code: fixes for macos

isolation_bkp/dynres
Vladyslav Hrytsenko 2021-05-10 09:28:56 +03:00
parent 68f274580a
commit 5254455872
14 changed files with 45 additions and 20 deletions

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@ -11,3 +11,14 @@ endfunction()
macro(populate_pkt_srcs)
file(GLOB PKT_SRCS ../../common/packets/*.h ../../common/packets/*.c)
endmacro()
macro(use_cxx11)
if (CMAKE_VERSION VERSION_LESS "3.1")
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11")
endif ()
else ()
set(CMAKE_CXX_STANDARD 11)
endif ()
endmacro(use_cxx11)

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@ -2,7 +2,9 @@
#include "zpl.h"
#include "system.h"
#include "game.h"
#include "entity.h"
#include "utils/options.h"
#include "signal_handling.h"
#include "flecs/flecs.h"
#include "flecs/flecs_dash.h"

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@ -10,6 +10,7 @@
#include "network.h"
#include "packet.h"
#include "world/world.h"
#define NETWORK_UPDATE_DELAY 0.100

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@ -233,18 +233,17 @@ void DEBUG_draw_entities(uint64_t key, entity_view * data) {
}
}
void lerp_entity_positions(uint64_t key, entity_view data) {
void lerp_entity_positions(uint64_t key, entity_view *data) {
world_view *view = game_world_view_get_active();
if (data.flag == EFLAG_INTERP) {
entity_view *e = entity_view_get(&view->entities, key);
if (data->flag == EFLAG_INTERP) {
#if 1
e->x = smooth_val(e->x, e->tx, view->delta_time[e->layer_id]);
e->y = smooth_val(e->y, e->ty, view->delta_time[e->layer_id]);
data->x = smooth_val(data->x, data->tx, view->delta_time[data->layer_id]);
data->y = smooth_val(data->y, data->ty, view->delta_time[data->layer_id]);
#else
e->x = e->tx;
e->y = e->ty;
data->x = data->tx;
data->y = data->ty;
#endif
}
}
@ -271,4 +270,4 @@ void do_entity_fadeinout(uint64_t key, entity_view * data) {
default: break;
}
}
}

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@ -1,5 +1,4 @@
#include "platform.h"
#include "zpl.h"
#include <stdio.h>
uint8_t is_running;

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@ -5,7 +5,7 @@
#include "utils/options.h"
void generate_minimap(int32_t seed, uint16_t block_size, uint16_t chunk_size, uint16_t world_size) {
world_init(seed, block_size, chunk_size, world_size, NULL, NULL);
world_init(seed, block_size, chunk_size, world_size);
uint8_t const *world;
uint32_t world_length = chunk_size * world_size;

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@ -114,6 +114,7 @@ typedef struct pkt_desc {
} pkt_desc;
int32_t pkt_unpack_struct(cw_unpack_context *uc, pkt_desc *desc, void *raw_blob, uint32_t blob_size);
int32_t pkt_pack_struct(cw_pack_context *pc, pkt_desc *desc, void *raw_blob, uint32_t blob_size);
static inline int32_t pkt_msg_decode(pkt_header *header, pkt_desc* desc, uint32_t args, void *raw_blob, uint32_t blob_size) {
cw_unpack_context uc = {0};
@ -129,4 +130,4 @@ static inline size_t pkt_pack_desc_args(pkt_desc *desc) {
return cnt;
}
void pkt_dump_struct(pkt_desc *desc, void* raw_blob, uint32_t blob_size);
void pkt_dump_struct(pkt_desc *desc, void* raw_blob, uint32_t blob_size);

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@ -5,6 +5,7 @@
#include "game.h"
#include "entity_view.h"
#include "camera.h"
#include "player.h"
#include "modules/net.h"

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@ -2,7 +2,7 @@
#include "system.h"
#include "packet_utils.h"
size_t pkt_send_librg_update_encode(void *data, int32_t data_length);
size_t pkt_send_librg_update_encode(void *data, int32_t data_length, uint8_t layer_id);
PKT_HANDLER_PROC(pkt_send_librg_update_handler);

