Vladyslav Hrytsenko
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c0915ae648
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Revert "code: updated enet dependency"
This reverts commit 947a6992cc .
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2022-07-30 20:55:05 +03:00 |
Dominik Madarász
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e9dbbf279a
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Merge branch 'master' of github.com:zpl-c/eco2d
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2022-07-30 19:54:20 +02:00 |
Dominik Madarász
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49cd5ac416
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code: small fixes
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2022-07-30 19:54:16 +02:00 |
Vladyslav Hrytsenko
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947a6992cc
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code: updated enet dependency
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2022-07-30 20:13:13 +03:00 |
Vladyslav Hrytsenko
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1713adb0a3
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code: updated librg version
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2022-07-30 20:08:27 +03:00 |
Vladyslav Hrytsenko
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937cf4fd18
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code: removed tailing lines
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2022-07-30 15:11:00 +03:00 |
Dominik Madarász
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80fbb030bd
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adapt 2D view on window resolution changes
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2021-11-29 09:23:08 +01:00 |
Dominik Madarász
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cf173f3d50
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general improvements and cleanup
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2021-11-08 16:54:41 +01:00 |
Dominik Madarász
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242fd9250b
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decrease anim framerat e
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2021-11-07 15:23:12 +01:00 |
Dominik Madarász
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63db7893b4
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network stats + tweaks
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2021-11-07 14:41:13 +01:00 |
Dominik Madarász
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970334aa7a
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Fix tracker timing
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2021-11-04 16:00:39 +01:00 |
Dominik Madarász
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682b8f5d8f
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code cleanup and fixes
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2021-11-04 15:43:23 +01:00 |
Dominik Madarász
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d85919855e
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animated tiles support
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2021-11-04 13:34:15 +01:00 |
Dominik Madarász
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890bc09d1f
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introduce item_id + cleanup
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2021-11-03 19:09:19 +01:00 |
Dominik Madarász
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331ee39672
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introduce block_id
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2021-11-03 19:04:34 +01:00 |
Dominik Madarász
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16d2b41f3c
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raise block indexing to 16-bits!
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2021-11-03 18:38:32 +01:00 |
Dominik Madarász
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7ecff06ae8
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limit block count at compile time
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2021-11-03 18:21:10 +01:00 |
Dominik Madarász
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5cf92444e2
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validate worldgen data
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2021-11-03 18:02:10 +01:00 |
Dominik Madarász
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3ce8df35dc
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don't build over collidable/essential inner blocks
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2021-11-03 17:48:56 +01:00 |
Dominik Madarász
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797c23e8c5
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don't replace foreign blocks
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2021-11-03 17:17:48 +01:00 |
Dominik Madarász
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dcd5f0046a
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refund block if we replace the same ID
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2021-11-03 17:16:35 +01:00 |
Dominik Madarász
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51d60169b3
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increase build range
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2021-11-03 16:43:15 +01:00 |
Dominik Madarász
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37cbaa4a3c
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Restrict item overdraw placement
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2021-11-03 16:41:42 +01:00 |
Dominik Madarász
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2695bbf32d
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add remarks for world editing
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2021-11-03 16:33:25 +01:00 |
Dominik Madarász
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9d6993d7b1
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improve build mode
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2021-11-03 16:29:45 +01:00 |
Dominik Madarász
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428e59c69e
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check for non-item asset
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2021-11-03 16:07:07 +01:00 |
Dominik Madarász
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f6bc4d3d44
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update zpl and fix conveyor belt speed
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2021-11-03 15:31:10 +01:00 |
Dominik Madarász
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6405e59117
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update zpl
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2021-11-03 15:02:30 +01:00 |
Dominik Madarász
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30f34d51e5
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various improvements
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2021-11-03 14:34:32 +01:00 |
Dominik Madarász
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4ee2524773
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build mode straight lines support
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2021-11-02 19:14:54 +01:00 |
Dominik Madarász
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42a58ef5fb
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directional build mode
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2021-11-02 18:58:55 +01:00 |
Dominik Madarász
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1a5a550512
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improve worldgen + conveyor belts
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2021-11-02 18:09:54 +01:00 |
Dominik Madarász
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2130d85edf
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info: asset_setup.h for quick nav
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2021-11-02 13:02:08 +01:00 |
Dominik Madarász
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365b3e8ee3
