Albin Bernhardsson
3b49dfe93e
Comment out unused variables
2016-11-24 14:10:24 +01:00
Kim Kulling
ae956044aa
ObjImporter: remove unnecessary allocations of std::vector in obj-specific
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face.
2016-11-09 20:09:45 +01:00
Kim Kulling
33e370a8b7
Obj-Stream-Handling: fix readin of linewise import.
2016-10-21 21:14:35 +02:00
Kim Kulling
905e48a35c
Buffered stream API for big files: add next try of a prototype.^
2016-10-11 12:29:40 +02:00
Kim Kulling
ad4d1f717f
Obj-Import: finish first prototype of IOStreamBuffer.
2016-10-10 10:18:14 +02:00
Kim Kulling
0bae2bbfa7
Obj-Importer: start new streaming handling.
2016-10-07 09:19:10 +02:00
Kim Kulling
0f2cea7ba6
Blender: revert fix for suspicious crash in blender on windows.
2016-09-06 10:42:02 +02:00
Kim Kulling
243df452a4
GeometryBuilder: fix update of vertices.
2016-08-25 18:20:52 +02:00
Roy Shilkrot
7d98643bcf
adding support for per-vertex colors.
2016-06-27 20:08:22 -04:00
mensinda
5dacda0a08
replaced boost smart pointers with c++11 smart pointers
2016-04-05 23:23:53 +02:00
Robert Liebo
abb3e6b854
[VCS-1030] fallback for non-found .mtl file: try file name of original obj with just the file extension replaced by "mtl"
2016-03-22 18:38:28 +01:00
Thiago Goulart
3c9e57fd73
Fix memory leak in OBJ loader when a mesh has no faces.
2016-03-04 03:40:47 -08:00
Kim Kulling
1550191256
Closes https://github.com/assimp/assimp/issues/777 : fix invalid skipping
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of line during face defintion parsing.
2016-02-08 18:07:00 +01:00
Kim Kulling
37a3976b30
Revert "Fix issue: OBJ import takes forever ( #759 ) (attempt 2)"
2016-02-07 20:03:24 +01:00
Andrew Parlane
109f6feb6e
ObjFileParser: Moved the parsing of line continuations (backslashes) to the parsing code.
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Rather than removing all backslashes followed by newlines from the buffer,
and then parsing it. Handle removing the backslashes as we go. This means
we don't need to erase the backslashes from the buffer (which is O(n))
instead we just skip those characters as we parse the buffer line by line.
This time I've fixed the order of evaluation bug in the call to getFace().
2016-01-25 20:44:31 -04:00
Andrew Parlane
1632f1fbb9
ObjImporter: Added better progress reporting during file import.
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There are two stages to this:
1) Processing '\'s - this accounts for 1/3rd of the file import progress.
2) Parsing the file data - this accounts for the other 2/3rds.
2016-01-11 12:21:24 -04:00
Kim Kulling
1191d03405
Update license info.
2016-01-01 21:07:24 +01:00
Łukasz Twarduś
3274bcf8d6
Properly build path to the mtl file when loading loading obj
2015-10-25 20:04:50 +01:00
Francesco Guastella
2750f8da24
Added support for reflection maps for OBJ files
2015-10-15 15:46:35 +02:00
Kim Kulling
e4510c26ba
Obj-Importer: fix https://github.com/assimp/assimp/issues/641
2015-08-30 15:21:53 +02:00
Turo Lamminen
0b0ba2ec4d
Refactor logic which checks for too large allocations
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It's now easier to change the limit
2015-08-14 11:53:16 +03:00
Turo Lamminen
5575a54466
Add various checks to avoid either too large or zero-sized memory allocations
2015-08-14 11:53:16 +03:00
Kim Kulling
5a207dbb19
Merge branch 'master' of https://github.com/assimp/assimp
2015-07-10 01:21:57 +02:00
Kim Kulling
14a849b398
Obj-loader: change include brackets.
2015-07-10 01:21:10 +02:00
Kim Kulling
e138a02dd5
Obj: fix issue 121 - set group names as the mesh names.
