Commit Graph

4044 Commits (e84f961f786ed214535275b00bd5f83c1e23fb02)

Author SHA1 Message Date
Kim Kulling 741be6f9db
Merge branch 'master' into fbxexport_crashfix 2019-05-10 15:32:18 +02:00
Kim Kulling 700954c115
Update FBXExporter.cpp
Just fixed some typos.
2019-05-10 09:09:47 +02:00
Matias a443544986 Replaced binary literals with hex literals (since binary literals was introduced in C++14) 2019-05-09 15:28:00 +02:00
Matias 9903504c42 Removed some code that I didn't mean to fix (I already submitted this in another PR: https://github.com/assimp/assimp/pull/2450). 2019-05-09 14:57:18 +02:00
Matias 575ef4d927 Added support for embedded textures to the FBXExporter (both binary and ASCII). Also made the FBX-namespaces more consistent (we had both Assimp::FBX:: and FBX::). Since we seem to support two types of embedded texture references (both asterisk+texture_id and filepath) I made the exporter use aiScene::GetEmbeddedTexture for looking up texture reference and integrated @loebl 's modification of the function to support the old ("*1") type of references (https://github.com/loebl/assimp/commit/e217358) 2019-05-09 14:50:22 +02:00
Matias 6736f3d24b Don't call PutString with an empty string. Both DumpChildrenAscii and EndAscii can return without modifyting the string, so we need to check the string before calling PutString. This used to cause a crash. 2019-05-09 11:19:05 +02:00
Kim Kulling 56b82e9cd5
Merge branch 'master' into gltf2-import-animation-name 2019-05-07 21:43:29 +02:00
Kim Kulling e1a0861556 Merge branch 'fbx_convert_to_unit' of https://github.com/assimp/assimp into fbx_convert_to_unit 2019-05-07 20:33:42 +02:00
Kim Kulling 390452bd06 Fix the build. 2019-05-07 20:32:45 +02:00
Kim Kulling 66a840d9e6
Merge branch 'master' into fbx_convert_to_unit 2019-05-07 15:26:52 +02:00
Kim Kulling 22b01ca3e8
Merge branch 'master' into master 2019-05-07 09:55:43 +02:00
Kim Kulling e917b288a1 fix a typo. 2019-05-06 21:38:45 +02:00
Kim Kulling 4155f005be Add implementation to convert from cm to m. 2019-05-06 21:21:58 +02:00
Kim Kulling 4a9cd08451 Prepaation for conversion. 2019-05-06 20:51:04 +02:00
Kim Kulling df2a279895
Merge branch 'master' into issue_2054 2019-05-05 16:28:39 +02:00
Kim Kulling 9147fb8689 Merge branch 'issue_2054' of https://github.com/assimp/assimp into issue_2054 2019-05-05 16:24:05 +02:00
Kim Kulling 1324409c7b fix build: fix wrong function prototype. 2019-05-05 16:23:42 +02:00
Kim Kulling 8c18c42afb
Merge branch 'master' into issue_2054 2019-05-05 16:16:45 +02:00
Kim Kulling 69ece762d1 fix the build: remove errorenous pragma statement. 2019-05-05 16:00:57 +02:00
Kim Kulling fcff12b219 closes https://github.com/assimp/assimp/issues/2054: make empty bone validation optional. 2019-05-05 13:39:10 +02:00
Kim Kulling 9b9f7b2876
Merge branch 'master' into bad-obj-file 2019-05-04 21:17:15 +02:00
Hugo Pereira 34ede5608b Merge branch 'master' into fix_assimp_export_consistency 2019-05-03 11:12:56 +01:00
Kim Kulling 6d5f8cbe26
Merge branch 'master' into obj_nan 2019-05-02 01:36:45 +02:00
Kim Kulling e108b6f1d2
Merge branch 'master' into fix-mingw-debug-build 2019-05-01 17:04:45 +02:00
b1skit 243b2618a9 Updated the FBXConverter to correctly set the material shading mode when a Phong shader is detected 2019-04-27 17:37:23 -07:00
b1skit bc4e411284 Updated the FBXConverter to correctly set the material shading mode when a Phong shader is detected 2019-04-27 17:20:27 -07:00
Vitaly Ovchinnikov 42202c2204 a test for bad OBJ file format and code fix that handles it 2019-04-26 22:13:29 +12:00
Martin Vorbrodt e83671f494 Generate attenuation constants if non are privded in the Blender file. Using: https://imdoingitwrong.wordpress.com/2011/01/31/light-attenuation/ 2019-04-24 18:35:14 -04:00
Heorhii Shakula 0b42d55f73 Fix inconsistency between animation and node name in glTF2 Importer 2019-04-24 16:58:35 +03:00
Kim Kulling 48e5b948e3
Update ColladaExporter.cpp
Some reformattings
2019-04-24 09:03:59 +02:00
Hugo Pereira 5713be615c [FBX export] fixed ordering of skin indices and weights, to be consistent between systems 2019-04-18 16:55:54 +01:00
RichardTea c34327b355 use std::isfinite()
GCC is more standards compliant than MSVC
2019-04-17 14:30:40 +01:00
RichardTea e8bcf162dd OBJ coerce invalid nan or inf texture coords to 0
Some exporters (eg Vectorworks 2019) may export texture coordinate components as "nan".