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rewrite block system
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2021-11-02 12:49:03 +01:00 |
Dominik Madarász
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f8da96b968
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make item system depend on assets
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2021-11-02 11:48:32 +01:00 |
Dominik Madarász
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9482b41fb9
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keystate activators
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2021-11-02 10:22:04 +01:00 |
Dominik Madarász
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28c41baa93
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Render outer block layer separately
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2021-11-01 20:59:30 +01:00 |
Vladyslav Hrytsenko
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a7c060660e
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Merge branch 'master' of github.com:zpl-c/eco2d
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2021-11-01 21:34:42 +02:00 |
Vladyslav Hrytsenko
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7c3950cd11
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code: updated vehicle steering system
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2021-11-01 21:34:38 +02:00 |
Dominik Madarász
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dfce2db483
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input: check for delta changes
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2021-11-01 20:23:54 +01:00 |
Dominik Madarász
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67ca6d4dba
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CRLF to LF
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2021-11-01 19:55:13 +01:00 |
Vladyslav Hrytsenko
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01eff09e49
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code: added new steering behavior
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2021-11-01 20:37:09 +02:00 |
Vladyslav Hrytsenko
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a7b5e0db8a
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code: commented out fullscreen
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2021-11-01 20:36:49 +02:00 |
Vladyslav Hrytsenko
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f14f3cdaef
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code: changed line endings
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2021-11-01 20:36:26 +02:00 |
Dominik Madarász
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9fe2c68ef4
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fixes
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2021-11-01 19:21:06 +01:00 |
Vladyslav Hrytsenko
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fbf9129b8a
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code: fixed minor stuff
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2021-11-01 20:20:07 +02:00 |
Dominik Madarász
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028cdb34b2
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temp raylib fixes
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2021-11-01 19:00:35 +01:00 |
Dominik Madarász
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e18ff55518
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build mode
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2021-11-01 18:35:33 +01:00 |
Dominik Madarász
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c45f95348a
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Simplify input keystate send
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2021-11-01 15:32:46 +01:00 |
Dominik Madarász
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8ab803bb5f
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Expose chunk texture scale
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2021-10-28 17:47:36 +02:00 |
Dominik Madarász
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bbc5856013
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Fix V0 chunk tex rendering
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2021-10-28 17:23:16 +02:00 |
Dominik Madarász
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725486c1d0
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Fix upside-down chunk tex
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2021-10-28 17:03:02 +02:00 |
Dominik Madarász
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e99b21b11b
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Reduce chunk tex resolution
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2021-10-28 16:59:00 +02:00 |
Dominik Madarász
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f47acae59b
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Small tweaks
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2021-10-28 16:21:34 +02:00 |
Dominik Madarász
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296857df71
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Improve hashtable entry removal performance
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2021-10-28 16:05:17 +02:00 |
Dominik Madarász
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a589845065
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Improve overall motion + single-player now pushes out fast layer as fast as possible
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2021-10-27 15:14:46 +02:00 |
Dominik Madarász
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a607515424
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Make vehicles fully framerate independent
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2021-10-27 14:32:52 +02:00 |
Dominik Madarász
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4ca2dc4e96
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Ensure our delta time is capped to avoid huge calculation errors
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2021-10-27 11:31:42 +02:00 |
Dominik Madarász
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7059e881fb
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Improve prediction calculations
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2021-10-27 11:18:40 +02:00 |
Dominik Madarász
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e7f55985db
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Remove GC for OOB entities + perf improvements
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2021-10-27 10:55:07 +02:00 |
Dominik Madarász
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ff9f483da1
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Update flecs stdcpp threading api
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2021-10-27 10:32:46 +02:00 |
Dominik Madarász
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7d5c519e2f
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Lock FPS to 60 in replay mode
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2021-10-27 02:42:54 +02:00 |
Dominik Madarász
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01315fb75d
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Make camera zoom fps independent
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2021-10-27 01:36:21 +02:00 |
Dominik Madarász
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276f85dee8
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Implement world time single-stepping
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2021-10-27 01:28:18 +02:00 |
Dominik Madarász
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4be5ee9b61
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Enable prediction on SP
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2021-10-27 00:32:40 +02:00 |
Dominik Madarász
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6f57fb178a
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Ensure physics aren't tied to framerate
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2021-10-27 00:22:54 +02:00 |
Dominik Madarász
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16da0ad158
