.. |
extra
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
irrXML
|
Fixed x64 compilation problem cause of an int 3 asm instruction.
|
2008-11-02 14:29:46 +00:00 |
res
|
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@99 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
|
2008-08-08 18:29:05 +00:00 |
3DSConverter.cpp
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ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
3DSHelper.h
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
3DSLoader.cpp
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
3DSLoader.h
|
Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion.
|
2008-11-04 20:41:11 +00:00 |
ACLoader.cpp
|
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
|
2008-10-31 19:32:00 +00:00 |
ACLoader.h
|
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
|
2008-10-19 11:32:33 +00:00 |
ASELoader.cpp
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
ASELoader.h
|
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
|
2008-10-31 19:32:00 +00:00 |
ASEParser.cpp
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
ASEParser.h
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
Assimp.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
AssimpPCH.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
AssimpPCH.h
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
B3DImporter.cpp
|
Updated B3D Loader, added Mark Sibly to the list of contributors.
|
2008-11-11 19:02:51 +00:00 |
B3DImporter.h
|
Updated B3D Loader, added Mark Sibly to the list of contributors.
|
2008-11-11 19:02:51 +00:00 |
BVHLoader.cpp
|
- BVH-Loader more or less final now. Reads motion capturing date which plays fine in the viewer, just mirrored ATM.
|
2008-11-03 17:59:04 +00:00 |
BVHLoader.h
|
Kill g++ compiler warning (no newline at end of file).
|
2008-11-09 15:57:03 +00:00 |
BaseImporter.cpp
|
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
|
2008-10-31 19:32:00 +00:00 |
BaseImporter.h
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
BaseProcess.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
BaseProcess.h
|
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
|
2008-10-31 19:32:00 +00:00 |
ByteSwap.h
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
CalcTangentsProcess.cpp
|
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
|
2008-10-22 20:06:16 +00:00 |
CalcTangentsProcess.h
|
Optimized GenVertexNormal-Step.
|
2008-09-27 16:46:05 +00:00 |
ColladaLoader.cpp
|
- first draft of the Collada importer. Compiles and runs fine, but not functional yet.
|
2008-11-12 17:07:44 +00:00 |
ColladaLoader.h
|
- first draft of the Collada importer. Compiles and runs fine, but not functional yet.
|
2008-11-12 17:07:44 +00:00 |
ColladaParser.cpp
|
- first draft of the Collada importer. Compiles and runs fine, but not functional yet.
|
2008-11-12 17:07:44 +00:00 |
ColladaParser.h
|
- first draft of the Collada importer. Compiles and runs fine, but not functional yet.
|
2008-11-12 17:07:44 +00:00 |
ConvertToLHProcess.cpp
|
- BVH-Loader more or less final now. Reads motion capturing date which plays fine in the viewer, just mirrored ATM.
|
2008-11-03 17:59:04 +00:00 |
ConvertToLHProcess.h
|
- renamed "bone" anims and associated structures to generic "node" anims. Breaking change, sorry for that.
|
2008-09-30 13:05:48 +00:00 |
DXFLoader.cpp
|
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
|
2008-10-31 19:32:00 +00:00 |
DXFLoader.h
|
- removed implementation headers from the public interface
|
2008-10-29 22:02:00 +00:00 |
DefaultIOStream.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
DefaultIOStream.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
DefaultIOSystem.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
DefaultIOSystem.h
|
Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added
|
2008-05-22 10:20:31 +00:00 |
DefaultLogger.cpp
|
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
|
2008-10-31 19:32:00 +00:00 |
FileLogStream.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
FindDegenerates.cpp
|
Fixed third-person camera movement bug in the viewer.
|
2008-10-27 00:36:26 +00:00 |
FindDegenerates.h
|
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
|
2008-10-22 20:06:16 +00:00 |
FindInvalidDataProcess.cpp
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
FindInvalidDataProcess.h
|
Added ScenePreProcessor helper class to add missing dummy animation channels.
