d6c746
|
store zoom in ecotex files
|
2021-05-15 19:40:27 +02:00 |
Dominik Madarász
|
b26ac74cbf
|
improve backwards compat
|
2021-05-15 19:17:47 +02:00 |
Dominik Madarász
|
276bd21b65
|
fix ctx.selected_op on swap
|
2021-05-15 18:41:30 +02:00 |
Dominik Madarász
|
8623c18127
|
better color picker
|
2021-05-15 17:48:15 +02:00 |
Dominik Madarász
|
0fdc718e44
|
texed v1
|
2021-05-15 17:19:50 +02:00 |
Dominik Madarász
|
a0188ced5b
|
texed props editing
|
2021-05-15 16:25:18 +02:00 |
Dominik Madarász
|
6c6fb61511
|
add exporters
|
2021-05-15 15:23:04 +02:00 |
Dominik Madarász
|
17b1a9cb9b
|
texed save/load prj
|
2021-05-15 14:51:44 +02:00 |
Dominik Madarász
|
a7717b88d7
|
texture editor wip
|
2021-05-15 13:43:29 +02:00 |
Dominik Madarász
|
c479667bcc
|
add raygui + texed wip
|
2021-05-14 07:59:33 +02:00 |
Dominik Madarász
|
9e5612aac0
|
prep for texgen tool
|
2021-05-14 07:39:36 +02:00 |
Dominik Madarász
|
903bcc3afa
|
pre-work for chunk stitching
|
2021-05-14 07:02:25 +02:00 |
Dominik Madarász
|
ffbb2c1333
|
shrink debug ui toggle button a bit
|
2021-05-14 06:28:34 +02:00 |
Dominik Madarász
|
44d98257c7
|
small cleanup in debug code
|
2021-05-14 06:24:56 +02:00 |
Dominik Madarász
|
60454a302a
|
debug menu toggle button
|
2021-05-14 06:23:53 +02:00 |
Dominik Madarász
|
7c0347011e
|
fix typo
|
2021-05-14 06:10:38 +02:00 |
Dominik Madarász
|
5783c4b03e
|
eliminate debug move delay
|
2021-05-13 21:53:22 +02:00 |
Dominik Madarász
|
56f092d39b
|
make debug ui movable
|
2021-05-13 21:42:31 +02:00 |
Dominik Madarász
|
c93e5e4e46
|
improve time profiling
|
2021-05-13 16:37:53 +02:00 |
Dominik Madarász
|
3b56791bec
|
clarify on total time
|
2021-05-13 16:15:21 +02:00 |
Dominik Madarász
|
18bcc93a61
|
graceful shutdown method
|
2021-05-13 16:12:18 +02:00 |
Dominik Madarász
|
7cb2b480b3
|
do incremental entity cleanup
|
2021-05-13 15:44:08 +02:00 |
Dominik Madarász
|
784037a8fa
|
entity cleanup disable + remark
|
2021-05-13 15:05:48 +02:00 |
Dominik Madarász
|
0ca80b7441
|
dont draw nametags for EKIND_THING
|
2021-05-13 14:56:30 +02:00 |
Dominik Madarász
|
a4bd8197b9
|
dont measure debug_draw in PROF_RENDER scope
|
2021-05-13 14:45:39 +02:00 |
Dominik Madarász
|
b4701807f3
|
add debug ui btn support
|
2021-05-13 14:36:07 +02:00 |
Dominik Madarász
|
eb65910d15
|
implement debug ui + profiling
|
2021-05-13 14:17:44 +02:00 |
Dominik Madarász
|
16bcb94158
|
add texgen code wip
|
2021-05-12 19:38:11 +02:00 |
Dominik Madarász
|
6621d248b8
|
introduce basic asset system
|
2021-05-12 19:26:41 +02:00 |
Dominik Madarász
|
b4ae2d01df
|
store Image instead of Texture in blocks
|
2021-05-12 18:38:47 +02:00 |
Dominik Madarász
|
e5b99d829f
|
introduce wip block texgen
|
2021-05-12 18:28:39 +02:00 |
Dominik Madarász
|
fb5c2fae86
|
restructure the project, again
|
2021-05-12 17:50:30 +02:00 |
Dominik Madarász
|
884f10e6ec
|
code cleanup + fixes
|
2021-05-12 16:42:22 +02:00 |
Dominik Madarász
|
1c72255e09
|
small worldgen reorg
|
2021-05-12 16:02:12 +02:00 |
Dominik Madarász
|
468a78873c
|
world zoom out overlay
|
2021-05-12 15:30:44 +02:00 |
Dominik Madarász
|
87319250b4
|
improve camera zoom
|
2021-05-10 18:02:23 +02:00 |
Dominik Madarász
|
3dc99c9198
|
update flecs to 2.3.2
|
2021-05-10 16:41:13 +02:00 |
Dominik Madarász
|
5d9f44f2b0
|
pkt_send_librg_update
|
2021-05-10 16:33:32 +02:00 |
Dominik Madarász
|
f1a7c96135
|
simplify project structure
|
2021-05-10 13:27:01 +02:00 |
Dominik Madarász
|
d14b8246f5
|
delete entities w/o fadeout if current view isn't active
|
2021-05-10 11:58:59 +02:00 |
Dominik Madarász
|
bb48704bd6
|
entity_view warn fixes
|
2021-05-10 11:40:56 +02:00 |
Dominik Madarász
|
3327a6d8b3
|
world cleanup
|
2021-05-10 11:35:04 +02:00 |
Dominik Madarász
|
5087dbcc2d
|
exclude chunks from updates
|
2021-05-10 11:24:55 +02:00 |
Dominik Madarász
|
26bc38b492
|
project cleanup
|
2021-05-10 10:43:05 +02:00 |
Vladyslav Hrytsenko
|
f8a856b05d
|
code: more fixes for mac
|
2021-05-10 10:10:26 +03:00 |
Dominik Madarász
|
7df3155f4f
|
pred changes
|
2021-05-10 08:30:03 +02:00 |
Vladyslav Hrytsenko
|
5254455872
|
code: fixes for macos
|
2021-05-10 09:28:56 +03:00 |
Dominik Madarász
|
68f274580a
|
chunk streaming alpha transition
|
2021-05-10 00:40:25 +02:00 |
Dominik Madarász
|
db0517eb3f
|
EVERYTHING IS SO SMOOTH NOW
|
2021-05-09 21:12:11 +02:00 |
Dominik Madarász
|
cbb3d37141
|
perf improvements
|
2021-05-09 18:25:34 +02:00 |
Dominik Madarász
|
30da3e9a1b
|
layered streaming
|
2021-05-09 16:41:19 +02:00 |
Dominik Madarász
|
7c39e51a07
|
improve prediction code + layer updates
|
2021-05-09 15:52:46 +02:00 |
Dominik Madarász
|
074a3c601f
|
small prediction tweaks
|
2021-05-09 12:29:59 +02:00 |
Dominik Madarász
|
7d1e5c1d61
|
added basic prediction + pkt_dump_struct
|
2021-05-09 12:27:10 +02:00 |
Dominik Madarász
|
c5df24cefc
|
some world fixes
|
2021-05-08 22:32:31 +02:00 |
Dominik Madarász
|
de93637d9a
|
fix mouse movement speed
|
2021-05-08 18:38:33 +02:00 |
Dominik Madarász
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d4aab12811
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increase limits
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2021-05-08 18:10:34 +02:00 |
Dominik Madarász
