code: removed tailing lines
parent
80fbb030bd
commit
937cf4fd18
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@ -21,59 +21,59 @@ static world_snapshot streamer_snapshot;
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entity_view world_build_entity_view(int64_t e) {
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entity_view *cached_ev = world_snapshot_get(&streamer_snapshot, e);
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if (cached_ev) return *cached_ev;
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entity_view view = {0};
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const Classify *classify = ecs_get(world_ecs(), e, Classify);
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ZPL_ASSERT(classify);
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view.kind = classify->id;
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const Position *pos = ecs_get(world_ecs(), e, Position);
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if (pos) {
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view.x = pos->x;
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view.y = pos->y;
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}
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const Velocity *vel = ecs_get(world_ecs(), e, Velocity);
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if (vel) {
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view.flag |= EFLAG_INTERP;
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view.vx = vel->x;
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view.vy = vel->y;
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}
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const Health *health = ecs_get(world_ecs(), e, Health);
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if (health) {
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view.hp = health->hp;
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view.max_hp = health->max_hp;
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}
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if (ecs_get(world_ecs(), e, Vehicle)) {
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Vehicle const* veh = ecs_get(world_ecs(), e, Vehicle);
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view.heading = veh->heading;
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}
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if (ecs_get(world_ecs(), e, ItemDrop)) {
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ItemDrop const* dr = ecs_get(world_ecs(), e, ItemDrop);
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view.asset = dr->kind;
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view.quantity = dr->quantity;
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}
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view.inside_vehicle = ecs_get(world_ecs(), e, IsInVehicle) != 0 ? true : false;
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Inventory *inv = 0;
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if ((inv = ecs_get_mut_if(world_ecs(), e, Inventory))) {
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view.has_items = true;
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for (int i = 0; i < ITEMS_INVENTORY_SIZE; i += 1) {
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view.items[i] = inv->items[i];
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}
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const Input *in = ecs_get(world_ecs(), e, Input);
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if (in)
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view.selected_item = in->selected_item;
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}
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Chunk *chunk = 0;
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if ((chunk = ecs_get_mut_if(world_ecs(), e, Chunk))) {
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view.x = chunk->x;
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@ -81,16 +81,16 @@ entity_view world_build_entity_view(int64_t e) {
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view.blocks_used = 1;
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view.is_dirty = chunk->is_dirty;
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chunk->is_dirty = false;
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for (int i = 0; i < world.chunk_size*world.chunk_size; i += 1) {
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view.blocks[i] = world.block_mapping[chunk->id][i];
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}
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for (int i = 0; i < world.chunk_size*world.chunk_size; i += 1) {
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view.outer_blocks[i] = world.outer_block_mapping[chunk->id][i];
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}
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}
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world_snapshot_set(&streamer_snapshot, e, view);
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return view;
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}
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@ -105,7 +105,7 @@ int32_t tracker_write_create(librg_world *w, librg_event *e) {
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#endif
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size_t actual_length = librg_event_size_get(w, e);
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char *buffer = librg_event_buffer_get(w, e);
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return (int32_t)entity_view_pack_struct(buffer, actual_length, world_build_entity_view(entity_id));
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}
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@ -126,14 +126,14 @@ int32_t tracker_write_update(librg_world *w, librg_event *e) {
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size_t actual_length = librg_event_size_get(w, e);
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char *buffer = librg_event_buffer_get(w, e);
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entity_view view = world_build_entity_view(entity_id);
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// NOTE(zaklaus): exclude chunks from updates as they never move
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{
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if (view.kind == EKIND_CHUNK && !view.is_dirty) {
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return LIBRG_WRITE_REJECT;
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}
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}
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return (int32_t)entity_view_pack_struct(buffer, actual_length, view);
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}
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@ -156,15 +156,15 @@ world_chunk_setup_grid(void) {
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world.outer_block_mapping[i] = zpl_malloc(sizeof(block_id)*zpl_square(world.chunk_size));
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chunk->id = i;
