Small tweaks
parent
296857df71
commit
f47acae59b
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@ -1,5 +1,6 @@
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#pragma once
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#include "system.h"
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uint64_t entity_spawn(uint16_t class_id /* 0 = no streaming */);
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void entity_despawn(uint64_t ent_id);
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#pragma once
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#include "system.h"
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uint64_t entity_spawn(uint16_t class_id /* 0 = no streaming */);
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void entity_batch_despawn(uint64_t *ids, size_t num_ids);
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void entity_despawn(uint64_t ent_id);
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@ -10,6 +10,7 @@
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#include "network.h"
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#include "packet.h"
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#include "packets/pkt_00_init.h"
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#include "world/world.h"
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#include "game.h"
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#include "player.h"
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