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8b3e26667e
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improve player movement
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2021-05-08 17:48:09 +02:00 |
Dominik Madarász
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489b75d9c1
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improve debug ground rendering
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2021-05-08 17:42:47 +02:00 |
Dominik Madarász
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b4bc76719f
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ensure cam zoom is wld scale dependent
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2021-05-08 15:35:53 +02:00 |
Dominik Madarász
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2320ba8eec
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prep world updater for upcoming librg update
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2021-05-08 11:59:32 +02:00 |
Dominik Madarász
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d7975eacb7
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introduce HandleCollisions system
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2021-05-08 11:22:25 +02:00 |
Dominik Madarász
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6a8e5286ea
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small changes
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2021-05-08 11:06:53 +02:00 |
Dominik Madarász
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235acfa122
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wip demo npc test
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2021-05-08 11:05:15 +02:00 |
Dominik Madarász
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6b4d5d467a
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use EcsPostUpdate for tracker upd
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2021-05-08 10:08:37 +02:00 |
Dominik Madarász
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178ca92ff7
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phys changes
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2021-05-08 10:03:18 +02:00 |
Dominik Madarász
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d5f150619d
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add world boundary collision
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2021-05-08 09:18:50 +02:00 |
Dominik Madarász
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9612846d79
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addt'l world dim changes
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2021-05-08 09:07:24 +02:00 |
Dominik Madarász
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57b1193ef1
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world_size -> chunk_amount
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2021-05-08 08:55:12 +02:00 |
Dominik Madarász
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ad4167b4f7
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rework world scaling + flecs dash on/off switch
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2021-05-08 02:21:27 +02:00 |
Dominik Madarász
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9719d19aea
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rmb to move with mouse
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2021-05-08 00:11:09 +02:00 |
Dominik Madarász
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7e55d21c5f
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tweak camera speed and rand plr pos
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2021-05-07 22:53:45 +02:00 |
Dominik Madarász
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ef8788d51e
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improve world rendering + nametags
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2021-05-07 22:48:15 +02:00 |
Dominik Madarász
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ef2ae5a1e6
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improve move system
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2021-05-07 17:24:22 +02:00 |
Dominik Madarász
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1ad39ad67e
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player movement impl wip
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2021-05-07 16:43:54 +02:00 |
Dominik Madarász
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1b06c13f5e
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camera zoom
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2021-05-07 14:27:51 +02:00 |
Dominik Madarász
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2ddf1e48fd
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camera follow player + lerp
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2021-05-07 13:47:45 +02:00 |
Dominik Madarász
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51c31d9777
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project cleanup
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2021-05-07 12:51:32 +02:00 |
Dominik Madarász
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f204fbef58