|
2008-11-02 16:58:31 +00:00 |
FixNormalsStep.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
FixNormalsStep.h
|
ASSIMP Beta 1, final fixes for the release.
|
2008-09-13 22:31:15 +00:00 |
GenFaceNormalsProcess.cpp
|
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
|
2008-10-19 11:32:33 +00:00 |
GenFaceNormalsProcess.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
GenVertexNormalsProcess.cpp
|
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
|
2008-10-22 20:06:16 +00:00 |
GenVertexNormalsProcess.h
|
Optimized GenVertexNormal-Step.
|
2008-09-27 16:46:05 +00:00 |
GenericProperty.h
|
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
|
2008-10-31 19:32:00 +00:00 |
HMPFileData.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
HMPLoader.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
HMPLoader.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
HalfLifeFileData.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
Hash.h
|
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
|
2008-10-31 19:32:00 +00:00 |
IFF.h
|
worked on getting assimpl compiled on BE
|
2008-10-28 23:18:06 +00:00 |
IRRLoader.cpp
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
IRRLoader.h
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
IRRMeshLoader.cpp
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
IRRMeshLoader.h
|
Further work on the IRR and IRRMESH loaders. IRR is still WIP, IRRMESH loads lightmaps correctly now.
|
2008-11-05 12:26:11 +00:00 |
Importer.cpp
|
- first draft of the Collada importer. Compiles and runs fine, but not functional yet.
|
2008-11-12 17:07:44 +00:00 |
ImproveCacheLocality.cpp
|
Fixed third-person camera movement bug in the viewer.
|
2008-10-27 00:36:26 +00:00 |
ImproveCacheLocality.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
JoinVerticesProcess.cpp
|
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
|
2008-10-19 11:32:33 +00:00 |
JoinVerticesProcess.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
LWOBLoader.cpp
|
worked on getting assimpl compiled on BE
|
2008-10-28 23:18:06 +00:00 |
LWOFileData.h
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
LWOLoader.cpp
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
LWOLoader.h
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
LWOMaterial.cpp
|
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
|
2008-10-31 19:32:00 +00:00 |
LWSLoader.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
LWSLoader.h
|
Removed aiProcess_FindDegenerates from the viewer. The step seems to cause some problems that have not yet been solved.
|
2008-10-24 20:37:54 +00:00 |
LimitBoneWeightsProcess.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
LimitBoneWeightsProcess.h
|
Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials.
|
2008-08-09 22:39:57 +00:00 |
MD2FileData.h
|
- Fixed a bug in FindInvalidData causing some animation channels to be lost
|
2008-11-01 15:14:00 +00:00 |
MD2Loader.cpp
|
- Fixed a bug in FindInvalidData causing some animation channels to be lost
|
2008-11-01 15:14:00 +00:00 |
MD2Loader.h
|
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
|
2008-10-19 11:32:33 +00:00 |
MD2NormalTable.h
|
Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added
|
2008-05-22 10:20:31 +00:00 |
MD3FileData.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
MD3Loader.cpp
|
Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion.
|
2008-11-04 20:41:11 +00:00 |
MD3Loader.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
MD5Loader.cpp
|
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
|
2008-10-19 11:32:33 +00:00 |
MD5Loader.h
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
MD5Parser.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
MD5Parser.h
|
Fixes for some warnings in the gcc4 linux 64 build.