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Update world_view.c
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2021-09-20 12:57:30 +02:00 |
Dominik Madarász
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9542324811
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Fix chunk unload memory leak
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2021-09-20 11:27:47 +02:00 |
Dominik Madarász
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21ca700626
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add support for message channeling
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2021-09-09 10:29:22 +02:00 |
Dominik Madarász
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347f85063e
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small UI adjustments
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2021-09-09 09:54:02 +02:00 |
Dominik Madarász
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98adee996c
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no item merging for now
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2021-09-09 09:46:22 +02:00 |
Dominik Madarász
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9ed12e35f6
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don't enter 2 cars at once on overlap
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2021-09-09 00:10:11 +02:00 |
Dominik Madarász
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4449738580
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various networking improvements
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2021-09-08 18:53:50 +02:00 |
Dominik Madarász
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1b0951057d
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Small world fixes
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2021-09-08 17:34:30 +02:00 |
Dominik Madarász
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d35b4381ec
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Implement networking layer
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2021-09-08 16:12:38 +02:00 |
Dominik Madarász
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096bf8c706
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many improvements for the upcoming networking support
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2021-09-08 14:13:31 +02:00 |
Dominik Madarász
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664aa09654
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Add icemaker item spawn replay event
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2021-09-08 12:04:35 +02:00 |
Dominik Madarász
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8b437d53cd
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Add compat layer for v2 demos
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2021-09-08 11:52:11 +02:00 |
Dominik Madarász
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56b7b30684
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retain steering wheel on exit
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2021-08-30 20:05:43 +02:00 |
Dominik Madarász
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6cfed15e8b
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improve chunk baking
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2021-08-30 19:39:25 +02:00 |
Dominik Madarász
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b45ed4fa75
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small changes
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2021-08-30 18:14:35 +02:00 |
Dominik Madarász
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32deb322db
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selected_item bugfix
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2021-08-30 17:56:23 +02:00 |
Dominik Madarász
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36232e1e20
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inventory system
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2021-08-30 17:50:05 +02:00 |
Dominik Madarász
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a8f357184f
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small tweak
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2021-08-30 12:00:09 +02:00 |
Dominik Madarász
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25e9b9e57e
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code: add 2nd world layer
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2021-08-30 11:59:36 +02:00 |
Dominik Madarász
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083b89abd3
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further physics improvements
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2021-08-29 17:56:58 +02:00 |
Dominik Madarász
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f804db82b7
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Update platform_raylib.c
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2021-08-29 16:20:00 +02:00 |
Dominik Madarász
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936658056a
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rework vehicle driving model
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2021-08-29 14:59:00 +02:00 |
Dominik Madarász
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3cda4cc334
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introduce collision bounciness
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2021-08-29 13:48:54 +02:00 |
Dominik Madarász
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d81de3b63a
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debug drawing api + physics tweaks
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2021-08-29 12:48:29 +02:00 |
Dominik Madarász
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73e7575525
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various things
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2021-08-25 23:36:20 +02:00 |
Dominik Madarász
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148ddcd2c0
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code: updated flecs to 2.4.1
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2021-08-15 18:32:11 +02:00 |
Dominik Madarász
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2b891f1cb1
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code: disable prediction for now
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2021-08-12 02:31:07 +02:00 |
Dominik Madarász
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0a6f2485a2
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fix: small changes
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2021-08-11 21:51:15 +02:00 |
Dominik Madarász
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7c587faba6
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code: make hybrid render mode
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2021-08-11 21:26:44 +02:00 |
Dominik Madarász
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49cd83fd6a
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3d: small tweaks
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2021-08-11 21:02:03 +02:00 |
Dominik Madarász
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3bdaa7a921
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code: use 2D renderer by default
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2021-08-11 19:43:29 +02:00 |
Dominik Madarász
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3b54750127
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gfx: experimental 3d rendering
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2021-08-11 19:38:24 +02:00 |
Dominik Madarász
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76e4e81281
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phys: improve movement
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2021-08-11 18:19:10 +02:00 |
Dominik Madarász
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c5849da051
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code: rewrite assertions
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2021-08-11 15:49:44 +02:00 |