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wip
inlife: librg stuff:
- check git merge
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2021-05-06 23:45:55 +02:00 |
Dominik Madarász
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d9bfd072c2
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finalize packing changes
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2021-05-06 20:24:01 +02:00 |
Dominik Madarász
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16617d7109
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wip packing
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2021-05-06 18:26:52 +02:00 |
Dominik Madarász
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97b4cc6864
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refactor the world system
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2021-05-06 17:30:38 +02:00 |
Dominik Madarász
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8c122607a8
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wip librg stuff
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2021-05-06 09:56:38 +02:00 |
Dominik Madarász
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87018a963a
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librg events wip
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2021-05-06 00:03:43 +02:00 |
Dominik Madarász
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df6e844c98
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code cleanup
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2021-05-05 16:00:10 +02:00 |
Dominik Madarász
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f5f35d0187
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update librg every 100ms
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2021-05-05 15:52:28 +02:00 |
Dominik Madarász
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ed3eaa2b89
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basic librg integration + new packets
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2021-05-05 15:14:02 +02:00 |
Dominik Madarász
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14fd6dd634
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add camera
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2021-05-05 12:14:52 +02:00 |
Dominik Madarász
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c679773e51
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entity_view + packets changes
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2021-05-05 11:25:05 +02:00 |
Dominik Madarász
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3af10cd782
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simplify/reduce player spawn flow
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2021-05-05 09:55:45 +02:00 |
Dominik Madarász
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2094d416c8
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add pkt_pack_desc_args
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2021-05-04 23:12:32 +02:00 |
Dominik Madarász
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55ea1e740f
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display conn status
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2021-05-04 22:44:55 +02:00 |
Dominik Madarász
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dbc7617f61
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allow client to generate_minimap
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2021-05-04 22:32:12 +02:00 |
Dominik Madarász
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5d824bbd27
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introduce game api layer
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2021-05-04 21:45:51 +02:00 |
Dominik Madarász
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e85b15d5f1
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fix MP support
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2021-05-04 21:22:55 +02:00 |
Dominik Madarász
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e5d45a8c67
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the rest
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2021-05-04 19:41:30 +02:00 |
Dominik Madarász
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481cabf74b
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major refactor
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2021-05-04 19:39:50 +02:00 |
Dominik Madarász
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3a54a77371
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rem func
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2021-05-04 16:05:25 +02:00 |
Dominik Madarász
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8055302bdf
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rle compression for binary blobs
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2021-05-04 16:01:47 +02:00 |
Dominik Madarász
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44ade35dd0
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write data packer + add playground app
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2021-05-04 13:04:15 +02:00 |