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@ -1,4 +1,8 @@
#pragma once
#include <stdint.h>
#include <stddef.h>
#include <inttypes.h>
#define ZPL_NANO
#include "zpl.h"

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@ -1,8 +1,8 @@
#include "zpl.h"
#include "modules/controllers.h"
#include "modules/general.h"
#include "modules/physics.h"
#include "zpl.h"
#define PLR_MOVE_SPEED 50.0
#define PLR_MOVE_SPEED_MULT 4.0

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@ -1,6 +1,6 @@
#include "zpl.h"
#include "modules/physics.h"
#include "world/world.h"
#include "zpl.h"
#define PHY_WALK_DRAG 0.12

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@ -1,3 +1,5 @@
use_cxx11()
file(GLOB SRCS *.h
flecs.c
flecs_json.c
@ -11,4 +13,5 @@ file(GLOB SRCS *.h
flecs-os_api-stdcpp.cpp
flecs_components_http.c
)
add_library(flecs-bundle STATIC ${SRCS})

16
code/vendors/zpl.h vendored
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@ -361,7 +361,7 @@ License:
#define ZPL_VERSION_MAJOR 14
#define ZPL_VERSION_MINOR 1
#define ZPL_VERSION_PATCH 0
#define ZPL_VERSION_PATCH 2
#define ZPL_VERSION_PRE ""
// file: zpl_hedley.h
@ -2316,8 +2316,8 @@ License:
# define ZPL_DEF_INLINE
# define ZPL_IMPL_INLINE
# else
# define ZPL_DEF_INLINE ZPL_ALWAYS_INLINE
# define ZPL_IMPL_INLINE ZPL_INLINE
# define ZPL_DEF_INLINE static
# define ZPL_IMPL_INLINE static inline
# endif
#endif
@ -9961,13 +9961,16 @@ License:
#define ZPL__FILE_STREAM_FD_MAGIC 37
ZPL_ALWAYS_INLINE zpl_file_descriptor zpl__file_stream_fd_make(zpl__memory_fd* d) {
ZPL_DEF_INLINE zpl_file_descriptor zpl__file_stream_fd_make(zpl__memory_fd* d);
ZPL_DEF_INLINE zpl__memory_fd *zpl__file_stream_from_fd(zpl_file_descriptor fd);
ZPL_IMPL_INLINE zpl_file_descriptor zpl__file_stream_fd_make(zpl__memory_fd* d) {
zpl_file_descriptor fd = {0};
fd.p = (void*)d;
return fd;
}
ZPL_ALWAYS_INLINE zpl__memory_fd *zpl__file_stream_from_fd(zpl_file_descriptor fd) {
ZPL_IMPL_INLINE zpl__memory_fd *zpl__file_stream_from_fd(zpl_file_descriptor fd) {
zpl__memory_fd *d = (zpl__memory_fd*)fd.p;
ZPL_ASSERT(d->magic == ZPL__FILE_STREAM_FD_MAGIC);
return d;
@ -17437,9 +17440,10 @@ License:
static ZPL_ALWAYS_INLINE zpl_b32 zpl__json_is_assign_char(char c) { return !!zpl_strchr(":=|", c); }
static ZPL_ALWAYS_INLINE zpl_b32 zpl__json_is_delim_char(char c) { return !!zpl_strchr(",|\n", c); }
ZPL_DEF_INLINE zpl_b32 zpl__json_validate_name(char const *str, char *err);
#define jx(x) !zpl_char_is_hex_digit(str[x])
ZPL_ALWAYS_INLINE zpl_b32 zpl__json_validate_name(char const *str, char *err) {
ZPL_IMPL_INLINE zpl_b32 zpl__json_validate_name(char const *str, char *err) {
while (*str) {
/* todo: refactor name validation. */
if ((str[0] == '\\' && !zpl_char_is_control(str[1])) &&