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chunk->is_dirty = false;
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for (int y = 0; y < world.chunk_size; y += 1) {
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for (int x = 0; x < world.chunk_size; x += 1) {
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int chk_x = chunk->x * world.chunk_size;
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int chk_y = chunk->y * world.chunk_size;
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block_id *c = &world.block_mapping[i][(y*world.chunk_size)+x];
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*c = world.data[(chk_y+y)*world.dim + (chk_x+x)];
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c = &world.outer_block_mapping[i][(y*world.chunk_size)+x];
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*c = world.outer_data[(chk_y+y)*world.dim + (chk_x+x)];
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}
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@ -172,17 +172,17 @@ world_chunk_setup_grid(void) {
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}
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}
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static inline
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static inline
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void world_configure_tracker(void) {
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world.tracker = librg_world_create();
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ZPL_ASSERT_MSG(world.tracker, "[ERROR] An error occurred while trying to create a server world.");
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/* config our world grid */
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librg_config_chunksize_set(world.tracker, WORLD_BLOCK_SIZE * world.chunk_size, WORLD_BLOCK_SIZE * world.chunk_size, 0);
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librg_config_chunkamount_set(world.tracker, world.chunk_amount, world.chunk_amount, 0);
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librg_config_chunkoffset_set(world.tracker, LIBRG_OFFSET_BEG, LIBRG_OFFSET_BEG, LIBRG_OFFSET_BEG);
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librg_event_set(world.tracker, LIBRG_WRITE_CREATE, tracker_write_create);
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librg_event_set(world.tracker, LIBRG_WRITE_REMOVE, tracker_write_remove);
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librg_event_set(world.tracker, LIBRG_WRITE_UPDATE, tracker_write_update);
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@ -192,14 +192,14 @@ static inline
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void world_init_worldgen_data(void) {
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world.data = zpl_malloc(sizeof(block_id)*world.size);
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world.outer_data = zpl_malloc(sizeof(block_id)*world.size);
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ZPL_ASSERT(world.data && world.outer_data);
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}
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static inline
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void world_setup_ecs(void) {
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world.ecs = ecs_init();
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ECS_IMPORT(world.ecs, Components);
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ECS_IMPORT(world.ecs, Systems);
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world.ecs_update = ecs_query_new(world.ecs, "components.ClientInfo, components.Position");
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@ -217,7 +217,7 @@ static inline
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void world_generate_instance(void) {
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int32_t world_build_status = worldgen_test(&world);
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ZPL_ASSERT(world_build_status >= 0);
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for (int i = 0; i < zpl_square(world.dim); ++i) {
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if (world.data[i] == 0) {
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ZPL_PANIC("Worldgen failure! Block %d is unset!\n", i);
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@ -239,10 +239,10 @@ int32_t world_init(int32_t seed, uint16_t chunk_size, uint16_t chunk_amount) {
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world.seed = seed;
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world.chunk_size = chunk_size;
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world.chunk_amount = chunk_amount;
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world.dim = (world.chunk_size * world.chunk_amount);
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world.size = world.dim * world.dim;
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world_configure_tracker();
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world_setup_ecs();
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world_init_worldgen_data();
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@ -250,9 +250,9 @@ int32_t world_init(int32_t seed, uint16_t chunk_size, uint16_t chunk_amount) {
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world_init_mapping();
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world_chunk_setup_grid();
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world_free_worldgen_data();
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zpl_printf("[INFO] Created a new server world\n");
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return WORLD_ERROR_NONE;
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}
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@ -277,35 +277,35 @@ int32_t world_destroy(void) {
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static void world_tracker_update(uint8_t ticker, float freq, uint8_t radius) {
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if (world.tracker_update[ticker] > (float)zpl_time_rel()) return;
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world.tracker_update[ticker] = (float)zpl_time_rel() + freq;
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profile(PROF_WORLD_WRITE) {
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ecs_iter_t it = ecs_query_iter(world.ecs_update);
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static char buffer[WORLD_LIBRG_BUFSIZ] = {0};
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world.active_layer_id = ticker;
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while (ecs_query_next(&it)) {
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ClientInfo *p = ecs_column(&it, ClientInfo, 1);
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for (int i = 0; i < it.count; i++) {
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size_t datalen = WORLD_LIBRG_BUFSIZ;
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// TODO(zaklaus): SUPER TEMPORARY HOT !!! simulate variable radius queries
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{
