code: use 2D renderer by default

isolation_bkp/dynres
Dominik Madarász 2021-08-11 19:43:29 +02:00
parent 3b54750127
commit 3bdaa7a921
1 changed files with 1 additions and 1 deletions

View File

@ -18,7 +18,7 @@ static uint16_t screenHeight = 900;
static float target_zoom = 1.5f;
static bool request_shutdown;
#include "renderer_3d.c"
#include "renderer_v0.c"
void platform_init() {
InitWindow(screenWidth, screenHeight, "eco2d");