While this is invalid, it's better to coerce these values to 0 rather than reject the entire file.
2019-04-17 13:55:08 +01:00
RichardTea 51be6236a7 Merge branch 'master' into assimpview_unicode 2019-04-17 12:10:14 +01:00
RichardTea 7b6cb57e3b Merge branch 'collada_metadata' 2019-04-17 12:07:48 +01:00
RichardTea 00f1fd6f7c Merge branch 'master' into assimpview_unicode 2019-04-17 10:48:37 +01:00
RichardTea 0b9da72ed8
Merge pull request #5 from assimp/master
Rollup FBX material fixes from upstream
2019-04-17 09:44:10 +01:00
RichardTea 836801d37e CMake updates for VS2015/cmake 3.12 onwards
cmake 3.12 adds MSVC_TOOLSET_VERSION to define the version of MSVC toolchain in use
Use that if present instead of if-elseif chain
2019-04-17 09:32:24 +01:00
Kim Kulling 685a56266b
Merge branch 'master' into fix-fbx-face-material 2019-04-15 09:55:38 +02:00
Merwan Achibet c92ae50e4f Fix FBX face materials not being properly loaded if the face count mismatches the material count 2019-04-10 19:16:42 +02:00
Charlie Gettys f7384dec95 Possible fix for #2406. Shouldn't affect other compiled files, but have
not verified this. Also, if anyone tries to debug StepFileGen1.cpp on MinGW,
the debug info may not be there, but I think this is the best we can do.
2019-04-10 09:45:31 -04:00
Charlie Gettys 9aae110161 * Remove old non-maintained mingw makefile to prevent confusion
* Add notes on building with MinGW to Build.md
2019-04-10 09:29:21 -04:00
RichardTea 1f55bdd9a7 Save/Load Collada 1.4 Root Asset Metadata
Add Collada 1.4 <asset/> metadata to export and import.
Can store in the Scene or the Root Node for export, will be loaded into the Scene during Import
2019-04-09 16:28:15 +01:00
RichardTea 49459435df Merge branch 'master' into collada_metadata 2019-04-09 12:38:29 +01:00
RichardTea e3a397a98d
Merge pull request #3 from assimp/master
fast forward to master
2019-04-08 17:57:09 +01:00
RichardTea d66166675a first pass at collada metadata 2019-04-08 17:11:50 +01:00
kimkulling cbd8b032e7 FBX: add test case 2019-04-08 17:37:40 +02:00
RichardTea 2a3626577f
Merge pull request #2 from assimp/master
Update to Assimp Master 0973f50
2019-04-08 14:06:36 +01:00
Kim Kulling 6dec1346ed
Merge branch 'master' into issue_1957 2019-04-08 14:27:32 +02:00
Kim Kulling f7d226768c
Merge branch 'master' into issue_1650 2019-04-08 13:06:30 +02:00
Matias Lavik ddfc140fc3 Added <stdint.h>-include 2019-04-07 00:02:22 +02:00
Matias Lavik fac392d6cb Added missing include and fixed a mistake 2019-04-06 23:44:14 +02:00
Matias Lavik 015e960d0e
Merge branch 'master' into issue_1957 2019-04-06 22:22:05 +02:00
Matias Lavik b3177a2a9a issue 1957: Added support for reading embedded content (textures) in ASCII FBX. In ASCII FBX embedded content is encoded in Base64 and is surrounded by double quotation marks. The decoding functions are based on those used in the glTF importer. 2019-04-06 19:31:56 +02:00
Kim Kulling c321fb6a44
Update FBXConverter.cpp
FBX: Add missind initializers.
2019-04-06 08:59:30 +02:00
Matias Lavik d0ad03d653
Merge branch 'master' into issue_2390 2019-04-05 13:16:29 +02:00
Matias Lavik 898e59d8ee
Merge branch 'master' into issue_2043 2019-04-04 16:36:44 +02:00
Matias 20acce1c5e Suggested fix for issue : If available, use "Scaling" and "Translation" instead of "ModelUVScaling" and "ModelUVTranslation". This seems to be what 3DS Max and FBX SDK use. 2019-04-04 16:31:34 +02:00
Matias Lavik 3abb494dd6
Merge branch 'master' into issue_2390 2019-04-04 13:08:27 +02:00
Kim Kulling 010afeb1d8
Merge branch 'master' into issue_1650 2019-04-04 12:42:21 +02:00
Matias Lavik e63b9d4cd8
Merge branch 'master' into issue_2390 2019-04-03 21:17:38 +02:00
Matias Lavik 6d1514dd10 replaced "typedef" with "using" (I didn't notice Kim Kulling's previous commit until now) 2019-04-03 20:19:44 +02:00
Kim Kulling f10e759db6 Merge branch 'issue_2398' of https://github.com/assimp/assimp into issue_2398 2019-04-03 20:16:24 +02:00
Kim Kulling 42608c0260 Fix small review findings. 2019-04-03 20:15:55 +02:00
Kim Kulling 287924a7d6
Merge branch 'master' into issue_2398 2019-04-03 20:03:07 +02:00
Matias Lavik 0251633ea2
Merge branch 'master' into issue_2393 2019-04-03 12:46:11 +02:00
Matias 4884cf2172 issue_2393: Added TransparencyFactor material key 2019-04-03 12:35:09 +02:00
Matias Lavik fa37018e08
Merge branch 'master' into issue_2390 2019-04-03 12:26:06 +02:00
Matias 0505dd7266 issue 2390: FBXConverter::GetUniqueName now uses a map for keeping track of duplicate node name count and a set for registering names that have been taken.This is required because the model might contain a several nodes called "nodename" and another one called "nodename001". In that case we can't add "001" to the second node called "nodename". 2019-04-03 12:19:23 +02:00
Kim Kulling 930af2da44 closes https://github.com/assimp/assimp/issues/2398: fix the build. 2019-04-02 20:43:03 +02:00
Charlie Gettys 9d5a71e4af
Merge branch 'master' into fix-more-lgtm-alerts 2019-04-01 11:23:33 -04:00
Charlie Gettys f15f37634d BlenderDNA.h:
* Fix rethrow that would crash the program.
* QUESTION: am I throwing the right exception here.

