Commit Graph

2818 Commits (f4a0ab81b1d711c1151bee390e0ed5189d2f5560)

Author SHA1 Message Date
Turo Lamminen f4a0ab81b1 AssbinExporter: Add Write specialization for aiColor3D 2017-09-15 12:41:13 +03:00
Turo Lamminen b9efc234d0 DefaultLogger: Whitespace cleanup to fix GCC misleading indentation warning 2017-09-15 12:40:07 +03:00
Turo Lamminen 0b140db0a4 glTFExporter: Silence uninitialized variable warning
This is a false positive, idx_srcdata_begin is only used if comp_allow
is true and in that case it's also initialized.
2017-09-15 12:39:58 +03:00
vkovalev123 58213804ff Update 3DSLoader.cpp
Fixed reading of CHINK_RGBF. If reading performs on x32 platform then reading will execute right, but on x64 it`s wrong because it will read 8 bytes instead 4.
2017-09-14 14:55:02 +03:00
Kim Kulling afd6c4d57d Revert "Asan" 2017-09-13 21:40:44 +02:00
Kim Kulling d139b4d180 Merge pull request #1423 from Matter-and-Form/feature/gltf2
glTF 2 Importer + glTF 2 Spec Conformity
2017-09-13 20:01:38 +02:00
Kim Kulling d49f86f1e7 Merge pull request #1427 from turol/asan
Asan
2017-09-13 19:38:44 +02:00
Turo Lamminen b6f122ff2c Fix delete / delete[] mismatch in glTFAsset 2017-09-13 11:31:05 +03:00
Kim Kulling 6a3b030094 MDP: fix encoding issues. 2017-09-12 21:16:59 +02:00
Kim Kulling b5f770e456 Merge branch 'master' of https://github.com/assimp/assimp 2017-09-12 19:07:21 +02:00
Kim Kulling e3163ec15e FBX: fix some minor findings. 2017-09-12 19:07:17 +02:00
Kim Kulling cbedc448c6 closes https://github.com/assimp/assimp/issues/1426: add Defines.h to include folder for install. 2017-09-12 18:59:38 +02:00
John Senneker 933bbb4f1c Manually read alphaMode material property 2017-09-12 11:55:52 -04:00
John Senneker eca008d5ec Properly move string passed to JSON writer 2017-09-12 11:55:22 -04:00
Daniel Hritzkiv b0da0796c8
Fix Segfault caused by losing pointer to std::string
Keep std::string alive
2017-09-12 10:07:15 -04:00
Daniel Hritzkiv cde29c937c
Formatting 2017-09-11 11:02:16 -04:00
Daniel Hritzkiv b1a5ca4516
Use `forceNumber` argument of `WriteAttrs` to write correct attribute names, instead 2017-09-11 11:02:16 -04:00
Daniel Hritzkiv 990fe143a1
Fix mesh primitive’s attributes’ names
Per spec

TEXCOORD -> TEXCOORD_0
COLOR -> COLOR_0
JOINTS -> JOINTS_0
WEIGHTS -> WEIGHTS_0

Remove JOINTMATRIX since it’s not supported (and doesn’t seem to be output, anyway)

