Commit Graph

3454 Commits (037a213bb4cd1e5853df390b4a64d663efde2fe2)

Author SHA1 Message Date
A. Breust 0624eb0e08
Merge branch 'master' into gltf2-duplicated-textures 2018-04-01 18:09:14 +02:00
Kim Kulling d17047cfd1
Merge branch 'master' into fbx_export_ascii 2018-04-01 17:00:42 +02:00
Kim Kulling c9bb3592ff FBX-Importer: remove unused lookup tables for nodes. 2018-03-31 18:10:29 +02:00
Kim Kulling f3cc2f79fc FBX-Importer: remove unused lookup table. 2018-03-31 17:30:31 +02:00
Kim Kulling 2a5728b4c3 FBX-Importer: fix usage of deprecated include. 2018-03-31 17:25:29 +02:00
Kim Kulling c97fb99435 closes https://github.com/assimp/assimp/issues/1855: fix correction of node names. 2018-03-31 16:37:39 +02:00
Kim Kulling 4919d3da2f closes https://github.com/assimp/assimp/issues/1836: make documentation much more clear how to apply global scaling. 2018-03-30 16:58:11 +02:00
Alexis Breust 26ac2ffb6c Not duplicating textures for embedded ones 2018-03-29 15:52:05 +02:00
Tommy 070acfbadd FBX Export: relax bindpose matrix check slightly.
Apparently +/- 1e-5 is too strict.
2018-03-29 14:29:02 +02:00
Tommy 39d9878429 FBX Export: use ai_snprintf. 2018-03-29 13:10:41 +02:00
Tommy 4b2120ab56 FBX Export: fix for geometric transform nodes with multiple children. 2018-03-29 10:45:23 +02:00
Tommy 0dad1d0c04 FBX Export: fix Texture_Alpha_soutce typo. 2018-03-29 01:47:31 +02:00
Tommy 826243f289 Implement ascii FBX export.
It's available under the 'fbxa' format id.
2018-03-29 01:44:32 +02:00
Tommy aadb413fc0 Explicit handling of an FBXExportNode edge-case. 2018-03-28 16:09:07 +02:00
Tommy 00277d93f2 Tidier FBXExportNode construction with properties. 2018-03-28 15:47:27 +02:00
Tommy e972b73fc2 FBX Export: tidy includes 2018-03-27 13:29:03 +02:00
Tommy ee0cdb3954 FBX Export: Tidy animation export code. 2018-03-27 13:12:15 +02:00
Tommy 57bd125839 FBX Export: implement basic animation export. 2018-03-27 11:45:03 +02:00
Tommy 2dff6e2d5b FBXExportProperty: implement float and long array properties. 2018-03-26 18:27:15 +02:00
Kim Kulling d810446bb2
Merge branch 'master' into patch-1 2018-03-23 19:43:58 +01:00
Kim Kulling 666e224359
Merge branch 'master' into issue_1527 2018-03-22 23:57:30 +01:00
Kim Kulling be4c780115
Update FBXMeshGeometry.cpp
Fix build.
2018-03-22 23:08:25 +01:00
Kim Kulling 13ae0a0ac3 FBX: fix parse error for uv-coordinates. 2018-03-22 22:14:10 +01:00
JeffH-BMG 376586b164
Merge branch 'master' into patch-1 2018-03-22 13:09:32 -04:00
Cloud Wu cad11df039 Fix mingw compilation 2018-03-22 16:54:12 +08:00
Kim Kulling e01e77a6c7
Merge branch 'master' into develop_kimkulling 2018-03-21 21:20:28 +01:00
Kim Kulling af3bba1572 fix review findings. 2018-03-20 23:38:08 +01:00
Kim Kulling 4ae7298489
Update DefaultIOSystem.cpp
fix typo
2018-03-20 21:59:45 +01:00
Kim Kulling 1a887a64c1
Update EmbedTexturesProcess.cpp
Fix typo.
2018-03-20 21:56:26 +01:00
Kim Kulling b01594f6a8
Update EmbedTexturesProcess.cpp
Replace c-cast by static_cast.
2018-03-20 21:52:42 +01:00
Kim Kulling 339e33303e
Update DefaultIOSystem.cpp
Use static_cast instead of int.
2018-03-20 20:39:15 +01:00
Kim Kulling d0edb94208
Update D3MFImporter.cpp
Use static cast instead of c-cast.