COBLoader:
* catch exception by const ref
* fix equality checks using strncmp taht weren't actually checking equality

FBXMaterial: Catch exception by const ref (+ Debug log that it's done so)

FBXConverter: Rename local variables to avoid shadowing parameter

ImageExtractor: Remove duplicated/unreachable code

FBXConverter: Another shadowed variable fix

MD5Loader: 2 shadowed variables

IRRLoader: shadowed parameter

StepFileReader.cpp: Shadowed parameter

IRRLoader: remove empty else statement

STLExporter: Throw error instead of silently ignoring unimplemented option

Misc empty blocks removed or debug logging added
2019-03-30 16:08:25 -04:00
Kim Kulling 89b3de9473
Update FBXConverter.h
Introduce using instead of typedef.
2019-03-29 16:24:45 +01:00
Marco Di Benedetto d314afaebc added casts for rapidjson in gltf asset writer. 2019-03-29 12:19:39 +01:00
Marco Di Benedetto faf12c6f5f Merge https://github.com/assimp/assimp 2019-03-29 11:55:21 +01:00
Kim Kulling d129259ae4
Merge branch 'master' into issue_2390 2019-03-29 10:51:35 +01:00
Charlie Gettys 4efa3736ba Actually fix cmake this time 2019-03-27 12:03:39 -04:00
Charlie Gettys d718793163
Fix change to CMakeLists.txt
change CMakeLists.txt to use add_definitions instead of add_compile_definitions on old versions of cmake
2019-03-27 11:43:21 -04:00
Charlie Gettys 769dd42b73
Add compile definition to fix issue
defines MINIZ_USE_UNALIGNED_LOADS_AND_STORES to be 0 to override default of 1 for x86 platforms.
2019-03-27 11:29:40 -04:00
Matias ca08c4a209 FBX: Fix for loading taking a very long time on models with many duplicate names (issue_2390) 2019-03-27 11:20:16 +01:00
Kim Kulling 22f4667932
Merge branch 'master' into select_exporters 2019-03-17 23:44:35 +01:00
Kim Kulling 718b5b266b
Merge branch 'master' into fix_vs107_warnings 2019-03-16 18:41:54 +01:00
Andy Maloney df6d257633 Fix 3MF importer 2019-03-16 11:55:16 -04:00
Andy Maloney 5ccd7d8c39 Adds a way to select which exporters you want to compile
Mimics the ASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT / ASSIMP_BUILD_XXX_IMPORTER code but for exporters.

This works exactly the same way with one exception - ASSIMP_NO_EXPORT still overrides everything and turns off all exporting.