TANGENT should be added at a later date
2017-09-11 11:02:16 -04:00
Daniel Hritzkiv 816e6909ca
Remove KHR_binary_glTF code
Binary glTF is now part of the glTF2 spec. However, it’s implemented incorrectly, so will be temporarily removed
2017-09-11 11:02:16 -04:00
Daniel Hritzkiv b4f5033d89
Remove compresssed file format flag 2017-09-11 11:02:16 -04:00
Daniel Hritzkiv d518289e72
more specific token search for Collada Loader
collada can appear in many files, such as glTFs via the “generator” field (in the form of collada2gltf)
2017-09-11 11:02:15 -04:00
Daniel Hritzkiv 5cb13aa4b3
Load gltf .bin files from correct directory 2017-09-11 11:02:15 -04:00
Daniel Hritzkiv a438ece655
Remove premultipliedAlpha from gltf2 2017-09-11 11:02:15 -04:00
John Senneker 140b903d7a
Fix parsing of glTF version
Handle version as int in gltf
Fix format specifiers in glTF version parser
2017-09-11 11:02:15 -04:00
John Senneker 19876e9822
Add support for importing both glTF and glTF2 files 2017-09-11 11:02:15 -04:00
John Senneker 2ee7991558
Restrict search for OFF header to first 3 bytes 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv a5e8e0b2bd
Remove commented out code 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv 0a8183531e
Set alphaMode, baseColorFactor opacity when model’s opacity isn’t 1 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv 37582131f4
Set the metallicFactor to 0 if source file doesn’t have metallicFactor
Otherwise, the models have full metallic materials and appear very dim
2017-09-11 11:02:14 -04:00
Daniel Hritzkiv da6a252efb
Fix METALLIC_FACTOR typo 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv 3ba00ca421
Define gltf material property names as constants 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv 54dd4804cd
Fix indentation 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv 44757af34a
Implement pbrSpecularGlossiness property as Nullable 2017-09-11 11:02:13 -04:00
Daniel Hritzkiv 03cfa04ee4
Define default material values as static constants
for reuse
2017-09-11 11:02:13 -04:00
Daniel Hritzkiv 1a5823700f
Remove need for Has by returning an empty Ref in Get 2017-09-11 11:02:13 -04:00
Daniel Hritzkiv 21259e0835
Use different form of index accessor 2017-09-11 11:02:13 -04:00
Daniel Hritzkiv 37527849b7
Export material names properly 2017-09-11 11:02:13 -04:00
Daniel Hritzkiv a9c4fa84b5
Sampler improvements; Add new LazyDict method
Samplers are now imported into assimp internal format from textures;
Samplers have defaults as per spec;
Sampler enums are strongly typed with UNSET values;
Samplers are exported properly;
Sampler filters are exported as well;
Samplers are re-used across textures on export
Default sampler values are not written
2017-09-11 11:02:12 -04:00
Daniel Hritzkiv 7245cceead
Set default values on Sampler 2017-09-11 10:55:51 -04:00
Daniel Hritzkiv 2abdbdb55e
Fix unused CopyValue 2017-09-11 10:55:51 -04:00
Daniel Hritzkiv 63ef19d9ad
Export extensions 2017-09-11 10:55:51 -04:00
Daniel Hritzkiv d277995a97
Formatting 2017-09-11 10:55:51 -04:00
Daniel Hritzkiv 7f01e3f48f
Only export byteStride if not 0 2017-09-11 10:55:50 -04:00
Daniel Hritzkiv a0d97505e5
store node mesh vs. meshes
glTF nodes can only hold one mesh. this simply assigns to and check’s a Node’s Mesh
2017-09-11 10:55:50 -04:00
Daniel Hritzkiv ab08a7c3cb
reenable animation and skins exports
Currently incorrect, however. May need to be removed
2017-09-11 10:55:50 -04:00
Daniel Hritzkiv f09892ab63
Write specularGlossiness textures on the specularGlossiness object 2017-09-11 10:50:39 -04:00
Daniel Hritzkiv feee7528d6
Make sure `on` flag for specularGlossiness is being persisted 2017-09-11 10:50:39 -04:00
Daniel Hritzkiv 8bef546b41
mention pbrSpecularGlossiness support 2017-09-11 10:50:39 -04:00
Daniel Hritzkiv 2d54019b8f
Remove OPEN3DGC and compression references 2017-09-11 10:50:39 -04:00
Daniel Hritzkiv 562920fbb8
Changes to GLTF2 materials
pbrMetallicRoughness and pbrSpecularGlossiness as structs; persist textureinfo properties from start to finish; persist pbrSpecularGlossiness (via extensionsUsed) usage from start to finish
2017-09-11 10:50:39 -04:00