tweak camera speed and rand plr pos

isolation_bkp/dynres
Dominik Madarász 2021-05-07 22:53:45 +02:00
parent ef8788d51e
commit 7e55d21c5f
2 changed files with 3 additions and 5 deletions

View File

@ -3,7 +3,7 @@
#include "entity_view.h"
#include "game.h"
#define CAMERA_LERP_FACTOR 0.06
#define CAMERA_LERP_FACTOR 0.13
static camera main_camera;

View File

@ -32,10 +32,8 @@ uint64_t player_spawn(char *name) {
Position *pos = ecs_get_mut(world_ecs(), e, Position, NULL);
uint16_t world_dim = world_block_size() * world_chunk_size() * world_world_size();
uint16_t half_world_dim = world_dim / 2;
pos->x=3*32*16;
pos->y=0;
/*pos->x = rand()%world_dim-half_world_dim;
pos->y = rand()%world_dim-half_world_dim;*/
pos->x=rand() % world_dim - half_world_dim;
pos->y=rand() % world_dim - half_world_dim;
librg_entity_track(world_tracker(), e);
librg_entity_owner_set(world_tracker(), e, (int64_t)e);