Fixes #2377
2019-03-16 11:40:17 -04:00
Kim Kulling 581d06a7b7
Merge branch 'master' into issue_1650 2019-03-16 16:22:47 +01:00
Kim Kulling 64bcf56101
Merge branch 'master' into issue_1650 2019-03-16 16:13:52 +01:00
Kim Kulling a0c797a29e
Merge branch 'master' into fix_vs107_warnings 2019-03-16 16:09:14 +01:00
Kim Kulling 64a7a46406
Update MD3Loader.cpp
Fix typo.
2019-03-16 16:08:03 +01:00
Kim Kulling ba6a7383b2 closes https://github.com/assimp/assimp/issues/1650: build irrXml as shared lib. 2019-03-16 09:45:21 +01:00
Tomas Maly 9a533d826a fix loading 3D uvs from obj 2019-03-15 22:43:12 +01:00
Rich ard 07bbb2c000 Nicer name for Assimp Binary importer
.assbin is not a nice name to show a user
2019-03-15 10:18:43 +00:00
kimkulling 61ffe017e8 Fix some coverity findings. 2019-03-14 17:37:28 +01:00
Aidmx 170549559e fix: change ScaleProcess priority 2019-03-14 21:50:50 +08:00
Kim Kulling 04025f09cf
Merge branch 'master' into issue_934 2019-03-13 22:27:23 +01:00
Kim Kulling 145c3d1589 add missing changes. 2019-03-13 19:35:36 +01:00
kkulling 650fadebe9 Fix compiler warnings: var declarations hides other var. 2019-03-13 16:58:18 +01:00
kkulling 0dc2e9197a Fix compiler warnings. 2019-03-13 14:40:02 +01:00
Charlie Gettys 5fd9789fc3 remove last warning? 2019-03-12 02:51:37 -04:00
Charlie Gettys 4728c1bb68 remove 1 more of the warnings 2019-03-12 02:49:33 -04:00
Charlie Gettys 27dc922d09 Hopefully fix all warnings? 2019-03-12 01:06:54 -04:00
Charlie Gettys 7bb1303773 ValidateDataStructure.cpp:
* Fixed warnings introduced by last commit (hopefully)
* Fixed case fallthrough (due to exception flow, it didn't make a practical difference, but hopefully will remove a warning)
* Minor formatting consistency improvements
2019-03-10 13:12:56 -04:00
Charlie Gettys 2e262dbbc6 Make syntax used to call ReportError & ReportWarning a bit more consistent 2019-03-09 12:36:21 -05:00
Charlie Gettys 80dffb63e8 Add aiNode::mName to ValidateDataStructure error reporting to ease debugging 2019-03-09 12:01:45 -05:00
Rich ard 3a610d3d66 Embed version information under Windows 2019-03-08 15:49:18 +00:00
Marco Di Benedetto b15c93c726 Merge https://github.com/assimp/assimp 2019-03-07 14:35:41 +01:00
RichardTea 7d7574f189
Merge branch 'master' into ETC_Inc 2019-03-05 12:07:10 +00:00
Kim Kulling b9c8e0856f
Merge branch 'master' into fix-bug-autogenerated-names 2019-03-01 20:24:45 +01:00
Lawrence Kok e9eda062a1 In ColladaLoader in version 3.2.0 (release est. 2015) the name assignment was based on name attribute (xml) with optional fallbacks to id and sid. Over time this was changed to fix a bug and support for names was removed, only to be later (re)added using an optional `useColladaName` setting. We discovered a problem that with when using the name based assignment it doesn't assign automatically generated names like what it did in the logic in v3.2.0 and on the id based approach on current master.