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librg_entity_radius_set(world_tracker(), it.entities[i], radius);
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}
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// TODO(zaklaus): push radius once librg patch comes in
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int32_t result = librg_world_write(world_tracker(), it.entities[i], buffer, &datalen, NULL);
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if (result > 0) {
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zpl_printf("[info] buffer size was not enough, please increase it by at least: %d\n", result);
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} else if (result < 0) {
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zpl_printf("[error] an error happened writing the world %d\n", result);
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}
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pkt_send_librg_update((uint64_t)p[i].peer, p[i].view_id, ticker, buffer, datalen);
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}
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}
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// NOTE(zaklaus): clear out our streaming snapshot
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// TODO(zaklaus): move this to zpl
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{
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@ -319,21 +319,21 @@ int32_t world_update() {
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profile (PROF_UPDATE_SYSTEMS) {
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ecs_progress(world.ecs, 0.0f);
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}
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float fast_ms = WORLD_TRACKER_UPDATE_FAST_MS;
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float normal_ms = WORLD_TRACKER_UPDATE_NORMAL_MS;
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float slow_ms = WORLD_TRACKER_UPDATE_SLOW_MS;
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if (game_get_kind() != GAMEKIND_SINGLE) {
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fast_ms = WORLD_TRACKER_UPDATE_MP_FAST_MS;
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normal_ms = WORLD_TRACKER_UPDATE_MP_NORMAL_MS;
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slow_ms = WORLD_TRACKER_UPDATE_MP_SLOW_MS;
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}
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world_tracker_update(0, fast_ms, 1);
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world_tracker_update(1, normal_ms, 2);
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world_tracker_update(2, slow_ms, 3);
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debug_replay_update();
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return 0;
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}
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@ -424,11 +424,11 @@ world_block_lookup world_block_from_realpos(float x, float y) {
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int32_t size = world.chunk_size * WORLD_BLOCK_SIZE;
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int16_t chunk_x, chunk_y;
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librg_chunk_to_chunkpos(world.tracker, chunk_id, &chunk_x, &chunk_y, NULL);
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// NOTE(zaklaus): pos relative to chunk
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float chx = x - chunk_x * size;
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float chy = y - chunk_y * size;
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uint16_t bx = (uint16_t)chx / WORLD_BLOCK_SIZE;
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uint16_t by = (uint16_t)chy / WORLD_BLOCK_SIZE;
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uint16_t block_idx = (by*world.chunk_size)+bx;
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@ -438,11 +438,11 @@ world_block_lookup world_block_from_realpos(float x, float y) {
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bid = world.block_mapping[chunk_id][block_idx];
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is_outer = false;
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}
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// NOTE(zaklaus): pos relative to block's center
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float box = chx - bx * WORLD_BLOCK_SIZE - WORLD_BLOCK_SIZE/2.0f;
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float boy = chy - by * WORLD_BLOCK_SIZE - WORLD_BLOCK_SIZE/2.0f;
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world_block_lookup lookup = {
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.id = block_idx,
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.bid = bid,
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@ -452,19 +452,19 @@ world_block_lookup world_block_from_realpos(float x, float y) {
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.oy = boy,
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.is_outer = is_outer,
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};
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return lookup;
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}
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void world_chunk_destroy_block(float x, float y, bool drop_item) {
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world_block_lookup l = world_block_from_realpos(x, y);
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world_chunk_replace_block(l.chunk_id, l.id, 0);
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if (l.is_outer && l.bid > 0 && drop_item) {
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asset_id item_asset = blocks_get_asset(l.bid);
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if (item_find(item_asset) == ASSET_INVALID) return;
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uint64_t e = item_spawn(item_asset, 1);
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Position *dest = ecs_get_mut(world_ecs(), e, Position, NULL);
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dest->x = x;
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dest->y = y;
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@ -476,14 +476,14 @@ world_block_lookup world_block_from_index(int64_t id, uint16_t block_idx) {
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if (bid == 0) {
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bid = world.block_mapping[id][block_idx];
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}
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world_block_lookup lookup = {
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.id = block_idx,
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.bid = bid,
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.chunk_id = id,
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.chunk_e = world.chunk_mapping[id],
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};
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return lookup;
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}
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