video: flip chunk tex

isolation_bkp/dynres
Dominik Madarász 2021-07-19 18:16:34 +02:00
parent 7977c60922
commit 37dc992c2e
1 changed files with 1 additions and 1 deletions

View File

@ -169,7 +169,7 @@ void DEBUG_draw_ground(uint64_t key, entity_view * data) {
float y = data->y * size + offset;
RenderTexture2D tex = GetChunkTexture(key);
DrawTextureEx(tex.texture, (Vector2){x, y}, 0.0f, 1.0f, ColorAlpha(WHITE, data->tran_time));
DrawTextureRec(tex.texture, (Rectangle){0, 0, tex.texture.width, -tex.texture.height}, (Vector2){x, y}, ColorAlpha(WHITE, data->tran_time));
if (zoom_overlay_tran > 0.02f) {
DrawRectangleEco(x, y, size-offset, size-offset, ColorAlpha(ColorFromHSV(key*x, 0.13f, 0.89f), data->tran_time*zoom_overlay_tran*0.75f));