We discovered this causes problems with matching the aiCamera and aiLight. So we rectified this problem by auto generating names also on the name based method.
2019-03-01 10:43:18 +07:00
Vitaly Ovchinnikov 7b01ff6b8d ignoring invalid normals and uvs indices instead of canceling the import completely 2019-02-27 12:15:03 +13:00
Kim Kulling 16080ba60c Merge branch 'master' into simple_skin_test 2019-02-25 22:06:56 +01:00
Kim Kulling 206004c7d6 introduce simple skin-test +some findings. 2019-02-25 22:06:24 +01:00
RichardTea c1c42023fa
Merge branch 'master' into ETC_Inc 2019-02-20 16:58:41 +00:00
Kim Kulling f59f3976c0 closes https://github.com/assimp/assimp/issues/1593: fix computation of percentf for 3DS. 2019-02-20 00:02:19 +01:00
Kim Kulling adbc7e8f70 closes https://github.com/assimp/assimp/issues/2115: rollback setup of FBX-camera. 2019-02-19 20:23:20 +01:00
Kim Kulling 050430cae0
Merge branch 'master' into issue_2340 2019-02-19 13:14:59 +01:00
Kim Kulling ae41ae3211 closes https://github.com/assimp/assimp/issues/305': fix viewer 2019-02-18 21:43:45 +01:00
Marc-Anton Boehm-von Thenen 4d0740a120 [Issue_2340] Proper closing endif()... 2019-02-18 14:15:39 +01:00
Marc-Anton Boehm-von Thenen a94c8bf3f6 [Issue_2340] Wrong precondition layout... missed ANDROID=ON and ASSIMP_ANDROID_JNIIOSYSTEM=OFFvalid constellation 2019-02-18 14:14:27 +01:00
Marc-Anton Boehm-von Thenen c3129e55d2 [Issue_2340] Added ASSIMP_ANDROID_JNIIOSYSTEM precheck to only remain set to ON in proper ANDROID enabled toolchain environment 2019-02-18 14:10:32 +01:00
Kim Kulling 0810b2d51b
Merge branch 'master' into ETC_Inc 2019-02-15 10:20:30 +01:00
Kim Kulling 4621bde985
Merge branch 'master' into topic/Bug2034_typeCodeC 2019-02-08 14:38:25 +01:00
Kim Kulling 6cc41d6be6
Merge branch 'master' into kimkulling-patch-3 2019-02-07 19:27:07 +01:00
Lassi Lääti cc276c3180 cast size_t to unsigned int 2019-02-06 21:14:22 +02:00
Malcolm Tyrrell 02a5f6b62f Remove unneeded newline. 2019-02-06 11:15:27 +00:00
Malcolm Tyrrell f9014d7410 Add tokenization of 'c' type arrays, both compressed and uncompressed. 2019-02-06 11:15:21 +00:00
Kim Kulling 6e39c22554 Fix potential security issues. 2019-02-05 22:05:52 +01:00
Mike Samsonov 5ce1cfedfe warning fix for gcc 2019-02-04 16:15:52 +00:00
Mike Samsonov 971ba308b3 Merged PR 2811682: buffer grow changes and large files support
Buffer grow changes:
The exporting of relatevely large data could take a few days, because reallocation of a buffer every time for a few new bytes is overkill. I've introduced standard capacity member for the buffer and growth it by 1.5 times every time. That helps a lot, descrease exporting to a minute (from a few days).