2018-03-20 20:38:03 +01:00
Kim Kulling f898f40486
Merge branch 'master' into master 2018-03-20 20:33:17 +01:00
Kim Kulling 5814e6f9f0 Optimize some std::string usages. 2018-03-20 18:43:54 +01:00
Kim Kulling 2d7ece4ce7
Merge branch 'master' into 3mf_basematerial_support 2018-03-20 16:14:25 +01:00
Kim Kulling e36f78482c https://github.com/assimp/assimp/issues/1796: return correct value on detach logger. 2018-03-20 14:53:57 +01:00
Kim Kulling e668b97453
Merge branch 'master' into 3mf_basematerial_support 2018-03-20 14:12:00 +01:00
Kim Kulling 317f3e2a59 3MF: Export metadata. 2018-03-20 14:10:08 +01:00
Kim Kulling b66bee8d79 Export: Copy metadata to be able to export it properly. 2018-03-20 14:09:07 +01:00
Kim Kulling ef12eb84bb 3MF: add metadata import. 2018-03-20 10:09:47 +01:00
Marco Di Benedetto 9d813a48b0 fixed emply buffer stream write, removed some cast warnings. 2018-03-19 18:22:27 +01:00
JeffH-BMG 4841ee05c5
Merge branch 'master' into patch-1 2018-03-19 10:29:43 -04:00
Kim Kulling f7854e4b32
Merge branch 'master' into master 2018-03-18 20:56:25 +01:00
Kim Kulling 6843b7a00c
Merge branch 'master' into patch-3 2018-03-18 17:44:21 +01:00
Sergey Gonchar 2d980c16f0 Support Maya 2018 Collada Export with blendshapes and bones controllers for a mesh 2018-03-15 21:41:40 -07:00
Kim Kulling 5cf6509fb5 closes https://github.com/assimp/assimp/issues/1120: use euler angles for pre- and post-rotation. 2018-03-14 20:42:42 +01:00
Kim Kulling 4c023c3818 fix unittest folder for roundtriptest. 2018-03-13 21:40:23 +01:00
JeffH-BMG 546ad1c1bd
Merge branch 'master' into patch-3 2018-03-13 15:19:14 -04:00
JeffH-BMG 9e1638e813
Merge branch 'master' into patch-1 2018-03-13 15:18:50 -04:00
Kim Kulling 6b9add5594 fix compiler warning fr 64 bit 2018-03-13 18:19:10 +01:00
Kim Kulling f11d4902c6 fix CanRead-method for the 3MF-Importer. 2018-03-13 17:50:34 +01:00
Kim Kulling c5c0052a6c Merge branch '3mf_basematerial_support' of https://github.com/assimp/assimp into 3mf_basematerial_support 2018-03-12 22:28:53 +01:00
Kim Kulling c7ac32f891 fix naming readout + export. 2018-03-12 22:28:00 +01:00
Kim Kulling a3ad45f3b3
Merge branch 'master' into 3mf_basematerial_support 2018-03-11 20:16:40 +01:00
Kim Kulling c8ae0bbb3d 3MF: fix model folder desc. 2018-03-11 20:15:49 +01:00
Kim Kulling 017b7d1a2f 3MF: add missig tags for meta data. 2018-03-11 20:15:25 +01:00
Kim Kulling 336a09ee0e add material reference to faces. 2018-03-09 23:35:12 +01:00
JeffH-BMG 72280463c2
Merge branch 'master' into patch-3 2018-03-09 14:40:30 -05:00
JeffH-BMG f7469df871
Merge branch 'master' into patch-2 2018-03-09 14:40:16 -05:00
JeffH-BMG c539dfe7a2
Merge branch 'master' into patch-1 2018-03-09 14:38:54 -05:00
Kim Kulling 6668eeb68e Fix possible nullptr dereferencing. 2018-03-09 19:03:05 +01:00
Kim Kulling 2ca2e7e355
Merge branch 'master' into fbx_export_footer_tweak 2018-03-09 18:11:56 +01:00
Kim Kulling 69742670dd 3mf: use correct material assignment in case of multi-materials. 2018-03-09 11:40:45 +01:00
Kim Kulling 56f9069eb5
Merge branch 'master' into blender_fbx_opacity_fix 2018-03-09 08:30:23 +01:00
Kim Kulling 7f04b4dd43
Merge branch 'master' into fix/issue623 2018-03-09 00:04:28 +01:00
JeffH-BMG cfd56a43a5
Fix compile error
Fixed bad cast.
2018-03-07 18:24:38 -05:00
JeffH-BMG 89a4cf9495
Respond to comments
Use memcpy() to read normals and vertices, to mitigate alignment issues, per comments.
2018-03-07 17:26:01 -05:00
Kim Kulling af8839a8b5
Merge branch 'master' into fbx_export_footer_tweak 2018-03-07 19:44:38 +01:00
Tommy 9f02c8a97c Fix default opacity of materials exported to FBX by Blender. 2018-03-07 09:15:08 +01:00
JeffH-BMG 6fd64b95c3
Fix compile error
Add parens to use of 'sizeof' operator
2018-03-06 15:03:44 -05:00
JeffH-BMG 5ea06e1bb6
Add support for texture file in PLY exports
The PLY format has an unofficial way to specify an associated texture, using the "comment TextureFile"  comment line. The PLY loader supports this, but the exporter does not. The change looks for a diffuse texture in the scene's materials, and if it finds one, it adds it to the exported mesh using "comment TextureFile".