2015-07-09 20:15:44 +02:00
Richard
83de707587
Refactor: Expand tabs to 4 spaces
2015-06-28 16:04:15 -06:00
Richard
a96a595a7a
Refactor: Trim trailing whitespace
2015-06-28 16:01:32 -06:00
Richard
4c1a0507fe
Refactor: Line endings are LF, not CRLF
2015-06-28 15:59:33 -06:00
Kim Kulling
2bfc353fde
License info: update year info.
2015-06-28 21:48:25 +02:00
Kim Kulling
85e2f47dc8
Merge pull request #523 from turol/afl-fixes
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More crash fixes
2015-06-22 16:56:51 +02:00
Kim Kulling
995bc41d57
color node handling opengex
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2015-04-29 11:57:39 +02:00
abma
8c45a4dc3b
Merge remote-tracking branch 'origin'
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Conflicts:
code/C4DImporter.cpp
code/OgreImporter.h
2015-04-16 01:03:00 +02:00
abma
bf4913b5c9
remove AssimpPCH.h: fixes #534
2015-04-16 01:00:17 +02:00
Kim Kulling
c0e3540ec1
use size_t instead of unsigned int ( static code analysis finding ).
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2015-04-05 21:19:07 +02:00
Turo Lamminen
3e728e80eb
Obj: Change asserts to exceptions
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These can be triggered by malformed input file so they can't be assertions.
2015-04-01 16:13:46 +03:00
Kim Kulling
c3e2fa0761
- untabify obj parser.
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- bugfix openddl: latest version
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2015-02-10 19:31:23 +01:00
Kim Kulling
b359deb7fd
update:
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- add assert test in obj-import
- fix material token in Obj.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-09-21 20:37:36 +02:00
Kim Kulling
49c9786b0a
update: avoid mesh generation on heap, when the mesh will be empty ( obj-loader ).
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-09-12 15:40:50 +02:00
Kim Kulling
7dff0c6d52
refactoring: remove not use iosystem.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-09-12 12:05:42 +02:00
Gregory Jaegy
16ae05eeeb
obj loader: added multiline support
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collada loaded: bug fixed when importing several files, whith one containing animation
2014-06-13 10:56:10 +02:00
Kim Kulling
fbaf89492d
bugfix: Obj-importer is now able to deal with 3d-texture coordinates.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-04-29 00:04:54 +02:00
Judith Hartmann
7d1a704ed7
saves value in the 'Ke'-Attribute in ObjMtl Files in COLOR_EMISSIVE
2014-03-16 21:30:10 +01:00
Nick Overdijk
f433746bfa
Add support for emissive and gloss-maps
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Conflicts:
code/ObjFileMtlImporter.cpp
Someone added support for loading more bump maps, I added support for emmissive-maps. Easy merge.
2013-12-14 01:40:37 +01:00
gongwei
0b88f72be2
refactor the code, also parse texture option explictly
2013-12-02 22:58:15 +08:00
gongwei
0860254a2b
Fix Obj texture parsing error: where obj texture map statement contains texture option, it will fail to parse the correct image url, as a result, the texture won't be shown. Besides, we also add clamp texture mode for obj
2013-12-02 22:55:51 +08:00
Kim Kulling
685612b9f4
- refactoring : remove not used mesh index from private method in obj-importer.
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- refactoring : remove commented code.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-11 15:29:17 +02:00
Kim Kulling
e4fca83237
refactoring : remove dead code.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-10-08 16:30:17 +02:00
acgessler
7aa966e204
Obj: fix texture coordinate indexing bug, fixes #41
2013-10-04 13:07:59 +02:00
Alexander Gessler
0f5272cb50
Obj: set aiMesh::mPrimitiveTypes
2013-09-18 18:35:41 +02:00
Kim
fbe408dd2e
update : implement obj-support for normal maps.
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refactoring : some improvements for more readable code.
Signed-off-by: Kim <Kulling>
2013-01-26 14:11:57 +01:00