|
2008-09-13 09:01:24 +00:00 |
MDCFileData.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
MDCLoader.cpp
|
worked on getting assimpl compiled on BE
|
2008-10-28 23:18:06 +00:00 |
MDCLoader.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
MDCNormalTable.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
MDLDefaultColorMap.h
|
Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added
|
2008-05-22 10:20:31 +00:00 |
MDLFileData.h
|
worked on be stuff for mdl loader
|
2008-11-02 22:21:07 +00:00 |
MDLLoader.cpp
|
a first version for mdl7 loading on BE is now working (still one warning of a missed uv index)
|
2008-11-02 23:35:45 +00:00 |
MDLLoader.h
|
worked on be stuff for mdl loader
|
2008-11-02 22:21:07 +00:00 |
MDLMaterialLoader.cpp
|
worked on be stuff for mdl loader
|
2008-11-02 22:21:07 +00:00 |
MDRFileData.h
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
MDRLoader.cpp
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
MDRLoader.h
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
MaterialSystem.cpp
|
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
|
2008-10-19 11:32:33 +00:00 |
MaterialSystem.h
|
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
|
2008-10-19 11:32:33 +00:00 |
NFFLoader.cpp
|
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
|
2008-10-22 20:06:16 +00:00 |
NFFLoader.h
|
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
|
2008-10-22 20:06:16 +00:00 |
OFFLoader.cpp
|
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
|
2008-10-22 20:06:16 +00:00 |
OFFLoader.h
|
Added RAW Loader. Tested with various configurations, seems to work.
|
2008-09-16 16:17:32 +00:00 |
ObjFileData.h
|
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
|
2008-10-31 19:32:00 +00:00 |
ObjFileImporter.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
ObjFileImporter.h
|
- BUGFIX: Fixed a crash in the normal-loader method of obj loader.
|
2008-08-14 21:25:50 +00:00 |
ObjFileMtlImporter.cpp
|
- Refactorized obj-material-loader: removed duplicated float separation and made it to a template.
|
2008-11-09 18:22:01 +00:00 |
ObjFileMtlImporter.h
|
- BUGFIX: Fixed a crash in the normal-loader method of obj loader.
|
2008-08-14 21:25:50 +00:00 |
ObjFileParser.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
ObjFileParser.h
|
- BUGFIX: Fixed a crash in the normal-loader method of obj loader.
|
2008-08-14 21:25:50 +00:00 |
ObjTools.h
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
OptimizeGraphProcess.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
OptimizeGraphProcess.h
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
ParsingUtils.h
|
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
|
2008-10-22 20:06:16 +00:00 |
PlyLoader.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
PlyLoader.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
PlyParser.cpp
|
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
|
2008-10-31 19:32:00 +00:00 |
PlyParser.h
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
PretransformVertices.cpp
|
Fixed a bug in the SortByPType-step causing some models with bones to crash
|
2008-11-16 14:39:54 +00:00 |
PretransformVertices.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
ProcessHelper.h
|
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
|
2008-10-31 19:32:00 +00:00 |
Q3DLoader.cpp
|
Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion.
|
2008-11-04 20:41:11 +00:00 |
Q3DLoader.h
|
Fixed some minor bugs in the Q3D loader. All test models from quick3d.org load correctly now.
|
2008-11-01 16:42:16 +00:00 |
RawLoader.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
RawLoader.h
|
Added RAW Loader. Tested with various configurations, seems to work.
|
2008-09-16 16:17:32 +00:00 |
RemoveComments.cpp
|
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
|
2008-10-19 11:32:33 +00:00 |
RemoveComments.h
|
Added NFF loader. No standard shapes yet (sphere, cone), but a class for them (StandardShapes) has been declared.
|
2008-09-07 16:51:05 +00:00 |
RemoveRedundantMaterials.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
RemoveRedundantMaterials.h
|
Fix linux build
|
2008-08-17 15:04:10 +00:00 |
RemoveVCProcess.cpp
|
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
|
2008-10-19 11:32:33 +00:00 |
RemoveVCProcess.h
|
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
|
2008-10-22 20:06:16 +00:00 |
SGSpatialSort.cpp
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
SGSpatialSort.h
|
Added vertex color support to the DXF loader, fixed a minor bugs. Coordinate system issue still unsolved.
|
2008-09-20 15:55:51 +00:00 |
SMDLoader.cpp
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
SMDLoader.h
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |
STLLoader.cpp
|
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
|
2008-10-31 19:32:00 +00:00 |
STLLoader.h
|
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
SceneCombiner.cpp
|
Added ScenePreProcessor helper class to add missing dummy animation channels.