Large file support:
glTF is a json file, all lengths and offsets don't have a type, just numbers, but code was always reading it as uint32, this doesn't work for files bigger than int32 (almost all files we have as an example). So, I've changed it to be reading as size_t. Specification doesn't specify the type for it, so it's not against spec.
2019-02-04 15:16:28 +00:00
Kim Kulling ce691d383f
Merge branch 'master' into kimkulling-patch-3 2019-02-02 15:21:31 +01:00
Kim Kulling 0801a62ef7
Merge branch 'master' into kimkulling-dev 2019-01-30 16:09:33 +01:00
kimkulling a06133ab52 Update copyrights. 2019-01-30 09:41:39 +01:00
FRICOTEAUX 38bebaf4d3 Fix glTF2 export with no texture coordinates 2019-01-28 16:02:09 +01:00
Kim Kulling b35331b92a
Update FindInvalidDataProcess.cpp
-Fix some review findings.
2019-01-28 10:50:36 +01:00
Kim Kulling 4c2898c82b
Merge branch 'master' into issue_2251 2019-01-28 10:06:44 +01:00
Kim Kulling 5d6fc7a557 Closes https://github.com/assimp/assimp/issues/2251: introduce AI_CONFIG_PP_FID_IGNORE_TEXTURECOORDS to avoid removing textures. 2019-01-27 21:05:58 +01:00
Kim Kulling 3aa5a61516
Merge branch 'master' into ETC_Inc 2019-01-23 19:53:43 +01:00
Kim Kulling 05ea039846
Merge branch 'master' into ETC_Inc 2019-01-22 20:10:50 +01:00
Adrian Perez 8191080986 Adapt MemoryIOSystem to delegate unhandled calls to shadowed IO system 2019-01-21 14:14:48 -08:00
Kim Kulling a04b96ef66 Disable step. 2019-01-20 20:29:23 +01:00
Kim Kulling 002af28e54
Merge branch 'master' into fbx-keep-material-params 2019-01-18 17:35:34 +01:00
Merwan Achibet 7dc32ab9b6 Preserve all the material parameters from FBX models 2019-01-17 19:07:15 +01:00
Richard 3c651be640 Exporter::ExportToBlob() Pass on preprocessing and properties. Issue #2302 2019-01-17 13:55:05 +00:00
SchroerDev f7fe729c88
Update FBXConverter.cpp 2019-01-17 12:32:36 +01:00
SchroerDev 3a3340b926
add FBX Line Element support
add FBX Line Element support
2019-01-17 12:26:22 +01:00
Kim Kulling 19c3cea0db
Merge branch 'master' into fix_obj_progress_reporting 2019-01-09 22:09:25 +01:00
Marc Kurtz e37a4de2c2 Fix progress reporting in ObjFileParser. Remove old unused code which is claiming to still take up "1/3" of the total progress. 2019-01-08 15:56:57 -05:00
rickomax f170c84226 Test fixes
Test fixes
2019-01-06 19:38:29 -02:00
rickomax 35a044bda3 Various additions/fixes (FBX blend-shapes support added)
Added animMesh name assignment at ColladaLoader
Fixed animMesh post-processing on ConvertToLhProcess (blend-shapes weren't being affected by post-processing)
Added WindowsStore define. This is used to change some incompatible WinRT methods
Added FBX blend-shapes and blend-shapes animations support
Added Maya FBX specific texture slots parsing
Added extra FBX metadata parsing
Added GLTF2 vertex color parsing
Fixed IFC-Loader zip-buffer reading rountine
Fixed OBJ file parsing line-breaker bug
Fixed IOStreamBuffer cache over-read bug
Added mName field to aiAnimMesh
Reverted EmissiveFactor, TransparencyFactor and SpecularFactor assignment on FBXConverter. Really, the commit #817 breaks a lot of old code.
2019-01-06 16:37:30 -02:00
Kim Kulling a44d56976c Merge branch 'Coverity-findings' of https://github.com/assimp/assimp into Coverity-findings 2018-12-31 14:54:40 +01:00
Kim Kulling c63b1a1fd5 fix review finding: dereference after null-check. 2018-12-31 14:47:54 +01:00