2018-03-06 14:50:02 -05:00
JeffH-BMG 0dab5c508e
STL binary Export should write 4-byte floats for vertex and normal coordinates
The STL binary format uses 4-byte floats. When using double-precision builds of Asset Importer, the STL exporter was writing out 8-byte double values instead..
2018-03-06 13:55:32 -05:00
JeffH-BMG 05cf8bfb2e
Fix import of binary STL files in double-precision builds
When ASSIMP_DOUBLE_PRECISION is used, the STL loader attempts to read 8-byte double vertex and normal values from the STL file. STL files are written using 4-byte floats, however, and the import will read past the end of the buffer, and possibly crash.
2018-03-06 13:48:11 -05:00
Daniel Kirchner f4c37fa245 Collada: add importer property that forces the use of collada names. Closes #1375. 2018-03-06 00:30:33 +01:00
Kim Kulling 5312ec806e
Merge branch 'master' into bugfix/c4d_obj_export_mtllib_after_g 2018-03-05 18:19:36 +01:00
Kim Kulling 22182a907e
Merge branch 'master' into master 2018-03-05 13:20:07 +01:00
Alexandre Avenel 15fa86f100 Set primitive_type to point when PLY is a point cloud 2018-03-04 22:43:20 +01:00
Alexandre Avenel f053695176 Fix issue #623 PLY importer should not create faces
When the PLY file contains no faces, we should not create them.
2018-03-04 22:43:20 +01:00
Alexandre Avenel d2547e84f5 Fix for undefined behavior when loading binary PLY
This commit fix undefined behavior reported by UBSAN when loading a binary
PLY file.
2018-03-04 22:04:31 +01:00
Tommy 701f9ccfe9 FBX Export: minor tweak to footer.
Should now be identical to those output by the FBX SDK.
2018-03-03 19:53:49 +01:00
Kim Kulling 8e7b7a0d87
Merge branch 'master' into master 2018-03-02 15:04:28 +01:00
Tommy a58f8e1c1a FBX Export: add missing 0 value to file footer. 2018-02-28 23:38:49 +01:00
Josh Faust f07d27eb07
Merge branch 'master' into bugfix/c4d_obj_export_mtllib_after_g 2018-02-27 18:47:11 -08:00
Josh Faust 190190c1d7 Fix material index off-by-one error in some OBJ files (seen in a C4D export) 2018-02-27 14:58:04 -08:00
Kim Kulling ef371bddd6
Merge branch 'master' into master 2018-02-27 18:34:34 +01:00
Kim Kulling c0f04bf965 IMporter: fix lookup for tokens during inmemory imports. 2018-02-27 18:30:36 +01:00
Kim Kulling e99dfdb050 fix cppcheck findings. 2018-02-25 21:03:09 +01:00
Tommy 9d9acf6840 FBX Export: allow export even when not in bind pose,
iff all bones have an offset matrix defined.
2018-02-25 11:45:38 +01:00
Tommy 249f1844ae FBX Export: reconstruct full skeleton for any FBX deformers. 2018-02-25 09:53:09 +01:00
Marco Di Benedetto 72e9f3ecb9 fixed embedded texture reading. 2018-02-24 18:47:43 +01:00
Marco Di Benedetto 138b990d0a added missing install of pbrmaterial.h 2018-02-24 17:57:42 +01:00
Marco Di Benedetto 4b7cd97fea added support for embedded textures defined with buffer views. 2018-02-24 17:44:40 +01:00
Marco Di Benedetto b0ac2d9daf Merge https://github.com/assimp/assimp 2018-02-24 17:06:12 +01:00
Tommy a9d70b2dbc FBX Import: properly delete inverse geotrans nodes when not using them. 2018-02-24 09:37:36 +01:00
Tommy c18a07e47f FBX Import: Properly clean up post_nodes_chain in case of exception. 2018-02-24 08:43:36 +01:00
Tommy b91976eead FBX Export: handle newly-added geometric transform inverse nodes.
This also tidies up the imported node structure a little,
by not adding the inverse nodes if there are no child nodes.
2018-02-24 08:42:05 +01:00
Kim Kulling 5e4b2b898f
Merge branch 'master' into fbx_export_squashed 2018-02-23 23:33:43 +01:00
Kim Kulling 375dd4c179
Update D3MFImporter.cpp
Fix order of init list.
2018-02-23 20:34:34 +01:00
Kim Kulling 437ae0c839
Merge branch 'master' into 3mf_basematerial_support 2018-02-23 18:29:54 +01:00
Kim Kulling 606a28dbe8
Merge branch 'master' into develop_kimkulling 2018-02-23 17:54:58 +01:00