|
2008-11-02 16:58:31 +00:00 |
SceneCombiner.h
|
Added ScenePreProcessor helper class to add missing dummy animation channels.
|
2008-11-02 16:58:31 +00:00 |
ScenePreprocessor.cpp
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
ScenePreprocessor.h
|
Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion.
|
2008-11-04 20:41:11 +00:00 |
SkeletonMeshBuilder.cpp
|
- removed implementation headers from the public interface
|
2008-10-29 22:02:00 +00:00 |
SkeletonMeshBuilder.h
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Fixed linker error reported by PuMI causing the DLL build to fail.
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2008-10-28 12:05:11 +00:00 |
SmoothingGroups.h
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Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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2008-10-13 16:45:48 +00:00 |
SmoothingGroups.inl
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Optimized GenVertexNormal-Step.
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2008-09-27 16:46:05 +00:00 |
SortByPTypeProcess.cpp
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Fixed a bug in the SortByPType-step causing some models with bones to crash
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2008-11-16 14:39:54 +00:00 |
SortByPTypeProcess.h
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Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion.
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2008-11-04 20:41:11 +00:00 |
SpatialSort.cpp
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Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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2008-10-13 16:45:48 +00:00 |
SpatialSort.h
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Optimized GenVertexNormal-Step.
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2008-09-27 16:46:05 +00:00 |
SplitLargeMeshes.cpp
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ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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2008-11-09 23:17:19 +00:00 |
SplitLargeMeshes.h
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Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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2008-09-12 20:25:11 +00:00 |
StandardShapes.cpp
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Small fix to the ASE loader - workaround for bitmaps with filename "None".
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2008-11-02 22:30:37 +00:00 |
StandardShapes.h
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Small fix to the ASE loader - workaround for bitmaps with filename "None".
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2008-11-02 22:30:37 +00:00 |
StreamReader.h
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Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
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2008-10-31 19:32:00 +00:00 |
StringComparison.h
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Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
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2008-10-22 20:06:16 +00:00 |
TargetAnimation.cpp
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ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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2008-11-09 23:17:19 +00:00 |
TargetAnimation.h
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ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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2008-11-09 23:17:19 +00:00 |
TextureTransform.cpp
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Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
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2008-10-31 19:32:00 +00:00 |
TextureTransform.h
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Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
|
2008-10-31 19:32:00 +00:00 |
TriangulateProcess.cpp
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Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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2008-10-13 16:45:48 +00:00 |
TriangulateProcess.h
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Added support for point and line primitives.
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2008-09-30 20:20:56 +00:00 |
ValidateDataStructure.cpp
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ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
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2008-11-09 23:17:19 +00:00 |
ValidateDataStructure.h
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Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
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2008-10-19 11:32:33 +00:00 |
VertexTriangleAdjacency.cpp
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Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
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2008-10-22 20:06:16 +00:00 |
VertexTriangleAdjacency.h
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Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
Win32DebugLogStream.h
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- corrected all local include paths so that there are no "additional include paths" necessary in the build configuration anymore
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2008-05-21 15:35:28 +00:00 |
XFileHelper.h
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Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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2008-09-12 20:25:11 +00:00 |
XFileImporter.cpp
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- Bugfix: handling of XFile vertex colors is more forgiving now
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2008-11-14 12:44:03 +00:00 |
XFileImporter.h
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Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
|
2008-09-12 20:25:11 +00:00 |
XFileParser.cpp
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- Bugfix: handling of XFile vertex colors is more forgiving now
|
2008-11-14 12:44:03 +00:00 |
XFileParser.h
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Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
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2008-09-12 20:25:11 +00:00 |
aiAssert.cpp
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fixed some linux issues
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2008-10-19 19:51:24 +00:00 |
fast_atof.h
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Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
|
2008-10-22 20:06:16 +00:00 |
makefile
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
makefile.mingw
|
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
|
2008-11-09 23:17:19 +00:00 |
qnan.h
|
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
|
2008-10-13 16:45:48 +00:00 |